Commit graph

195 commits

Author SHA1 Message Date
kervala
df521bb90d Fixed: Segmentation fault while compiling objject_viewer_qt 2010-10-24 16:56:45 +02:00
sfb
75e49ffcce merge 2010-10-22 09:23:36 -05:00
sfb
adb4963102 Added: Object Viewer Qt tool. Thank you dnk-88! 2010-10-21 22:34:26 -05:00
kervala
4e7609b939 Fixed: Moved zone_bank.h from src to include 2010-10-18 09:08:45 +02:00
kervala
d5cf876504 Changed: #825 Remove all warning when compiling Ryzom 2010-10-17 17:21:33 +02:00
kervala
f77ca1992c Changed: #142 Replace atoi and sscanf by fromString when it's possible 2010-10-16 19:58:05 +02:00
kervala
7e99294db2 Changed: #825 Remove all warning when compiling Ryzom 2010-10-05 15:02:50 +02:00
kervala
31a990fa60 Changed: #825 Remove all warning when compiling Ryzom 2010-10-02 17:27:20 +02:00
kervala
5c55cd1221 Fixed: #1106 Avoid VC++ to relink all projects when using CMake generated projects 2010-09-29 23:52:28 +02:00
kervala
9e058f053d Changed: Compare GetFileAttributes with INVALID_FILE_ATTRIBUTES to check if attributes are valid 2010-09-27 14:40:21 +02:00
kervala
01eb101355 Fixed: Compilation with STLport under Linux (and probably Mac OS X) 2010-09-26 23:27:52 +02:00
kervala
cfc125cd38 Changed: #825 Remove all warning when compiling Ryzom 2010-09-26 22:09:58 +02:00
kaetemi
d6c99a6d9c Changed: #964 Properly update nel material texture changes in viewport/render, handle more cases for max file path conversion, added conversion log, allow use of a timestamp tag file to facilitate resuming the conversion process. 2010-09-26 17:12:45 +02:00
kaetemi
76b1a30af9 Changed: #1092 Improved build pipeline scripts to properly avoid 3ds max hanging and handle crashes without user interference 2010-09-26 17:07:13 +02:00
kaetemi
5d9db22b91 Changed: #1092 Reliability improvements for batched anim export from max 2010-09-26 17:00:01 +02:00
kervala
08bcbc3451 Changed: Updated CMake projects 2010-09-25 22:53:33 +02:00
kervala
5a68440aa5 Changed: #825 object_viewer warnings 2010-09-25 22:52:01 +02:00
kervala
7939c1a07d Fixed: Some compilation errors 2010-09-25 22:43:11 +02:00
kervala
7be61404af Fixed: tile_edit compilation 2010-09-25 16:18:15 +02:00
kervala
4a62ca74e5 Changed: Removed "using namespace" in *.h 2010-09-25 16:14:34 +02:00
kervala
c86d923901 Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
kervala
25eabdf305 Changed: Removed using namespace in *.h 2010-09-25 16:02:33 +02:00
kervala
243b1e7d38 Fixed: tile_edit compilation 2010-09-25 15:53:28 +02:00
kervala
e33ffc0a3c Added: New tools projects 2010-09-25 15:48:18 +02:00
kervala
6a348e7194 Removed: Useless stdafx.h/cpp 2010-09-25 15:45:44 +02:00
"Matt Raykowski"
e22b5c02f1 Fixed: C++-style comments in PIC C code, eliminates errors on recent gcc compilers for tile editor. 2010-09-24 10:36:54 -05:00
"Matt Raykowski"
b4d5572a83 Changed: WITH_TESTS has been changed to WITH_NEL_TESTS, CI unit testing should work now. 2010-09-24 10:36:14 -05:00
mattraykowski
2acf06da85 Changed: #1102 Explicitly linked nelmisc in build_ig_boxes and build_indoor_rbank 2010-09-21 14:44:44 -05:00
mattraykowski
b625859997 Changed: #1102 Explicitly linking nelmisc to zviewer tool. 2010-09-21 11:13:03 -05:00
mattraykowski
efa0e7a017 Changed: #1102 Explicitly linking nelmisc in build_shadow_skin 2010-09-21 08:38:37 -05:00
mattraykowski
c425329719 merge 2010-09-21 07:03:17 -05:00
mattraykowski
399eeebf8e Changed: Added source groups to Tile Edit Qt. 2010-09-21 07:02:21 -05:00
mattraykowski
3a3d2137ea Changed: #1102 Explicitly link nelmisc in ig_lighter. 2010-09-21 06:59:56 -05:00
kaetemi
7f739bed8a Changed: #1092 Reliability improvements for 3dsmax nel export 2010-09-21 00:44:02 +02:00
kervala
998e5b4c17 Changed: Added NL_ADD_RUNTIME_FLAGS 2010-09-20 22:02:35 +02:00
kervala
32f0a5037f Changed: #825 Remove all warnings when compiling Ryzom 2010-09-20 21:58:24 +02:00
kaetemi
6cdc77986e Fixed: #929 Gamedata build pipeline works mostly. Install writes to seperate dir instead of directly to dev client data dir. Added scripts to build dev client linked to install dir, as well as client install with bnp and patches generation, and shard data install. No more generated buildsite on repo. Panoply build added to map process. Fixed an issue with rbank build. Implemented sheets and sheet id building processes. Fixed some lookup paths. Implemented wmap build process. Added gamedev and data_common to install output. Added projects for characters and maps, sheets, indoors, and projects for fyros, matis, zorai and tryker continents to export shape and texture data. 2010-09-19 23:31:28 +02:00
