effacement des elements du continant

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Deed 2016-05-23 20:43:59 +02:00
parent ca97805f80
commit 247914fe6b
2844 changed files with 538 additions and 20042 deletions

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@ -1,493 +1,493 @@
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tr_saucisse_asr03_02_village_b.pacs_prim tr_saucisse_asr03_02_village_b.pacs_prim
tr_saucisse_asr04_02_village_b.pacs_prim tr_saucisse_asr04_02_village_b.pacs_prim
tr_saucisse_asr05_02_village_b.pacs_prim tr_saucisse_asr05_02_village_b.pacs_prim
tr_saucisse_asr06_02_village_b.pacs_prim tr_saucisse_asr06_02_village_b.pacs_prim
tr_saucisse_asr_01_app_01_village_c.pacs_prim tr_saucisse_asr_01_app_01_village_c.pacs_prim
tr_saucisse_asr_02_app_01_village_c.pacs_prim tr_saucisse_asr_02_app_01_village_c.pacs_prim
tr_saucisse_asr_03_app_01_village_c.pacs_prim tr_saucisse_asr_03_app_01_village_c.pacs_prim
tr_saucisse_asr_04_app_01_village_c.pacs_prim tr_saucisse_asr_04_app_01_village_c.pacs_prim
tr_saucisse_asr_05_app_01_village_c.pacs_prim tr_saucisse_asr_05_app_01_village_c.pacs_prim
tr_saucisse_asr_06_app_01_village_c.pacs_prim tr_saucisse_asr_06_app_01_village_c.pacs_prim
PR_S1_rotaflore_A.pacs_prim PR_S1_rotaflore_A.pacs_prim
PR_S1_rotaflore_B.pacs_prim PR_S1_rotaflore_B.pacs_prim
PR_S1_rotaflore_C.pacs_prim PR_S1_rotaflore_C.pacs_prim
PR_S2_Mycotree_A.pacs_prim PR_S2_Mycotree_A.pacs_prim
PR_S2_Mycotree_B.pacs_prim PR_S2_Mycotree_B.pacs_prim
PR_S2_Toopetz_A.pacs_prim PR_S2_Toopetz_A.pacs_prim
PR_S2_Toopetz_B.pacs_prim PR_S2_Toopetz_B.pacs_prim
PR_S2_Toopetz_C.pacs_prim PR_S2_Toopetz_C.pacs_prim
PR_S3_cokamool_A.pacs_prim PR_S3_cokamool_A.pacs_prim
PR_S3_cokamool_B.pacs_prim PR_S3_cokamool_B.pacs_prim
PR_S3_cokamool_C.pacs_prim PR_S3_cokamool_C.pacs_prim
PR_S3_ploomweed_A.pacs_prim PR_S3_ploomweed_A.pacs_prim
PR_S3_ploomweed_B.pacs_prim PR_S3_ploomweed_B.pacs_prim
pr_asc_104_bi.pacs_prim pr_asc_104_bi.pacs_prim
pr_asc_105_bs.pacs_prim pr_asc_105_bs.pacs_prim
pr_asc_61_bj.pacs_prim pr_asc_61_bj.pacs_prim
pr_asc_62_ai.pacs_prim pr_asc_62_ai.pacs_prim
pr_asc_62_av.pacs_prim pr_asc_62_av.pacs_prim
pr_asc_70_ae.pacs_prim pr_asc_70_ae.pacs_prim
pr_asc_71_au.pacs_prim pr_asc_71_au.pacs_prim
pr_asc_77_bp.pacs_prim pr_asc_77_bp.pacs_prim
pr_asc_89_ar.pacs_prim pr_asc_89_ar.pacs_prim
pr_asc_91_ad.pacs_prim pr_asc_91_ad.pacs_prim
pr_s1_lumiseed_a.pacs_prim pr_s1_lumiseed_a.pacs_prim
pr_s1_lumiseed_b.pacs_prim pr_s1_lumiseed_b.pacs_prim
pr_s1_lumiseed_c.pacs_prim pr_s1_lumiseed_c.pacs_prim
pr_s1_lumiseed_d.pacs_prim pr_s1_lumiseed_d.pacs_prim
pr_s3_amoeba_a.pacs_prim pr_s3_amoeba_a.pacs_prim
pr_s3_amoeba_b.pacs_prim pr_s3_amoeba_b.pacs_prim
pr_s3_amoeba_c.pacs_prim pr_s3_amoeba_c.pacs_prim
pr_s3_small_lumiseed_a.pacs_prim pr_s3_small_lumiseed_a.pacs_prim
pr_s3_small_lumiseed_b.pacs_prim pr_s3_small_lumiseed_b.pacs_prim
ma_asc_to_kitiniere.pacs_prim ma_asc_to_kitiniere.pacs_prim
pr_asc_kitiniere.pacs_prim pr_asc_kitiniere.pacs_prim

View file

@ -98,7 +98,7 @@
</PARAMETER> </PARAMETER>
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true"> <PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/fauna_zone_properties"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//"/> <COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//"/>
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//root"/> <COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//root"/>
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/> <COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
@ -128,7 +128,7 @@
<!-- For now, fauna don't have AI profile--> <!-- For now, fauna don't have AI profile-->
<!-- <PARAMETER NAME= "ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <!-- <PARAMETER NAME= "ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" <COMBO_FILES CONTEXT_NAME="default"
PATH="l:/leveldesign/world_editor_files/npc/ai_movement"/> </PARAMETER> PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/> </PARAMETER>
--> -->
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/> <STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
<DYNAMIC_CHILD CLASS_NAME="state_event_handler"/> <DYNAMIC_CHILD CLASS_NAME="state_event_handler"/>
@ -147,7 +147,7 @@
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/event_type"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type"/>
</PARAMETER> </PARAMETER>
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/> <STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
<DYNAMIC_CHILD CLASS_NAME="event_handler_action"/> <DYNAMIC_CHILD CLASS_NAME="event_handler_action"/>
@ -159,7 +159,7 @@
<DEFAULT_VALUE VALUE="ACTION_ZONE"/> <DEFAULT_VALUE VALUE="ACTION_ZONE"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true"> <PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/fauna_zone_properties"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
</PARAMETER> </PARAMETER>
</PRIMITIVE> </PRIMITIVE>
@ -175,7 +175,7 @@
</PARAMETER> </PARAMETER>
<PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/> <PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/action_type"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/action_type"/>
</PARAMETER> </PARAMETER>
<DYNAMIC_CHILD CLASS_NAME="event_handler_action"/> <DYNAMIC_CHILD CLASS_NAME="event_handler_action"/>
