khanat-opennel-code/code/ryzom/common/src/game_share/enum_template.h
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

62 lines
1.6 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RY_ENUM_ROLES_H
#define RY_ENUM_ROLES_H
#include "nel/misc/types_nl.h"
namespace ROLES
{
enum EEnumRole
{
melee_warrior = 0,
range_warrior,
attack_magician,
buffer_magician,
healer_magician,
harvester,
shopkeeper,
faber,
all_caster,
all,
UNKNOWN = 0,
NUM_ENUM_ROLE
};
/**
* get the right EEnumTemplate enum from the input string
* \param str the input string
* \return the EEnumTemplate associated to this string (UNKNOWN if the string cannot be interpreted)
*/
EEnumTemplate stringToEnum(const std::string &str);
/**
* get the EEnumTemplate type as a string
* \param e the EEnumTemplate enum
* \return the string associated to this EEnumTemplate
*/
const std::string & enumToString (EEnumTemplate e);
}; // namespace ENUM_ROLES
#endif // RY_ENUM_ROLES_H