khanat-opennel-code/code/ryzom/server/src/ags_test/sheets.h

178 lines
5.4 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RY_AGST_SHEETS_H
#define RY_AGST_SHEETS_H
// Nel Misc
#include "nel/misc/types_nl.h"
#include "nel/misc/smart_ptr.h"
#include "nel/misc/sheet_id.h"
///Nel Georges
#include "nel/georges/u_form.h"
#include "nel/georges/u_form_elm.h"
namespace AGS_TEST
{
/**
* Singleton containing database on information for actors
* \author Sadge
* \author Nevrax France
* \date 2002
*/
class CSheets
{
public:
class CSheet
{
public:
CSheet(): WalkSpeed(1.3f), RunSpeed(6.0f), Radius(0.5f), Height(2.0f), BoundingRadius(0.5) {}
uint32 Level; // Level of the creature
float AttackThreshold;
float FleeThreshold;
float SurvivalThreshold;
float WalkSpeed;
float RunSpeed;
float Radius; // pacs primitive's radius
float Height; // pacs primitive's height
float BoundingRadius; // fighting radius
bool isNpc; // is it an Npc or is it a creature?
bool CanChatTP; // true if can access chat teleport sub-menu
bool CanChatTrade; // true if can access chat trade sub-menu
bool CanChatMission; // true if can access chat mission sub-menu
// std::string Name;
void readGeorges (const NLMISC::CSmartPtr<NLGEORGES::UForm> &form, const NLMISC::CSheetId &sheetId)
{
const NLGEORGES::UFormElm *elmt = 0;
std::string s;
uint i;
// the form was found so read the true values from George
form->getRootNode ().getValueByName (WalkSpeed, "Basics.MovementSpeeds.WalkSpeed");
form->getRootNode ().getValueByName (RunSpeed, "Basics.MovementSpeeds.RunSpeed");
form->getRootNode ().getValueByName (Radius, "Collision.CollisionRadius");
form->getRootNode ().getValueByName (Height, "Collision.Height");
form->getRootNode ().getValueByName (BoundingRadius, "Collision.BoundingRadius");
form->getRootNode().getValueByName(Level, "Basics.Level");
form->getRootNode().getValueByName (AttackThreshold, "AI.IsA.combatif.seuil_attaque");
form->getRootNode().getValueByName (AttackThreshold, "AI.IsA.combatif.seuil_fuite");
form->getRootNode().getValueByName (SurvivalThreshold, "AI.IsA.combatif.poids_survie");
// form->getRootNode ().getValueByName (Name, "Basics.First Name");
// form->getRootNode ().getValueByName (s, "Basics.CharacterName");
// if (!Name.empty())
// Name+=' ';
// Name+=s;
// are we a creature or an NPC?
form->getRootNode ().getValueByName (s, "Basics.Race");
isNpc= s=="Fyros"? true:
s=="Tryker"? true:
s=="Zorai"? true:
s=="Matis"? true:
false;
// can we chat mission?
if (form->getRootNode ().getValueByName (s, "Basics.Race"))
CanChatMission= (s=="Kami");
// can we chat trade?
CanChatTrade=false;
for (i=1;i<5;++i)
{
if (form->getRootNode ().getValueByName (s, (std::string("ShopKeeper infos.ObjectType")+char('0'+i)).c_str()))
CanChatTrade|= (s!="UNDEFINED" && s!="Unknown" && !s.empty());
if (form->getRootNode ().getValueByName (s, (std::string("ShopKeeper infos.ObjectType")+char('0'+i)).c_str()))
CanChatTrade|= (s!="UNDEFINED" && s!="Unknown" && !s.empty());
}
if (form->getRootNode ().getNodeByName(&elmt,"ShopKeeper infos.Special Items") && elmt!=0)
{
uint arraySize;
elmt->getArraySize(arraySize);
CanChatTrade|= (arraySize!=0);
}
if (form->getRootNode ().getNodeByName(&elmt,"ShopKeeper infos.Special Mp") && elmt!=0)
{
uint arraySize;
elmt->getArraySize(arraySize);
CanChatTrade|= (arraySize!=0);
}
// can we chat TP?
form->getRootNode ().getValueByName (s, "ShopKeeper infos.TeleportType");
CanChatTP= (s!="NONE");
if (CanChatMission) nlinfo("bot can chat Mission: %s",sheetId.toString().c_str());
if (CanChatTrade) nlinfo("bot can chat Trade: %s",sheetId.toString().c_str());
if (CanChatTP) nlinfo("bot can chat TP: %s",sheetId.toString().c_str());
}
void serial (NLMISC::IStream &s)
{
s.serial (WalkSpeed, RunSpeed, Radius, Height);
s.serial (BoundingRadius, isNpc/*, Name*/);
s.serial (CanChatTP, CanChatTrade, CanChatMission);
s.serial (Level);
s.serial( AttackThreshold, FleeThreshold, SurvivalThreshold);
}
void removed() {}
static uint getVersion () { return 6; }
};
// load the creature data from the george files
static void init ();
static void removeUnsuableSheets ();
// display the creature data for all known creature types
static void display(NLMISC::CLog *log = NLMISC::InfoLog);
//
static void release() {}
// get a data record from the database
static const CSheet *lookup( NLMISC::CSheetId id );
private:
// prohibit cnstructor as this is a singleton
CSheets();
static std::map<NLMISC::CSheetId,CSheet> _Sheets;
static bool _Initialised;
};
} // end of namespace AGS_TEST
#endif // RY_AGST_SHEETS_H