566 lines
20 KiB
Lua
566 lines
20 KiB
Lua
-- Reset ui & manage desktop change (one desktop per editor mode)
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------------------------------------------------------------------------------------
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function setActive(wndName, active)
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local wnd = getUI(wndName, r2.Config.VerboseGetUI)
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if wnd ~= nil then
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wnd.active = active
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end
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end
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------------------------------------------------------------------------------------
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function hide(wndName)
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setActive(wndName, false)
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end
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------------------------------------------------------------------------------------
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function show(wndName)
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setActive(wndName, true)
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end
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function r2:hide(wndName)
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hide(wndName)
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end
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-- Reset windows placement in each desktop (one desktop per mode of the editor, so no virtual desktop are available in r2ed)
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function r2:resetDesktop(desktopIndex)
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local scrW, scrH = getWindowSize()
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----------------------------------------------------------------------------------------------------------
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-- reset the EDITION desktop
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if desktopIndex == 0 then
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hideAllWindows()
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local palette = getUI("ui:interface:r2ed_palette")
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if palette then
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palette.active = true
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palette.x = 4
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palette.y = scrH - 85
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palette.w = 225
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palette.h = 245
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end
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local scenario = getUI("ui:interface:r2ed_scenario")
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if scenario then
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scenario.active = false
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--scenario.w = 315
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scenario.w = 350
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scenario.h = 450
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scenario.x = scrW - scenario.w - 5
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scenario.y = scrH - 65
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-- by default the 'scene rollout' is opened
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--r2:setRolloutOpened(scenario:find("geo_tree").caption, scenario:find("geo_tree_list"), true)
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-- by default the 'permanent content' is opened
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--r2:setRolloutOpened(scenario:find("content_tree").caption, scenario:find("content_tree_list"), true)
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-- by default the 'act' rollout is opened
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--r2:setRolloutOpened(scenario:find("acts").caption, scenario:find("act_tree_enclosing"), true)
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end
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local webAdmin = getUI("ui:interface:r2ed_web_admin")
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webAdmin.active = false
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--if webAdmin then
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-- webAdmin.active = false
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-- webAdmin.w = 250
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-- webAdmin.h = 255
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-- webAdmin.x = scrW - webAdmin.w - 5
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-- if scenario then
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-- webAdmin.y = scenario.y - scenario.h - 5
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-- else
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-- webAdmin.y = scrH - 5
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-- end
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-- end
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local toolbar = getUI("ui:interface:r2ed_toolbar")
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if toolbar then
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toolbar.active = true
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toolbar:invalidateCoords()
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toolbar:updateCoords()
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end
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if r2.Scenario then
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r2:setSelectedInstanceId("") -- force a real select
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r2:setSelectedInstanceId(r2.Scenario.InstanceId)
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end
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-- <action handler="set" params="target='ui:interface:debug_info:active'|value=0"/>
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-- <action handler="set" params="target='ui:interface:debug_info:w'|value=350" />
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-- <action handler="set" params="target='ui:interface:debug_info:h'|value=300" />
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-- <action handler="set" params="target='ui:interface:debug_info:x'|value=10000" />
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-- <action handler="set" params="target='ui:interface:debug_info:y'|value=370" />
