khanat-opennel-code/code/nel/src/3d
2014-07-19 14:01:44 +02:00
..
driver Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware). 2014-06-21 06:41:14 +02:00
anim_ctrl.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
anim_detail_trav.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
animatable.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
animated_lightmap.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
animated_material.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
animated_morph.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
animated_value.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
animation.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
animation_optimizer.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
animation_playlist.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
animation_set.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
animation_set_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
animation_time.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
async_file_manager_3d.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
async_texture_block.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
async_texture_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
bezier_patch.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
bloom_effect.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
bone.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
camera.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
camera_col.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
channel_mixer.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
clip_trav.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
cloud.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
cloud_scape.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
cloud_scape_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
cluster.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
CMakeLists.txt SSE2: Create branch 2014-06-12 19:27:09 +02:00
coarse_mesh_build.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
coarse_mesh_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
computed_string.cpp SSE2: Align CMatrix 2014-06-13 19:33:09 +02:00
cube_grid.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
cube_map_builder.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
debug_vb.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
deform_2d.cpp Merge with default 2014-06-20 03:01:32 +02:00
driver.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
driver_user.cpp Merge with default 2014-06-20 03:01:32 +02:00
driver_user2.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
dru.cpp Merge with default 2014-06-20 03:01:32 +02:00
event_mouse_listener.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
fast_ptr_list.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
fasthls_modifier.cpp Changed: Minor optimization and warning 2014-07-19 14:01:44 +02:00
flare_model.cpp Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
flare_shape.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
font_generator.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
font_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
frustum.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
geometry_program.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
gpu_program_params.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
heat_haze.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
height_map.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
hls_color_texture.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
hls_texture_bank.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
hls_texture_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
hrc_trav.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ig_surface_light.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ig_surface_light_build.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
index_buffer.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
init_3d.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
instance_group_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
instance_lighter.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
key.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
landscape.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
landscape_collision_grid.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
landscape_def.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
landscape_face_vector_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
landscape_model.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
landscape_profile.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
landscape_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
landscape_vegetable_block.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
landscapeig_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
landscapevb_allocator.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
landscapevb_info.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
light.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
light_contribution.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
light_influence_interpolator.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
light_trav.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
light_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
lighting_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
load_balancing_trav.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
lod_character_builder.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
lod_character_instance.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
lod_character_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
lod_character_shape.cpp Changed: Replaced tests with .size() by .empty() because faster 2014-07-19 14:01:03 +02:00
lod_character_shape_bank.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
lod_character_texture.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
logic_info.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
material.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
matrix_3x4.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_base.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_base_instance.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_blender.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_block_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_geom.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_instance.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_morpher.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_mrm.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_mrm_instance.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_mrm_skin.cpp Fix compile 2014-06-20 23:38:44 +02:00
mesh_mrm_skin_template.cpp SSE2: Replace prefetch 2014-06-14 01:09:05 +02:00
mesh_mrm_skinned.cpp SSE2: Remove dead code 2014-06-13 22:21:07 +02:00
mesh_mrm_skinned_instance.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_mrm_skinned_template.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_multi_lod.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_multi_lod_instance.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mesh_vertex_program.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
meshvp_per_pixel_light.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
meshvp_wind_tree.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mini_col.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
motion_blur.cpp Merge with default 2014-06-20 03:01:32 +02:00
mrm_builder.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mrm_internal.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mrm_level_detail.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mrm_mesh.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
mrm_parameters.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
nel-3d.pc SSE2: Create branch 2014-06-12 19:27:09 +02:00
nel-3d.pc.in SSE2: Create branch 2014-06-12 19:27:09 +02:00
nelu.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
noise_3d.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
packed_world.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
packed_zone.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
particle_system.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
particle_system_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
particle_system_model.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
particle_system_process.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
particle_system_shape.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
particle_system_sound_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
patch.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
patch_lightmap.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
patch_noise.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
patch_rdr_pass.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
patch_render.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
patch_vegetable.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
patchdlm_context.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
patchuv_locator.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
pixel_program.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
play_list_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
play_list_manager_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
play_list_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
point_light.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
point_light_model.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
point_light_named.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
point_light_named_array.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
portal.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
primitive_profile.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
program.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_allocator.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_attrib_maker_bin_op.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_attrib_maker_helper.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_attrib_maker_template.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_color.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_dot.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_emitter.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_face.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_face_look_at.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_fan_light.cpp Merge with default 2014-06-20 03:01:32 +02:00