kaetemi
74b6430afb Fixed: Compile error with object viewer exe missing windows.h 2010-09-19 23:14:50 +02:00
kaetemi
2f61e2200c Changed: #964 Allow setting hls info dir in panoply config. 2010-09-19 23:14:07 +02:00
kervala
256062307b Changed: #825 Remove all warnings when compiling Ryzom (patch provided by Abelgar) 2010-09-16 19:04:18 +02:00
kervala
5764efeace Changed: #825 Remove all warnings when compiling Ryzom 2010-09-16 17:27:07 +02:00
kervala
b81696a2a1 Fixed: Some tools compilation 2010-09-16 17:23:52 +02:00
kervala
7a95148eef Fixed: shapes_exporter compilation 2010-09-16 15:15:39 +02:00
kervala
71da504731 Changed: #825 Remove all warnings when compiling Ryzom 2010-09-15 10:27:26 +02:00
kaetemi
4a37bc4d74 Changed: #929 Improved stability of shape export, fixed export of cmb from ligo zones, map export copies originals for use with other processes as originally was done, corrected some lookup paths, removed unnecessary dependencies of some processes, copy only the needed lr files to the install, added export_build_install combination script. 2010-09-13 10:44:23 +02:00
kervala
a6c5356761 Fixed: Use debug or release versions of C++ libraries (CppTest, STLport, Squish and Luabind) 2010-09-12 00:40:26 +02:00
kervala
c7f0dab429 Changed: #841 Change the wrong header in the source code 2010-09-12 00:12:39 +02:00
kervala
968a752e55 Fixed: Windows compilation problems 2010-09-04 19:54:22 +02:00
mattraykowski
cc43911ccb Change: #842 More root-build paths changes for NeL and Ryzom. Fixed some bad merges. 2010-09-03 09:45:59 -06:00
mattraykowski
c3e4ffbe26 merge while working on rebase root source dir 2010-09-03 08:02:04 -06:00
mattraykowski
972e141687 Changed: #842 Added more project prefixes to project labels (aka NeL, Ryzom), converted some more Ryzom projects to the new layout. 2010-09-03 07:07:47 -06:00
kaetemi
a3b71cdb3e Added: #929 Generators for ecosystem projects, all four ecosystem projects, generators for max exporter scripts, rbank cmb export.
Changed: #929 Improved skipping of exported max files, corrected search paths for some tools configurations.
2010-09-03 12:37:35 +02:00
kaetemi
411f2893c8 Changed: #964 Max asset batch converter now also shows maps in older max versions. 2010-09-03 12:33:08 +02:00
kaetemi
73bfbdc4f8 Fixed: georges2csv.vcproj dependencies 2010-09-03 12:31:07 +02:00
mattraykowski
1b511949c9 Update: #842 Added "NeL" before NeL project labels, moved some files, fixed Qt builds, fixed libwww find on Windows. 2010-09-02 13:53:33 -06:00
kervala
e9c9345826 Changed: Updated tools CMake projects 2010-09-02 12:48:33 +02:00
kervala
aff9d7946d Fixed: nel_unit_test compilation 2010-09-02 11:27:25 +02:00
kervala
6781fcf098 Fixed: warning when destination file doesn'texist 2010-09-01 21:46:39 +02:00
kervala
44ae363d64 Changed: removed MFC dependencies to object_viewer 2010-09-01 21:46:06 +02:00
kervala
16535f7e84 Changed: Updated tools and samples CMake projects 2010-09-01 21:03:30 +02:00
kaetemi
d4caf01eb1 Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx. 2010-09-01 15:24:43 +02:00
kaetemi
c8ee84fbe4 Changed: #964 Some more rules for batched max convert paths. 2010-09-01 15:15:55 +02:00
kaetemi
f362c9363b Changed: #964 Skip over deleted bones in skinning when exporting from max. 2010-09-01 15:15:30 +02:00
kervala
e3ea920741 Changed: Updated 3dsmax plugins CMake projects 2010-09-01 13:54:42 +02:00
kervala
aceaccc3c0 Fixed: 3dsmax plugins compilation (64 bits and STLport) 2010-09-01 13:44:01 +02:00
kervala
ca710cdac4 Changed: Updated tools CMake projects 2010-09-01 10:03:34 +02:00
kaetemi
328dc084ac Added: #929 Some more path fixing rules for max batch asset convert. 2010-08-31 00:23:26 +02:00
kaetemi
42aa859245 Added: #929 Added the objects build project and updated the max file batch convert script. 2010-08-30 23:24:13 +02:00
kervala
06ec6effa8 Fixed: tga2dds compilation under Linux 2010-08-30 17:41:53 +02:00
kervala
47b3d5ce60 Changed: Use of CFile::getApplicationDirectory 2010-08-30 17:41:15 +02:00
kervala
65062f5dee Changed: #825 Remove all warnings when compiling Ryzom 2010-08-28 15:02:00 +02:00
kervala
c962ee318b Changed: Added tga2dds project if libsquish is found (s3tc dependency removed) 2010-08-28 14:49:21 +02:00
kaetemi
5b0a249338 Changed: #929 Max shape export runs all the way through now.
