5045 lines
221 KiB
XML
5045 lines
221 KiB
XML
<?xml version="1.0"?>
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<NEL_LIGO_PRIMITIVE_CLASS>
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<!-- Alias resolution
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Alias are coded on 32bits, the upper part
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of the alias is assigned by static configuration
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for each primitive file.
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The lower part is generated by world edit.
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This ensure uniqueness of alias across any
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primitive.
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The standard configuration is set to 20 bits dynamic
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and 12 bits static (4096 files and 1 million alias by
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file)
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-->
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<ALIAS_DYNAMIC_BITS BIT_COUNT="20"/>
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<!-- The file that contains the index for each
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primitive file.
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This index is used to build the static part of the alias.
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-->
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<ALIAS_STATIC_FILE_ID FILE_NAME="file_index.cfg"/>
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<!-- **** CONFIG FOR RYZOM **** -->
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<!-- Root primitive -->
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<PRIMITIVE CLASS_NAME="root" TYPE="node" AUTO_INIT="true" DELETABLE="true">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="path" TYPE="string" VISIBLE="true"/>
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<!-- <DYNAMIC_CHILD CLASS_NAME="test"/> -->
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<DYNAMIC_CHILD CLASS_NAME="place_folder"/>
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<DYNAMIC_CHILD CLASS_NAME="flora"/>
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<DYNAMIC_CHILD CLASS_NAME="micro_life"/>
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<DYNAMIC_CHILD CLASS_NAME="assets"/>
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<DYNAMIC_CHILD CLASS_NAME="fauna"/>
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<DYNAMIC_CHILD CLASS_NAME="npc_manager"/>
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<DYNAMIC_CHILD CLASS_NAME="tribe"/>
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<DYNAMIC_CHILD CLASS_NAME="kami_manager"/>
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<DYNAMIC_CHILD CLASS_NAME="audio"/>
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<DYNAMIC_CHILD CLASS_NAME="region"/>
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<DYNAMIC_CHILD CLASS_NAME="continent"/>
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<DYNAMIC_CHILD CLASS_NAME="place"/>
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<DYNAMIC_CHILD CLASS_NAME="pvp_zone"/>
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<DYNAMIC_CHILD CLASS_NAME="dynamic_system"/>
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<DYNAMIC_CHILD CLASS_NAME="dynamic_region"/>
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<DYNAMIC_CHILD CLASS_NAME="nogo_point_list"/>
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<DYNAMIC_CHILD CLASS_NAME="depositzone_list"/>
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<DYNAMIC_CHILD CLASS_NAME="ecotypezone_list"/>
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<DYNAMIC_CHILD CLASS_NAME="objectives"/>
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<!-- ADDED BY BEN: helpers for pacs landscape generation -->
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<DYNAMIC_CHILD CLASS_NAME="pacs_helpers"/>
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<DYNAMIC_CHILD CLASS_NAME="missions_editor"/>
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<DYNAMIC_CHILD CLASS_NAME="infos_rep"/>
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<DYNAMIC_CHILD CLASS_NAME="property_rep"/>
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<DYNAMIC_CHILD CLASS_NAME="script_rep"/>
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<DYNAMIC_CHILD CLASS_NAME="state_machine_list"/>
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<DYNAMIC_CHILD CLASS_NAME="plot"/>
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<DYNAMIC_CHILD CLASS_NAME="squad_template"/>
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<DYNAMIC_CHILD CLASS_NAME="spire"/>
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<DYNAMIC_CHILD CLASS_NAME="user_model_list"/>
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<DYNAMIC_CHILD CLASS_NAME="custom_loot_tables"/>
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</PRIMITIVE>
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<!-- the alias class, used by all other class that need persistent aliases-->
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<PRIMITIVE CLASS_NAME="alias" TYPE="alias" AUTO_INIT="true" DELETABLE="false" VISIBLE="false">
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</PRIMITIVE>
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<!-- Simple plot -->
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<PRIMITIVE CLASS_NAME="plot" TYPE="point" R="255" G="0" B="255" A="255" AUTO_INIT="true" DELETABLE="true">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
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</PARAMETER>
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</PRIMITIVE>
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<!-- Dyn state machine
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-->
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<PRIMITIVE CLASS_NAME="state_machine_list" TYPE="node" AUTO_INIT="true" DELETABLE="true">
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<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
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<DEFAULT_VALUE VALUE="FOLDER"/>
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</PARAMETER>
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
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</PARAMETER>
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<DYNAMIC_CHILD CLASS_NAME="state_machine"/>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="state_machine" TYPE="node" R="0" G="128" B="128" A="128" AUTO_INIT="true" DELETABLE="true">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
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</PARAMETER>
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<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
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<DEFAULT_VALUE VALUE="MANAGER"/>
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</PARAMETER>
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<PARAMETER NAME="ai_manager_type" TYPE="string" VISIBLE="false">
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<DEFAULT_VALUE VALUE="NPC"/>
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</PARAMETER>
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<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE GEN_ID="true"/>
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</PARAMETER>
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--> <PARAMETER NAME="trigger_type" TYPE="string" VISIBLE="false">
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<DEFAULT_VALUE VALUE="fauna_region"/>
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</PARAMETER>
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<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
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<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//"/>
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<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//root"/>
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<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
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<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//root//infos_rep"/>
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<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH=".."/>
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</PARAMETER>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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<DYNAMIC_CHILD CLASS_NAME="state"/>
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<!-- Changed by Simon.
