kaetemi
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879fe9da61
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Add additional set functions
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2013-09-08 01:49:34 +02:00 |
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kaetemi
|
c47fc285f1
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Add gpu program params storage structure
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2013-09-08 01:36:01 +02:00 |
|
kaetemi
|
dbcf366a57
|
Implement new gpu program interface in direct3d driver
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2013-09-07 22:00:07 +02:00 |
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kaetemi
|
b300cda50e
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Implement new gpu program interface in opengl driver
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2013-09-07 21:30:40 +02:00 |
|
kaetemi
|
6491a288d1
|
Make gpu programs use abstract gpu program class
|
2013-09-07 20:41:07 +02:00 |
|
kaetemi
|
2248d13b3d
|
Add abstract gpu program and source classes
|
2013-09-07 18:33:18 +02:00 |
|
Thibaut Girka
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855dda7130
|
Add support for LibVR
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2013-08-28 08:08:22 +02:00 |
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kaetemi
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8efbf91d78
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Merge with default
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2013-09-07 16:25:45 +02:00 |
|
kaetemi
|
8c40293f55
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Fix warning
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2013-08-03 21:29:47 +02:00 |
|
kaetemi
|
2d118078f7
|
Merge with default
|
2013-08-01 23:02:49 +02:00 |
|
kaetemi
|
1fdde1e56d
|
Merge with default
|
2013-07-25 21:18:52 +02:00 |
|
kaetemi
|
b93ab158a5
|
Merge with default
|
2013-07-25 00:37:00 +02:00 |
|
kaetemi
|
a7970b17ac
|
Merge with default
|
2013-07-19 15:38:49 +02:00 |
|
kaetemi
|
efaf25fd95
|
Merge with default
|
2013-07-19 14:10:07 +02:00 |
|
kaetemi
|
f039c22f0c
|
Merge with default
|
2013-07-18 23:05:25 +02:00 |
|
Michael Witrant
|
db58b68330
|
Fixed definition tests for optional LibOVR
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2013-07-06 20:40:42 +02:00 |
|
Michael Witrant
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1a397ec068
|
LibOVR is optional, and is disabled by default
|
2013-07-06 20:05:19 +02:00 |
|
Michael Witrant
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c3490a2ee4
|
Added LibOVR finder and Linux support, ref #43
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2013-07-06 19:33:07 +02:00 |
|
kaetemi
|
a0140fd551
|
Don't render to texture when in wireframe mode, re #43
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2013-07-05 03:42:38 +02:00 |
|
kaetemi
|
fc663f210f
|
Put stereo render loop inside ryzom client main loop, see #43
|
2013-07-05 02:38:56 +02:00 |
|
kaetemi
|
fbb9ec7379
|
Init/release VR interfaces in ryzom client, ref #43
|
2013-07-05 02:04:34 +02:00 |
|
kaetemi
|
1ebc74f9d2
|
Distort 2D gui as well, ref #43
|
2013-07-04 21:12:11 +02:00 |
|
kaetemi
|
5fc257141c
|
Fix particles being animated twice in stereo render, see #43
|
2013-07-04 00:42:06 +02:00 |
|
kaetemi
|
834f478700
|
Add stereo debugger for visually comparing rendered frames, ref #43
|
2013-07-04 00:09:10 +02:00 |
|
kaetemi
|
7cd5a94e4c
|
Use width instead of height of screen for hmd fov, re #43
|
2013-07-03 06:04:37 +02:00 |
|
kaetemi
|
d700d01c6a
|
Add minimal head model and world scale, ref #43
|
2013-07-03 05:21:32 +02:00 |
|
kaetemi
|
783c15b072
|
Make bloom work together with render target used for the rift shader, ref #43
|
2013-07-03 03:53:32 +02:00 |
|
kaetemi
|
afe8b1a8e6
|
Remove unnecessary user render target code from bloom, see #43
|
2013-07-03 03:21:57 +02:00 |
|
kaetemi
|
8249a7d26b
|
Add arbfp1 and fp40 barrel fragment programs, see #43
|
2013-07-02 19:39:05 +02:00 |
|
kaetemi
|
72eb001b0a
|
Test arbfp1, see #43
|
2013-07-02 18:48:29 +02:00 |
|
kaetemi
|
3cb613b0d2
|
Prefer NPOT texture over RECT texture
|
2013-07-02 18:43:15 +02:00 |
|
kaetemi
|
13724ee1d4
|
Render left and right deformed view, re #43
|
2013-07-02 03:34:49 +02:00 |
|
kaetemi
|
5354a2851c
|
