khanat-opennel-code/code/ryzom/tools/leveldesign/world_editor/world_editor_sound_plugin/DialogFlags.h

98 lines
2.7 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_DAILOGFLAGS_H__0D9E26EE_5A7F_4CFA_AED0_4470B8F0E3EC__INCLUDED_)
#define AFX_DAILOGFLAGS_H__0D9E26EE_5A7F_4CFA_AED0_4470B8F0E3EC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DailogFlags.h : header file
//
#include "stdafx.h"
#include "resource.h"
#include "nel/sound/u_audio_mixer.h"
class CSoundPlugin;
/////////////////////////////////////////////////////////////////////////////
// CDialogFlags dialog
class CDialogFlags : public CDialog
{
// Construction
public:
CDialogFlags(NLSOUND::UAudioMixer *mixer, CWnd* pParent = NULL); // standard constructor
void init(CSoundPlugin *plugin);
void lostPositionControl();
void setMixer(NLSOUND::UAudioMixer *mixer) { _Mixer = mixer;}
// uint BgControlId[32];
std::vector<std::pair<std::string, uint> > SampleBanks;
uint ScrollPos;
// Dialog Data
//{{AFX_DATA(CDialogFlags)
enum { IDD = IDD_DIALOG_FLAGS };
CListCtrl _SbList;
CButton CheckMoveEar;
CButton BtnPlayStop;
CString SampleSize;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDialogFlags)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
afx_msg void OnClose();
protected:
CSoundPlugin *_Plugin;
NLSOUND::UAudioMixer *_Mixer;
NLSOUND::UAudioMixer::TBackgroundFlags _Flags;
// Generated message map functions
//{{AFX_MSG(CDialogFlags)
afx_msg void OnButtonPlayStop();
afx_msg void OnCheckMoveEar();
afx_msg void OnTimer(UINT_PTR nIDEvent);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnDestroy();
afx_msg void OnReload();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DAILOGFLAGS_H__0D9E26EE_5A7F_4CFA_AED0_4470B8F0E3EC__INCLUDED_)