Added: Maxscript for automatically fixing paths and png extensions of all max files in the asset database.
This commit is contained in:
parent
a30c616cb7
commit
2ef597aaae
2 changed files with 434 additions and 0 deletions
183
code/nel/tools/3d/plugin_max/scripts/nel_assets_png_batched.ms
Normal file
183
code/nel/tools/3d/plugin_max/scripts/nel_assets_png_batched.ms
Normal file
|
@ -0,0 +1,183 @@
|
||||||
|
|
||||||
|
|
||||||
|
include "nel_utility.ms"
|
||||||
|
|
||||||
|
fn getAbsoluteSource t =
|
||||||
|
(
|
||||||
|
return (mapPaths.getFullFilePath ((getFilenameFile (filenameFromPath t)) + ".png"))
|
||||||
|
)
|
||||||
|
|
||||||
|
fn getAbsoluteDestination t =
|
||||||
|
(
|
||||||
|
if ((findString t "\\\\Amiga") != undefined) then
|
||||||
|
(
|
||||||
|
return ("W:\\" + (substring (getFilenamePath t) 11 -1) + "\\" + (getFilenameFile (filenameFromPath t)) + ".png")
|
||||||
|
)
|
||||||
|
else if ((findString t "\\\\amiga") != undefined) then
|
||||||
|
(
|
||||||
|
return ("W:\\" + (substring (getFilenamePath t) 11 -1) + "\\" + (getFilenameFile (filenameFromPath t)) + ".png")
|
||||||
|
)
|
||||||
|
else if ((findString t "W:\\") != undefined) then
|
||||||
|
(
|
||||||
|
return ((getFilenamePath t) + "\\" + (getFilenameFile (filenameFromPath t)) + ".png")
|
||||||
|
)
|
||||||
|
else if ((findString t "\\tronc.") != undefined) then
|
||||||
|
(
|
||||||
|
return "W:\\database\\database_proto\\stuff\\fyros\\objects\\tronc.png"
|
||||||
|
)
|
||||||
|
else if ((findString t "\\trame.") != undefined) then
|
||||||
|
(
|
||||||
|
return "W:\\database\\stuff\\lod_actors\\texture_lod\\trame.png"
|
||||||
|
)
|
||||||
|
else if ((findString t "\\PR_MO_phytopsy_tete01_Boss.") != undefined) then
|
||||||
|
(
|
||||||
|
return "W:\\database\\Stuff\\Tryker\\Agents\\_textures\\monster\\PR_MO_phytopsy_tete01_Boss.png"
|
||||||
|
)
|
||||||
|
else
|
||||||
|
(
|
||||||
|
return t
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
fn getFixedTexturePath t =
|
||||||
|
(
|
||||||
|
if (doesFileExist (getAbsoluteSource t)) then
|
||||||
|
(
|
||||||
|
if not (doesFileExist (getAbsoluteDestination t)) then
|
||||||
|
(
|
||||||
|
makeDir (getFilenamePath (getAbsoluteDestination t)) all:true
|
||||||
|
renameFile (getAbsoluteSource t) (getAbsoluteDestination t)
|
||||||
|
)
|
||||||
|
if (doesFileExist (getAbsoluteDestination t)) then
|
||||||
|
(
|
||||||
|
if (getAbsoluteDestination t) != (getAbsoluteSource t) then
|
||||||
|
(
|
||||||
|
deleteFile (getAbsoluteSource t)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
return (getAbsoluteDestination t)
|
||||||
|
)
|
||||||
|
|
||||||
|
fn renameTexture t =
|
||||||
|
(
|
||||||
|
try
|
||||||
|
(
|
||||||
|
if (t != undefined) then
|
||||||
|
(
|
||||||
|
if (classof t == NelBitmapTexture) then
|
||||||
|
(
|
||||||
|
if (t.bitmap1FileName != "") then (t.bitmap1FileName = getFixedTexturePath t.bitmap1FileName)
|
||||||
|
if (t.bitmap2FileName != "") then (t.bitmap2FileName = getFixedTexturePath t.bitmap2FileName)
|
||||||
|
if (t.bitmap3FileName != "") then (t.bitmap3FileName = getFixedTexturePath t.bitmap3FileName)
