khanat-opennel-code/code/ryzom/common/src/game_share/persistent_data.h
2010-11-13 18:33:01 +01:00

580 lines
19 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/**
This file contains a system for loading and saving persistent data in a robust manor
The system is hierarchical and all data elements are tagged.
The system supports saving to text files and to binary files
NOTE: The text file format is similar to XML but is not currently XML feature-complete
*/
#ifndef PERSISTENT_DATA_H
#define PERSISTENT_DATA_H
//-----------------------------------------------------------------------------
// Includes
//-----------------------------------------------------------------------------
#include "nel/misc/types_nl.h"
#include "nel/misc/stream.h"
#include "nel/misc/mem_stream.h"
#include "nel/misc/entity_id.h"
#include "nel/misc/sheet_id.h"
#include "nel/misc/sstring.h"
#include "utils.h"
#include <vector>
#include <map>
//-----------------------------------------------------------------------------
// Global Macros
//-----------------------------------------------------------------------------
// The following macros define methods that are instantiated using the
// 'persistent_data_template.h' header file
#define DECLARE_PERSISTENCE_APPLY_METHOD\
void apply(CPersistentDataRecord &pdr);
#define DECLARE_VIRTUAL_PERSISTENCE_APPLY_METHOD\
virtual void apply(CPersistentDataRecord &pdr);
#define DECLARE_PURE_VIRTUAL_PERSISTENCE_APPLY_METHOD\
virtual void apply(CPersistentDataRecord &pdr) =0;
#define DECLARE_PERSISTENCE_STORE_METHOD\
void store(CPersistentDataRecord &pdr) const;
#define DECLARE_VIRTUAL_PERSISTENCE_STORE_METHOD\
virtual void store(CPersistentDataRecord &pdr) const;
#define DECLARE_PURE_VIRTUAL_PERSISTENCE_STORE_METHOD\
virtual void store(CPersistentDataRecord &pdr) const =0;
#define DECLARE_PERSISTENCE_METHODS\
DECLARE_PERSISTENCE_APPLY_METHOD\
DECLARE_PERSISTENCE_STORE_METHOD
#define DECLARE_VIRTUAL_PERSISTENCE_METHODS\
DECLARE_VIRTUAL_PERSISTENCE_APPLY_METHOD\
DECLARE_VIRTUAL_PERSISTENCE_STORE_METHOD
#define DECLARE_PURE_VIRTUAL_PERSISTENCE_METHODS\
DECLARE_PURE_VIRTUAL_PERSISTENCE_APPLY_METHOD\
DECLARE_PURE_VIRTUAL_PERSISTENCE_STORE_METHOD
#define DECLARE_PERSISTENCE_METHODS_WITH_STORE_ARG(arg)\
void store(CPersistentDataRecord &pdr,arg) const;\
void apply(CPersistentDataRecord &pdr);
#define DECLARE_PERSISTENCE_METHODS_WITH_APPLY_ARG(arg)\
void store(CPersistentDataRecord &pdr) const;\
void apply(CPersistentDataRecord &pdr,arg);
#define DECLARE_PERSISTENCE_METHODS_WITH_ARG(arg)\
void store(CPersistentDataRecord &pdr,arg) const;\
void apply(CPersistentDataRecord &pdr,arg);
#define DECLARE_PERSISTENCE_METHODS_WITH_TARGET(arg)\
void store(CPersistentDataRecord &pdr,const arg) const;\
void apply(CPersistentDataRecord &pdr,arg);
// A friendly macro to place before each inclusion of persistent_data_template.h to ease debug
#define PERSISTENT_GENERATION_MESSAGE \
NL_LOC_MSG "generating persistence code for " NL_MACRO_TO_STR(PERSISTENT_CLASS)
//-----------------------------------------------------------------------------
// forward declarations
//-----------------------------------------------------------------------------
class CPersistentDataRecord;
class CPDRLookupTbl;
