Commit graph

4746 commits

Author SHA1 Message Date
dfighter1985
bdedd145e4 Surface data.
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branch : gsoc2014-dfighter
2014-08-04 21:53:22 +02:00
dfighter1985
55c046252f Oriented stuff.
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branch : gsoc2014-dfighter
2014-08-04 21:41:33 +02:00
dfighter1985
688f6de090 Vegetation set stuff.
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branch : gsoc2014-dfighter
2014-08-04 21:33:11 +02:00
dfighter1985
caf76f09c8 Most of the functionality works with the new code.
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branch : gsoc2014-dfighter
2014-08-04 21:22:44 +02:00
kaetemi
99ea2c685c OVR: Read device descriptions
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branch : multipass-stereo
2014-08-04 20:32:31 +02:00
kaetemi
f2274d2378 OVR: Iterate devices
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branch : multipass-stereo
2014-08-04 19:19:15 +02:00
kaetemi
b9e10fca72 Cleanup
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branch : multipass-stereo
2014-08-04 18:31:31 +02:00
kaetemi
0488b706b2 Add placeholders for LibOVR 0.4.0 support
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branch : multipass-stereo
2014-08-04 18:30:25 +02:00
shubham_meena
204a5b8a18 rest api using curl
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branch : Gsoc14-ryzomAppImprovements
2014-08-04 14:05:11 +05:30
kaetemi
96bd17ae63 3D: Fix texture coords for FXAA on D3D
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branch : multipass-stereo
2014-08-04 07:38:40 +02:00
kaetemi
1a413b0fe3 Add FXAA to Ryzom Client
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branch : multipass-stereo
2014-08-04 06:19:19 +02:00
kaetemi
d56047bde6 Remove debug
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branch : multipass-stereo
2014-08-04 06:19:03 +02:00
kaetemi
8a283ea518 3D: User higher quality FXAA version
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branch : multipass-stereo
2014-08-04 06:11:47 +02:00
kaetemi
fb525e3911 Cleanup snowballs2
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branch : multipass-stereo
2014-08-04 05:24:40 +02:00
kaetemi
ec4762f669 3D: Add FXAA
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branch : multipass-stereo
2014-08-04 04:44:27 +02:00
kaetemi
f59de199cf Fix crash on AMD with legacy clouds
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branch : multipass-stereo
2014-08-04 01:05:53 +02:00
kaetemi
d98f1ede47 Move default render target handling to CDriverUser
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branch : multipass-stereo
2014-08-04 00:57:43 +02:00
kaetemi
e88dedf00c Adjust render target handling for effects
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branch : multipass-stereo
2014-08-03 22:15:44 +02:00
kaetemi
6c3bcc2439 Merge with default
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branch : multipass-stereo
2014-08-03 22:15:39 +02:00
kaetemi
1c67d6ec0f GL: Occlusion query bugfix 2014-08-03 22:15:12 +02:00
dfighter1985
30bae94ac3 Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
--HG--
branch : gsoc2014-dfighter
2014-08-03 21:33:13 +02:00
kaetemi
6a21d0503c 3D: Cleanup bloom effect
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branch : multipass-stereo
2014-08-03 21:09:55 +02:00
kaetemi
8af686f7ef 3D: Cleanup bloom effect
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branch : multipass-stereo
2014-08-03 20:35:05 +02:00
dfighter1985
299629860b Rotation can now be set.
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branch : gsoc2014-dfighter
2014-08-03 19:04:34 +02:00
kaetemi
78ce8f4f25 GL: Share depth and stencil to get similar behaviour to D3D driver
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branch : multipass-stereo
2014-08-03 18:59:19 +02:00
dfighter1985
49deedad7d Save the tile border, etc data when saving.
--HG--
branch : gsoc2014-dfighter
2014-08-03 17:58:02 +02:00
dfighter1985
175af2fa74 Added checks. Yes it's horrible and needs to be refactored.
--HG--
branch : gsoc2014-dfighter
2014-08-03 04:15:12 +02:00
kaetemi
503292065c Simplify GUI projection settings
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branch : multipass-stereo
2014-08-03 00:56:26 +02:00
kaetemi
1965d46dce Off-center GUI cylinder
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branch : multipass-stereo
2014-08-02 20:11:28 +02:00
kaetemi
f2dd6083fa Cylindrical GUI
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branch : multipass-stereo
2014-08-02 19:50:26 +02:00
kervala
7aedffce9a Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up) 2014-08-02 11:18:24 +02:00
kervala
b71ec9e7d4 Fixed: build_interface currently only works with 32 bits bitmaps 2014-08-02 10:58:50 +02:00
kervala
ffb7df28ff Fixed: VC++ 2010 compiler bug in for loop variables reuse 2014-08-02 10:57:31 +02:00
kaetemi
e4e1e3e5a1 Sound orientation with HMD and Headphones
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branch : multipass-stereo
2014-08-01 23:11:35 +02:00
kervala
a29f525c99 Fixed: Some NeL tools in 3d directory don't need NeL 3D 2014-08-01 17:17:53 +02:00
kervala
9aabaebc38 Fixed: Compilation of PACS tools without NeL 3D 2014-08-01 17:00:08 +02:00
kaetemi
c11706feb8 Project GUI into space
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branch : multipass-stereo
2014-08-01 15:44:12 +02:00
kaetemi
f32c3bf6b0 Temporary crashfix, ref #68
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branch : multipass-stereo
2014-08-01 15:23:13 +02:00
kaetemi
caefb04928 Restore camera and scene viewport after disabling VR
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branch : multipass-stereo
2014-08-01 13:20:55 +02:00
shubham_meena
ce53f5f26c API key management calender
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branch : Gsoc14-ryzomAppImprovements
2014-08-01 16:01:35 +05:30
kaetemi
c70d8597b2 Merge with default
--HG--
branch : multipass-stereo
2014-08-01 11:50:40 +02:00
dfighter1985
1a49f9fedb Apply the current zoom factor!
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branch : gsoc2014-dfighter
2014-08-01 02:38:04 +02:00
dfighter1985
851afcf955 Don't reload the pixmaps every time they are displayed... -.-
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branch : gsoc2014-dfighter
2014-08-01 02:34:57 +02:00
dfighter1985
1265d6b064 Line endings...
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branch : gsoc2014-dfighter
2014-07-31 23:23:52 +02:00
kaetemi
f980ff7bee Added tag ryzomcore/v0.9.1 for changeset 79776c337176 2014-07-31 19:57:22 +02:00
kaetemi
79c6f50054 Render target format (for alpha)
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branch : multipass-stereo
2014-07-31 18:25:50 +02:00
kaetemi
61f97fae40 Fix issue with render target in OpenGL when size not specified
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branch : multipass-stereo
2014-07-31 17:41:56 +02:00
kaetemi
22d03c5f79 Mode2D selection
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branch : multipass-stereo
2014-07-31 03:53:38 +02:00
kaetemi
dac5b2d274 Merge with game-device
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branch : multipass-stereo
2014-07-31 02:07:20 +02:00
kaetemi
b1e2b60381 Add render target manager, issue #47
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branch : multipass-stereo
2014-07-31 00:46:00 +02:00