Commit graph

100 commits

Author SHA1 Message Date
kervala
fbd9800085 Fixed: Use %p to display pointer 2016-05-08 13:22:32 +02:00
kervala
50afa42d93 Use ANSI versions of Win32 functions when not using Unicode text, issue #261 2016-02-20 18:38:17 +01:00
kervala
e7bebba3d3 Use Unicode versions of Win32 functions, issue #261 2016-02-20 18:30:51 +01:00
kervala
5708a3997c Fixed: Warnings with GCC 2015-12-25 20:49:59 +01:00
kervala
92035e59b2 Changed: Add getTotalVideoMemory to IDriver to query total video memory 2015-12-23 14:36:16 +01:00
kervala
f720072e7b Fixed: Getters for Anisotropic Filtering 2015-12-02 18:56:49 +01:00
kervala
a6ed27598f Changed: Add and use more constants in config.h 2015-11-29 14:19:02 +01:00
kervala
532aaa1078 Changed: Simplified CMake ELSE and ENDIF 2015-11-29 14:06:05 +01:00
kervala
647fe665f1 Added: RC files for NeL drivers 2015-11-29 13:58:12 +01:00
kervala
3fa369e73c Fixed: Typos (renamed restaure to restore) 2015-11-08 11:53:46 +01:00
kervala
5db6c42975 Fixed: Avoid warnings of conflicts between Debug and Release DLLs 2015-11-01 16:47:39 +01:00
kaetemi
ab0aed948a Fix DXSDK include order 2015-07-10 06:16:19 +02:00
kaetemi
28a7017c00 Flag windowed application when attempting window creation using 3D driver 2015-03-06 21:15:09 +01:00
kervala
bdfa7a624e Changed: Minor changes 2014-12-26 13:38:02 +01:00
kaetemi
302c478af6 Merge with develop 2014-09-12 15:19:12 +02:00
kervala
ad5cc68107 Changed: Code formatting 2014-09-05 15:42:53 +02:00
kaetemi
f03f73e5c8 3D: Cleanup bloom effect 2014-08-03 21:09:55 +02:00
kaetemi
18ade6cbd4 Trash DirectInput 2014-07-12 17:17:24 +02:00
kaetemi
0f5f1f9047 Trash DirectInput 2014-07-08 22:21:11 +02:00
kaetemi
a4c86ddf20 Fix D3D driver compile under MinGW 2014-06-18 16:29:02 +02:00
kaetemi
275f18d6ab Fix linking of OpenGL driver under MinGW 2014-06-18 01:21:05 +02:00
botanic
777aa0b6ae Add CMAKE option and NVIDIA PerfHUD support 2014-02-07 19:49:40 -08:00
kaetemi
4adbfd4e4e Update supportVertexProgram calls 2013-09-14 16:43:36 +02:00
kaetemi
0386673d13 Rename 2013-09-14 00:46:10 +02:00
kaetemi
edec14807f Use named uniform indices for lighted vertex program 2013-09-13 21:31:47 +02:00
kaetemi
2ee6843cd9 Fixes for d3d 2013-09-13 17:08:56 +02:00
kaetemi
b77101cdd4 Update d3d implementation and add some debugging code 2013-09-11 01:12:37 +02:00
kaetemi
f0177268b4 Rename of a d3d specific class 2013-09-10 19:53:41 +02:00
kaetemi
4de5eeb586 Adjust landscape vertex program to use new interface 2013-09-10 15:42:42 +02:00
kaetemi
c9a2f9dbfc Some fixes 2013-09-10 01:29:53 +02:00
kaetemi
1447e2f2d8 Replace temporary CMaterial code 2013-09-09 21:44:14 +02:00
kaetemi
057eab4680 Cleanup abstract gpu program interface 2013-09-09 18:33:38 +02:00
kaetemi
fcb0ee720e Implement new driver interface in Direct3D driver 2013-09-09 16:36:29 +02:00
kaetemi
7be6891bd7 Cleanup driver interface 2013-09-08 21:57:27 +02:00
kaetemi
f4d05d25c5 Implement new gpu program interface in direct3d driver 2013-09-07 22:00:07 +02:00
kaetemi
3b630492aa Fix a render target issue, see #43 2013-07-02 00:53:45 +02:00
kaetemi
1f68025931 Rename some functions to follow the same naming convention of others 2013-06-19 23:49:39 +02:00
kaetemi
1ed0d46026 Cleanup 2013-06-19 23:34:40 +02:00
kaetemi
0d1e405d3e Activate textures for postprocessing material under direct3d 2013-06-19 21:16:13 +02:00
kaetemi
3865e6e56f Add function to check which pixel program profiles are available on a driver 2013-06-19 05:03:47 +02:00
kaetemi
0c1bfe0f63 Cleanup more unneeded code 2013-06-19 02:36:57 +02:00
kaetemi
7dcc86c717 Add direct3d diff for old nevrax pixel program code, marked a todo in the comments 2013-06-19 02:10:38 +02:00
kaetemi
fd42d61af9 Add some files from old nevrax shader code for exposing pixel programs in the drivers 2013-06-19 01:14:30 +02:00
kaetemi
ad6cc747b9 Backed out changeset ea4b76b7213a, bad approach 2013-06-19 01:03:20 +02:00
kaetemi
abdeee4b81 Add info structure for multipass camera rendering effects #43 2013-06-16 20:48:17 +02:00
kervala
98606fb5b5 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
kervala
76b6d1de72 Changed: Display HRESULT when D3DXCreateEffect fails 2012-12-03 09:37:21 +01:00
kervala
d68e03b816 Changed: NPOT textures finally don't need that in D3D 2012-10-27 18:44:38 +02:00
kervala
40227ccec5 Fixed #1: Implement anisotropic filtering for textures 2012-10-27 17:46:13 +02:00
kervala
74e69d4bc2 Changed: Added zbuffer formats (commented) 2012-09-26 12:47:13 +02:00