|
||||||
|
if (t.bitmap4FileName != "") then (t.bitmap4FileName = getFixedTexturePath t.bitmap4FileName)
|
||||||
|
if (t.bitmap5FileName != "") then (t.bitmap5FileName = getFixedTexturePath t.bitmap5FileName)
|
||||||
|
if (t.bitmap6FileName != "") then (t.bitmap6FileName = getFixedTexturePath t.bitmap6FileName)
|
||||||
|
if (t.bitmap7FileName != "") then (t.bitmap7FileName = getFixedTexturePath t.bitmap7FileName)
|
||||||
|
if (t.bitmap8FileName != "") then (t.bitmap8FileName = getFixedTexturePath t.bitmap8FileName)
|
||||||
|
renameTexture t.bitmap
|
||||||
|
if (t.bitmap.fileName == undefined) then
|
||||||
|
(
|
||||||
|
if (doesFileExist (mapPaths.getFullFilePath t.bitmap1FileName)) then (t.bitmap.fileName = t.bitmap1FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap2FileName)) then (t.bitmap.fileName = t.bitmap2FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap3FileName)) then (t.bitmap.fileName = t.bitmap3FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap4FileName)) then (t.bitmap.fileName = t.bitmap4FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap5FileName)) then (t.bitmap.fileName = t.bitmap5FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap6FileName)) then (t.bitmap.fileName = t.bitmap6FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap7FileName)) then (t.bitmap.fileName = t.bitmap7FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap8FileName)) then (t.bitmap.fileName = t.bitmap8FileName)
|
||||||
|
)
|
||||||
|
else if not (doesFileExist (mapPaths.getFullFilePath t.bitmap.fileName)) then
|
||||||
|
(
|
||||||
|
if (doesFileExist (mapPaths.getFullFilePath t.bitmap1FileName)) then (t.bitmap.fileName = t.bitmap1FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap2FileName)) then (t.bitmap.fileName = t.bitmap2FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap3FileName)) then (t.bitmap.fileName = t.bitmap3FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap4FileName)) then (t.bitmap.fileName = t.bitmap4FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap5FileName)) then (t.bitmap.fileName = t.bitmap5FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap6FileName)) then (t.bitmap.fileName = t.bitmap6FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap7FileName)) then (t.bitmap.fileName = t.bitmap7FileName)
|
||||||
|
else if (doesFileExist (mapPaths.getFullFilePath t.bitmap8FileName)) then (t.bitmap.fileName = t.bitmap8FileName)
|
||||||
|
)
|
||||||
|
t.delegate.RGBOutput = 0
|
||||||
|
t.delegate.monoOutput = 1
|
||||||
|
t.delegate.alphasource = 2
|
||||||
|
)
|
||||||
|
else if (classof t == Reflect_Refract) then
|
||||||
|
(
|
||||||
|
if (t.bitmapName[1] != undefined) then (t.bitmapName[1] = getFixedTexturePath t.bitmapName[1])
|
||||||
|
if (t.bitmapName[2] != undefined) then (t.bitmapName[2] = getFixedTexturePath t.bitmapName[2])
|
||||||
|
if (t.bitmapName[3] != undefined) then (t.bitmapName[3] = getFixedTexturePath t.bitmapName[3])
|
||||||
|
if (t.bitmapName[4] != undefined) then (t.bitmapName[4] = getFixedTexturePath t.bitmapName[4])