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----------------------------------------------------------------------------------------------------------
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-- reset the TEST dektop
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elseif desktopIndex == 1 then
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hideAllWindows()
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-- show game related windows in test mode
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-- (same as virtual desktop 0 in game)
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-- Target
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runAH(nil, "set", "target='ui:interface:target:active'|value=1")
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runAH(nil, "set", "target='ui:interface:target:locked'|value=0")
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runAH(nil, "set", "target='ui:interface:target:x'|value=sub(sub(getprop('ui:interface:w'),getprop('ui:interface:target:w')),4)")
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runAH(nil, "set", "target='ui:interface:target:y'|value=sub(getprop('ui:interface:h'),4)")
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-- gestion sets
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runAH(nil, "set", "target='ui:interface:gestionsets:active'|value=1")
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runAH(nil, "set", "target='ui:interface:gestionsets:x'|value=div(sub(getprop('ui:interface:w'),getprop('ui:interface:gestionsets:w')),2)")
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runAH(nil, "set", "target='ui:interface:gestionsets:y'|value=sub(getprop('ui:interface:h'),4)")
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-- player
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runAH(nil, "set", "target='ui:interface:player:active'|value=1")
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runAH(nil, "set", "target='ui:interface:player:x'|value=4")
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runAH(nil, "set", "target='ui:interface:player:y'|value=sub(getprop('ui:interface:h'),4)" )
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runAH(nil, "set", "target='ui:interface:player:locked'|value=0")
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runAH(nil, "set_transparent", "ui:interface:player")
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local webAdmin = getUI("ui:interface:r2ed_web_admin")
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webAdmin.active = false
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--if webAdmin then
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-- webAdmin.active = true
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-- webAdmin.w = 250
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-- webAdmin.h = 255
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-- webAdmin.x = scrW - webAdmin.w - 5
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-- webAdmin.y = scrH - 75
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--end
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-- bonus malus window
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runAH(nil, "set", "target='ui:interface:bonus_malus:active'|value=1")
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runAH(nil, "set", "target='ui:interface:bonus_malus:x'|value=188")
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runAH(nil, "set", "target='ui:interface:bonus_malus:y'|value=sub(getprop('ui:interface:h'),4)")
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runAH(nil, "set", "target='ui:interface:bonus_malus:locked'|value=1")
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-- Compass
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--runAH(nil, "set", "target='ui:interface:compass:x'|value=sub(sub(getprop('ui:interface:w'),getprop('ui:interface:compass:w')),4)")
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--runAH(nil, "set", "target='ui:interface:compass:y'|value=sub(sub(getprop('ui:interface:h'),getprop('ui:interface:target:h')),8)")
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-- Help
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--runAH(nil, "set", "target='ui:interface:help_browser:active'|value=1")
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--runAH(nil, "set", "target='ui:interface:help_browser:locked'|value=0")
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--runAH(nil, "set", "target='ui:interface:help_browser:w'|value=410")
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--runAH(nil, "set", "target='ui:interface:help_browser:h'|value=128")
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--runAH(nil, "set", "target='ui:interface:help_browser:x'|value=sub(sub(getprop('ui:interface:w'),getprop('ui:interface:help_browser:w')),4)")
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--runAH(nil, "set", "target='ui:interface:help_browser:y'|value=add(getprop('ui:interface:help_browser:h'),4)")
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-- System Info
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--runAH(nil, "set", "target='ui:interface:system_info:w'|value=div(sub(getprop('ui:interface:w'),add(getprop('ui:interface:help_browser:w'),16)),2)")
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--runAH(nil, "set", "target='ui:interface:system_info:h'|value=128")
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--runAH(nil, "set", "target='ui:interface:system_info:x'|value=4")
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--runAH(nil, "set", "target='ui:interface:system_info:y'|value=add(getprop('ui:interface:system_info:h'),4)")
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-- Main Chat
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-- runAH(nil, "set", "target='ui:interface:main_chat:w'|value=getprop('ui:interface:system_info:w')")
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-- runAH(nil, "set", "target='ui:interface:main_chat:h'|value=128")
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-- runAH(nil, "set", "target='ui:interface:main_chat:x'|value=add(getprop('ui:interface:system_info:w'),8)")
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-- runAH(nil, "set", "target='ui:interface:main_chat:y'|value=add(getprop('ui:interface:system_info:h'),4)")
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-- Mission Journal
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--runAH(nil, "set", "target='ui:interface:info_player_journal:active'|value=1")
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--runAH(nil, "set", "target='ui:interface:info_player_journal:locked'|value=0")