<DYNAMIC_CHILD CLASS_NAME="action_zone"/> <DYNAMIC_CHILD CLASS_NAME="action_zone"/>
@ -256,8 +256,6 @@
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="require_skill/min_level/max_level" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="require_skill/min_level/max_level" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="require_character_age" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="require_max_player_id" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="require_mission_done" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="require_mission_done" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="require_mission_not_done" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="require_mission_not_done" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="require_mission_running" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="require_mission_running" TYPE="string_array" VISIBLE="true"/>
@ -696,6 +694,7 @@
<PRIMITIVE CLASS_NAME="recv_money" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="recv_money" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_money $amount$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_money $amount$"/>
<PARAMETER NAME="amount" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="amount" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="chain_mission" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="chain_mission" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
@ -708,6 +707,7 @@
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="spawn_mission : $mission_name$ : $giver_name$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="spawn_mission : $mission_name$ : $giver_name$"/>
<PARAMETER NAME="mission_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="mission_name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="giver_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="giver_name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="encyclo_unlock" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="encyclo_unlock" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
@ -842,6 +842,7 @@
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_fame $value$ $fame_owner$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_fame $value$ $fame_owner$"/>
<PARAMETER NAME="faction" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="faction" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="value" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="value" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="recv_guild_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="recv_guild_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
@ -854,6 +855,7 @@
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/> <PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/>
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="learn_action" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="learn_action" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
@ -1009,6 +1011,7 @@
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="item/quantity" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/> <PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/>
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="recv_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="recv_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
@ -1021,6 +1024,7 @@
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="destroy_item $item/quantity/quality$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="destroy_item $item/quantity/quality$"/>
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
</PRIMITIVE> </PRIMITIVE>
<!-- Fin actions --> <!-- Fin actions -->
@ -1098,7 +1102,7 @@
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="kill" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="kill" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="kill $fauna/quantity$$race/quantity$$group$$npc$$faction/quantity$$clan_name/min_level/max_level/quantity$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="kill $fauna/quantity$$race/quantity$$group$$npc$$faction/quantity$"/>
<PARAMETER NAME="fauna/quantity" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="fauna/quantity" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="race/quantity" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="race/quantity" TYPE="string_array" VISIBLE="true"/>
@ -1106,9 +1110,7 @@
<PARAMETER NAME="npc" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="npc" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="npc_by_name/quantity" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_by_name/quantity" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="faction/quantity" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="faction/quantity" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="clan_name/min_level/max_level/quantity" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="talk_to" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="talk_to" TYPE="node" PARENT_CLASS="objective_parent">
@ -1118,7 +1120,6 @@
<DEFAULT_VALUE VALUE="$giver$"/> <DEFAULT_VALUE VALUE="$giver$"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/> <PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="cast" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="cast" TYPE="node" PARENT_CLASS="objective_parent">
