Commit graph

61 commits

Author SHA1 Message Date
kaetemi
23cf77ea2f Implement skip for coarse mesh build process 2014-02-08 21:02:24 +01:00
kaetemi
c04eea9a22 Implement skip for shape lightmap optimize build process 2014-02-08 20:02:57 +01:00
kaetemi
76009d8b05 Implement skip for interface build process 2014-02-08 19:44:52 +01:00
kaetemi
4a71690859 Add script to automatically merge translation wk files 2014-02-08 17:36:17 +01:00
kaetemi
b7fe5153d3 Add script to make and merge all translation diffs 2014-02-08 17:10:34 +01:00
kaetemi
3481ad75e8 Add short translation procedure readme 2014-02-08 17:01:13 +01:00
kaetemi
7c901bf5d8 Improve leveldesign_dev.bat 2014-02-08 16:24:56 +01:00
kaetemi
6976f9e4fa Adjust default paths 2014-02-08 01:34:16 +01:00
kaetemi
134ddf193a Add clause translation tool scripts 2014-02-08 01:03:01 +01:00
kaetemi
db53075a4f Add translation tool scripts 2014-02-08 00:23:42 +01:00
kaetemi
4009f03f4c Add translation directory to pipeline setup 2014-02-08 00:03:56 +01:00
kaetemi
7fb942cbbf Copy refs in client install 2014-02-07 19:35:55 +01:00
kaetemi
01850f9b96 Add refs to patch xml 2014-02-07 18:30:55 +01:00
kaetemi
f9c9fbd0be Reorder pipeline scripts 2014-02-07 18:10:09 +01:00
kaetemi
b5d354a92b Add world edit data install directory to pipeline setup 2014-02-07 18:04:23 +01:00
kaetemi
fe36caf6fc Typo 2014-02-07 17:23:34 +01:00
kaetemi
343f7e8c39 Add build shadow skin to shape process 2014-02-07 17:16:40 +01:00
kaetemi
f223a551ad Generate correct client.cfg data path for dev client 2014-02-07 15:26:15 +01:00
kaetemi
719a316acd Replace shard install script 2014-02-07 14:53:47 +01:00
kaetemi
7ed267dd7d Backed out changeset: de1de16eef3b 2014-02-07 01:49:39 +01:00
kaetemi
68f1440967 Include world editor files directory in prim export 2014-02-07 01:49:16 +01:00
kaetemi
9ef5fcaacd Add primitives directory to rbank lookup (needed file_index.cfg - is this the correct primitives dir?) 2014-02-07 01:01:19 +01:00
kaetemi
8647d960b6 Include world editor files in rbank process, part of what caused water not to build 2014-02-06 23:58:18 +01:00
kaetemi
964e1a4bb7 Add more paths to the build gamedata configuration 2014-02-06 23:49:54 +01:00
kaetemi
fc0406eb77 Build pacs prim list txt outside repository 2014-02-06 22:10:56 +01:00
kaetemi
5540ec9375 Add separate target directory for shard data 2014-02-06 21:44:14 +01:00
kaetemi
f37ed8c753 Update default paths 2014-02-06 20:31:43 +01:00
kaetemi
652f6b5247 Merge with default 2014-02-06 20:16:18 +01:00
botanic
b358155f73 dont force null driver, doesnt work on all cards and disable maximising max while running pipeline 2013-12-30 10:03:49 -08:00
botanic
ef83530ccc un kaetemi'd the pipeline 2013-12-30 08:59:59 -08:00
botanic
7a8dd2829f added single bat file to run whole pipeline 2013-12-29 23:25:09 -08:00
kaetemi
a519de3e5d Build ligo outside the database 2013-07-27 04:03:05 +02:00
kaetemi
da53f11c73 Use tags for pacs prim export 2013-07-24 20:51:38 +02:00
sfb
2f9410f22d Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
kaetemi
72b8643d54 Added: Use ssh key for 8_upload script. 2011-11-15 14:55:57 +01:00
kaetemi
43b0cf8ad1 Changed: #1093 Handle leveldesign and primitives directories seperately for the server upload script. 2011-10-31 13:54:22 +01:00
kaetemi
3ec1b15dd1 Added: #1093 Script for uploading data to servers 2011-10-08 22:28:19 +02:00
kaetemi
b02a4d6251 Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:55:59 +02:00
kaetemi
143556b098 Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:49:16 +02:00
kaetemi
7f229a1c0f Changed: #1093 Move the visual_slot.tab to the right place after running sheets packer. 2011-09-26 22:10:48 +02:00
kaetemi
852e8e8f73 Changed: #1093 Also use mirror sheets directory in sheet id bin build. 2011-09-26 21:50:16 +02:00
kaetemi
d788749fef Changed: #1093 Also copy .packed files in sheets install. 2011-09-21 23:17:00 +02:00
kaetemi
c30e624498 Changed: #1093 #1092 Stability workarounds for plant shape exporting. 2011-09-21 23:16:03 +02:00
kaetemi
2ca6207037 Added: #1093 Added command line argument for client_patch script to only generate updated bnp files without creating a patch. 2011-09-20 18:13:27 +02:00
kaetemi
deb69ad630 Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script. 2011-09-17 11:35:07 +02:00
kaetemi
7ed294830c Changed: #1093 Changed order of some default build pipeline search paths to work better. 2011-09-16 14:14:15 +02:00
kaetemi
6f61215a93 Changed: #1093 Common default setup values. 2011-09-16 14:04:41 +02:00
kaetemi
de4d271857 Changed: #1093 Create client_install using bnps made in client_patch. 2011-09-16 13:58:20 +02:00
kaetemi
c658184af6 Changed: #1093 Create client_dev, client_patch and client_install directories in setup if needed. 2011-09-16 13:55:48 +02:00
kaetemi
a7c6ed7a35 Changed: #1092 Improved build pipeline scripts to properly avoid 3ds max hanging and handle crashes without user interference 2010-09-26 17:07:13 +02:00