ps_float.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_force.cpp Merge with default 2014-06-20 03:01:32 +02:00
ps_int.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_light.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_located.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_mesh.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_particle.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_particle2.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_particle_basic.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_plane_basis_maker.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_quad.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_register_attribs.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_register_emitters.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_register_forces.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_register_particles.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_register_zones.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_ribbon.cpp Merge with default 2014-06-20 03:01:32 +02:00
ps_ribbon_base.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_ribbon_look_at.cpp Merge with default 2014-06-20 03:01:32 +02:00
ps_shockwave.cpp Merge with default 2014-06-20 03:01:32 +02:00
ps_sound.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ps_tail_dot.cpp Merge with default 2014-06-20 03:01:32 +02:00
ps_util.cpp Merge with default 2014-06-20 03:01:32 +02:00
ps_zone.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ptr_set.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
quad_effect.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
quad_grid.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
quad_grid_clip_cluster.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
quad_grid_clip_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
radix_sort.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
raw_skin.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
raw_skinned.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
ray_mesh.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
register_3d.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
render_trav.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
root_model.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
scene.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
scene_group.cpp Merge with default 2014-06-20 03:01:32 +02:00
scene_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
scissor.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
seg_remanence.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
seg_remanence_shape.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
shadow_map.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
shadow_map_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
shadow_poly_receiver.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
shadow_skin.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
shape.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
shape_bank.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
shape_bank_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
shape_info.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
shifted_triangle_cache.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
skeleton_model.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
skeleton_shape.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
skeleton_spawn_script.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
skeleton_weight.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
static_quad_grid.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
std3d.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
std3d.h SSE2: Create branch 2014-06-12 19:27:09 +02:00
stereo_debugger.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
stereo_display.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
stereo_hmd.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
stereo_libvr.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
stereo_ovr.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
stereo_ovr_fp.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
stripifier.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
surface_light_grid.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tangent_space_build.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
target_anim_ctrl.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tess_block.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tess_face_priority_list.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tess_list.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tessellation.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
text_context.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
text_context_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_blank.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_blend.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_bloom.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_bump.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_cube.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_dlm.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_emboss.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_far.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_file.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_font.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_grouped.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_mem.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_multi_file.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_near.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
texture_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tile_bank.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tile_color.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tile_element.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tile_far_bank.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tile_light_influence.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tile_lumel.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tile_noise_map.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
tile_vegetable_desc.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
track.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
track_keyframer.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
track_sampled_common.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
track_sampled_quat.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
track_sampled_quat_small_header.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
track_sampled_vector.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
transform.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
transform_shape.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
transformable.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
trav_scene.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_bone.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_camera.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_instance.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_instance_material.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_material.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_particle_system_instance.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_point_light.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_shape.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_skeleton.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_transform.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_transformable.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_visual_collision_mesh.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
u_water.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vegetable.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vegetable_blend_layer_model.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vegetable_clip_block.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vegetable_def.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vegetable_instance_group.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vegetable_light_ex.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vegetable_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vegetable_quadrant.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vegetable_shape.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vegetable_sort_block.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vegetable_uv8.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vegetablevb_allocator.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vertex_buffer.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vertex_buffer_heap.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vertex_program.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vertex_program_parse.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
vertex_stream_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
viewport.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
visual_collision_entity.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
visual_collision_entity_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
visual_collision_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
visual_collision_manager_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
visual_collision_mesh.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
water_env_map.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
water_env_map_user.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
water_height_map.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
water_model.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
water_pool_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
water_shape.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
zone.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
zone_corner_smoother.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
zone_lighter.cpp Merge with default 2014-06-20 03:01:32 +02:00
zone_manager.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
zone_search.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
zone_smoother.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
zone_symmetrisation.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00
zone_tgt_smoother.cpp SSE2: Create branch 2014-06-12 19:27:09 +02:00