2012-05-29 13:31:11 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef RY_AGST_SHEETS_H
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#define RY_AGST_SHEETS_H
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// Nel Misc
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#include "nel/misc/types_nl.h"
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#include "nel/misc/smart_ptr.h"
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#include "nel/misc/sheet_id.h"
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///Nel Georges
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#include "nel/georges/u_form.h"
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#include "nel/georges/u_form_elm.h"
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namespace AGS_TEST
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{
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/**
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* Singleton containing database on information for actors
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* \author Sadge
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* \author Nevrax France
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* \date 2002
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*/
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class CSheets
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{
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public:
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class CSheet
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{
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public:
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CSheet(): WalkSpeed(1.3f), RunSpeed(6.0f), Radius(0.5f), Height(2.0f), BoundingRadius(0.5) {}
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uint32 Level; // Level of the creature
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float AttackThreshold;
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float FleeThreshold;
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float SurvivalThreshold;
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float WalkSpeed;
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float RunSpeed;
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float Radius; // pacs primitive's radius
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float Height; // pacs primitive's height
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float BoundingRadius; // fighting radius
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bool isNpc; // is it an Npc or is it a creature?
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bool CanChatTP; // true if can access chat teleport sub-menu
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bool CanChatTrade; // true if can access chat trade sub-menu
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bool CanChatMission; // true if can access chat mission sub-menu
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// std::string Name;
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void readGeorges (const NLMISC::CSmartPtr<NLGEORGES::UForm> &form, const NLMISC::CSheetId &sheetId)
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{
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const NLGEORGES::UFormElm *elmt = 0;
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std::string s;
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uint i;
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// the form was found so read the true values from George
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form->getRootNode ().getValueByName (WalkSpeed, "Basics.MovementSpeeds.WalkSpeed");
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form->getRootNode ().getValueByName (RunSpeed, "Basics.MovementSpeeds.RunSpeed");
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form->getRootNode ().getValueByName (Radius, "Collision.CollisionRadius");
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form->getRootNode ().getValueByName (Height, "Collision.Height");
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form->getRootNode ().getValueByName (BoundingRadius, "Collision.BoundingRadius");
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form->getRootNode().getValueByName(Level, "Basics.Level");
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form->getRootNode().getValueByName (AttackThreshold, "AI.IsA.combatif.seuil_attaque");
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form->getRootNode().getValueByName (AttackThreshold, "AI.IsA.combatif.seuil_fuite");
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form->getRootNode().getValueByName (SurvivalThreshold, "AI.IsA.combatif.poids_survie");
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// form->getRootNode ().getValueByName (Name, "Basics.First Name");
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// form->getRootNode ().getValueByName (s, "Basics.CharacterName");
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// if (!Name.empty())
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// Name+=' ';
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// Name+=s;
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// are we a creature or an NPC?
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form->getRootNode ().getValueByName (s, "Basics.Race");
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isNpc= s=="Fyros"? true:
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s=="Tryker"? true:
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s=="Zorai"? true:
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s=="Matis"? true:
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false;
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// can we chat mission?
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if (form->getRootNode ().getValueByName (s, "Basics.Race"))
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CanChatMission= (s=="Kami");
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// can we chat trade?
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CanChatTrade=false;
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for (i=1;i<5;++i)
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{
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if (form->getRootNode ().getValueByName (s, (std::string("ShopKeeper infos.ObjectType")+char('0'+i)).c_str()))
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CanChatTrade|= (s!="UNDEFINED" && s!="Unknown" && !s.empty());
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if (form->getRootNode ().getValueByName (s, (std::string("ShopKeeper infos.ObjectType")+char('0'+i)).c_str()))
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CanChatTrade|= (s!="UNDEFINED" && s!="Unknown" && !s.empty());
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}
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if (form->getRootNode ().getNodeByName(&elmt,"ShopKeeper infos.Special Items") && elmt!=0)
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{
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uint arraySize;
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elmt->getArraySize(arraySize);
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CanChatTrade|= (arraySize!=0);
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}
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if (form->getRootNode ().getNodeByName(&elmt,"ShopKeeper infos.Special Mp") && elmt!=0)
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{
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uint arraySize;
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elmt->getArraySize(arraySize);
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CanChatTrade|= (arraySize!=0);
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}
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// can we chat TP?
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form->getRootNode ().getValueByName (s, "ShopKeeper infos.TeleportType");
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CanChatTP= (s!="NONE");
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if (CanChatMission) nlinfo("bot can chat Mission: %s",sheetId.toString().c_str());
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if (CanChatTrade) nlinfo("bot can chat Trade: %s",sheetId.toString().c_str());
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if (CanChatTP) nlinfo("bot can chat TP: %s",sheetId.toString().c_str());
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}
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void serial (NLMISC::IStream &s)
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{
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s.serial (WalkSpeed, RunSpeed, Radius, Height);
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s.serial (BoundingRadius, isNpc/*, Name*/);
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s.serial (CanChatTP, CanChatTrade, CanChatMission);
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s.serial (Level);
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s.serial( AttackThreshold, FleeThreshold, SurvivalThreshold);
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}
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void removed() {}
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static uint getVersion () { return 6; }
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};
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// load the creature data from the george files
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static void init ();
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static void removeUnsuableSheets ();
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// display the creature data for all known creature types
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static void display(NLMISC::CLog *log = NLMISC::InfoLog);
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//
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static void release() {}
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// get a data record from the database
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static const CSheet *lookup( NLMISC::CSheetId id );
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private:
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// prohibit cnstructor as this is a singleton
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CSheets();
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static std::map<NLMISC::CSheetId,CSheet> _Sheets;
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static bool _Initialised;
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};
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} // end of namespace AGS_TEST
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#endif // RY_AGST_SHEETS_H
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