#pragma pack(push , 4)
//-----------------------------------------------------------------------------
// class CPersistentDataRecord
//-----------------------------------------------------------------------------
class CPersistentDataRecord
{
public:
//-------------------------------------------------------------------------
// public data structures
//-------------------------------------------------------------------------
typedef uint16 TToken;
typedef std::vector<NLMISC::CSString> TStringTable;
private:
//-------------------------------------------------------------------------
// private data structures
//-------------------------------------------------------------------------
struct CArg
{
/*** NOTE: Tokens are coded on 3 bits so there should never be more than 8 ***/
enum
{
BEGIN_TOKEN,
END_TOKEN,
SINT_TOKEN,
UINT_TOKEN,
FLOAT_TOKEN,
STRING_TOKEN,
FLAG_TOKEN,
EXTEND_TOKEN
};
enum TType
{
STRUCT_BEGIN,
STRUCT_END,
FLAG,
SINT32,
UINT32,
FLOAT32,
STRING,
SINT64,
UINT64,
FLOAT64,
EXTEND_TYPE,
NB_TYPE
} _Type;
enum TExtendType
{
ET_SHEET_ID,
ET_64_BIT_EXTENDED_TYPES = 0x80000000,
ET_ENTITY_ID = ET_64_BIT_EXTENDED_TYPES
};
union
{
struct
{
uint32 i32_1;
uint32 i32_2;
};
sint32 i32;
sint64 i64;
float f32;
double f64;
struct
{
uint32 ExType;
union
{
struct
{
uint32 ex32_1;
uint32 ex32_2;
};
uint32 ExData32;
uint64 ExData64;
};
};
} _Value;
NLMISC::CSString _String;
CArg();
CArg(const std::string& type,const std::string& value,CPersistentDataRecord& pdr);
uint64 asUint() const;
sint64 asSint() const;
float asFloat() const;
double asDouble() const;
NLMISC::CSheetId asSheetId() const;
NLMISC::CEntityId asEntityId() const;
NLMISC::CSString asString() const;
ucstring asUCString() const;
NLMISC::CSString typeName() const;
bool setType(const std::string &typeName);
void setType(CArg::TType value);
bool isExtended() const;
bool isFlag() const;
void push(TToken token, std::vector<TToken>& tokenTable, std::vector<uint32>& argTable) const;
static CArg EntityId(NLMISC::CEntityId val);
static CArg SheetId(NLMISC::CSheetId val);
static CArg Int32(sint32 val);
static CArg Int32(uint32 val);
static CArg Int64(sint64 val);
static CArg Int64(uint64 val);
static CArg Float32(float val);
static CArg Float64(double val);
static CArg String(const std::string& value,CPersistentDataRecord& pdr);
static CArg UCString(const ucstring& value,CPersistentDataRecord& pdr);
static CArg Flag();
static TType token2Type(uint32 token,bool extend=false);
static TToken type2Token(uint32 type);
static bool isTypeExtended(uint32 type);
};
public:
//-------------------------------------------------------------------------
// class basics
//-------------------------------------------------------------------------
// ctor
CPersistentDataRecord(const std::string& tokenFamily=std::string());
//-------------------------------------------------------------------------
// set of methods for storing data in a CPersistentDataRecord
//-------------------------------------------------------------------------
// clear out all data from the record
void clear();
// accessors for the string table
// note that the second variant of addString() is often faster as it checks
// whether the value of 'result' is already correct before looking further...