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<DYNAMIC_CHILD CLASS_NAME="state_event_handler"/>
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-->
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="state" R="255" G="0" B="0" A="128" TYPE="zone" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
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</PARAMETER>
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<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
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<DEFAULT_VALUE VALUE="STATE"/>
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</PARAMETER>
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<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE GEN_ID="true"/>
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</PARAMETER>
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-->
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<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<!-- For now, fauna don't have AI profile-->
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<!-- <PARAMETER NAME= "ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default"
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PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/> </PARAMETER>
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-->
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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<DYNAMIC_CHILD CLASS_NAME="state_event_handler"/>
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</PRIMITIVE>
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<!-- state event handler -->
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<PRIMITIVE CLASS_NAME="state_event_handler" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$event$">
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</PARAMETER>
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<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
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<DEFAULT_VALUE VALUE="EVENT"/>
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</PARAMETER>
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<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE GEN_ID="true"/>
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</PARAMETER>
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-->
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<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
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<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type"/>
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</PARAMETER>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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<DYNAMIC_CHILD CLASS_NAME="event_handler_action"/>
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</PRIMITIVE>
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<!-- action zone -->
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<PRIMITIVE CLASS_NAME="action_zone" TYPE="zone" R="128" G="128" B="128" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
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<DEFAULT_VALUE VALUE="ACTION_ZONE"/>
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</PARAMETER>
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<PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
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</PARAMETER>
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</PRIMITIVE>
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<!-- event handler action -->
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<PRIMITIVE CLASS_NAME="event_handler_action" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false" >
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<!-- <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$action$_$parameters$"/>-->
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$action$"/>
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<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
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<DEFAULT_VALUE VALUE="EVENT_ACTION"/>
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</PARAMETER>
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<PARAMETER NAME="weight" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE VALUE="1"/>
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</PARAMETER>
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<PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
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<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
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<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/action_type"/>
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</PARAMETER>
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<DYNAMIC_CHILD CLASS_NAME="event_handler_action"/>
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<DYNAMIC_CHILD CLASS_NAME="action_zone"/>
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</PRIMITIVE>
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<!-- Dyn state machine
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-->
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<PRIMITIVE CLASS_NAME="missions_editor" TYPE="node" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
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<DYNAMIC_CHILD CLASS_NAME="mission_tree"/>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="mission_tree" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
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<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
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<DEFAULT_VALUE GEN_ID="true"/>
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</PARAMETER>
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-->
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<PARAMETER NAME="mission_giver" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="giver_primitive" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="mission_title" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
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<PARAMETER NAME="mission_description" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
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<PARAMETER NAME="mono_instance" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="run_only_once" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="replayable" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="need_validation" TYPE="boolean" VISIBLE="true">
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<DEFAULT_VALUE VALUE="true"/>
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</PARAMETER>
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<PARAMETER NAME="audience" TYPE="const_string" VISIBLE="true" FILENAME="false" LOOKUP="false">
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<COMBO_VALUES CONTEXT_NAME="default">
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<CONTEXT_VALUE VALUE="solo"/>
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</COMBO_VALUES>
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<COMBO_VALUES CONTEXT_NAME="default">
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<CONTEXT_VALUE VALUE="group"/>
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</COMBO_VALUES>
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<COMBO_VALUES CONTEXT_NAME="default">
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<CONTEXT_VALUE VALUE="guild"/>
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</COMBO_VALUES>
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<DEFAULT_VALUE VALUE="solo"/>
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</PARAMETER>
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<PARAMETER NAME="not_in_journal" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="auto_remove_from_journal" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="mission_category" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="player_replay_timer" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="global_replay_timer" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="automatic" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="not_proposed" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="parent_missions" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="non_abandonnable" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="fail_if_inventory_is_full" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="phrase_auto_menu" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="mission_icon" TYPE="string" VISIBLE="true"/>
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<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
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<STATIC_CHILD CLASS_NAME="pre_requisite" NAME="pre_requisite"/>
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<STATIC_CHILD CLASS_NAME="variables" NAME="variables"/>
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<DYNAMIC_CHILD CLASS_NAME="step"/>
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<DYNAMIC_CHILD CLASS_NAME="step_dyn_chat"/>
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<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_fail"/>
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<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_retry"/>
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<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_continue"/>
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<DYNAMIC_CHILD CLASS_NAME="step_ooo"/>
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<DYNAMIC_CHILD CLASS_NAME="step_any"/>
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<DYNAMIC_CHILD CLASS_NAME="step_if"/>
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<DYNAMIC_CHILD CLASS_NAME="step_failure"/>
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<DYNAMIC_CHILD CLASS_NAME="step_crash"/>
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<DYNAMIC_CHILD CLASS_NAME="step_player_reconnect"/>
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<DYNAMIC_CHILD CLASS_NAME="jump_to"/>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="pre_requisite" TYPE="node" AUTO_INIT="true" DELETABLE="false" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="require_skill/min_level/max_level" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="require_mission_done" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="require_mission_not_done" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="require_mission_running" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="require_mission_not_running" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="require_wearing_item" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="require_own_item" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="require_title" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="require_faction/fame" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="require_guild_membership" TYPE="boolean" VISIBLE="true"/>
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<PARAMETER NAME="require_guild_grade" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="require_team_size" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="require_brick_knowledge" TYPE="string_array" VISIBLE="true"/>
