kaetemi
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f4d05d25c5
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Implement new gpu program interface in direct3d driver
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2013-09-07 22:00:07 +02:00 |
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kaetemi
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f4fccab548
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Implement new gpu program interface in opengl driver
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2013-09-07 21:30:40 +02:00 |
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kaetemi
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47716d7247
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Make gpu programs use abstract gpu program class
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2013-09-07 20:41:07 +02:00 |
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kaetemi
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d54774f978
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Add abstract gpu program and source classes
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2013-09-07 18:33:18 +02:00 |
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Thibaut Girka
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a45299bfe5
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Add support for LibVR
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2013-08-28 08:08:22 +02:00 |
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kaetemi
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beb66b19b7
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Merge with default
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2013-09-07 16:25:45 +02:00 |
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kervala
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d2a9cb90d0
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Changed: Formatting
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2013-08-26 12:34:04 +02:00 |
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kaetemi
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d0a4f5ed75
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Fix warning
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2013-08-03 21:29:47 +02:00 |
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kaetemi
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9dc9acd68f
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Merge with default
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2013-08-01 23:02:49 +02:00 |
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kaetemi
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7bbf40ea19
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Improve performance of UsedTexture debugging info in OpenGL driver
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2013-07-29 03:41:10 +02:00 |
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kaetemi
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fd285cc703
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Merge with default
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2013-07-25 00:37:00 +02:00 |
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kaetemi
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f83fdf5a2f
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Fix bug #45 crash in zone lighter with large number of CPU cores
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2013-07-24 20:51:43 +02:00 |
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Michael Witrant
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59dc1a6c16
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Fixed definition tests for optional LibOVR
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2013-07-06 20:40:42 +02:00 |
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Michael Witrant
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69c194f57f
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LibOVR is optional, and is disabled by default
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2013-07-06 20:05:19 +02:00 |
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Michael Witrant
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67ebf920ec
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Added LibOVR finder and Linux support, ref #43
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2013-07-06 19:33:07 +02:00 |
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kaetemi
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cb9e5762db
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Don't render to texture when in wireframe mode, re #43
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2013-07-05 03:42:38 +02:00 |
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kaetemi
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c3f6f5b8ff
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Put stereo render loop inside ryzom client main loop, see #43
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2013-07-05 02:38:56 +02:00 |
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kaetemi
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541f75920b
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Init/release VR interfaces in ryzom client, ref #43
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2013-07-05 02:04:34 +02:00 |
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kaetemi
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6113b07673
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Distort 2D gui as well, ref #43
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2013-07-04 21:12:11 +02:00 |
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kaetemi
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4b2ea661cc
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Fix particles being animated twice in stereo render, see #43
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2013-07-04 00:42:06 +02:00 |
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kaetemi
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fd1d606154
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Add stereo debugger for visually comparing rendered frames, ref #43
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2013-07-04 00:09:10 +02:00 |
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kaetemi
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d57b7b39fe
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Use width instead of height of screen for hmd fov, re #43
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2013-07-03 06:04:37 +02:00 |
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kaetemi
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a531535dfa
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Add minimal head model and world scale, ref #43
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2013-07-03 05:21:32 +02:00 |
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kaetemi
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299b3ec401
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Make bloom work together with render target used for the rift shader, ref #43
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2013-07-03 03:53:32 +02:00 |
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kaetemi
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9516851bee
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Remove unnecessary user render target code from bloom, see #43
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2013-07-03 03:21:57 +02:00 |
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kaetemi
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e3784571cd
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Add arbfp1 and fp40 barrel fragment programs, see #43
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2013-07-02 19:39:05 +02:00 |
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kaetemi
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118340d821
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Test arbfp1, see #43
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2013-07-02 18:48:29 +02:00 |
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kaetemi
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2315ae9c5a
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Prefer NPOT texture over RECT texture
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2013-07-02 18:43:15 +02:00 |
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kaetemi
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a924479a5c
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Render left and right deformed view, re #43
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2013-07-02 03:34:49 +02:00 |
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kaetemi
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6b8d43181d
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Test the barrel shader, see #43
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2013-07-02 02:40:27 +02:00 |
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kaetemi
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3a12aa5894
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Render the scene to a target texture for the stereo rendering filter, ref #43
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2013-07-02 00:55:13 +02:00 |
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kaetemi
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3b630492aa
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Fix a render target issue, see #43
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2013-07-02 00:53:45 +02:00 |
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kaetemi
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ffc91631e7
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Create stereo render target, see #43
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2013-07-01 23:23:54 +02:00 |
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kaetemi
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f25a9da718
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Add interface for stereo display render targets, ref #43
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2013-07-01 21:23:47 +02:00 |