Added: #929, #1082 Interface build project.
2010-08-27 22:29:13 +02:00
kervala
a1fcd412b1 Changed: code simplification for s3tc_compressor_lib 2010-08-27 20:21:15 +02:00
kervala
1ff44fdb50 Changed: Added DDSD_LINEARSIZE in tga2dds to avoid warning in CBitmap 2010-08-27 20:00:23 +02:00
kervala
b2417a68ab Changed: Bad parenthesis 2010-08-27 17:09:51 +02:00
kervala
7610d61b80 Changed: Allow to write interface into a PNG file 2010-08-27 17:03:41 +02:00
kaetemi
4cf6235095 Changed: #929 Some reliability fixes for the max export plugin. 2010-08-25 23:36:29 +02:00
Matt Raykowski
80b478b408 Changed: #825 Fixed warning/error about C++ comment blocks in C code. 2010-08-20 08:44:58 -05:00
kervala
55d518498d Changed: Removed uneeded dependency to libxml and using new macros 2010-08-17 16:31:50 +02:00
kervala
ab11ddb805 Changed: #825 Remove all warning when compiling Ryzom 2010-08-12 19:42:33 +02:00
kervala
57bbdf7a85 Changed: Removed useless dependencies 2010-08-11 19:43:52 +02:00
kaetemi
248a8464ec Added: #929 Ig build process. 2010-08-11 14:18:33 +02:00
kervala
0ace3e9251 Changed: #825 Remove all warning when compiling Ryzom 2010-08-11 12:33:23 +02:00
kervala
c693c47cac Changed: #825 Remove all warning when compiling Ryzom 2010-08-09 16:20:03 +02:00
kaetemi
3e7ac724ca Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff. 2010-08-04 18:49:46 +02:00
kervala
6386f37f4f Fixed: Parsing error in make_sheet_id.cfg 2010-07-31 11:04:24 +02:00
kervala
ac5cd5e41e Changed: main() returns 0 when success 2010-07-28 19:43:13 +02:00
kervala
5bb012883d Changed: #860 Remove/convert/update old projects 2010-07-16 22:20:39 +02:00
Matt Raykowski
b4a635c412 Changed: #842 Added helper macros to cleanup files, removed useless DECORATE_NEL_LIB macro and started adding WITH_STATIC/WITH_STATIC_DRIVER support for full static linking. 2010-07-14 12:13:07 -05:00
kervala
f497cba0c2 Changed: #860 Remove/convert/update old projects 2010-07-10 16:57:53 +02:00
kervala
64a175ff09 Fixed: tile_edit_qt compilation 2010-07-10 16:52:06 +02:00
kervala
8a9208b24c Changed: #841 Change the wrong header in the source code 2010-07-10 16:13:31 +02:00
kervala
b9750904f1 Changed: #991 Make sure all debug files are created in log directory 2010-07-10 15:17:13 +02:00
kervala
31236e1dea Changed: #860 Remove/convert/update old projects 2010-07-10 15:08:21 +02:00
kervala
c535f83ea3 Changed: #880 Use PCH under Linux with CMake 2010-07-10 13:40:38 +02:00
kervala
23387884dc Changed: #841 Change the wrong header in the source code 2010-07-08 17:26:34 +02:00
kervala
220a3458c2 Changed: USE_JPEG is only used when building NLMISC now 2010-07-01 15:51:27 +02:00
kervala
082676ea80 Changed: CFile::copyFile takes now 2 std::string as parameters 2010-07-01 11:51:27 +02:00
kervala
ae239a6b94 Changed: #880 Use PCH under Linux with CMake 2010-06-30 15:31:31 +02:00