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--runAH(nil, "set", "target='ui:interface:info_player_journal:x'|value=4")
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--runAH(nil, "set", "target='ui:interface:info_player_journal:y'|value=add(add(getprop('ui:interface:system_info:h'),getprop('ui:interface:info_player_journal:h')),8)")
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-- Milko Pad
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--runAH(nil, "set", "target='ui:interface:milko:x'|value=sub(sub(getprop('ui:interface:w'),getprop('ui:interface:milko:w')),4)")
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--runAH(nil, "set", "target='ui:interface:milko:y'|value=sub(sub(getprop('ui:interface:compass:y'),getprop('ui:interface:compass:h')),4)")
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-- Hands
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local toolbarWindow = getUI("ui:interface:r2ed_toolbar_window")
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toolbarWindow.x=32
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toolbarWindow.y=0
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local milkoPad = getUI("ui:interface:milko_pad")
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milkoPad.y = 0
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milkoPad.x = scrW - milkoPad.w
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----------------------------------------------------------------------------------------------------------
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-- reset the DM destop
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elseif desktopIndex == 2 then
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hideAllWindows()
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local webAdmin = getUI("ui:interface:r2ed_web_admin")
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webAdmin.active = false
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--if webAdmin then
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-- webAdmin.active = true
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-- webAdmin.w = 250
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-- webAdmin.h = 255
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-- webAdmin.x = scrW - webAdmin.w - 5
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-- webAdmin.y = scrH - 5
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--end
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local toolbar = getUI("ui:interface:r2ed_toolbar")
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if toolbar then
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toolbar.active = true
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toolbar:invalidateCoords()
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toolbar:updateCoords()
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end
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local dmToolbar = getUI("ui:interface:r2ed_windows_dm_bar")
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if dmToolbar then
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dmToolbar.active = true
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dmToolbar:invalidateCoords()
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dmToolbar:updateCoords()
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end
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hide("ui:interface:bonus_malus") -- patch for the bonus-malus window
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elseif desktopIndex == 3 then
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hideAllWindows()
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end
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r2:resetDesktopVisibleWindows(desktopIndex)
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end
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local function cleanEnv(contName)
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local cont = getUI("ui:interface" .. contName, r2.Config.VerboseGetUI)
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if cont then
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cont:deleteLUAEnvTable(true) -- recursively delete lua environments
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cont:setOnDraw("")
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end
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end
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----------------------------------------------------------------------------------------------------------
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function r2:adjustToolbarGap()
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local toolbar = getUI("ui:interface:r2ed_toolbar")
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local dx = 0
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local numGroups = toolbar:getNumGroups()
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for k = 0, numGroups - 1 do
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local gr = toolbar:getGroup(k)
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if gr.active then
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gr.x = dx
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dx = 4
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else
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gr.x = 0
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end
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end
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end
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----------------------------------------------------------------------------------------------------------
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-- common to r2:onChangeDesktop & r2:resetDesktop
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function r2:resetDesktopVisibleWindows(desktopIndex)
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-- reset the EDIT desktop
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if desktopIndex == 0 then
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if (r2.CurrentPropertyWindow) then
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r2.CurrentPropertyWindow.active = false
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r2.CurrentPropertyWindow = nil
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end
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r2.PropertyWindowVisible = false
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show("ui:interface:r2ed_tool_context_help")
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if config.R2EDExtendedDebug == 1 then