// note that the tokenFamily is used to setup the initial state of the string table (at init time)
uint16 addString(const std::string& name);
void addString(const std::string& name,uint16 &result);
void addString(const char* name,uint16 &result);
const NLMISC::CSString& lookupString(uint32 idx) const;
const NLMISC::CSString& getTokenFamily() const;
// deal with the next data element (checking that the token matches)
void push(TToken token,const CArg& arg);
void push(TToken token,bool val);
void push(TToken token,sint8 val);
void push(TToken token,sint16 val);
void push(TToken token,sint32 val);
void push(TToken token,sint64 val);
void push(TToken token,uint8 val);
void push(TToken token,uint16 val);
void push(TToken token,uint32 val);
void push(TToken token,uint64 val);
void push(TToken token,float val);
void push(TToken token,double val);
void push(TToken token,const std::string& val);
void push(TToken token,const ucstring& val);
void push(TToken token,NLMISC::CSheetId val);
void push(TToken token,const NLMISC::CEntityId& val);
void push(TToken token); // for flag token that takes no args
// deal with start and end of a 'structure' data block
void pushStructBegin(TToken token);
void pushStructEnd(TToken token);
//-------------------------------------------------------------------------
// set of methods for retrieving data from a CPersistentDataRecord
//-------------------------------------------------------------------------
// reset the read pointer to the start of the input data
void rewind();
bool isEndOfData() const;
bool isEndOfStruct() const;
bool isStartOfStruct() const;
bool isTokenWithNoData() const;
TToken peekNextToken() const;
const NLMISC::CSString& peekNextTokenName() const;
CArg::TType peekNextTokenType() const;
void peekNextArg(CArg& result) const;
const CArg& peekNextArg() const;
void popNextArg(TToken token,CArg& result);
const CArg& popNextArg(TToken token);
void pop(TToken token,bool& result);
void pop(TToken token,sint8& result);
void pop(TToken token,sint16& result);
void pop(TToken token,sint32& result);
void pop(TToken token,sint64& result);
void pop(TToken token,uint8& result);
void pop(TToken token,uint16& result);
void pop(TToken token,uint32& result);
void pop(TToken token,uint64& result);
void pop(TToken token,float& result);
void pop(TToken token,double& result);
void pop(TToken token,std::string& result);
void pop(TToken token,ucstring& result);
void pop(TToken token,NLMISC::CSheetId& result);
void pop(TToken token,NLMISC::CEntityId& result);
void pop(TToken token); // for flag token that takes no args
void popStructBegin(TToken token);
void popStructEnd(TToken token);
void skipStruct(); // Added by Ben, will skip a whole struct in record
void skipData(); // Added by Ben, will skip next record, a struct as well as a simple token
// accessors for the _LookupTbls container
CPDRLookupTbl* getLookupTbl(uint32 id) const;
void setLookupTbl(uint32 id, CPDRLookupTbl* tbl);
// compare two persistent data records (verify that their contents are eqivalent)
bool operator==(const CPersistentDataRecord& other) const;
//-------------------------------------------------------------------------
// debug methods for retrieving info from pdr records
//-------------------------------------------------------------------------
// get info as a single text string including field names and values in a man-readable format
NLMISC::CSString getInfo() const;
// get info as a string of comma separated values
NLMISC::CSString getInfoAsCSV() const;
// get the header row that correspond to the comma separated values in getInfoAsCSV() - note that this method is static
static const NLMISC::CSString& getCSVHeaderLine();
// get the number of values in a pdr (a value is a string, a uint32, uint64, CEntitiyId, flag or other such primitive)
uint32 getNumValues() const;
//-------------------------------------------------------------------------
// API enums
//-------------------------------------------------------------------------
enum TFileFormat { BINARY_FILE, XML_FILE, LINES_FILE, ANY_FILE };
enum TStringFormat { XML_STRING=XML_FILE, LINES_STRING=LINES_FILE };
//-------------------------------------------------------------------------
// set of methods for storing a data record to various destinations
//-------------------------------------------------------------------------
uint32 totalDataSize() const;
uint32 stringDataSize() const;
// the following routines save the data in different ways
// NOTE: they are all inclined to rewind the 'read pointer'
// write the contents of the pdr to a stream
bool toStream(NLMISC::IStream& dest);
// write data to a binary buffer - the size required for the buffer is totalDataSize()
bool toBuffer(char *dest,uint32 sizeLimit);
// write data to a text buffer in one of several txt formats
bool toString(std::string& result,TStringFormat stringFormat=XML_STRING);
// write data to a text buffer in an xml format
bool toXML(std::string& result);
// write data to a text buffer in line-based txt format
bool toLines(std::string& result);
// perform a toBuffer() and write the result to a binary file
bool writeToBinFile(const char* fileName);
// perform a toString() and write the result to a text file
bool writeToTxtFile(const char* fileName,TStringFormat stringFormat=XML_STRING);
// if the format is set to 'ANY_FILE' then use the extension provided in the 'fileName' argument to