|
||||||
|
if (t.bitmapName[5] != undefined) then (t.bitmapName[5] = getFixedTexturePath t.bitmapName[5])
|
||||||
|
if (t.bitmapName[6] != undefined) then (t.bitmapName[6] = getFixedTexturePath t.bitmapName[6])
|
||||||
|
if (t.outputname != undefined) then (t.outputname = getFixedTexturePath t.outputname)
|
||||||
|
)
|
||||||
|
else
|
||||||
|
(
|
||||||
|
if (t.fileName != undefined) then (t.fileName = getFixedTexturePath t.fileName)
|
||||||
|
if (classof t == BitmapTexture) then
|
||||||
|
(
|
||||||
|
t.RGBOutput = 0
|
||||||
|
t.monoOutput = 1
|
||||||
|
t.alphasource = 2
|
||||||
|
)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
catch
|
||||||
|
(
|
||||||
|
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
|
rollout assets_png_rollout "Properties"
|
||||||
|
(
|
||||||
|
fn do_it =
|
||||||
|
(
|
||||||
|
for m in getClassInstances BitmapTexture do
|
||||||
|
(
|
||||||
|
renameTexture m
|
||||||
|
)
|
||||||
|
|
||||||
|
for m in getClassInstances NelBitmapTexture do
|
||||||
|
(
|
||||||
|
renameTexture m
|
||||||
|
)
|
||||||
|
|
||||||
|
for m in getClassInstances NelMaterial do
|
||||||
|
(
|
||||||
|
renameTexture m.tTexture_1
|
||||||
|
renameTexture m.tTexture_2
|
||||||
|
renameTexture m.tTexture_3
|
||||||
|
renameTexture m.tTexture_4
|
||||||
|
renameTexture m.tTexture_5
|
||||||
|
renameTexture m.tTexture_6
|
||||||
|
renameTexture m.tTexture_7
|
||||||
|
renameTexture m.tTexture_8
|
||||||
|
m.delegate.DiffuseMapEnable = m.bEnableSlot_1
|
||||||
|
m.delegate.DiffuseMap = m.tTexture_1
|
||||||
|
m.delegate.AmbientMapEnable = m.bEnableSlot_1
|
||||||
|
m.delegate.AmbientMap = m.tTexture_1
|
||||||
|
m.delegate.SpecularMapEnable = m.bEnableSlot_2
|
||||||
|
m.delegate.SpecularMap = m.tTexture_2
|
||||||
|
m.delegate.SelfIllumMap = undefined
|
||||||
|
m.delegate.OpacityMap = undefined
|
||||||
|
m.delegate.FilterMap = undefined
|
||||||
|
m.delegate.BumpMap = undefined
|
||||||
|
m.delegate.DisplacementMap = undefined
|
||||||
|
m.delegate.ReflectionMap = undefined
|
||||||
|
m.delegate.RefractionMap = undefined
|
||||||
|
)
|
||||||
|
actionMan.executeAction 0 "63508" -- Views: Standard Display with Maps
|
||||||
|
actionMan.executeAction 0 "40021" -- Selection: Select All
|
||||||
|
actionMan.executeAction 0 "311" -- Tools: Zoom Extents All Selected
|
||||||
|
return 1
|
||||||
|
)
|
||||||
|
|
||||||
|
include "nel_batched_mergesave.ms"
|
||||||
|
)
|
||||||
|
|
||||||
|
assets_png_floater = newRolloutFloater "NeL Assets PNG Database" 550 874
|
||||||
|
addrollout assets_png_rollout assets_png_floater rolledUp:false
|
||||||
|
|
251
code/nel/tools/3d/plugin_max/scripts/nel_batched_mergesave.ms
Normal file
251
code/nel/tools/3d/plugin_max/scripts/nel_batched_mergesave.ms
Normal file
|
@ -0,0 +1,251 @@
|
||||||
|
-- This script is a base script to include to add multiple functionality to your script
|
||||||
|
|
||||||
|
-- To use this script
|
||||||
|
-- Include it in your script into the rollout at the begining.
|
||||||
|
-- Implement a do_it function to do the job in your rollout.