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show("ui:interface:r2ed_current_session")
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else
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hide("ui:interface:r2ed_current_session")
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end
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hide("ui:interface:welcome_info")
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hide("ui:interface:compass")
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show("ui:interface:r2ed_main_menu_button")
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show("ui:interface:r2ed_main_bl")
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show("ui:interface:r2ed_select_bar")
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hide("ui:interface:r2ed_select_bar:buttons")
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hide("ui:interface:r2ed_select_bar:sequences")
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hide("ui:interface:milko_pad")
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hide("ui:interface:windows")
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hide("ui:interface:r2ed_npc")
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hide("ui:interface:ring_chars_tracking")
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local b1 = getUI("ui:interface:r2ed_select_bar"):find("b1")
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if b1 then
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b1:updateCoords() -- force to update the coords, icon position not good otherwise
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end
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hide("ui:interface:bonus_malus") -- patch for the bonus-malus window
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r2.ToolUI:updateUndoRedo()
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hide("ui:interface:r2ed_connect")
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hide("ui:interface:r2ed_toolbar_window")
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-- reset the TEST desktop
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elseif desktopIndex == 1 then
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if config.R2EDExtendedDebug == 1 then
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show("ui:interface:r2ed_current_session")
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else
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hide("ui:interface:r2ed_current_session")
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end
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hide("ui:interface:compass")
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hide("ui:interface:welcome_info")
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show("ui:interface:r2ed_main_bl")
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hide("ui:interface:r2ed_testbar")
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hide("ui:interface:r2ed_main_menu_button")
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show("ui:interface:milko_pad")
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hide("ui:interface:windows")
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hide("ui:interface:r2ed_connect")
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hide("ui:interface:ring_chars_tracking")
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if not r2.isSessionOwner() and r2.AccessMode ~= "Editor" then
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hide("ui:interface:r2ed_toolbar_window")
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else
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show("ui:interface:r2ed_toolbar_window")
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end
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-- reset the DM desktop
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elseif desktopIndex == 2 then
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hide("ui:interface:compass")
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if config.R2EDExtendedDebug == 1 then
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show("ui:interface:r2ed_current_session")
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else
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hide("ui:interface:r2ed_current_session")
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end
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hide("ui:interface:r2ed_main_bl")
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show("ui:interface:r2ed_testbar")
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show("ui:interface:r2ed_main_menu_button")
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hide("ui:interface:milko_pad")
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hide("ui:interface:windows")
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hide("ui:interface:bonus_malus") -- patch for the bonus-malus window
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hide("ui:interface:r2ed_connect")
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hide("ui:interface:r2ed_toolbar_window")
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hide("ui:interface:ring_chars_tracking")
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else
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hide("ui:interface:bonus_malus") -- patch for the bonus-malus window
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end
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hide("ui:interface:team_share") -- patch for the 'team share' window
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game:updateMissionJournalMode()
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r2:disableAnimals()
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end
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-- called by C ++ : reset non savable parts after a desktop change
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function r2:onChangeDesktop(desktopIndex)
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--debugInfo("On change desktop = " .. tostring(desktopIndex))
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hideAllNonSavableWindows();
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-- in each case, hide welcom and ring access windows
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getUI("ui:interface:npc_web_browser").active=false
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----------------------------------------------------------------------------------------------------------
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-- set the EDITION desktop
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if desktopIndex == 0 then
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r2:setFixedLighting(false)
