From a7022146ec1a347225f1279b6143fb9ce2c4732f Mon Sep 17 00:00:00 2001 From: dfighter1985 Date: Tue, 5 Aug 2014 03:17:29 +0200 Subject: [PATCH] Makes no sense, but doesn't seem to be crashing anymore o.O --- code/studio/src/plugins/tile_editor/tile_model.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/code/studio/src/plugins/tile_editor/tile_model.cpp b/code/studio/src/plugins/tile_editor/tile_model.cpp index d9e9b7ef3..46ef27ca0 100644 --- a/code/studio/src/plugins/tile_editor/tile_model.cpp +++ b/code/studio/src/plugins/tile_editor/tile_model.cpp @@ -529,9 +529,7 @@ void TileModel::loadTileSet( int tileSet ) TileSetNode *set = static_cast< TileSetNode* >( rootItem->child( tileSet ) ); QList< TileImages > l; - //for( int i = TileConstants::Tile128; i < TileConstants::TileNodeTypeCount; i++ ) - //for( int i = TileConstants::Tile128; i < TileConstants::TileTransition; i++ ) - for( int i = TileConstants::Tile128; i < TileConstants::TileDisplacement; i++ ) + for( int i = TileConstants::Tile128; i < TileConstants::TileNodeTypeCount; i++ ) { TileConstants::TNodeTileType type = TileConstants::TNodeTileType( i ); l.clear();