khanat-opennel-code/code/nel/tools/3d/tile_edit
2010-09-03 07:07:47 -06:00
..
PIC Fixed: tile_edit_qt compilation 2010-07-10 16:52:06 +02:00
Browse.cpp initial version 2010-05-06 02:08:41 +02:00
Browse.h initial version 2010-05-06 02:08:41 +02:00
choose_veget_set.cpp initial version 2010-05-06 02:08:41 +02:00
choose_veget_set.h initial version 2010-05-06 02:08:41 +02:00
CMakeLists.txt Changed: #842 Added more project prefixes to project labels (aka NeL, Ryzom), converted some more Ryzom projects to the new layout. 2010-09-03 07:07:47 -06:00
cpu.cpp initial version 2010-05-06 02:08:41 +02:00
cursor1.cur initial version 2010-05-06 02:08:41 +02:00
custom.cpp initial version 2010-05-06 02:08:41 +02:00
custom.h initial version 2010-05-06 02:08:41 +02:00
DialogEditList.cpp initial version 2010-05-06 02:08:41 +02:00
DialogEditList.h initial version 2010-05-06 02:08:41 +02:00
DllEntry.cpp initial version 2010-05-06 02:08:41 +02:00
GetVal.cpp initial version 2010-05-06 02:08:41 +02:00
GetVal.h initial version 2010-05-06 02:08:41 +02:00
nevraxpill.ico initial version 2010-05-06 02:08:41 +02:00
Popup.cpp initial version 2010-05-06 02:08:41 +02:00
Popup.h initial version 2010-05-06 02:08:41 +02:00
ReadMe.txt initial version 2010-05-06 02:08:41 +02:00
resource.h initial version 2010-05-06 02:08:41 +02:00
rot0.bmp initial version 2010-05-06 02:08:41 +02:00
rot1.bmp initial version 2010-05-06 02:08:41 +02:00
rot2.bmp initial version 2010-05-06 02:08:41 +02:00
rot3.bmp initial version 2010-05-06 02:08:41 +02:00
select_rotation.cpp initial version 2010-05-06 02:08:41 +02:00
select_rotation.h initial version 2010-05-06 02:08:41 +02:00
SelectionTerritoire.cpp initial version 2010-05-06 02:08:41 +02:00
SelectionTerritoire.h Changed: #878 Fix typos in comments/code 2010-06-13 16:58:11 +02:00
stdafx.cpp initial version 2010-05-06 02:08:41 +02:00
stdafx.h initial version 2010-05-06 02:08:41 +02:00
thread.h initial version 2010-05-06 02:08:41 +02:00
thread_win32.cpp initial version 2010-05-06 02:08:41 +02:00
thread_win32.h initial version 2010-05-06 02:08:41 +02:00
tile32_32.bmp initial version 2010-05-06 02:08:41 +02:00
tile_edit_exe.cpp initial version 2010-05-06 02:08:41 +02:00
tile_edit_exe.h initial version 2010-05-06 02:08:41 +02:00
tile_edit_exe.rc initial version 2010-05-06 02:08:41 +02:00
tile_edit_exe.sln Changed: #860 Remove/convert/update old projects 2010-05-11 12:03:49 +02:00
tile_edit_exe.vcproj Fixed: Picture files in tile edit exe project don't use precompiled header. 2010-05-07 10:10:55 +02:00
TileCtrl.cpp initial version 2010-05-06 02:08:41 +02:00
TileCtrl.h initial version 2010-05-06 02:08:41 +02:00
TileList.cpp initial version 2010-05-06 02:08:41 +02:00
TileList.h initial version 2010-05-06 02:08:41 +02:00
TileView.cpp initial version 2010-05-06 02:08:41 +02:00
TileView.h initial version 2010-05-06 02:08:41 +02:00
View.cpp initial version 2010-05-06 02:08:41 +02:00
View.h initial version 2010-05-06 02:08:41 +02:00
ViewColumn.cpp initial version 2010-05-06 02:08:41 +02:00
ViewColumn.h initial version 2010-05-06 02:08:41 +02:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).