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hide("ui:interface:feature_help")
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r2.ui.AnimBar:clearActions()
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local toolbar = getUI("ui:interface:r2ed_toolbar")
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if toolbar then
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toolbar.active = true
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toolbar.r2ed_tool_select.active = true
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toolbar.r2ed_tool_rotate.active = true
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toolbar.r2ed_tool_undo.active = true
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toolbar.r2ed_tool_redo.active = true
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toolbar.r2ed_tool_copy.active = true
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toolbar.r2ed_tool_paste.active = true
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toolbar.r2ed_tool_teleport.active = true
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toolbar.r2ed_tool_display_mode.active = true
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toolbar.r2ed_tool_start.active = true
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toolbar.r2ed_tool_stop.active = false
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toolbar.r2ed_stop_live.active = false
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--toolbar.r2ed_tool_teleport.x = 4
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r2:adjustToolbarGap()
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toolbar.r2ed_freeze_bot_objects.x = 4
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toolbar.r2ed_unfreeze_bot_objects.x = 0
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toolbar:invalidateCoords()
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toolbar:updateCoords()
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toolbar.r2ed_live.active = false
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end
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local windowsDMBar = getUI("ui:interface:r2ed_windows_dm_bar")
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if windowsDMBar then
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windowsDMBar.active=false
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windowsDMBar:invalidateCoords()
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windowsDMBar:updateCoords()
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end
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cleanEnv("r2ed_scenario")
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cleanEnv("r2ed_bbox_edit")
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cleanEnv("r2ed_toolbar")
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cleanEnv("r2ed_windowbar")
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cleanEnv("r2ed_testbar")
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cleanEnv("r2ed_toolbar_admin")
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cleanEnv("r2ed_table_test")
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cleanEnv("r2ed_editbox_test")
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cleanEnv("lua_inspector")
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cleanEnv("r2ed_palette")
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cleanEnv("r2ed_connect")
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cleanEnv("r2ed_property_sheet_no_selection")
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cleanEnv("r2ed_property_sheet_no_properties")
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cleanEnv("r2ed_scenario")
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r2.ScenarioWindow:resetWindow()
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r2.ContextualCommands:setupToolbar(nil)
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-- set new title for th "keys" window
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local keys = getUI("ui:interface:keys")
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if keys then
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keys.uc_title = i18n.get("uiR2EDEditingKeys")
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end
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if r2.UserComponentsManager then
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r2.UserComponentsManager:updateUserComponentsUi()
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end
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r2:setupFreezeBotObjectButton()
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local goTestButton = getUI("ui:interface:r2ed_toolbar"):find("r2ed_tool_start").unselected.button
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local goTestMenu = getUI("ui:interface:r2ed_main_menu"):find("go_test")
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goTestButton.frozen = false
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goTestMenu.grayed = false
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----------------------------------------------------------------------------------------------------------
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-- set the TEST desktop OR player desktop
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elseif desktopIndex == 1 then
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r2:setFixedLighting(false)
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hide("ui:interface:feature_help")
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r2.ui.AnimBar:clearActions()
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r2.ui.AnimBar:update()
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local toolbar = getUI("ui:interface:r2ed_toolbar")
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toolbar.active = false
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local toolbarWindow = getUI("ui:interface:r2ed_toolbar_window")
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toolbarWindow:find("r2ed_anim_dm_mode").active = (r2.AccessMode == "Editor")
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toolbarWindow:find("r2ed_stop_live").active = not (r2.AccessMode == "Editor") and r2.isSessionOwner()
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toolbarWindow:find("player_control").active = (not (r2.AccessMode == "Editor")) and r2.isSessionOwner()
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toolbarWindow:find("r2ed_live").active = false
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-- resize the toolbarWindow depending on content
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r2:resizeToolbarWindow()
