kaetemi
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6b8d43181d
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Test the barrel shader, see #43
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2013-07-02 02:40:27 +02:00 |
|
kaetemi
|
3a12aa5894
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Render the scene to a target texture for the stereo rendering filter, ref #43
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2013-07-02 00:55:13 +02:00 |
|
kaetemi
|
3b630492aa
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Fix a render target issue, see #43
|
2013-07-02 00:53:45 +02:00 |
|
kaetemi
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ffc91631e7
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Create stereo render target, see #43
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2013-07-01 23:23:54 +02:00 |
|
kaetemi
|
f25a9da718
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Add interface for stereo display render targets, ref #43
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2013-07-01 21:23:47 +02:00 |
|
kaetemi
|
b04d278a27
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Create interface classes for stereo displays and head mounted displays, see #43
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2013-06-28 23:19:32 +02:00 |
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kaetemi
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d404c1228c
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Create a clipping frustum, ref #43
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2013-06-26 21:35:36 +02:00 |
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kaetemi
|
2f4867ab78
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Allow multiple user cameras to be calculated separately, useful for sky etc, re #43
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2013-06-26 20:57:37 +02:00 |
|
kaetemi
|
8230238b5f
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Add eye distance in 2D interface shift, re #43
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2013-06-26 17:24:23 +02:00 |
|
kaetemi
|
1b8ddaa87b
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Add 2D interface shifting calculations, see #43
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2013-06-26 16:59:08 +02:00 |
|
kaetemi
|
cbd72f73ff
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Add some comments, see #43
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2013-06-26 15:55:39 +02:00 |
|
kaetemi
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7672ab2812
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Cleanup and make bloom work with stereo rendering, re #43
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2013-06-26 15:49:31 +02:00 |
|
kaetemi
|
e51d9e15d9
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Render from multiple cameras, see #43
|
2013-06-26 08:00:19 +02:00 |
|
kaetemi
|
a7cf55c58e
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Read sensor data and set camera in snowballs, ref #43
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2013-06-26 04:57:58 +02:00 |
|
kaetemi
|
dc813a060e
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Add library name to device name, re #43
|
2013-06-26 02:55:15 +02:00 |
|
kaetemi
|
b45bdb88e6
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List stereo devices, see #43
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2013-06-26 02:45:49 +02:00 |
|
kaetemi
|
982bf804de
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Added some notes
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2013-06-20 00:25:52 +02:00 |
|
kaetemi
|
1f68025931
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Rename some functions to follow the same naming convention of others
|
2013-06-19 23:49:39 +02:00 |
|
kaetemi
|
1ed0d46026
|
Cleanup
|
2013-06-19 23:34:40 +02:00 |
|
kaetemi
|
aa3462b7bc
|
Add support for fp40 with opengl
|
2013-06-19 22:41:03 +02:00 |
|
kaetemi
|
cfb9827b2c
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Test texture with postprocessing material, seems to work with opengl
|
2013-06-19 20:47:23 +02:00 |
|
kaetemi
|
3865e6e56f
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Add function to check which pixel program profiles are available on a driver
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2013-06-19 05:03:47 +02:00 |
|
kaetemi
|
9c5fabf615
|
Add test for ps.1.1 pixel program in snowballs (it works too now)
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2013-06-19 04:03:32 +02:00 |
|
kaetemi
|
72035e936a
|
Removed unneeded parser related code from the opengl pixel program implementation
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2013-06-19 02:33:19 +02:00 |
|
kaetemi
|
acf8ec653c
|
Added diff to opengl driver for old nevrax pixel program code, marked todos in comments
|
2013-06-19 02:01:12 +02:00 |
|
kaetemi
|
cb966505cc
|
Add rest of the diff from the old nevrax code for pixel programs to NL3D
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2013-06-19 01:38:23 +02:00 |
|
kaetemi
|
7da48d8866
|
Removed some CEffect related bit that slipped in
|
2013-06-19 01:22:26 +02:00 |
|
kaetemi
|
9f6b60a920
|
Add diff from old nevrax pixel program code to IDriver, CEffect related code not included
|
2013-06-19 01:20:51 +02:00 |
|
kaetemi
|
b5dfdbdd55
|
Simplify CPixelProgram
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2013-06-19 01:19:45 +02:00 |
|
kaetemi
|
fd42d61af9
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Add some files from old nevrax shader code for exposing pixel programs in the drivers
|
2013-06-19 01:14:30 +02:00 |
|
kaetemi
|
ad6cc747b9
|
Backed out changeset ea4b76b7213a, bad approach
|
2013-06-19 01:03:20 +02:00 |
|
kaetemi
|
23e3393d2e
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Allow rendering with bloom to a user provided render target (untested) (#43)
|
2013-06-17 00:45:17 +02:00 |
|
kaetemi
|
abdeee4b81
|
Add info structure for multipass camera rendering effects #43
|
2013-06-16 20:48:17 +02:00 |
|
kaetemi
|
5fa4beab46
|
Fixes to compile Ryzom Client with lua 5.2
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2013-06-16 03:43:45 +02:00 |
|
kaetemi
|
7bb6775261
|
Compile NLGUI with lua 5.2
|
2013-06-16 02:33:04 +02:00 |
|
Dzmitry Kamiahin
|
7ddd062666
|
Fixed self-comparsion in ps.
|
2013-05-04 01:57:53 +03:00 |
|
kervala
|
79cd42d7c6
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Changed: Added a new event EventCloseWindowId when system reports window should be closed
|
2013-04-29 11:15:14 +02:00 |
|
kervala
|
36f996a20b
|
Fixed: Virtual destructor warning
|
2013-04-29 10:41:34 +02:00 |
|
kervala
|
02d6565234
|
fixes #32 build failure/error using clang
|
2013-03-26 13:56:16 +01:00 |
|
dfighter1985
|
045502d5a3
|
MODIFIED: no more action handler spam.
|
2013-03-12 07:16:16 +01:00 |
|
dfighter1985
|
f55ab4e21e
|
GUI Editor no longer depends on RTTI typename, instead it uses GetClassName() string provided by DECLARE_UI_CLASS().
|
2013-02-20 22:05:09 +01:00 |
|
mattraykowski
|
9048c3bb21
|
changed #20 - moved the libwww package discovery and fixed include paths in library project.
|
2013-02-19 10:04:40 -06:00 |
|
dfighter1985
|
b25d4b628f
|
MODIFIED: Resolved some GCC build errors.
|
2013-02-17 14:30:05 +01:00 |
|
mattraykowski
|
aa261f28a4
|
merging gui editor repo.
|
2013-02-14 09:53:06 -06:00 |
|
dfighter1985
|
543488b490
|
Merged mainline default branch changes.
|
2013-02-14 10:47:10 +01:00 |
|
kervala
|
4f6cb3e329
|
Changed: Typo fixes (Thanks to DuDraig!)
|
2013-02-12 17:35:51 +01:00 |
|
kervala
|
8409d5a371
|
Changed: Typo fixes (thanks to Vagrant!)
|
2013-02-09 10:05:32 +01:00 |
|
kervala
|
2b9dc61e3e
|
Changed: Warnings with clang
|
2013-02-08 18:17:42 +01:00 |
|
kervala
|
98606fb5b5
|
Changed: Typo fixes (thanks to Vagrant!)
|
2013-02-08 13:17:44 +01:00 |
|
kervala
|
2b4119c428
|
Fixed: Compilation with VC++ 2010 and 2012
|
2012-12-11 12:22:41 +01:00 |
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