Test the barrel shader, see #43
|
2013-07-02 02:40:27 +02:00 |
|
kaetemi
|
9a5853a077
|
Render the scene to a target texture for the stereo rendering filter, ref #43
|
2013-07-02 00:55:13 +02:00 |
|
kaetemi
|
8990b521fd
|
Fix a render target issue, see #43
|
2013-07-02 00:53:45 +02:00 |
|
kaetemi
|
6b33f0c5b8
|
Create stereo render target, see #43
|
2013-07-01 23:23:54 +02:00 |
|
kaetemi
|
fcd9344ad5
|
Add interface for stereo display render targets, ref #43
|
2013-07-01 21:23:47 +02:00 |
|
kaetemi
|
8818e886af
|
Cleanup
|
2013-07-01 20:15:55 +02:00 |
|
kaetemi
|
e1397a0dc3
|
Create interface classes for stereo displays and head mounted displays, see #43
|
2013-06-28 23:19:32 +02:00 |
|
kaetemi
|
a68f54b4e8
|
Create a clipping frustum, ref #43
|
2013-06-26 21:35:36 +02:00 |
|
kaetemi
|
922b0e67ad
|
Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
|
2013-06-26 20:57:37 +02:00 |
|
kaetemi
|
641c651533
|
Fix warning
|
2013-06-26 20:10:30 +02:00 |
|
kaetemi
|
f4d337b413
|
Adjust 2D interface shift, re #43
|
2013-06-26 19:58:27 +02:00 |
|
kaetemi
|
b7685170a2
|
Add eye distance in 2D interface shift, re #43
|
2013-06-26 17:24:23 +02:00 |
|
kaetemi
|
e5d2958321
|
Add 2D interface shifting calculations, see #43
|
2013-06-26 16:59:08 +02:00 |
|
kaetemi
|
f7f611e6a6
|
Correctly adjust text to viewport, re #43
|
2013-06-26 16:08:48 +02:00 |
|
kaetemi
|
7afbbb3188
|
Add some comments, see #43
|
2013-06-26 15:55:39 +02:00 |
|
kaetemi
|
4c4640c954
|
Cleanup and make bloom work with stereo rendering, re #43
|
2013-06-26 15:49:31 +02:00 |
|
kaetemi
|
826da99473
|
Render from multiple cameras, see #43
|
2013-06-26 08:00:19 +02:00 |
|
kaetemi
|
4289248d56
|
Read sensor data and set camera in snowballs, ref #43
|
2013-06-26 04:57:58 +02:00 |
|
kaetemi
|
8fad0e92b7
|
Add library name to device name, re #43
|
2013-06-26 02:55:15 +02:00 |
|
kaetemi
|
31e96ad6c5
|
List stereo devices, see #43
|
2013-06-26 02:45:49 +02:00 |
|
kaetemi
|
26567a3ce8
|
Added some notes
|
2013-06-20 00:25:52 +02:00 |
|
kaetemi
|
95eb1499ee
|
Rename some functions to follow the same naming convention of others
|
2013-06-19 23:49:39 +02:00 |
|
kaetemi
|
b7294b9246
|
Cleanup
|
2013-06-19 23:34:40 +02:00 |
|
kaetemi
|
143ab99b89
|
Add support for fp40 with opengl
|
2013-06-19 22:41:03 +02:00 |
|
kaetemi
|
66d4a90892
|
Activate textures for postprocessing material under direct3d
|
2013-06-19 21:16:13 +02:00 |
|
kaetemi
|
7625336f1b
|
Test texture with postprocessing material, seems to work with opengl
|
2013-06-19 20:47:23 +02:00 |
|
kaetemi
|
3be1be1111
|
Fix linux compile
|
2013-06-19 16:18:09 +02:00 |
|
kaetemi
|
e1176c3198
|
Add function to check which pixel program profiles are available on a driver
|
2013-06-19 05:03:47 +02:00 |
|
kaetemi
|
52b9637167
|
Add test for ps.1.1 pixel program in snowballs (it works too now)
|
2013-06-19 04:03:32 +02:00 |
|
kaetemi
|
c5ccdf0787
|
Cleanup more unneeded code
|
2013-06-19 02:36:57 +02:00 |
|
kaetemi
|
e905a85436
|
Removed unneeded parser related code from the opengl pixel program implementation
|
2013-06-19 02:33:19 +02:00 |
|
kaetemi
|
daccf30f15
|
Add direct3d diff for old nevrax pixel program code, marked a todo in the comments
|
2013-06-19 02:10:38 +02:00 |
|
kaetemi
|
301ea3f32e
|
Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
|
2013-06-19 02:01:12 +02:00 |
|
kaetemi
|
a9af39fff7
|
Add rest of the diff from the old nevrax code for pixel programs to NL3D
|
2013-06-19 01:38:23 +02:00 |
|
kaetemi
|
c21a77fce0
|
Removed some CEffect related bit that slipped in
|
2013-06-19 01:22:26 +02:00 |
|
kaetemi
|
4d79a06c79
|
Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
|
2013-06-19 01:20:51 +02:00 |
|
kaetemi
|
6675a7ca93
|
Simplify CPixelProgram
|
2013-06-19 01:19:45 +02:00 |
|
kaetemi
|
5f4380e33b
|
Add some files from old nevrax shader code for exposing pixel programs in the drivers
|
2013-06-19 01:14:30 +02:00 |
|
kaetemi
|
1ef3a17207
|
Backed out changeset ea4b76b7213a, bad approach
|
2013-06-19 01:03:20 +02:00 |
|
kaetemi
|
923782eda7
|
Allow rendering with bloom to a user provided render target (untested) (#43)
|
2013-06-17 00:45:17 +02:00 |
|
kaetemi
|
fa109b3575
|
Remove silly heap allocation of a null pointer
|
2013-06-16 23:49:45 +02:00 |
|
kaetemi
|
dfb302dafb
|
Add info structure for multipass camera rendering effects #43
|
2013-06-16 20:48:17 +02:00 |
|