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<PARAMETER NAME="require_season" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="require_encyclo_thema" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="require_encyclo_thema_neg" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="require_event_faction" TYPE="string" VISIBLE="true"/>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="variables" TYPE="node" AUTO_INIT="true" DELETABLE="false" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
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<DYNAMIC_CHILD CLASS_NAME="var_integer"/>
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<DYNAMIC_CHILD CLASS_NAME="var_creature"/>
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<DYNAMIC_CHILD CLASS_NAME="var_item"/>
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<DYNAMIC_CHILD CLASS_NAME="var_race"/>
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<DYNAMIC_CHILD CLASS_NAME="var_sphrase"/>
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<DYNAMIC_CHILD CLASS_NAME="var_sbrick"/>
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<DYNAMIC_CHILD CLASS_NAME="var_quantity"/>
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<DYNAMIC_CHILD CLASS_NAME="var_quality"/>
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<DYNAMIC_CHILD CLASS_NAME="var_npc"/>
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<DYNAMIC_CHILD CLASS_NAME="var_group"/>
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<DYNAMIC_CHILD CLASS_NAME="var_faction"/>
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<DYNAMIC_CHILD CLASS_NAME="var_place"/>
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<DYNAMIC_CHILD CLASS_NAME="var_text"/>
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<DYNAMIC_CHILD CLASS_NAME="var_special_item"/>
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<!-- <DYNAMIC_CHILD CLASS_NAME="var_skill"/>
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<DYNAMIC_CHILD CLASS_NAME="var_species"/>
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<DYNAMIC_CHILD CLASS_NAME="var_title"/>
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--> </PRIMITIVE>
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<PRIMITIVE CLASS_NAME="var_integer" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $value$"/>
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<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="value" TYPE="string" VISIBLE="true"/>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="var_creature" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $creature_sheet$"/>
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<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="creature_sheet" TYPE="string" VISIBLE="true"/>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="var_item" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $item_sheet$"/>
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<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="item_sheet" TYPE="string" VISIBLE="true"/>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="var_race" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $race$"/>
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<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="race" TYPE="string" VISIBLE="true"/>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="var_sphrase" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $sphrase_sheet$"/>
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<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="sphrase_sheet" TYPE="string" VISIBLE="true"/>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="var_sbrick" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $sbrick_sheet$"/>
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<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="sbrick_sheet" TYPE="string" VISIBLE="true"/>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="var_quantity" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $quantity$"/>
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<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="quantity" TYPE="string" VISIBLE="true"/>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="var_quality" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
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<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $quality$"/>
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<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
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<PARAMETER NAME="quality" TYPE="string" VISIBLE="true"/>
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</PRIMITIVE>
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<PRIMITIVE CLASS_NAME="var_npc" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $npc_name$ ($npc_function$)"/>
|
|
<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="npc_function" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="var_faction" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $faction_name$"/>
|
|
<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="faction_name" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="var_group" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $group_name$"/>
|
|
<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="group_name" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="var_place" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $place_name$"/>
|
|
<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="place_name" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="var_text" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $text$"/>
|
|
<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="text" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="var_special_item" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$var_name$ = $item_sheet$"/>
|
|
<PARAMETER NAME="var_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="item_sheet" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="req_skill_level" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="properties/values" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="item_action" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="phrase_item_name" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="no_drop" TYPE="boolean" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- *************************************** -->
|
|
<!-- ************** Structure ************** -->
|
|
<!-- *************************************** -->
|
|
|
|
<PRIMITIVE CLASS_NAME="step_base" TYPE="node" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<!-- this pseudo property just to tag 'step' nodes -->
|
|
<PARAMETER NAME="step_tag" TYPE="boolean" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="objective_step" TYPE="node" PARENT_CLASS="step_base">
|
|
<PARAMETER NAME="hide_obj" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="overload_objective" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="roleplay_objective" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<PRIMITIVE CLASS_NAME="step" TYPE="node" PARENT_CLASS="step_base">
|
|
<STATIC_CHILD CLASS_NAME="actions" NAME="post_actions"/>
|
|
<STATIC_CHILD CLASS_NAME="mission_objectives" NAME="objectives"/>
|
|
<STATIC_CHILD CLASS_NAME="actions" NAME="pre_actions"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="step_ooo" TYPE="node" PARENT_CLASS="objective_step">
|
|
<STATIC_CHILD CLASS_NAME="actions" NAME="post_actions"/>
|
|
<STATIC_CHILD CLASS_NAME="mission_objectives" NAME="objectives"/>
|
|
<STATIC_CHILD CLASS_NAME="actions" NAME="pre_actions"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="step_any" TYPE="node" PARENT_CLASS="objective_step">
|
|
<STATIC_CHILD CLASS_NAME="actions" NAME="post_actions"/>
|
|
<STATIC_CHILD CLASS_NAME="mission_objectives" NAME="objectives"/>
|
|
<STATIC_CHILD CLASS_NAME="actions" NAME="pre_actions"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="step_failure" TYPE="node" PARENT_CLASS="step_base">
|
|
<STATIC_CHILD CLASS_NAME="actions" NAME="actions"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="jump_to"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="step_crash" TYPE="node" PARENT_CLASS="step_base">
|
|
<PARAMETER NAME="ai_instances" TYPE="const_string_array">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="bagne"/>
|
|
<CONTEXT_VALUE VALUE="fyros"/>
|
|
<CONTEXT_VALUE VALUE="fyros_island"/>
|
|
<CONTEXT_VALUE VALUE="fyros_newbie"/>
|
|
<CONTEXT_VALUE VALUE="indoors"/>
|
|
<CONTEXT_VALUE VALUE="matis"/>
|
|
<CONTEXT_VALUE VALUE="matis_newbie"/>
|
|
<CONTEXT_VALUE VALUE="matis_island"/>
|
|
<CONTEXT_VALUE VALUE="nexus"/>
|
|
<CONTEXT_VALUE VALUE="route_gouffre"/>
|
|
<CONTEXT_VALUE VALUE="sources"/>
|
|
<CONTEXT_VALUE VALUE="terre"/>
|
|
<CONTEXT_VALUE VALUE="testroom"/>
|
|
<CONTEXT_VALUE VALUE="tryker"/>
|
|
<CONTEXT_VALUE VALUE="tryker_island"/>
|
|
<CONTEXT_VALUE VALUE="tryker_newbie"/>
|
|
<CONTEXT_VALUE VALUE="zorai"/>
|
|
<CONTEXT_VALUE VALUE="zorai_island"/>
|
|
<CONTEXT_VALUE VALUE="zorai_newbie"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<STATIC_CHILD CLASS_NAME="actions" NAME="actions"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="jump_to"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="step_player_reconnect" TYPE="node" PARENT_CLASS="step_base">
|
|
<DYNAMIC_CHILD CLASS_NAME="step"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="jump_to" TYPE="node" PARENT_CLASS="step_base">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="jump to $target$"/>
|
|
<PARAMETER NAME="target" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<!-- step_dyn_chat -->
|
|
|
|
<PRIMITIVE CLASS_NAME="step_dyn_chat" TYPE="node" PARENT_CLASS="step_base">
|
|
<!-- dyn chat to param-->
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" SHOW_HS="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="talk_to_menu" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="talk_to_overload_objective" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="talk_to_roleplay_objective" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="talk_to_hide_obj" TYPE="boolean" VISIBLE="true"/>
|
|
|
|
<STATIC_CHILD CLASS_NAME="no_answer" NAME="no_answer"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="dyn_answer"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="dyn_answer" TYPE="node" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="phrase_answer" TYPE="string_array" VISIBLE="true" SHOW_HS="true" FILE_EXTENSION="txt"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="step"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_dyn_chat"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_fail"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_retry"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_continue"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_ooo"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_any"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_if"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_failure"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_crash"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="jump_to"/>
|
|
|
|
</PRIMITIVE>
|
|
|
|
|
|