// determine the file type. In this case 'txt' and 'xml' have specific meanings
// returns writeToTxtFile(...) or writeToBinFile(...) depending on the file format
bool writeToFile(const char* fileName,TFileFormat fileFormat=ANY_FILE);
//-------------------------------------------------------------------------
// set of methods for retrieving a data record from various sources
//-------------------------------------------------------------------------
// read from a CMemStream (maybe either binary or text data)
bool fromBuffer(NLMISC::IStream& stream);
// read from a binary data buffer
// if the input data looks like text then calls fromString()
bool fromBuffer(const char *src,uint32 bufferSize);
// read from a text string (either xml or lines)
// note 1: This routine is not at all optimised
// note 2: The content of s is destroyed by the routine
bool fromString(const std::string& s);
// read from an xml string
// note 1: This routine is not at all optimised
// note 2: The content of s is destroyed by the routine
bool fromXML(const std::string& s);
// read from a lines string
// note 1: This routine is not at all optimised
// note 2: The content of s is destroyed by the routine
bool fromLines(const std::string& s);
// read from a binary file
bool readFromBinFile(const char* fileName);
// read from a text file
bool readFromTxtFile(const char* fileName);
// read a file and determine whether it's a binary or text file from it's
// content - then behave like readFromBinFile() or readFromTxtFile()
bool readFromFile(const char* fileName);
private:
bool fromStream(NLMISC::IStream& stream, uint32 size);
//-------------------------------------------------------------------------
// private persistent data
//-------------------------------------------------------------------------
TStringTable _StringTable;
std::vector<uint32> _ArgTable;
std::vector<TToken> _TokenTable;
//-------------------------------------------------------------------------
// private work data - for writing
//-------------------------------------------------------------------------
NLMISC::CSString _TokenFamily;
std::vector<TToken> _WritingStructStack;
//-------------------------------------------------------------------------
// private work data - for reading
//-------------------------------------------------------------------------
mutable uint32 _ArgOffset;
mutable uint32 _TokenOffset;
typedef std::vector<TToken> TReadingStructStack;
mutable TReadingStructStack _ReadingStructStack;
typedef std::vector< NLMISC::CSmartPtr<CPDRLookupTbl> > TLookupTbls;
TLookupTbls _LookupTbls;
//-------------------------------------------------------------------------
// globals
//-------------------------------------------------------------------------
static CArg TempArg;
};
//-----------------------------------------------------------------------------
// class CPersistentDataRecordRyzomStore
//-----------------------------------------------------------------------------
// This is just a specialisation of the class that register it into the "RyzomTokenFamily"
// Use it only to store (else useless copy of default string table at clear())
class CPersistentDataRecordRyzomStore : public CPersistentDataRecord
{
public:
CPersistentDataRecordRyzomStore() : CPersistentDataRecord("RyzomTokenFamily") {}
};
//-----------------------------------------------------------------------------
// class CPDRLookupTbl
//-----------------------------------------------------------------------------
class CPDRLookupTbl: public NLMISC::CRefCount
{
public:
// the data type used to represent enum values
typedef sint16 TEnumValue;
// the [] operator is used to lookup entries in the lookup table
// in debug mode if the index 'idx' falls outside the table we assert
// in release mode if the index 'idx' falls outside the table we return -1; (This is the 'Bad String' value)
TEnumValue operator[](uint32 idx) const;
// get the number of lookup table classes registered so far
static uint32 getNumLookupTableClasses();
protected:
// a static used by derived classes to setup unique ids
static uint32 _NextLookupTblClassId;
// table mapping from pdr string table indices to enum values
typedef std::vector<TEnumValue> TTheTbl;
TTheTbl _TheTbl;
};
//-----------------------------------------------------------------------------
// class CPdrTokenRegistry
//-----------------------------------------------------------------------------
// This is a singleton that can be used to setup families of tokens that
// are copied directly into a new pdr's string table at init time
// This class
class CPdrTokenRegistry
{
public:
// singleton instantiation
static CPdrTokenRegistry* getInstance();
// release memory
static void releaseInstance();
// adding a token to the string table
uint16 addToken(const std::string& family,const std::string& token);
// get hold of the string table for a given family
const CPersistentDataRecord::TStringTable& getStringTable(const std::string& family);
private:
// private data
typedef std::map<NLMISC::CSString,CPersistentDataRecord::TStringTable> TRegistry;
TRegistry _Registry;
private:
static CPdrTokenRegistry *_Instance;
// this is a singleton so prohibit creation
CPdrTokenRegistry();
};
#pragma pack(pop)
#include "persistent_data_inline.h"
//-----------------------------------------------------------------------------
#endif