// Object Viewer Qt - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // Copyright (C) 2011 Dzmitry Kamiahin // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef SERVER_ENTRY_DIALOG_H #define SERVER_ENTRY_DIALOG_H #include namespace Ui { class ServerEntryDialog; } namespace MissionCompiler { /** @class ServerEntryDialog */ class ServerEntryDialog : public QDialog { Q_OBJECT public: explicit ServerEntryDialog(QWidget *parent = 0); ~ServerEntryDialog(); QString getServerName(); QString getTextPath(); QString getPrimPath(); void setServerName(QString name); void setTextPath(QString path); void setPrimPath(QString path); public Q_SLOTS: void lookupTextPath(); void lookupPrimPath(); private: Ui::ServerEntryDialog *m_ui; }; } // namespace MissionCompiler #endif // SERVER_ENTRY_DIALOG_H