<PRIMITIVE CLASS_NAME="no_answer" TYPE="node" AUTO_INIT="true" DELETABLE="false" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="step"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_dyn_chat"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_fail"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_retry"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_continue"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_ooo"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_any"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_if"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_failure"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_crash"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="jump_to"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- dyn_chat non arborescents -->
|
|
|
|
<PRIMITIVE CLASS_NAME="linear_dyn_chat_fail" TYPE="node" PARENT_CLASS="step_base">
|
|
<!-- dyn chat to param-->
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="$giver$"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" SHOW_HS="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="phrase_yes" TYPE="string_array" VISIBLE="true" SHOW_HS="true" FILE_EXTENSION="txt">
|
|
<DEFAULT_VALUE VALUE="ANSWER_OK"/>
|
|
</PARAMETER>
|
|
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="linear_dyn_chat_retry" TYPE="node" PARENT_CLASS="step_base">
|
|
<!-- dyn chat to param-->
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="$giver$"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" SHOW_HS="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="phrase_yes" TYPE="string_array" VISIBLE="true" SHOW_HS="true" FILE_EXTENSION="txt">
|
|
<DEFAULT_VALUE VALUE="ANSWER_OK"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="linear_dyn_chat_continue" TYPE="node" PARENT_CLASS="step_base">
|
|
<!-- dyn chat to param-->
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="$giver$"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" SHOW_HS="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="phrase_yes" TYPE="string_array" VISIBLE="true" SHOW_HS="true" FILE_EXTENSION="txt">
|
|
<DEFAULT_VALUE VALUE="ANSWER_OK"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<!-- step_if -->
|
|
|
|
<PRIMITIVE CLASS_NAME="step_if" TYPE="node" PARENT_CLASS="step_base">
|
|
<PARAMETER NAME="condition_type" TYPE="const_string" VISIBLE="true" FILENAME="false" LOOKUP="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_missions_done"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_skills_level"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_bricks_known"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_sdb"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_faction_point"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_race"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_cult"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_civ"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_guild_cult"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_guild_civ"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_guild_fame"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_no_trial"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="test_item_in_inv"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="test_parameters" TYPE="string_array" VISIBLE="true"/>
|
|
|
|
<STATIC_CHILD CLASS_NAME="result_no" NAME="no"/>
|
|
<STATIC_CHILD CLASS_NAME="result_yes" NAME="yes"/>
|
|
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="result_yes" TYPE="node" AUTO_INIT="true" DELETABLE="false" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="step"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_dyn_chat"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_fail"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_retry"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_continue"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_ooo"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_any"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_if"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_failure"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_crash"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="jump_to"/>
|
|
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="result_no" TYPE="node" AUTO_INIT="true" DELETABLE="false" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="step"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_dyn_chat"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_fail"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_retry"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="linear_dyn_chat_continue"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_ooo"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_any"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_if"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_failure"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="step_crash"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="jump_to"/>
|
|
|
|
</PRIMITIVE>
|
|
|
|
<!-- *************************************** -->
|
|
<!-- *************** Actions *************** -->
|
|
<!-- *************************************** -->
|
|
|
|
<PRIMITIVE CLASS_NAME="actions" TYPE="node" AUTO_INIT="true" DELETABLE="false" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="recv_money"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="chain_mission"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="spawn_mission"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="encyclo_unlock"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_event_faction"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_respawn_points"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sdb_set"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sdb_add"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sdb_player_add"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sdb_set_pvp_path"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sdb_clear_pvp_path"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="recv_faction_point"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="recv_fame"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="recv_item"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="learn_action"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="learn_brick"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="add_compass"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="remove_compass"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="jump_to"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="bot_chat"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="ai_event"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="handle_create"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="handle_release"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="teleport"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_teleport"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="system_msg"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="popup_msg"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fail"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fail_if_sdb"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fail_mission_cat"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_constrains"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_desc"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="queue_end"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_cult"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_civ"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_guild_cult"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_guild_civ"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="recv_named_item"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="recv_xp"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="destroy_item"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<PRIMITIVE CLASS_NAME="recv_money" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_money $amount$"/>
|
|
<PARAMETER NAME="amount" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="chain_mission" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="chain_mission : $mission_name$ : $giver_name$"/>
|
|
<PARAMETER NAME="mission_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="giver_name" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="spawn_mission" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="spawn_mission : $mission_name$ : $giver_name$"/>
|
|
<PARAMETER NAME="mission_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="giver_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="encyclo_unlock" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="encyclo_unlock : $album_thema$"/>
|
|
<PARAMETER NAME="album_thema" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="set_event_faction" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="set_event_faction : $event_faction$"/>
|
|
<PARAMETER NAME="event_faction" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="set_cult" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="set_cult" />
|
|
<PARAMETER NAME="cult" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Neutral"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Kami"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Karavan"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="Neutral"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="set_civ" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="set_civ" />
|
|
<PARAMETER NAME="civ" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Neutral"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Fyros"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Matis"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Tryker"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Zorai"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="Neutral"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="set_guild_cult" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="set_guild_cult" />
|
|
<PARAMETER NAME="cult" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Neutral"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Kami"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Karavan"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="Neutral"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="set_guild_civ" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="set_guild_civ" />
|
|
<PARAMETER NAME="civ" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Neutral"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Fyros"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Matis"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Tryker"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Zorai"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="Neutral"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="set_respawn_points" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="set_respawn_points : $continent$ : $respawn_points$ : $hide_others$"/>
|
|
<PARAMETER NAME="continent" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="respawn_points" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="hide_others" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="sdb_set" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sdb_set : $sdb_path$ : $sdb_value$"/>
|
|
<PARAMETER NAME="sdb_path" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="sdb_value" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="sdb_add" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sdb_add : $sdb_path$ : $sdb_value$"/>
|
|
