Commit graph

630 commits

Author SHA1 Message Date
Nimetu
c760b1e3d9 Add embolden, oblique font styles (NL3D)
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branch : develop
2015-03-29 17:28:33 +03:00
kaetemi
28bcfeb01c Flag windowed application when attempting window creation using 3D driver
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branch : develop
2015-03-06 21:15:09 +01:00
kervala
4daf4f5b5f Fix #208 linking against static libX11.a
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branch : develop
2015-03-02 13:06:51 +01:00
kaetemi
221267364d Visual Studio 2013 compilation support for NL3D
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branch : develop
2015-02-20 17:14:12 +01:00
kervala
e8b0765e7c Merge with hotfix
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branch : develop
2015-02-14 14:31:19 +01:00
kervala
cdd35f58a1 Fixed: Warning with multichars to int conversion
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branch : hotfix
2015-02-14 14:25:50 +01:00
dfighter1985
7f35c5959a Merged in hotfix (pull request #111)
Merge hotfix

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branch : develop
2015-02-06 02:32:03 +01:00
dfighter1985
5e55a7b7bb Erm. Initialize Nel3D on other platforms too...
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branch : hotfix
2015-02-06 02:29:33 +01:00
dfighter1985
e21d926336 Merged hotfix
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branch : develop
2015-02-02 03:54:50 +01:00
dfighter1985
e311547a39 Initialize Nel3D in the Object Viewer plugin too.
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branch : hotfix
2015-02-01 20:29:26 +01:00
kervala
3aa448ba24 Changed: Replaced atoi and atof by NLMISC::fromString
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branch : develop
2015-01-13 19:47:14 +01:00
kervala
303f7d2e79 Changed: Minor changes
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branch : develop
2015-01-13 14:11:07 +01:00
kervala
fad0e9af4e Fixed: Compilation with OS X SDK 10.10
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branch : develop
2015-01-10 20:33:02 +01:00
kervala
e8ff07fe7d Fixed: Removed raw mouse mode for OS X too
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branch : develop
2015-01-10 19:55:05 +01:00
kervala
5b9ac59f49 Fixed: OpenGL driver compilation
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branch : develop
2015-01-10 19:53:27 +01:00
kervala
99c88bd515 Changed: Minor changes
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branch : develop
2015-01-10 18:45:14 +01:00
kervala
2869d5f1ac Fixed: OpenGL ES driver compilation
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branch : develop
2015-01-10 18:41:54 +01:00
kervala
0f22ea7777 Changed: More aliases for OpenGL ES functions and defines to simplify code
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branch : develop
2015-01-10 18:41:18 +01:00
kervala
6596af9682 Changed: Minor changes
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branch : develop
2014-12-26 13:38:02 +01:00
kaetemi
58590a9e7e Fix offscreen rendering mode
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branch : develop
2014-12-09 23:06:08 +01:00
kaetemi
fef6543e0c Fix bug causing patch painter fail to open more than once
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branch : develop
2014-11-19 16:30:14 +01:00
kaetemi
0a765bde8c Fix bug causing patch painter fail to open more than once
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branch : hotfix
2014-11-19 16:30:14 +01:00
kaetemi
3edfd56c75 Implement text shade outline
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branch : develop
2014-10-08 23:20:34 +02:00
kaetemi
bb9d0d91d3 Fix #207, FXAA orientation under D3D
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branch : develop
2014-10-01 23:24:56 +02:00
dfighter1985
c6df57adf1 Initialize struct member before use...
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branch : develop
2014-09-27 18:20:29 +02:00
kaetemi
c1b8ea9bd0 Backed out incomplete changes to GL driver
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branch : develop
2014-09-18 11:31:19 +02:00
kaetemi
d12ccf194e Merge with develop
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branch : multipass-stereo
2014-09-12 15:19:12 +02:00
kervala
ff370bb49f Changed: Code formatting 2014-09-05 15:42:53 +02:00
kervala
bb324e80b4 Fixed: Use ...ARBPROC declarations for ARB_occlusion_query (to fix a conflict with official OpenGL headers under Mac OS X) 2014-08-27 11:19:20 +02:00
kaetemi
da5558d50a Merge with default
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branch : multipass-stereo
2014-08-19 15:43:49 +02:00
kaetemi
d4b7a3cf8a Crashfix in case pacs_prim are exported into .ig 2014-08-17 16:48:51 +02:00
kaetemi
38abf2193f Project client loading screens into 3D space for HMD
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branch : multipass-stereo
2014-08-07 18:49:05 +02:00
kaetemi
38a418503d Non-functional direct to rift
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branch : multipass-stereo
2014-08-07 05:09:11 +02:00
kaetemi
aff0cab54e GL: Fix switch from different resolution fullscreen to borderless display
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branch : multipass-stereo
2014-08-07 04:45:14 +02:00
kaetemi
e2bfb5d542 Clean handling of display mode switching in client
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branch : multipass-stereo
2014-08-07 04:36:51 +02:00
kaetemi
400f479fe1 GL: Handle borderless fullscreen to specified monitor internally
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branch : multipass-stereo
2014-08-07 04:18:17 +02:00
kaetemi
7c39f7d33b Specify monitor when changing display mode
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branch : multipass-stereo
2014-08-07 01:04:58 +02:00
kaetemi
4e33e5cf2f Process some scene traversals only once when rendering in stereo
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branch : multipass-stereo
2014-08-06 14:36:09 +02:00
kaetemi
e8a245a133 OVR: Chroma factor
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branch : multipass-stereo
2014-08-05 20:14:58 +02:00
kaetemi
e61eb57fd9 OVR: Fix for debug devices
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branch : multipass-stereo
2014-08-05 04:03:27 +02:00
kaetemi
3fd358d69d OVR: Convert texture coordinates and setup rendering material
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branch : multipass-stereo
2014-08-05 03:54:19 +02:00
kaetemi
102d3653d7 3D: Ensure correct fog handling for effects
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branch : multipass-stereo
2014-08-05 02:58:55 +02:00
kaetemi
6ad1d14617 OVR: Test distortion mesh
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branch : multipass-stereo
2014-08-05 02:55:26 +02:00
kaetemi
65578ce498 OVR: Test large render target
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branch : multipass-stereo
2014-08-05 02:25:14 +02:00
kaetemi
2fbf1cb06d 3D: Set matrix modes after changing render target in effect
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branch : multipass-stereo
2014-08-05 02:24:11 +02:00
kaetemi
339c8b8dfa 3D: Render target matrix context fix
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branch : multipass-stereo
2014-08-05 02:21:30 +02:00
kaetemi
33235bdf6c OVR: Testing
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branch : multipass-stereo
2014-08-05 01:49:45 +02:00
kaetemi
2e6893fd48 OVR: Translate camera
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branch : multipass-stereo
2014-08-05 00:51:53 +02:00
kaetemi
9b79a44f8a OVR: Get orientation
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branch : multipass-stereo
2014-08-05 00:46:04 +02:00
kaetemi
262c1f84a9 OVR: Generate distortion mesh
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branch : multipass-stereo
2014-08-05 00:20:21 +02:00