khanat-opennel-code/code/nel/tools/misc/crash_report/crash_report_socket.h

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// Nel MMORPG framework - Error Reporter
//
// Copyright (C) 2015 Laszlo Kis-Adam
// Copyright (C) 2010 Ryzom Core <http://ryzomcore.org/>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RCERROR_SOCKET
#define RCERROR_SOCKET
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#include "crash_report_data.h"
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#include <QObject>
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class CCrashReportSocketPvt;
class QNetworkReply;
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class CCrashReportSocket : public QObject
{
Q_OBJECT
public:
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CCrashReportSocket( QObject *parent );
~CCrashReportSocket();
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void setURL( const char *URL ){ m_url = URL; }
QString url() const{ return m_url; }
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void sendReport( const SCrashReportData &data );
Q_SIGNALS:
void reportSent();
void reportFailed();
private Q_SLOTS:
void onFinished( QNetworkReply *reply );
private:
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CCrashReportSocketPvt *m_pvt;
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QString m_url;
};
#endif