<PARAMETER NAME="sdb_path" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="sdb_value" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="sdb_player_add" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sdb_player_add : $sdb_path$ : $sdb_value$"/>
|
|
<PARAMETER NAME="sdb_path" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="sdb_value" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="sdb_set_pvp_path" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sdb_set_pvp_path : $sdb_path$"/>
|
|
<PARAMETER NAME="sdb_path" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="sdb_clear_pvp_path" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sdb_clear_pvp_path"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="recv_faction_point" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_faction_point $faction$ $point$"/>
|
|
<PARAMETER NAME="faction" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="point" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="recv_fame" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_fame $value$ $fame_owner$"/>
|
|
<PARAMETER NAME="faction" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="value" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="recv_guild_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_guild_xp $amount$"/>
|
|
<PARAMETER NAME="amount" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="recv_item" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_item $item/quantity/quality$"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="learn_action" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="learn_action $action$"/>
|
|
<PARAMETER NAME="actions" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="learn_brick" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="learn_brick $action$"/>
|
|
<PARAMETER NAME="bricks" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="bot_chat" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="bot_chat $npc_name$"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="$giver$"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" SHOW_HS="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="chat_type" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="tell"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="tell"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="say"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="shout"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="bot_emote" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="bot_emote $npc_name$ $emote$"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="$giver$"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="emote" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="ai_event" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="ai_event $event_number$ $group_name$"/>
|
|
<PARAMETER NAME="group_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="event_number" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="handle_create" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="handle_create : $group$ : $despawn_timer$"/>
|
|
<PARAMETER NAME="group" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="despawn_timer" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="handle_release" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="handle_release : $group$"/>
|
|
<PARAMETER NAME="group" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="teleport" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="teleport"/>
|
|
<PARAMETER NAME="world_position" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="set_teleport" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="set_teleport"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="$giver$"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" SHOW_HS="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="chat_type" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="tell"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="say"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="shout"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="world_position" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="once" TYPE="boolean" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="add_compass" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="add compass $npc_to_add$$place_to_add$"/>
|
|
<PARAMETER NAME="npc_to_add" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="place_to_add" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="remove_compass" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="remove compass $npc_to_remove$$place_to_remove$"/>
|
|
<PARAMETER NAME="npc_to_remove" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="place_to_remove" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="fail" TYPE="node" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="fail"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="fail_if_sdb" TYPE="node" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="fail_if_sdb"/>
|
|
<PARAMETER NAME="condition" TYPE="string" VISIBLE="true" />
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="fail_mission_cat" TYPE="node" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="fail_mission_cat $category$"/>
|
|
<PARAMETER NAME="category" TYPE="string" VISIBLE="true" />
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="system_msg" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="system_msg $msg_to_display$"/>
|
|
<PARAMETER NAME="msg_to_display" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="popup_msg" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="popup_msg $msg_to_display$"/>
|
|
<PARAMETER NAME="title_to_display" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="msg_to_display" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="declare_war" TYPE="node" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="declare_war"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="set_constrains" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="set_constrains"/>
|
|
<PARAMETER NAME="timer" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="time_period" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="inside_place" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="inside_place_delay" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="outside_place" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="outside_place_delay" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="wear" TYPE="string_array" VISIBLE="true"/>
|
|
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="set_desc" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="mission_description" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="queue_end" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="false" AUTONAME="queue_end : $queue_name$"/>
|
|
<PARAMETER NAME="queue_name" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="recv_named_item" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_named_item $item/quantity$"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="item/quantity" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="group" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="recv_xp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_xp $skill$ $quantity$"/>
|
|
<PARAMETER NAME="skill" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="value" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="destroy_item" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="destroy_item $item/quantity/quality$"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="guild" TYPE="boolean" VISIBLE="true" />
|
|
</PRIMITIVE>
|
|
|
|
<!-- Fin actions -->
|
|
|
|
<!-- *************************************** -->
|
|
<!-- ********* mission_objectives ********** -->
|
|
<!-- *************************************** -->
|
|
|
|
<PRIMITIVE CLASS_NAME="mission_objectives" TYPE="node" AUTO_INIT="true" NUMBERIZE="false" DELETABLE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="talk_to"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="kill"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="cast"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="forage"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="loot"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="craft"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="target"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sell"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="buy"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="give_item"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="give_money"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="escort"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="visit"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="skill"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="do_mission"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="wait_ai_msg"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="queue_start"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="ring_scenario"/>
|
|
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="objective_parent" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="hide_obj" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="overload_objective" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
<PARAMETER NAME="roleplay_objective" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="recv_money"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="chain_mission"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="spawn_mission"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="encyclo_unlock"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_event_faction"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_respawn_points"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sdb_set"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sdb_add"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sdb_player_add"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sdb_set_pvp_path"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sdb_clear_pvp_path"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="recv_fame"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="recv_item"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="learn_action"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="learn_brick"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="add_compass"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="jump_to"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="bot_chat"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="ai_event"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="handle_create"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="handle_release"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="teleport"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_teleport"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="system_msg"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="popup_msg"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fail"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fail_if_sdb"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fail_mission_cat"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_constrains"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_desc"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_cult"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_civ"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_guild_cult"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="set_guild_civ"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="recv_named_item"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="recv_xp"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="destroy_item"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="kill" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="kill $fauna/quantity$$race/quantity$$group$$npc$$faction/quantity$"/>
