kervala
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993969d1de
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Changed: #878 Fix typos in comments/code
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2012-09-11 20:16:26 +02:00 |
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kaetemi
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4739dfef9b
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Fixed: A strange loading crash with bad textures
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2012-07-28 12:40:36 +02:00 |
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kaetemi
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9e1702af57
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Fixed: Typos
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2012-07-28 11:31:28 +02:00 |
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kaetemi
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9b6537458c
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Added: Implementation of timer tests for linux
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2012-07-28 01:32:48 +02:00 |
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kaetemi
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e09573ee81
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Changed: Simplify more
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2012-07-27 22:49:17 +02:00 |
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kaetemi
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986148af4e
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Changed: Simplify some things
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2012-07-27 22:33:07 +02:00 |
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kaetemi
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8560e1c146
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Added: Function to prefer high resolution local time
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2012-07-27 22:26:49 +02:00 |
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kaetemi
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0b749547b8
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Added: Function and tool to check system timer sanity across cpu cores
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2012-07-27 21:20:07 +02:00 |
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kaetemi
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83ba94002b
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Fixed: Compile error in MFC Object Viewer with sound sheet id as CSheetId
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2012-07-25 10:15:04 +02:00 |
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kaetemi
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e0da8b7f56
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Fixed: Valgrind warnings
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2012-06-28 11:30:58 +02:00 |
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kaetemi
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0d4f6da330
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Fixed: Valgrind warnings
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2012-06-28 11:08:36 +02:00 |
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kaetemi
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2e01e8c4bf
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Changed: Different default type id for sound sheet id workaround
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2012-06-05 19:11:43 +02:00 |
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kaetemi
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08e3f3c180
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Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types
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2012-06-05 15:13:13 +02:00 |
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kaetemi
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72fc210dd0
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Changed: Small optimization for sheet id constructor with default type
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2012-06-05 14:03:38 +02:00 |
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kaetemi
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3fc8a264b5
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Fixed: Bad serialization of sound name in background sounds
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2012-06-04 13:28:03 +02:00 |
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kaetemi
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cb1d9a9f73
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Changed: Assign sane type id to temporary sound sheet ids
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2012-06-04 13:27:12 +02:00 |
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kaetemi
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c54acdb6d2
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Changed: Tool build_soundbank can also work without sheet id bin
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2012-06-04 12:37:56 +02:00 |
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kaetemi
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cb0cbdff89
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Changed: Removed some debug messages
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2012-06-04 12:35:34 +02:00 |
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kaetemi
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6cfb10a275
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Fixed: Make build_soundbank tool work with latest changes
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2012-06-03 16:00:43 +02:00 |
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kaetemi
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fb7689db88
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Added: Temporary workaround for using sound sheet id without updated sheet id bin
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2012-06-03 15:57:57 +02:00 |
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kaetemi
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41069c4582
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Changed: Also handle distMax with negative alpha in new manual rolloff function
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2012-06-03 15:56:47 +02:00 |
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kaetemi
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1eae7bc35b
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Changed: Avoid some more sqrt calculations
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2012-06-03 02:00:32 +02:00 |
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kaetemi
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1709e7ed8a
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Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
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2012-06-03 01:50:53 +02:00 |
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kaetemi
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0d05d505f3
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Changed: Debug messages
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2012-06-02 23:06:48 +02:00 |
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kaetemi
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1a32d2691c
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Fixed: Sound CSheetId implementation
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2012-06-02 18:12:38 +02:00 |
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kaetemi
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1ac3f3f170
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Fixed: Sound CSheetID implementation (part 3) (partially tested)
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2012-06-02 16:06:10 +02:00 |
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kaetemi
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c935b00119
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Fixed: Sound CSheetID implementation (part 2) (not tested)
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2012-06-02 15:24:21 +02:00 |
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kaetemi
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a2c2d78fe8
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Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
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2012-06-02 15:21:03 +02:00 |
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kaetemi
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ea6ede03ba
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Fixed: Sound CSheetId implementation (part 1) (not tested)
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2012-06-02 14:54:39 +02:00 |
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kaetemi
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caf00a5b7c
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Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
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2012-06-02 14:53:11 +02:00 |
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kaetemi
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b7d687d0c0
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Merged: From default to sound_dev
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2012-06-02 11:09:14 +02:00 |
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sfb
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2f9410f22d
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Fixed EOL issues and added .hgeol file.
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2012-05-29 08:31:11 -05:00 |
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Fabien_HENON
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67a05e8c28
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Changed: #1469 StringId conversion to CSheetId for sounds
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2012-05-26 23:40:27 +02:00 |
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Fabien_HENON
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ae78742ca6
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Changed: #1469 Getting last version from default branch
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2012-05-26 21:38:30 +02:00 |
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Fabien_HENON
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c2a054fe90
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Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
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2012-05-26 19:21:19 +02:00 |
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kervala
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c97a644050
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Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON
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2012-05-24 20:28:19 +02:00 |
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rti
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4d3b601fe4
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Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++)
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2012-05-24 16:33:56 +02:00 |
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Fabien_HENON
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efc409a319
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Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
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2012-05-23 22:27:39 +02:00 |
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kaetemi
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f7ca61f461
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Added: Hack to exclude .sound sheets starting with _ from being filtered out from the sheet_id.bin. Sound sheets do not follow the conventional sheets naming pattern at the moment
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2012-05-23 22:05:34 +02:00 |
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kervala
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4c0d138212
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Fixed: Some Windows.h inclusions
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2012-05-21 10:03:08 +02:00 |
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kervala
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bd1b1a3e2b
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Changed: #878 Fix typos in comments/code
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2012-05-19 23:43:42 +02:00 |
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kervala
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301f80526d
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Fixed: Compilation under Linux
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2012-05-18 21:08:21 +02:00 |
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kervala
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844c22c16b
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Fixed: #1328 Map time and weather Issue (synced with SVN, thanks!)
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2012-05-18 20:53:59 +02:00 |
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sfb
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d3d2aa1359
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merge incoming
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2012-05-15 13:52:33 -05:00 |
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sfb
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b808129f89
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Changed: #1306 Added basic new form creation. Lots of bugs still.
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2012-05-15 13:51:48 -05:00 |
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kervala
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c147b63082
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Changed: #1275 Compilation under Mac OS X
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2012-05-15 12:58:20 +02:00 |
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kervala
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9b2b51b6a5
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Changed: #825 Remove all warnings when compiling Ryzom
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2012-05-15 12:55:56 +02:00 |
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kervala
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7db67187ef
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Changed: #1275 Use of NLDRIVERGL or NLDRIVERGLES namespaces with NL_STATIC to avoid duplicated symbols
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2012-05-14 13:21:00 +02:00 |
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kervala
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c776284db1
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Changed: #825 Remove all warnings when compiling Ryzom
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2012-05-14 13:06:37 +02:00 |
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kervala
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e9408a8a0f
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Changed: #1275 Create an OpenGL ES driver
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2012-05-13 17:43:46 +02:00 |
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