81 lines
1.9 KiB
C++
81 lines
1.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef NL_SYSTEM_MESSAGE_H
|
|
#define NL_SYSTEM_MESSAGE_H
|
|
|
|
#include "nel/misc/types_nl.h"
|
|
|
|
namespace CLFECOMMON {
|
|
|
|
const uint8 SYSTEM_LOGIN_CODE = 0; // From client
|
|
const uint8 SYSTEM_SYNC_CODE = 1; // From server
|
|
const uint8 SYSTEM_ACK_SYNC_CODE = 2; // From client
|
|
const uint8 SYSTEM_PROBE_CODE = 3; // From server
|
|
const uint8 SYSTEM_ACK_PROBE_CODE = 4; // From client
|
|
const uint8 SYSTEM_DISCONNECTION_CODE = 5; // From client
|
|
const uint8 SYSTEM_STALLED_CODE = 6; // From server
|
|
const uint8 SYSTEM_SERVER_DOWN_CODE = 7; // From server
|
|
const uint8 SYSTEM_QUIT_CODE = 8; // From client
|
|
const uint8 SYSTEM_ACK_QUIT_CODE = 9; // From server
|
|
|
|
const uint NumBitsInLongAck = 512;
|
|
|
|
const static char* SystemMessagesNames[32] = {
|
|
"LOGIN",
|
|
"SYNC",
|
|
"ACK_SYNC",
|
|
"PROBE",
|
|
"ACK_PROBE",
|
|
"DISCONNECTION",
|
|
"STALLED",
|
|
"SERVER_DOWN",
|
|
|
|
"QUIT",
|
|
"ACK_QUIT",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
};
|
|
|
|
}
|
|
|
|
#endif // NL_SYSTEM_MESSAGE_H
|
|
|
|
/* End of system_message.h */
|