|
|
|
|
<PARAMETER NAME="fauna/quantity" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="race/quantity" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="group" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="npc" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="npc_by_name/quantity" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="faction/quantity" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="talk_to" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="talk_to $npc_name$"/>
|
|
<!-- talk to param-->
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="$giver$"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="cast" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="cast $spell$"/>
|
|
|
|
<PARAMETER NAME="action" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="forage" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="forage"/>
|
|
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="loot" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="loot"/>
|
|
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="craft" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="craft"/>
|
|
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="target" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="target $npcs_to_target$$faunas_to_target$$races_to_target$ in $place$"/>
|
|
<PARAMETER NAME="npcs_to_target" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="races_to_target" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="faunas_to_target" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="sell" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sell"/>
|
|
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="buy" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="buy"/>
|
|
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="give_item" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="give_item $item$ to $npc_name$"/>
|
|
|
|
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="$giver$"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="give_money" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="give_money $amount$ to $npc_name$"/>
|
|
<PARAMETER NAME="amount" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="$giver$"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="visit" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="visit $place$"/>
|
|
|
|
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="items_worn" TYPE="string_array" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="escort" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="escort $group_to_escort$"/>
|
|
|
|
<PARAMETER NAME="group_to_escort" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="save_all" TYPE="boolean" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="skill" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="skill $skill_name$ $level$"/>
|
|
<PARAMETER NAME="skill_name/level" TYPE="string_array" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="do_mission" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="do_mission"/>
|
|
|
|
<PARAMETER NAME="mission_names" TYPE="string_array" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="wait_ai_msg" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="wait_ai_msg $msg_content$"/>
|
|
|
|
<PARAMETER NAME="msg_content" TYPE="string_array" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="queue_start" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="false" AUTONAME="queue_start : $queue_name$"/>
|
|
|
|
<PARAMETER NAME="queue_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="timer" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="groups_to_spawn" TYPE="string_array" VISIBLE="true"/>
|
|
|
|
<PARAMETER NAME="ai_instances" TYPE="const_string_array">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="bagne"/>
|
|
<CONTEXT_VALUE VALUE="fyros"/>
|
|
<CONTEXT_VALUE VALUE="fyros_island"/>
|
|
<CONTEXT_VALUE VALUE="fyros_newbie"/>
|
|
<CONTEXT_VALUE VALUE="indoors"/>
|
|
<CONTEXT_VALUE VALUE="matis"/>
|
|
<CONTEXT_VALUE VALUE="matis_newbie"/>
|
|
<CONTEXT_VALUE VALUE="matis_island"/>
|
|
<CONTEXT_VALUE VALUE="nexus"/>
|
|
<CONTEXT_VALUE VALUE="route_gouffre"/>
|
|
<CONTEXT_VALUE VALUE="sources"/>
|
|
<CONTEXT_VALUE VALUE="terre"/>
|
|
<CONTEXT_VALUE VALUE="testroom"/>
|
|
<CONTEXT_VALUE VALUE="tryker"/>
|
|
<CONTEXT_VALUE VALUE="tryker_island"/>
|
|
<CONTEXT_VALUE VALUE="tryker_newbie"/>
|
|
<CONTEXT_VALUE VALUE="zorai"/>
|
|
<CONTEXT_VALUE VALUE="zorai_island"/>
|
|
<CONTEXT_VALUE VALUE="zorai_newbie"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="ring_scenario" TYPE="node" PARENT_CLASS="objective_parent">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="ring_scenario"/>
|
|
|
|
<PARAMETER NAME="scenario_tag" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<!--********************************************************************-->
|
|
<!--info primitives, only used for design and post it purpose-->
|
|
<!--
|
|
<PRIMITIVE CLASS_NAME="infos_rep" TYPE="node" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="type" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="infos_rep"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="infos"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="info_route"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="infos" TYPE="zone" R="128" G="128" B="128" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="type" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="infos"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="info_route"/>
|
|
</PRIMITIVE>
|
|
-->
|
|
|
|
<PRIMITIVE CLASS_NAME="property_rep" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="type" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="property_name"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="script_rep" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<!-- <PARAMETER NAME="type" TYPE="string" VISIBLE="true"/> -->
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="script"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="property_name" TYPE="node" R="128" G="128" B="128" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="script" TYPE="node" R="128" G="128" B="128" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="SCRIPT"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<PARAMETER NAME="code" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<PRIMITIVE CLASS_NAME="infos_rep" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="type" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="infos_rep"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="infos"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="info_route"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="infos" TYPE="zone" R="128" G="128" B="128" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="type" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="infos"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="info_route"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<PRIMITIVE CLASS_NAME="info_route" TYPE="path" R="255" G="0" B="0" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="type" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="info_route"/>
|
|
</PRIMITIVE>
|
|
<!--end of info primitives-->
|
|
|
|
|
|
<PRIMITIVE CLASS_NAME="place_folder" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="place_folder"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="region"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="continent"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="place"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<PRIMITIVE CLASS_NAME="objectives" TYPE="zone" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
|
|
<PARAMETER NAME="ZeDescription" TYPE="string_array" VISIBLE="true" FILENAME="false" WIDGET_HEIGHT="120" SHOW_HS="true">
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="ForWho" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="solo"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="group"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="guild"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="Forlevel" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="newbie"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="average"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="high"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="ForObjective" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Monney"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Craft"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Mission"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Leveling"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Items"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Knowledge"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="PlayerCompete"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Buy"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="ZoneAccess"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="OppositionDifficulty" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="weak"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="average"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="hard"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="ForPlayerType" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Nuker"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Healer"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Fighter"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Ranger"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Crafter"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Forager"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="OppositionType" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Agressive"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Passive"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Reactive"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="OppositionForm" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Creature"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Tribu"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="ConditionHour" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Day"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Night"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="ConditionWeather" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Best"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Good"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Bad"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Worst"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="ConditionSeason" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Spring"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Summer"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Autumn"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Winter"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="ConditionSpecial" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Mission"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Bashage"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="ForReward" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Quarter"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Loot"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Forage"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="XP"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Named Spawn"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