|
||||||
|
-- The function should retun -1 if an arror occured, else the count of modification done
|
||||||
|
-- It the function returns <1, the project will not be overwritten
|
||||||
|
|
||||||
|
Group "Running properties"
|
||||||
|
(
|
||||||
|
RadioButtons SourceFiles "Source projects" labels:#("Current project", "All Projects in a folder") align:#left
|
||||||
|
|
||||||
|
Label DirectoryLabel "Source directory" align:#left
|
||||||
|
EditText Directory "" width:500 align:#left enabled:false
|
||||||
|
Button BrowseDirectory "Browse..." align:#left enabled:false
|
||||||
|
|
||||||
|
CheckBox Recurse "Look in subfolders" checked:false enabled:false
|
||||||
|
CheckBox Test "Test only, do not save" checked:true enabled:false
|
||||||
|
CheckBox BackupFiles "Backup files" checked:true enabled:false
|
||||||
|
CheckBox StopOnError "Stop on error" checked:true enabled:false
|
||||||
|
|
||||||
|
Label ProgressText width:500 align:#left
|
||||||
|
ProgressBar Progress width:500 align:#left
|
||||||
|
|
||||||
|
Button GoButton "Go" width:500 align:#left
|
||||||
|
)
|
||||||
|
local countModifications
|
||||||
|
local countErrors
|
||||||
|
local fileModified
|
||||||
|
local fileParsed
|
||||||
|
|
||||||
|
fn UpdateData =
|
||||||
|
(
|
||||||
|
if SourceFiles.state == 2 then
|
||||||
|
isSourceDir = true
|
||||||
|
else
|
||||||
|
isSourceDir = false
|
||||||
|
if Test.checked == true then
|
||||||
|
isTest = true
|
||||||
|
else
|
||||||
|
isTest = false
|
||||||
|
|
||||||
|
Directory.enabled = isSourceDir
|
||||||
|
BrowseDirectory.enabled = isSourceDir
|
||||||
|
Recurse.enabled = isSourceDir
|
||||||
|
Test.enabled = isSourceDir
|
||||||
|
BackupFiles.enabled = isSourceDir and (isTest == false)
|
||||||
|
StopOnError.enabled = isSourceDir
|
||||||
|
)
|
||||||
|
|
||||||
|
on SourceFiles changed state do
|
||||||
|
(
|
||||||
|
UpdateData ()
|
||||||
|
)
|
||||||
|
|
||||||
|
on Test changed state do
|
||||||
|
(
|
||||||
|
UpdateData ()
|
||||||
|
)
|
||||||
|
|
||||||
|
fn call_do_it =
|
||||||
|
(
|
||||||
|
local result
|
||||||
|
|
||||||
|
-- One more project
|
||||||
|
fileParsed = fileParsed + 1
|
||||||
|
|
||||||
|
-- Call it
|
||||||
|
result = do_it ()
|
||||||
|
|
||||||
|
-- Error ?
|
||||||
|
if result < 0 then
|
||||||
|
countErrors = countErrors + 1
|
||||||
|
else
|
||||||
|
countModifications = countModifications + result
|
||||||
|
|
||||||
|
-- Return result
|
||||||
|
return result
|
||||||
|
)
|
||||||
|
|
||||||
|
fn BackupFile file =
|
||||||
|
(
|
||||||
|
local i
|
||||||
|
local newFilename
|
||||||
|
|
||||||
|
i = 0
|
||||||
|
while true do
|
||||||
|
(
|
||||||
|
-- New file name
|
||||||
|
newFilename = file + ".backup_" + (i as string)
|
||||||
|
|
||||||
|
-- File exist ?
|
||||||
|
if (fileExist newFilename) == false then
|
||||||
|
(
|
||||||
|
if (copyFile file newFilename) == false then
|
||||||
|
return false
|
||||||
|
else
|
||||||
|
return true
|
||||||
|
)
|
||||||
|
i = i + 1
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
fn RecurseFolder currentDirectory =
|
||||||
|
(
|
||||||
|
local result
|
||||||
|
local file
|
||||||
|
local files
|
||||||
|
|
||||||
|
-- Parse files
|
||||||
|
files = getFiles (currentDirectory+"/*.max")
|
||||||
|
|
||||||
|
-- For each files
|
||||||
|
for i = 1 to files.count do
|
||||||
|
(
|
||||||
|
-- File name
|
||||||
|
file = files[i]
|
||||||
|
|
||||||
|
-- Progress bar
|
||||||
|
ProgressText.text = "In directory "+currentDirectory+", compute file \"" + (getFilenameFile file) + "\""
|
||||||
|
Progress.value = i*100/files.count
|
||||||
|
|
||||||
|
resetMAXFile #noprompt
|
||||||
|
|
||||||
|
-- Open the max project
|
||||||
|
if mergeMaxFile file quiet:true == true then
|
||||||
|
(
|
||||||
|
result = call_do_it ()
|
||||||
|
|
||||||
|
-- Error ?
|
||||||
|
if result < 0 then
|
||||||
|
(
|
||||||
|
if StopOnError.checked == true then
|
||||||
|
Messagebox ("Error in file " + file)
|
||||||
|
)
|
||||||
|
else
|
||||||
|
(
|
||||||
|
-- Save the max project ?
