59 lines
1.5 KiB
Objective-C
59 lines
1.5 KiB
Objective-C
// Object Viewer Qt - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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// Copyright (C) 2011 Dzmitry Kamiahin <dnk-88@tut.by>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef SERVER_ENTRY_DIALOG_H
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#define SERVER_ENTRY_DIALOG_H
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#include <QDialog>
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namespace Ui {
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class ServerEntryDialog;
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}
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namespace MissionCompiler
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{
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/**
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@class ServerEntryDialog
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*/
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class ServerEntryDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit ServerEntryDialog(QWidget *parent = 0);
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~ServerEntryDialog();
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QString getServerName();
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QString getTextPath();
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QString getPrimPath();
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void setServerName(QString name);
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void setTextPath(QString path);
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void setPrimPath(QString path);
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public Q_SLOTS:
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void lookupTextPath();
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void lookupPrimPath();
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private:
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Ui::ServerEntryDialog *m_ui;
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};
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} // namespace MissionCompiler
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#endif // SERVER_ENTRY_DIALOG_H
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