Matt Raykowski
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69c04a2af5
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Resolved: #876 Applied patch from Nille02 - typos in header move branch. Missed music_channel_xaudio2.h
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2010-05-10 20:41:59 -05:00 |
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Matt Raykowski
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27088aa006
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Resolved: #876 Applied patch from Nille02 - typos in header move branch.
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2010-05-10 20:39:16 -05:00 |
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Matt Raykowski
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2174bc1677
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merge
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2010-05-10 20:28:54 -05:00 |
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Matt Raykowski
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44c9a7227f
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Update: #870 Fixing the private headers issues.
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2010-05-10 15:28:57 -05:00 |
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kervala
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ad4f52a781
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Merge
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2010-05-10 20:41:16 +02:00 |
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kervala
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80ac4642f5
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Changed: #860 Remove/convert/update Visual C++ projects
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2010-05-10 20:33:08 +02:00 |
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vl
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c1ecaac78c
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Fixed: #857 linux/assertion failure CCoTask::getCurrentTask() == this. patch by ratmice
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2010-05-10 17:38:27 +02:00 |
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vl
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38585d3999
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Changed: #865 make the mutex working on Linux
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2010-05-10 17:03:26 +02:00 |
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kervala
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a1057ccaba
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Changed: #866 VER_SUITE_STORAGE_SERVER and VER_SUITE_COMPUTE_SERVER not defined
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2010-05-10 09:26:02 +02:00 |
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kervala
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f0cb9a90d3
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Changed: #860 Remove/convert/update old projects
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2010-05-09 14:36:03 +02:00 |
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kervala
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f91ae0e8fe
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Changed: #845 Don't check for MS STL headers if STLport is used
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2010-05-09 14:30:54 +02:00 |
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kervala
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9354662325
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Changed: #860 Remove/convert/update Visual C++ projects
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2010-05-09 11:49:35 +02:00 |
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kervala
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b49663004d
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Fixed: #859 surpress the annoying "Using TR1 extensions" message
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2010-05-09 11:46:24 +02:00 |
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kaetemi
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845f121831
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Removed: Some files generated by VS compiler.
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2010-05-08 15:31:00 +02:00 |
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kaetemi
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fa576f7844
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Removed: Some files generated by VS compiler.
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2010-05-08 10:47:45 +02:00 |
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kaetemi
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55213c40d1
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Changed: VS2008 project for max vertex tree paint.
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2010-05-08 10:43:32 +02:00 |
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kervala
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95737b47b1
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Merge
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2010-05-07 12:53:54 +02:00 |
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kervala
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201f39151e
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Changed: #845 Don't check for MS STL headers if STLport is used
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2010-05-07 12:43:01 +02:00 |
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acemtp
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aeb2fbbb7a
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Changed: #832 add +x on linux script to be executable
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2010-05-07 12:20:17 +02:00 |
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acemtp
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7d2f2ff7b1
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Fixed: #841 set the good agpl header
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2010-05-07 11:06:20 +02:00 |
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kaetemi
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bcecc2f870
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Fixed: Picture files in tile edit exe project don't use precompiled header.
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2010-05-07 10:10:55 +02:00 |
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kaetemi
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7a6498c279
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Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension.
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2010-05-07 08:45:41 +02:00 |
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acemtp
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1792297c93
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initial version
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2010-05-06 02:08:41 +02:00 |
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