Commit graph

98 commits

Author SHA1 Message Date
kervala
29997015c9 Fixed: Windows compilation problems 2010-09-04 19:54:22 +02:00
mattraykowski
6f882a7400 Change: #842 More root-build paths changes for NeL and Ryzom. Fixed some bad merges. 2010-09-03 09:45:59 -06:00
mattraykowski
41c0e07894 merge while working on rebase root source dir 2010-09-03 08:02:04 -06:00
mattraykowski
50aee6c951 Changed: #842 Added more project prefixes to project labels (aka NeL, Ryzom), converted some more Ryzom projects to the new layout. 2010-09-03 07:07:47 -06:00
kaetemi
96935c5be2 Added: #929 Generators for ecosystem projects, all four ecosystem projects, generators for max exporter scripts, rbank cmb export.
Changed: #929 Improved skipping of exported max files, corrected search paths for some tools configurations.
2010-09-03 12:37:35 +02:00
kaetemi
835b2cab59 Changed: #964 Max asset batch converter now also shows maps in older max versions. 2010-09-03 12:33:08 +02:00
kaetemi
e5e3a642cd Fixed: georges2csv.vcproj dependencies 2010-09-03 12:31:07 +02:00
mattraykowski
d8ffaa120f Update: #842 Added "NeL" before NeL project labels, moved some files, fixed Qt builds, fixed libwww find on Windows. 2010-09-02 13:53:33 -06:00
kervala
132d35d85c Changed: Updated tools CMake projects 2010-09-02 12:48:33 +02:00
kervala
af467eb556 Fixed: nel_unit_test compilation 2010-09-02 11:27:25 +02:00
kervala
fc31e417b9 Fixed: warning when destination file doesn'texist 2010-09-01 21:46:39 +02:00
kervala
23ee754b72 Changed: removed MFC dependencies to object_viewer 2010-09-01 21:46:06 +02:00
kervala
5a8d6ab09d Changed: Updated tools and samples CMake projects 2010-09-01 21:03:30 +02:00
kaetemi
8763a898cb Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx. 2010-09-01 15:24:43 +02:00
kaetemi
e33ebf8ec7 Changed: #964 Some more rules for batched max convert paths. 2010-09-01 15:15:55 +02:00
kaetemi
773d034a30 Changed: #964 Skip over deleted bones in skinning when exporting from max. 2010-09-01 15:15:30 +02:00
kervala
d0388890e9 Changed: Updated 3dsmax plugins CMake projects 2010-09-01 13:54:42 +02:00
kervala
2924395a85 Fixed: 3dsmax plugins compilation (64 bits and STLport) 2010-09-01 13:44:01 +02:00
kervala
a638bfabb1 Changed: Updated tools CMake projects 2010-09-01 10:03:34 +02:00
kaetemi
0eb1d6ab74 Added: #929 Some more path fixing rules for max batch asset convert. 2010-08-31 00:23:26 +02:00
kaetemi
0c6799898c Added: #929 Added the objects build project and updated the max file batch convert script. 2010-08-30 23:24:13 +02:00
kervala
bd9c9c7836 Fixed: tga2dds compilation under Linux 2010-08-30 17:41:53 +02:00
kervala
9b856d4dc5 Changed: Use of CFile::getApplicationDirectory 2010-08-30 17:41:15 +02:00
kervala
9f43646d77 Changed: #825 Remove all warnings when compiling Ryzom 2010-08-28 15:02:00 +02:00
kervala
c95e70ca6e Changed: Added tga2dds project if libsquish is found (s3tc dependency removed) 2010-08-28 14:49:21 +02:00
kaetemi
b33c1a0f8e Changed: #929 Max shape export runs all the way through now.
Added: #929, #1082 Interface build project.
2010-08-27 22:29:13 +02:00
kervala
0cadf5acb1 Changed: code simplification for s3tc_compressor_lib 2010-08-27 20:21:15 +02:00
kervala
bc736352c0 Changed: Added DDSD_LINEARSIZE in tga2dds to avoid warning in CBitmap 2010-08-27 20:00:23 +02:00
kervala
1f76b30435 Changed: Bad parenthesis 2010-08-27 17:09:51 +02:00
kervala
2c98c02da9 Changed: Allow to write interface into a PNG file 2010-08-27 17:03:41 +02:00
kaetemi
e35371acd1 Changed: #929 Some reliability fixes for the max export plugin. 2010-08-25 23:36:29 +02:00
Matt Raykowski
561f353f0d Changed: #825 Fixed warning/error about C++ comment blocks in C code. 2010-08-20 08:44:58 -05:00
kervala
47b362816e Changed: Removed uneeded dependency to libxml and using new macros 2010-08-17 16:31:50 +02:00
kervala
9424cf4571 Changed: #825 Remove all warning when compiling Ryzom 2010-08-12 19:42:33 +02:00
kervala
cef3dab9a7 Changed: Removed useless dependencies 2010-08-11 19:43:52 +02:00
kaetemi
d3b8b80f29 Added: #929 Ig build process. 2010-08-11 14:18:33 +02:00
kervala
2ea64cdd30 Changed: #825 Remove all warning when compiling Ryzom 2010-08-11 12:33:23 +02:00
kervala
b2f5333297 Changed: #825 Remove all warning when compiling Ryzom 2010-08-09 16:20:03 +02:00
kaetemi
bc1c4825ff Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff. 2010-08-04 18:49:46 +02:00
kervala
f40cc65f85 Fixed: Parsing error in make_sheet_id.cfg 2010-07-31 11:04:24 +02:00
kervala
45d4a85bc1 Changed: main() returns 0 when success 2010-07-28 19:43:13 +02:00
kervala
0d7106864b Changed: #860 Remove/convert/update old projects 2010-07-16 22:20:39 +02:00
Matt Raykowski
9b391a24fa Changed: #842 Added helper macros to cleanup files, removed useless DECORATE_NEL_LIB macro and started adding WITH_STATIC/WITH_STATIC_DRIVER support for full static linking. 2010-07-14 12:13:07 -05:00
kervala
b59145bcee Changed: #860 Remove/convert/update old projects 2010-07-10 16:57:53 +02:00
kervala
e1c84d51b3 Fixed: tile_edit_qt compilation 2010-07-10 16:52:06 +02:00
kervala
fb3d4f7a19 Changed: #841 Change the wrong header in the source code 2010-07-10 16:13:31 +02:00
kervala
6a77b73cd8 Changed: #991 Make sure all debug files are created in log directory 2010-07-10 15:17:13 +02:00
kervala
a1050b2edb Changed: #860 Remove/convert/update old projects 2010-07-10 15:08:21 +02:00
kervala
ee62571b39 Changed: #880 Use PCH under Linux with CMake 2010-07-10 13:40:38 +02:00
kervala
63ddba1cfe Changed: #841 Change the wrong header in the source code 2010-07-08 17:26:34 +02:00