</PRIMITIVE>
|
|
|
|
<!-- *********************************************************************************** -->
|
|
<!-- ***************************** Deposits (with Kamis) ******************************* -->
|
|
<!-- *********************************************************************************** -->
|
|
<!-- Deposit -->
|
|
<PRIMITIVE CLASS_NAME="depositzone_list" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="DEPOSIT_ZONE_LIST"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="depositzone"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="depositzone" TYPE="zone" R="64" G="128" B="192" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="DEPOSIT_ZONE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="item_parts" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="item_part" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_element/deposit_system/item_parts"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="mps" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="mp" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_element/deposit_system/mps"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="craft_civ" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="craft_civ" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_element/deposit_system/craft_civs"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="exact_mp_item" TYPE="string_array" VISIBLE="true" FILENAME="false"/>
|
|
|
|
<PARAMETER NAME="deposit_min_quality_250" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="-1"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="deposit_max_quality_250" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="-1"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="deposit_quantity_limit" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="-1"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="deposit_quantity_respawn_time_ryzomdays" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="-1"/>
|
|
</PARAMETER>
|
|
<!-- Deposit
|
|
<PARAMETER NAME="item_parts" TYPE="string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="item_part" LOOKUP="true" WIDGET_HEIGHT="100">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_element/deposit_system/item_parts"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="mps" TYPE="string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="mp" LOOKUP="true" WIDGET_HEIGHT="100">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_element/deposit_system/mps"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="craft_civ" TYPE="string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="craft_civ" LOOKUP="true" WIDGET_HEIGHT="100">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_element/deposit_system/craft_civ"/>
|
|
</PARAMETER>
|
|
-->
|
|
|
|
<PARAMETER NAME="deposit_statquality_min" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="deposit_statquality_max" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="while_season_spring" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="while_season_summer" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="while_season_automn" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="while_season_winter" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="while_weather_0_best" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="while_weather_1_good" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="while_weather_2_bad" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="while_weather_3_worst" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="while_its_day" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="while_its_night" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="auto_spawn_sources" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="auto_spawn_average_period_s" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="60"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="auto_spawn_lifetime_s" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="600"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="auto_spawn_min_source" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="auto_spawn_extraction_time_s" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="25"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="can_prospect" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="enabled" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="initial_kami_anger" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="0"/> <!-- set "-1" for N/A -->
|
|
</PARAMETER>
|
|
<PARAMETER NAME="can_have_depletion_risk" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="source_fx" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
|
|
<PRIMITIVE CLASS_NAME="ecotypezone_list" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="ECO_TYPE_ZONE_LIST"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="ecotypezone"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="ecotypezone" TYPE="zone" R="64" G="128" B="192" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="ECO_TYPE_ZONE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="ecotype" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="ecotype" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_element/deposit_system/ecotypes"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
|
|
|
|
<!-- Nogo_point_list-->
|
|
<PRIMITIVE CLASS_NAME="nogo_point_list" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NOGO_POINT_LIST"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="nogo_point"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- Nogo_point -->
|
|
<PRIMITIVE CLASS_NAME="nogo_point" TYPE="point" R="0" G="127" B="127" A="128" AUTO_INIT="true" DELETABLE="true" LINK_BROTHERS="false" SHOW_ARROW="false">
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NOGO_POINT"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<!-- test -->
|
|
<PRIMITIVE CLASS_NAME="test" TYPE="zone" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="test"/>
|
|
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$String$">
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="String" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
|
|
<DEFAULT_VALUE VALUE="Bidule"/>
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="String2" TYPE="string" VISIBLE="true" FILENAME="false" >
|
|
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="String3" TYPE="string" VISIBLE="true" FILENAME="false" AUTONAME="Autoname-$String$-$String2$-">
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="Bool" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="Bool2" TYPE="boolean" VISIBLE="true" FILENAME="false">
|
|
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="Bool3" TYPE="boolean" VISIBLE="true" FILENAME="false" AUTONAME="$Bool$">
|
|
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="Const" TYPE="const_string" VISIBLE="true" FILENAME="false" >
|
|
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="additif"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="ae"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="af"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="blend"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="mix"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="replace"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="replace"/>
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="Const2" TYPE="const_string" VISIBLE="true" FILENAME="false">
|
|
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="additif"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="ae"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="af"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="blend"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="mix"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="replace"/>
|
|
</COMBO_VALUES>
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="Const3" TYPE="const_string" VISIBLE="true" FILENAME="false" AUTONAME="$Const$">
|
|
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="additif"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="ae"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="af"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="blend"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="mix"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="replace"/>
|
|
</COMBO_VALUES>
|
|
|
|
</PARAMETER>
|
|
|
|
<!-- <PARAMETER NAME="Array" TYPE="string_array" VISIBLE="true" FILENAME="false" WIDGET_HEIGHT="100">
|
|
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
<DEFAULT_VALUE VALUE="2"/>
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="Array2" TYPE="string_array" VISIBLE="true" FILENAME="false" WIDGET_HEIGHT="100">
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="Array3" TYPE="string_array" VISIBLE="true" FILENAME="false" AUTONAME="Autoname-$Array$-$Array2$-" WIDGET_HEIGHT="100">
|
|
|
|
</PARAMETER>-->
|
|
|
|
<PARAMETER NAME="ConstArray" TYPE="const_string_array" VISIBLE="true" FILENAME="true" WIDGET_HEIGHT="100" FILE_EXTENSION="flora" LOOKUP="true">
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_elem/plant/flora_template/forest"/>
|
|
<COMBO_VALUES CONTEXT_NAME="jungle">
|
|
<CONTEXT_VALUE VALUE="jungle0"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="jungle">
|
|
<CONTEXT_VALUE VALUE="jungle1"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="value0"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="value1"/>
|
|
</COMBO_VALUES>
|
|
|
|
<DEFAULT_VALUE VALUE="default 0"/>
|
|
<DEFAULT_VALUE VALUE="default 1"/>
|
|
<DEFAULT_VALUE VALUE="default 2"/>
|
|
<DEFAULT_VALUE VALUE="default 3"/>
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="ConstArray2" TYPE="const_string_array" VISIBLE="true" FILENAME="true" WIDGET_HEIGHT="100" FILE_EXTENSION="flora" LOOKUP="true" AUTONAME="$ConstArray$">
|
|
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_elem/plant/flora_template/forest"/>
|
|
<COMBO_VALUES CONTEXT_NAME="jungle">
|
|
<CONTEXT_VALUE VALUE="jungle0"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="jungle">
|
|
<CONTEXT_VALUE VALUE="jungle1"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="value0"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="value1"/>
|
|
</COMBO_VALUES>
|
|
|
|
<DEFAULT_VALUE VALUE="default 0"/>
|
|
<DEFAULT_VALUE VALUE="default 1"/>
|
|
<DEFAULT_VALUE VALUE="default 2"/>
|
|
<DEFAULT_VALUE VALUE="default 3"/>
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="Array" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100" FILE_EXTENSION="txt">
|
|
|
|
<DEFAULT_VALUE VALUE="default 0"/>
|
|
<DEFAULT_VALUE VALUE="default 1"/>
|
|
<DEFAULT_VALUE VALUE="default 2"/>
|
|
<DEFAULT_VALUE VALUE="default 3"/>
|
|
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="Array2" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100" AUTONAME="$Array$">
|
|
|
|
<DEFAULT_VALUE VALUE="default 0"/>
|
|
<DEFAULT_VALUE VALUE="default 1"/>
|
|
<DEFAULT_VALUE VALUE="default 2"/>
|
|
<DEFAULT_VALUE VALUE="default 3"/>
|
|
|
|
</PARAMETER>
|
|
|
|
</PRIMITIVE>
|
|
|
|
<!-- Landscape primitive -->
|
|