@ -1126,25 +1127,21 @@
<PARAMETER NAME="action" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="action" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="forage" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="forage" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="forage"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="forage"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="loot" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="loot" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="loot"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="loot"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="craft" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="craft" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="craft"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="craft"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="target" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="target" TYPE="node" PARENT_CLASS="objective_parent">
@ -1159,14 +1156,12 @@
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sell"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sell"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="buy" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="buy" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="buy"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="buy"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="give_item" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="give_item" TYPE="node" PARENT_CLASS="objective_parent">
@ -1176,7 +1171,6 @@
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="$giver$"/> <DEFAULT_VALUE VALUE="$giver$"/>
</PARAMETER> </PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="give_money" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="give_money" TYPE="node" PARENT_CLASS="objective_parent">
@ -1185,7 +1179,6 @@
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="$giver$"/> <DEFAULT_VALUE VALUE="$giver$"/>
</PARAMETER> </PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="visit" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="visit" TYPE="node" PARENT_CLASS="objective_parent">
@ -1193,7 +1186,6 @@
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="items_worn" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="items_worn" TYPE="string_array" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="escort" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="escort" TYPE="node" PARENT_CLASS="objective_parent">
@ -1201,20 +1193,17 @@
<PARAMETER NAME="group_to_escort" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="group_to_escort" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="save_all" TYPE="boolean" VISIBLE="true"/> <PARAMETER NAME="save_all" TYPE="boolean" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="skill" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="skill" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="skill $skill_name$ $level$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="skill $skill_name$ $level$"/>
<PARAMETER NAME="skill_name/level" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="skill_name/level" TYPE="string_array" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="do_mission" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="do_mission" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="do_mission"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="do_mission"/>
<PARAMETER NAME="mission_names" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="mission_names" TYPE="string_array" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="wait_ai_msg" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="wait_ai_msg" TYPE="node" PARENT_CLASS="objective_parent">
@ -1259,7 +1248,6 @@
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="ring_scenario"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="ring_scenario"/>
<PARAMETER NAME="scenario_tag" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="scenario_tag" TYPE="string" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
@ -2112,7 +2100,7 @@
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/event_type"/> <COMBO_FILES CONTEXT_NAME="default" PATH="l:\leveldesign\world_editor_files/npc/event_type"/>
</PARAMETER> </PARAMETER>
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/> <STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/> <DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/>
@ -2152,7 +2140,7 @@
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/event_type"/> <COMBO_FILES CONTEXT_NAME="default" PATH="l:\leveldesign\world_editor_files/npc/event_type"/>
</PARAMETER> </PARAMETER>
<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/> <DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/>
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/> <STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
@ -2167,7 +2155,7 @@
<!-- <PARAMETER NAME="params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> --> <!-- <PARAMETER NAME="params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> -->
<PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true"> <PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/fauna_zone_properties"/> <COMBO_FILES CONTEXT_NAME="default" PATH="l:\leveldesign\world_editor_files/fauna_zone_properties"/>
</PARAMETER> </PARAMETER>
</PRIMITIVE> </PRIMITIVE>
@ -2181,7 +2169,7 @@
<!-- <PARAMETER NAME="params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> --> <!-- <PARAMETER NAME="params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> -->
<PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true"> <PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc_zone_properties"/> <COMBO_FILES CONTEXT_NAME="default" PATH="l:\leveldesign\world_editor_files/npc_zone_properties"/>
</PARAMETER> </PARAMETER>
</PRIMITIVE> </PRIMITIVE>
@ -2197,7 +2185,7 @@
</PARAMETER> </PARAMETER>
<PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/> <PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/action_type"/> <COMBO_FILES CONTEXT_NAME="default" PATH="l:\leveldesign\world_editor_files/npc/action_type"/>
</PARAMETER> </PARAMETER>
<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/> <DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/>
<DYNAMIC_CHILD CLASS_NAME="fauna_action_zone"/> <DYNAMIC_CHILD CLASS_NAME="fauna_action_zone"/>
@ -2525,10 +2513,10 @@
--> -->
<!-- <PARAMETER NAME= "keywords" TYPE="string_array" VISIBLE="true"/> --> <!-- <PARAMETER NAME= "keywords" TYPE="string_array" VISIBLE="true"/> -->
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/ai_movement"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/ai_activity"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
<DEFAULT_VALUE VALUE="no_change"/> <DEFAULT_VALUE VALUE="no_change"/>
</PARAMETER> </PARAMETER>
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/> <STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
@ -2732,10 +2720,10 @@
--> -->
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/ai_movement"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/ai_activity"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
<DEFAULT_VALUE VALUE="no_change"/> <DEFAULT_VALUE VALUE="no_change"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
@ -2773,10 +2761,10 @@
--> -->
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/ai_movement"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/ai_activity"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
<DEFAULT_VALUE VALUE="no_change"/> <DEFAULT_VALUE VALUE="no_change"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
@ -2814,10 +2802,10 @@
--> -->
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/ai_movement"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/ai_activity"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
<DEFAULT_VALUE VALUE="no_change"/> <DEFAULT_VALUE VALUE="no_change"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
@ -2840,10 +2828,10 @@
<PARAMETER NAME="grp_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="grp_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="grps_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="grps_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/ai_movement"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/ai_activity"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
<DEFAULT_VALUE VALUE="no_change"/> <DEFAULT_VALUE VALUE="no_change"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
@ -2881,7 +2869,7 @@
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/event_type"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type"/>
</PARAMETER> </PARAMETER>
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/> <STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/> <DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
@ -2900,7 +2888,7 @@
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/event_type"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type"/>
</PARAMETER> </PARAMETER>
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/> <STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/> <DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
@ -2919,7 +2907,7 @@
<PARAMETER NAME="state_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="state_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="states_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> <PARAMETER NAME="states_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/event_type"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type"/>
</PARAMETER> </PARAMETER>
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/> <STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/> <DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
@ -2936,7 +2924,7 @@
</PARAMETER> </PARAMETER>
<PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/> <PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc/action_type"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/action_type"/>
</PARAMETER> </PARAMETER>
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/> <DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
<DYNAMIC_CHILD CLASS_NAME="fauna_action_zone"/> <DYNAMIC_CHILD CLASS_NAME="fauna_action_zone"/>
@ -3674,7 +3662,7 @@
<DEFAULT_VALUE VALUE="OUTPOST"/> <DEFAULT_VALUE VALUE="OUTPOST"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="owner_tribe" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="owner_tribe" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/families"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/families"/>
