kaetemi
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fe8b0fd088
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Apply uv channel and transform
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2015-09-22 16:00:07 +02:00 |
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kaetemi
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1b793fb168
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Initial work on UV
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2015-09-21 23:47:19 +02:00 |
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kaetemi
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6ce693966a
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Import material texture
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2015-09-21 18:11:35 +02:00 |
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kaetemi
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cd7ec515ba
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Adjust material import
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2015-09-21 15:53:12 +02:00 |
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kaetemi
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3c9dd316fe
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Fix typo
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2015-09-20 21:47:26 +02:00 |
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kaetemi
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919a6a4d1b
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Export shape
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2015-09-20 21:41:53 +02:00 |
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kaetemi
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13a35c1099
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Import basic material options
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2015-09-20 21:08:30 +02:00 |
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kaetemi
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de96201228
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Adjust
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2015-09-20 19:12:33 +02:00 |
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kaetemi
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feac4aa464
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Note
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2015-09-20 19:06:07 +02:00 |
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kaetemi
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f2cb632859
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Shape import
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2015-09-20 19:03:05 +02:00 |
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kaetemi
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4cd69fd97e
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Restructure
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2015-09-20 17:22:24 +02:00 |
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kaetemi
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8a6de43641
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Skeleton scan
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2015-09-20 17:03:44 +02:00 |
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kaetemi
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a64c4bfc6c
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Scene meta data
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2015-09-20 16:44:56 +02:00 |
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kaetemi
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f184a0549a
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Centralized asset database configuration
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2015-09-20 15:23:27 +02:00 |
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kaetemi
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ea96a3af08
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Add pipeline v3 tool logger
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2015-09-20 14:08:38 +02:00 |
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kaetemi
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611816a199
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Flag bones in scene for skel export
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2015-09-19 19:35:57 +02:00 |
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kaetemi
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607a4bcb3b
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Command line options
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2015-09-19 18:08:25 +02:00 |
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kaetemi
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1b05c8fa6b
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Editor config script
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2015-09-19 17:15:06 +02:00 |
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kaetemi
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280e6042d1
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Placeholder projects
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2015-09-19 17:14:35 +02:00 |
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kaetemi
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3af6a1beb3
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Add assimp dependency
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2015-09-19 16:46:59 +02:00 |
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