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local windowsDMBar = getUI("ui:interface:r2ed_windows_dm_bar")
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if windowsDMBar then
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windowsDMBar.r2ed_live.active = (not (r2.AccessMode == "Editor")) and r2.isSessionOwner()
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windowsDMBar.player_control.active = (not (r2.AccessMode == "Editor")) and r2.isSessionOwner()
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windowsDMBar:invalidateCoords()
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windowsDMBar:updateCoords()
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end
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r2:adjustToolbarGap()
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local keys = getUI("ui:interface:keys")
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if keys then
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keys.uc_title = i18n.get("uiR2EDTestOrDMKeys")
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end
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----------------------------------------------------------------------------------------------------------
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-- reset the DM desktop
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elseif desktopIndex == 2 then
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r2:setFixedLighting(false)
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hide("ui:interface:feature_help")
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r2.ui.AnimBar:clearActions()
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local toolbar = getUI("ui:interface:r2ed_toolbar")
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if toolbar then
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toolbar.active = true
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toolbar.r2ed_freeze_bot_objects.active = false
|
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toolbar.r2ed_unfreeze_bot_objects.active = false
|
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toolbar.r2ed_tool_select.active = false
|
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toolbar.r2ed_tool_rotate.active = false
|
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toolbar.r2ed_tool_undo.active = false
|
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toolbar.r2ed_tool_redo.active = false
|
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toolbar.r2ed_tool_copy.active = false
|
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toolbar.r2ed_tool_paste.active = false
|
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toolbar.r2ed_tool_teleport.active = true
|
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toolbar.r2ed_tool_display_mode.active = false
|
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toolbar.r2ed_tool_start.active = false
|
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toolbar.r2ed_tool_stop.active = (r2.AccessMode == "Editor")
|
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toolbar.r2ed_stop_live.active = (not (r2.AccessMode == "Editor")) and r2.isSessionOwner()
|
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--toolbar.r2ed_tool_teleport.x = -20 -- compensate x from previous buttons
|
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--toolbar.r2ed_stop_live.x = -8 -- compensate x from previous buttons
|
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toolbar.r2ed_live.active = (r2.AccessMode=="Editor" or r2.Mode=="DM")
|
|
r2:adjustToolbarGap()
|
|
toolbar:invalidateCoords()
|
|
toolbar:updateCoords()
|
|
end
|
|
|
|
|
|
local windowsDMBar = getUI("ui:interface:r2ed_windows_dm_bar")
|
|
if windowsDMBar then
|
|
windowsDMBar.active=true
|
|
windowsDMBar.r2ed_live.active = (not (r2.AccessMode == "Editor")) and r2.isSessionOwner()
|
|
windowsDMBar.player_control.active = (not (r2.AccessMode == "Editor")) and r2.isSessionOwner()
|
|
|
|
windowsDMBar:invalidateCoords()
|
|
windowsDMBar:updateCoords()
|
|
end
|
|
r2.ui.AnimBar:update()
|
|
r2.ui.AnimBar:updateDMControlledEntitiesWindow()
|
|
local keys = getUI("ui:interface:keys")
|
|
if keys then
|
|
keys.uc_title = i18n.get("uiR2EDTestOrDMKeys")
|
|
end
|
|
end
|
|
|
|
-- special : if "key" window is visible on current desktop, hide, then show it again to force a refresh of its content
|
|
local keys = getUI("ui:interface:keys")
|
|
if keys.active then
|
|
keys.active = false
|
|
keys.active = true
|
|
end
|
|
|
|
r2:resetDesktopVisibleWindows(desktopIndex)
|
|
r2.ToolUI:updateToggleWindowButtons()
|
|
r2.ToolUI:updateToggleWindowDMButtons()
|
|
end
|
|
|
|
function r2:resizeToolbarWindow()
|
|
local toolbarWindow = getUI("ui:interface:r2ed_toolbar_window")
|
|
toolbarWindow:updateCoords()
|
|
local w = toolbarWindow:find("enclosing").w_real + 16
|
|
toolbarWindow.w = w
|
|
toolbarWindow.pop_min_w = w
|
|
toolbarWindow.pop_max_w = w
|
|
toolbarWindow:updateCoords()
|
|
end
|
|
|
|
-- for masterless mode only : display option to control player & quit
|
|
function r2:initDMToolbarWindowPos()
|
|
|
|
if not r2.isSessionOwner() then return end
|
|
|
|
local scrW, scrH = getWindowSize()
|
|
-- init dm toolbar default pos
|
|
local toolbarWindow = getUI("ui:interface:r2ed_toolbar_window")
|
|
toolbarWindow.active = true
|
|
toolbarWindow.x= 11
|
|
toolbarWindow.y=scrH - 190
|
|
end
|
|
|
|
-- for masterless mode only : display option to control player & quit
|
|
function r2:popDMToolbarWindow()
|
|
local toolbarWindow = getUI("ui:interface:r2ed_toolbar_window")
|
|
toolbarWindow.active = true
|
|
toolbarWindow:find("r2ed_anim_dm_mode").active = false
|
|
toolbarWindow:find("r2ed_stop_live").active = true
|
|
toolbarWindow:find("r2ed_live").active = true
|
|
toolbarWindow:find("player_control").active = true
|
|
r2:resizeToolbarWindow()
|
|
setTopWindow(toolbarWindow)
|
|
hide("ui:interface:r2ed_main_bl")
|
|
game:updateMissionJournalMode()
|
|
r2:disableAnimals()
|
|
getUI("ui:interface:welcome_info").active=false
|
|
end
|
|
|
|
|
|
-- fix for previous versions : dm toolbar was shown on players desktop
|
|
function r2:playerModeUIFix()
|
|
local toolbarWindow = getUI("ui:interface:r2ed_toolbar_window")
|
|
toolbarWindow.active = false
|
|
hide("ui:interface:r2ed_main_bl")
|
|
game:updateMissionJournalMode()
|
|
r2:disableAnimals()
|
|
getUI("ui:interface:welcome_info").active=false
|
|
end
|
|
|
|
|
|
function r2:disableAnimals()
|
|
local animals = getUI("ui:interface:animal_global")
|
|
animals.content.no_available_animals.active = true
|
|
animals.list.active = false
|
|
animals.header_opened.active = false
|
|
animals.header_closed.active = true
|
|
end
|
|
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