</PARAMETER> </PARAMETER>
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/> <STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
@ -3763,7 +3751,7 @@
<DEFAULT_VALUE VALUE="OUTPOST_MANAGER_EVENT"/> <DEFAULT_VALUE VALUE="OUTPOST_MANAGER_EVENT"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/outpost/manager/event_type"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/outpost/manager/event_type"/>
</PARAMETER> </PARAMETER>
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/> <STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/> <DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
@ -3777,7 +3765,7 @@
<DEFAULT_VALUE VALUE="OUTPOST_MANAGER_EVENT_ACTION"/> <DEFAULT_VALUE VALUE="OUTPOST_MANAGER_EVENT_ACTION"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/outpost/manager/action_type"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/outpost/manager/action_type"/>
</PARAMETER> </PARAMETER>
<DYNAMIC_CHILD CLASS_NAME="outpost_manager_event_handler_action"/> <DYNAMIC_CHILD CLASS_NAME="outpost_manager_event_handler_action"/>
</PRIMITIVE> </PRIMITIVE>
@ -3878,7 +3866,7 @@
</PARAMETER> </PARAMETER>
--> -->
<PARAMETER NAME="continent_name" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="continent_name" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/continents"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/continents"/>
</PARAMETER> </PARAMETER>
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/> <STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
@ -4003,7 +3991,7 @@
--> -->
<PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/families"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/families"/>
</PARAMETER> </PARAMETER>
<!-- Sample .. <!-- Sample ..
@ -4031,10 +4019,10 @@
</PARAMETER> </PARAMETER>
--> -->
<PARAMETER NAME="food" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true"> <PARAMETER NAME="food" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/fauna_zone_properties"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="rest" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true"> <PARAMETER NAME="rest" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/fauna_zone_properties"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="energy_0_25" TYPE="string" VISIBLE="true" FILENAME="false"> <PARAMETER NAME="energy_0_25" TYPE="string" VISIBLE="true" FILENAME="false">
@ -4064,7 +4052,7 @@
</PARAMETER> </PARAMETER>
--> -->
<PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/families"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/families"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="energy_0_25" TYPE="string" VISIBLE="true" FILENAME="false"> <PARAMETER NAME="energy_0_25" TYPE="string" VISIBLE="true" FILENAME="false">
@ -4110,7 +4098,7 @@
<DYNAMIC_CHILD CLASS_NAME="group_template_npc_ml"/> <DYNAMIC_CHILD CLASS_NAME="group_template_npc_ml"/>
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/> <STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
<PARAMETER NAME="flags" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true"> <PARAMETER NAME="flags" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc_zone_properties"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc_zone_properties"/>
</PARAMETER> </PARAMETER>
</PRIMITIVE> </PRIMITIVE>
@ -4505,7 +4493,7 @@
--> -->
<PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true"> <PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/families"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/families"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="energy" TYPE="string" VISIBLE="true" FILENAME="false"> <PARAMETER NAME="energy" TYPE="string" VISIBLE="true" FILENAME="false">
@ -4647,7 +4635,7 @@
</PARAMETER> </PARAMETER>
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true"> <PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/fauna_zone_properties"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true"> <PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
@ -4682,7 +4670,7 @@
</PARAMETER> </PARAMETER>
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true"> <PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc_zone_properties"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc_zone_properties"/>
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/> <COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
</PARAMETER> </PARAMETER>
@ -4716,7 +4704,7 @@
--> -->
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true"> <PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc_zone_properties"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc_zone_properties"/>
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/> <COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
</PARAMETER> </PARAMETER>
@ -4750,7 +4738,7 @@
--> -->
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true"> <PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world_editor_files/npc_zone_properties"/> <COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc_zone_properties"/>
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/> <COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
</PARAMETER> </PARAMETER>

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