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kaetemi
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9960b9dfdb
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Cleanup
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2013-07-01 20:15:55 +02:00 |
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kaetemi
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b04d278a27
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Create interface classes for stereo displays and head mounted displays, see #43
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2013-06-28 23:19:32 +02:00 |
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kaetemi
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d404c1228c
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Create a clipping frustum, ref #43
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2013-06-26 21:35:36 +02:00 |
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kaetemi
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2f4867ab78
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Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
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2013-06-26 20:57:37 +02:00 |
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kaetemi
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4a579d0af2
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Fix warning
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2013-06-26 20:10:30 +02:00 |
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kaetemi
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eb196fd99a
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Adjust 2D interface shift, re #43
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2013-06-26 19:58:27 +02:00 |
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kaetemi
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8230238b5f
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Add eye distance in 2D interface shift, re #43
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2013-06-26 17:24:23 +02:00 |
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kaetemi
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1b8ddaa87b
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Add 2D interface shifting calculations, see #43
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2013-06-26 16:59:08 +02:00 |
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kaetemi
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78ae99731d
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Correctly adjust text to viewport, re #43
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2013-06-26 16:08:48 +02:00 |
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kaetemi
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7672ab2812
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Cleanup and make bloom work with stereo rendering, re #43
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2013-06-26 15:49:31 +02:00 |
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kaetemi
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e51d9e15d9
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Render from multiple cameras, see #43
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2013-06-26 08:00:19 +02:00 |
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kaetemi
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a7cf55c58e
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Read sensor data and set camera in snowballs, ref #43
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2013-06-26 04:57:58 +02:00 |
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kaetemi
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dc813a060e
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Add library name to device name, re #43
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2013-06-26 02:55:15 +02:00 |
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kaetemi
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b45bdb88e6
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List stereo devices, see #43
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2013-06-26 02:45:49 +02:00 |
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kaetemi
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1f68025931
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Rename some functions to follow the same naming convention of others
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2013-06-19 23:49:39 +02:00 |
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kaetemi
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1ed0d46026
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Cleanup
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2013-06-19 23:34:40 +02:00 |
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kaetemi
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aa3462b7bc
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Add support for fp40 with opengl
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2013-06-19 22:41:03 +02:00 |
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kaetemi
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0d1e405d3e
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Activate textures for postprocessing material under direct3d
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2013-06-19 21:16:13 +02:00 |
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kaetemi
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4cc4a84578
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Fix linux compile
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2013-06-19 16:18:09 +02:00 |
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kaetemi
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3865e6e56f
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Add function to check which pixel program profiles are available on a driver
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2013-06-19 05:03:47 +02:00 |
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kaetemi
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0c1bfe0f63
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Cleanup more unneeded code
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2013-06-19 02:36:57 +02:00 |
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kaetemi
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72035e936a
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Removed unneeded parser related code from the opengl pixel program implementation
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2013-06-19 02:33:19 +02:00 |
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kaetemi
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7dcc86c717
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Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
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2013-06-19 02:10:38 +02:00 |
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kaetemi
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acf8ec653c
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Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
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2013-06-19 02:01:12 +02:00 |
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kaetemi
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cb966505cc
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Add rest of the diff from the old nevrax code for pixel programs to NL3D
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2013-06-19 01:38:23 +02:00 |
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kaetemi
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b5dfdbdd55
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Simplify CPixelProgram
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2013-06-19 01:19:45 +02:00 |
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kaetemi
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fd42d61af9
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Add some files from old nevrax shader code for exposing pixel programs in the drivers
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2013-06-19 01:14:30 +02:00 |
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kaetemi
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ad6cc747b9
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Backed out changeset ea4b76b7213a, bad approach
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2013-06-19 01:03:20 +02:00 |
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kaetemi
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23e3393d2e
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Allow rendering with bloom to a user provided render target (untested) (#43)
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2013-06-17 00:45:17 +02:00 |
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kaetemi
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09df2d8bef
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Remove silly heap allocation of a null pointer
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2013-06-16 23:49:45 +02:00 |
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kaetemi
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abdeee4b81
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Add info structure for multipass camera rendering effects #43
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2013-06-16 20:48:17 +02:00 |
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kervala
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4f6cb3e329
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Changed: Typo fixes (Thanks to DuDraig!)
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2013-02-12 17:35:51 +01:00 |
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kervala
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5794497a79
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Changed: French comments translated to English
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2013-02-11 22:24:48 +01:00 |
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kervala
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8409d5a371
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Changed: Typo fixes (thanks to Vagrant!)