|
||||||
|
if (Test.checked == false) and (result != 0) then
|
||||||
|
(
|
||||||
|
-- Backup the max project ?
|
||||||
|
local ok
|
||||||
|
ok = true
|
||||||
|
if BackupFiles.checked == true then
|
||||||
|
(
|
||||||
|
-- Backup the file
|
||||||
|
if (BackupFile file) == false then
|
||||||
|
(
|
||||||
|
-- Don't save the file because backup has failed
|
||||||
|
ok = false
|
||||||
|
|
||||||
|
if StopOnError.checked == true then
|
||||||
|
Messagebox ("Can't backup file " + file)
|
||||||
|
|
||||||
|
-- One more error
|
||||||
|
countErrors = countErrors + 1
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
-- Save the max project ?
|
||||||
|
if ok == true then
|
||||||
|
(
|
||||||
|
if (saveMaxFile file) == true then
|
||||||
|
(
|
||||||
|
fileModified = fileModified + 1
|
||||||
|
)
|
||||||
|
else
|
||||||
|
(
|
||||||
|
if StopOnError.checked == true then
|
||||||
|
Messagebox ("Can't write file " + file)
|
||||||
|
|
||||||
|
-- One more error
|
||||||
|
countErrors = countErrors + 1
|
||||||
|
)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
else
|
||||||
|
(
|
||||||
|
if StopOnError.checked == true then
|
||||||
|
Messagebox ("Can't load file " + file)
|
||||||
|
|
||||||
|
-- One more error
|
||||||
|
countErrors = countErrors + 1
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
-- Parse sub directory ?
|
||||||
|
if (Recurse.checked == true) then
|
||||||
|
(
|
||||||
|
local directories
|
||||||
|
|
||||||
|
-- Get the directories
|
||||||
|
directories = getDirectories (currentDirectory+"/*")
|
||||||
|
|
||||||
|
-- For each directories
|
||||||
|
for dir in directories do
|
||||||
|
(
|
||||||
|
RecurseFolder dir
|
||||||
|
)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
on BrowseDirectory pressed do
|
||||||
|
(
|
||||||
|
local dir
|
||||||
|
try
|
||||||
|
(
|
||||||
|
dir = getSavePath () -- caption:"Select the projects directory"
|
||||||
|
if dir != undefined then
|
||||||
|
Directory.text = dir
|
||||||
|
)
|
||||||
|
catch
|
||||||
|
(
|
||||||
|
)
|
||||||
|
)
|
||||||
|
|
||||||
|
on GoButton pressed do
|
||||||
|
(
|
||||||
|
-- Reset count
|
||||||
|
countModifications = 0
|
||||||
|
countErrors = 0
|
||||||
|
fileModified = 0
|
||||||
|
fileParsed = 0
|
||||||
|
|
||||||
|
-- Get files in the shape_source_directory
|
||||||
|
if SourceFiles.state == 2 then
|
||||||
|
(
|
||||||
|
-- Should warning user ?
|
||||||
|
if (SourceFiles.state == 2) and (Test.checked == false) then
|
||||||
|
(
|
||||||
|
-- Warning !
|
||||||
|
if ((queryBox "Warning, all the files in the specified folders will be overwrited.\nYou should backup your files before executing this script.\nDo you want to continue executing this script ?" beep:true) == true) then
|
||||||
|
RecurseFolder (adjustPathStringForScript Directory.text)
|
||||||
|
)
|
||||||
|
else
|
||||||
|
(
|
||||||
|
RecurseFolder (adjustPathStringForScript Directory.text)
|
||||||
|
)
|
||||||
|
)
|
||||||
|
else
|
||||||
|
(
|
||||||
|
-- Just compute the current project
|
||||||
|
call_do_it ()
|
||||||
|
)
|
||||||
|
|
||||||
|
-- Show errors
|
||||||
|
ProgressText.text = (fileParsed as string) + " project(s) opened, " + (countModifications as string) + " project modification(s), " + (fileModified as string) + " project(s) saved, " + (countErrors as string) + " error(s)."
|
||||||
|
Progress.value = 100
|
||||||
|
)
|
Loading…
Reference in a new issue