kaetemi
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4a37bc4d74
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Changed: #929 Improved stability of shape export, fixed export of cmb from ligo zones, map export copies originals for use with other processes as originally was done, corrected some lookup paths, removed unnecessary dependencies of some processes, copy only the needed lr files to the install, added export_build_install combination script.
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2010-09-13 10:44:23 +02:00 |
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kaetemi
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a3b71cdb3e
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Added: #929 Generators for ecosystem projects, all four ecosystem projects, generators for max exporter scripts, rbank cmb export.
Changed: #929 Improved skipping of exported max files, corrected search paths for some tools configurations.
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2010-09-03 12:37:35 +02:00 |
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kaetemi
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d4caf01eb1
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
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kaetemi
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42aa859245
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Added: #929 Added the objects build project and updated the max file batch convert script.
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2010-08-30 23:24:13 +02:00 |
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kaetemi
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5b0a249338
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Changed: #929 Max shape export runs all the way through now.
Added: #929, #1082 Interface build project.
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2010-08-27 22:29:13 +02:00 |
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kaetemi
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3e7ac724ca
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
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kaetemi
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a30c616cb7
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Added: #929 Work in progress of new build pipeline scripts.
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2010-06-05 01:09:49 +02:00 |
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