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2013-02-09 10:05:32 +01:00 |
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kervala
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98606fb5b5
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Changed: Typo fixes (thanks to Vagrant!)
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2013-02-08 13:17:44 +01:00 |
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kervala
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0a2429c05e
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Changed: OpenGL headers not being found by PCH
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2013-01-09 09:29:15 +01:00 |
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kervala
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2b4119c428
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Fixed: Compilation with VC++ 2010 and 2012
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2012-12-11 12:22:41 +01:00 |
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kervala
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ccc51e18b8
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Changed: Simplification of OpenGL ES driver
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2012-12-06 10:48:46 +01:00 |
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kervala
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a1942b9dd4
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Changed: Updated OpenGL registries
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2012-12-06 09:39:53 +01:00 |
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kervala
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76b6d1de72
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Changed: Display HRESULT when D3DXCreateEffect fails
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2012-12-03 09:37:21 +01:00 |
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kervala
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930b80c749
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Changed: Replaced size() by !empty()
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2012-12-03 09:36:45 +01:00 |
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kervala
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d68e03b816
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Changed: NPOT textures finally don't need that in D3D
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2012-10-27 18:44:38 +02:00 |
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kervala
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40227ccec5
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Fixed #1: Implement anisotropic filtering for textures
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2012-10-27 17:46:13 +02:00 |
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kervala
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100923cb6c
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Changed: Minor changes
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2012-10-27 16:39:06 +02:00 |
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kervala
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0dd9100e85
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Changed: Simplify OpenGL ES driver by using some aliases
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2012-10-27 16:27:13 +02:00 |
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kervala
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ddfc526d0c
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Changed: #573 Add anti-aliasing to the OpenGL Driver
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2012-10-17 11:05:51 +02:00 |
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kervala
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2b86a180e6
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Changed: Replaced string empty comparisons with empty()
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2012-10-06 17:17:26 +02:00 |
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kervala
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6085e9bba4
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Fixed: Compilation under Mac OS X
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2012-10-05 20:36:10 +02:00 |
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kervala
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74e69d4bc2
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Changed: Added zbuffer formats (commented)
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2012-09-26 12:47:13 +02:00 |
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kervala
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c4f90a40d2
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Changed: Drivers runtimes should go in NL_DRIVER_PREFIX
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2012-09-26 12:46:43 +02:00 |
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kervala
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4dfb33fb22
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Changed: Added a warning when a texture can't be created in D3D driver
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2012-09-26 00:02:27 +02:00 |
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kervala
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3429d7ba42
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Changed: #825 Remove all warnings when compiling Ryzom
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2012-09-25 12:33:02 +02:00 |
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kervala
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38c5e6840d
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Fixed: #1493 MultiArch support
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2012-09-22 22:57:38 +02:00 |
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kervala
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6d66d824d9
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Fixed: Replaced "Reqiures" by "Requires" in pkg-config files
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2012-09-22 22:42:02 +02:00 |
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kervala
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993969d1de
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Changed: #878 Fix typos in comments/code
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2012-09-11 20:16:26 +02:00 |
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kaetemi
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4739dfef9b
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Fixed: A strange loading crash with bad textures
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2012-07-28 12:40:36 +02:00 |
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kaetemi
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e0da8b7f56
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Fixed: Valgrind warnings
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2012-06-28 11:30:58 +02:00 |
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kaetemi
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0d4f6da330
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Fixed: Valgrind warnings
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2012-06-28 11:08:36 +02:00 |
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kaetemi
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0d05d505f3
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Changed: Debug messages
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2012-06-02 23:06:48 +02:00 |
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kaetemi
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ea6ede03ba
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Fixed: Sound CSheetId implementation (part 1) (not tested)
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2012-06-02 14:54:39 +02:00 |
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kaetemi
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b7d687d0c0
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Merged: From default to sound_dev
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2012-06-02 11:09:14 +02:00 |
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sfb
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2f9410f22d
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Fixed EOL issues and added .hgeol file.
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2012-05-29 08:31:11 -05:00 |
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Fabien_HENON
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ae78742ca6
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Changed: #1469 Getting last version from default branch
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2012-05-26 21:38:30 +02:00 |
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kervala
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c97a644050
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Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON
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2012-05-24 20:28:19 +02:00 |
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Fabien_HENON
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efc409a319
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Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
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2012-05-23 22:27:39 +02:00 |
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kervala
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844c22c16b
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Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!)
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2012-05-18 20:53:59 +02:00 |
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