kaetemi
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491eee49e4
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Fixed: Crash on exit caused by incomplete music channel reset
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2012-04-13 23:30:35 +02:00 |
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kaetemi
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af01909fad
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Fixed: Typo
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2012-04-13 14:15:04 +02:00 |
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kaetemi
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d3ea70098b
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Changed: #1459 Reserve functional group controller node names
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2012-04-13 13:59:24 +02:00 |
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kaetemi
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2be1238ec5
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Merge
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2012-04-13 11:59:56 +02:00 |
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kaetemi
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79c8722ef2
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Changed: #1459 Simplify the sound group controller interface
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2012-04-13 11:54:20 +02:00 |
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kervala
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5531e6feb7
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Changed: #825 Remove all warnings when compiling Ryzom
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2012-04-13 10:07:06 +02:00 |
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kaetemi
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5cdc872188
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Changed: Provide a fake sound name for fake CSound created by music channel
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2012-04-13 03:10:13 +02:00 |
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kaetemi
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e9124dfed6
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Fixed: #1298 Replace assert with warning when physical sound source fails to play
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2012-04-12 21:38:28 +02:00 |
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kaetemi
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6bd4baaf59
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Fixed: The default max distance for sources is now sqrt(numeric_limits<float>::max())
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2012-04-12 18:16:53 +02:00 |
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kaetemi
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ebbd1e1280
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Added: Log warnings when setting excessively high max distances on sound sources
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2012-04-12 18:06:33 +02:00 |
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kaetemi
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e6747db29f
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Removed: Warning messages
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2012-04-12 17:56:54 +02:00 |
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kaetemi
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8276c40ef2
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Fixed: Relative positioning mode was not implemented in OpenAL library driver with manual rolloff enabled
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2012-04-12 17:48:56 +02:00 |
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kaetemi
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402995d866
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Fixed: Always commit 3d positioning when calling play on sources. This avoids having to wait for update call. Sources no longer cause loud noise when ryzom client finishes loading
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2012-04-12 17:24:06 +02:00 |
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kaetemi
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49ad587f0d
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Changed: #795 Handle safely when audio decoder fails to be created
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2012-04-12 12:06:03 +02:00 |
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kaetemi
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4ac6c26dfd
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Merge
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2012-04-12 00:28:10 +02:00 |
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kaetemi
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d149a9b328
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Fixed: #795 #1460 Linux compile of new sound samples
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2012-04-12 00:27:03 +02:00 |
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kaetemi
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029e4d4173
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Changed: #795 #1460 Make sure the streaming thread safely stops in all cases
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2012-04-12 00:25:26 +02:00 |
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kaetemi
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c199b84cbf
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Fixed: Typos and warnings
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2012-04-11 23:34:36 +02:00 |
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kaetemi
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a472f1e741
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Changed: Make CWinThread::start more sane, and fixed a typo
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2012-04-11 22:05:18 +02:00 |
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kaetemi
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d79c56780b
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Fixed: Implementation for CPThread::isRunning()
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2012-04-11 21:55:33 +02:00 |
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kaetemi
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3a36329dd7
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Fixed: #795 Hang when stopping file stream source that is synchronously waiting for play
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2012-04-11 21:51:01 +02:00 |
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kaetemi
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4755ce4db6
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Fixed: Compile error
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2012-04-11 21:49:25 +02:00 |
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kaetemi
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a31836c6e0
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Added: Some sort of implementation for CPThread::isRunning()
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2012-04-11 20:20:02 +02:00 |
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kaetemi
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88b65f0e5b
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Added: #1460 Music channel on top of stream file source when driver does not have built-in music channels
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2012-04-11 19:30:37 +02:00 |
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kaetemi
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edb934afa1
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Added: #795 Synchronous loading of audio file streams
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2012-04-11 18:07:16 +02:00 |
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kaetemi
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4a5660f16a
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Added: #795 Sample for creating a sound source using .sound sheet with .ogg file
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2012-04-11 17:44:57 +02:00 |
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kaetemi
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376e619550
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Added: #795 Streamed audio file sound source
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2012-04-11 17:39:46 +02:00 |
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kaetemi
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5a29626ad5
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Fixed: #795 Removed unused include
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2012-04-11 15:45:59 +02:00 |
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kaetemi
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e7b9b54f8c
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Fixed: Typo in cmake project for stream sample
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2012-04-11 15:45:04 +02:00 |
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kaetemi
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61de082fc8
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Changed: Allow changing looping parameter of audio decoder after init
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2012-04-11 15:44:02 +02:00 |
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kaetemi
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ce06393464
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Added: Function to set thread priority
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2012-04-11 15:38:49 +02:00 |
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kaetemi
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700a499f86
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Fixed: Potential bug in CWinThread, someone using a mutex on the stack again
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2012-04-11 13:24:03 +02:00 |
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kaetemi
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e799372c7b
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Changed: Turned off pitch change in stream ogg vorbis sample
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2012-04-11 11:55:30 +02:00 |
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kaetemi
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3c98ac7b93
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Moved: #795 CAudioDecoder from stream ogg vorbis sample to nlsound
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2012-04-11 11:52:28 +02:00 |
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kaetemi
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93856ded88
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Removed: #795 CMusicBuffer from sound lowlevel
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2012-04-11 11:40:42 +02:00 |
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kaetemi
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515158bf5b
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Changed: Apply changes from CMusicBuffer to CAudioDecoder
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2012-04-11 11:39:21 +02:00 |
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kaetemi
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59f6ff3010
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Changed: #1459 Use effects group controller for ryzom client effects volume control
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2012-04-11 11:24:48 +02:00 |
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kaetemi
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13092fa479
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Changed: Improve performance of ryzom client CSoundManager. Strange code, though.
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2012-04-11 00:48:47 +02:00 |
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kaetemi
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cfbcddd711
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Merge: From default to sound_dev
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2012-04-10 20:49:55 +02:00 |
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kaetemi
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6f14ab2ef2
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Changed: #795 Move vorbis dependency to nlsound and group project files
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2012-04-10 20:40:24 +02:00 |
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kaetemi
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a35d949a4d
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Fixed: #1459 Done
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2012-04-10 18:18:58 +02:00 |
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kaetemi
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85c89ea6f8
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Added: #1459 Load group controller from sound sheets
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2012-04-10 16:32:04 +02:00 |
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kaetemi
|
fb7d587d94
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Added: #1459 Group controllers for sound sources
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2012-04-10 15:24:35 +02:00 |
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kaetemi
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34c38b68b4
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Added: FormatNotSet value for TBufferFormat
|
2012-04-10 00:06:05 +02:00 |
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kaetemi
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517a36d9db
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Fixed: Update audio mixer during buffer streaming in streaming sample
|
2012-04-10 00:05:01 +02:00 |
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kaetemi
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5fef73923f
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Moved: Sound sources sample to sound sample directory
Added: CMake configuration for ogg vorbis stream source sample
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2012-04-09 22:36:12 +02:00 |
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kaetemi
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5c06585390
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Removed: #795 XAudio2 music implementation
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2012-04-09 21:46:07 +02:00 |
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kaetemi
|
ce27d14825
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Removed: OpenAL music implementation
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2012-04-09 21:12:48 +02:00 |
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kaetemi
|
602a7b8bc1
|
Reverted: 3fdff8debe52 No comment
|
2012-04-09 20:28:14 +02:00 |
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kaetemi
|
4512fb0a15
|
Reverted: a1603fc4efbf Only release internal resources in driver destructor, not the driver classes, otherwise there will be crashes on exit. The driver classes are deleted by the application.
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2012-04-09 20:18:13 +02:00 |
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