<PRIMITIVE CLASS_NAME="landscape" TYPE="node" AUTO_INIT="true" DELETABLE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="layer_bitmap"/>
|
|
</PRIMITIVE>
|
|
<!-- Layer primitive -->
|
|
<PRIMITIVE CLASS_NAME="layer_bitmap" TYPE="bitmap" AUTO_INIT="false" DELETABLE="true" FILE_TYPE="Targa Files" FILE_EXTENSION="tga">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="blend_type" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="additif"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="blend"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="blend additif"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="mix"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="replace"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="replace"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="filename" TYPE="string" VISIBLE="true" FILENAME="true"/>
|
|
</PRIMITIVE>
|
|
<!-- Flora group -->
|
|
<PRIMITIVE CLASS_NAME="flora" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="flora_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="flora_path"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="prim"/>
|
|
</PRIMITIVE>
|
|
<!-- Micro life group -->
|
|
<PRIMITIVE CLASS_NAME="micro_life" TYPE="node" R="0" G="64" B="158" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="form" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="micro_life_zone"/>
|
|
</PRIMITIVE>
|
|
<!-- Micro life zone -->
|
|
<PRIMITIVE CLASS_NAME="micro_life_zone" TYPE="zone" R="0" G="64" B="158" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="micro_life_exclude_zone"/>
|
|
</PRIMITIVE>
|
|
<!-- Micro life Exclude -->
|
|
<PRIMITIVE CLASS_NAME="micro_life_exclude_zone" TYPE="zone" R="72" G="64" B="36" A="64">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
<!-- Assets group -->
|
|
<PRIMITIVE CLASS_NAME="assets" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="prim"/>
|
|
</PRIMITIVE>
|
|
<!-- Flora zone -->
|
|
<PRIMITIVE CLASS_NAME="flora_zone" TYPE="zone" R="0" G="0" B="128" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="form" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="flora" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="l:/leveldesign/game_elem/plant/flora_template/forest"/>
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="l:/leveldesign/game_elem/plant/flora_template/jungle"/>
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="l:/leveldesign/game_elem/plant/flora_template/desert"/>
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="l:/leveldesign/game_elem/plant/flora_template/lacustre"/>
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="l:/leveldesign/game_elem/plant/flora_template/primes_racines"/>
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="flora_exclude"/>
|
|
<GENERATED_CHILD CLASS_NAME="prim"/>
|
|
</PRIMITIVE>
|
|
<!-- *********************************************************************************** -->
|
|
<!-- ************************************** Flora ************************************** -->
|
|
<!-- *********************************************************************************** -->
|
|
<!-- Flora path -->
|
|
<PRIMITIVE CLASS_NAME="flora_path" TYPE="path" R="0" G="0" B="128" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="form" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="flora" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="l:/leveldesign/game_elem/plant/flora_template/forest"/>
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="l:/leveldesign/game_elem/plant/flora_template/jungle"/>
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="l:/leveldesign/game_elem/plant/flora_template/desert"/>
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="l:/leveldesign/game_elem/plant/flora_template/lacustre"/>
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="l:/leveldesign/game_elem/plant/flora_template/primes_racines"/>
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="flora_exclude"/>
|
|
<GENERATED_CHILD CLASS_NAME="prim"/>
|
|
</PRIMITIVE>
|
|
<!-- Flora Exclude -->
|
|
<PRIMITIVE CLASS_NAME="flora_exclude" TYPE="zone" R="64" G="64" B="64" A="128">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
<!-- Prim -->
|
|
<PRIMITIVE CLASS_NAME="prim" TYPE="point" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true" COLLISION="true" SHOW_ARROW="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="form" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="plant" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="l:/leveldesign/game_elem/plant/ecosystem/forest"/>
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="l:/leveldesign/game_elem/plant/ecosystem/jungle"/>
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="l:/leveldesign/game_elem/plant/ecosystem/desert"/>
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="l:/leveldesign/game_elem/plant/ecosystem/lacustre"/>
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="l:/leveldesign/game_elem/plant/ecosystem/primes_racines"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="scale" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="layer" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="snap" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="height" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
<!-- *********************************************************************************** -->
|
|
<!-- ************************************** Fauna ************************************** -->
|
|
<!-- *********************************************************************************** -->
|
|
<!-- Fauna -->
|
|
<PRIMITIVE CLASS_NAME="fauna" TYPE="zone" R="0" G="128" B="128" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="MANAGER"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_manager_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
--> <PARAMETER NAME="trigger_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="fauna_region"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="no_go"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="group_fauna"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="group_fauna_ex"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_state"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler"/>
|
|
</PRIMITIVE>
|
|
<!-- No go -->
|
|
<PRIMITIVE CLASS_NAME="no_go" TYPE="zone" R="0" G="0" B="0" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NOGO"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
</PRIMITIVE>
|
|
<!-- Fauna event handler -->
|
|
<PRIMITIVE CLASS_NAME="fauna_event_handler" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$event$">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA_EVENT"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="state_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="states_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:\leveldesign\world_editor_files/npc/event_type"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/>
|
|
</PRIMITIVE>
|
|
<!-- Fauna state -->
|
|
<PRIMITIVE CLASS_NAME="fauna_state" R="255" G="0" B="0" A="128" TYPE="zone" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA_STATE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<!-- For now, fauna don't have AI profile-->
|
|
<!-- <PARAMETER NAME= "ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default"
|
|
PATH="l:\leveldesign\world_editor_files/npc/ai_movement"/> </PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="group_fauna"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_state_event_handler"/>
|
|
</PRIMITIVE>
|
|
<!-- Fauna state event handler -->
|
|
<PRIMITIVE CLASS_NAME="fauna_state_event_handler" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$event$">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA_EVENT"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:\leveldesign\world_editor_files/npc/event_type"/>
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- Fauna action zone -->
|
|
<PRIMITIVE CLASS_NAME="fauna_action_zone" TYPE="zone" R="128" G="128" B="128" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA_ACTION_ZONE"/>
|
|
</PARAMETER>
|
|
|
|
<!-- <PARAMETER NAME="params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> -->
|
|
|
|
<PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:\leveldesign\world_editor_files/fauna_zone_properties"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<!-- Npc action zone -->
|
|
<PRIMITIVE CLASS_NAME="npc_action_zone" TYPE="zone" R="128" G="128" B="128" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NPC_ACTION_ZONE"/>
|
|
</PARAMETER>
|
|
|
|
<!-- <PARAMETER NAME="params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/> -->
|
|
|
|
<PARAMETER NAME="params" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:\leveldesign\world_editor_files/npc_zone_properties"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<!-- Fauna event handler action -->
|
|
<PRIMITIVE CLASS_NAME="fauna_event_handler_action" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false" >
|
|
<!-- <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$action$_$parameters$"/>-->
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$action$"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA_EVENT_ACTION"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
|
|
<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:\leveldesign\world_editor_files/npc/action_type"/>
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_event_handler_action"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_action_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_action_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="group_descriptions" NAME="group descriptions"/>
|
|
</PRIMITIVE>
|
|
<!-- Fauna group base -->
|
|
<PRIMITIVE CLASS_NAME="group_fauna_base" TYPE="node" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="GROUP_FAUNA"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="fauna_type" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="HERBIVORE"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="SCAVENGER"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="PREDATOR"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="PLANT"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="ANIMAT"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="HERBIVORE"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="times" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10 10"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="spawn_times" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="30 120"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="cycles" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE=""/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="autoSpawn" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="solidarity" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="enabled"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="disabled"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="enabled"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="population"/>
|
|
</PRIMITIVE>
|
|
<!-- Fauna group, with hardcoded 'spawn', 'food' & 'rest' places -->
|
|
<PRIMITIVE CLASS_NAME="group_fauna" TYPE="node" PARENT_CLASS="group_fauna_base">
|
|
<STATIC_CHILD CLASS_NAME="spawn" NAME="spawn"/>
|
|
<STATIC_CHILD CLASS_NAME="food" NAME="food"/>
|
|
<STATIC_CHILD CLASS_NAME="rest" NAME="rest"/>
|
|
</PRIMITIVE>
|
|
<!-- Extended fauna group, allow for arbitrary number of places with intermixed flags ("spawn', 'food' & 'rest' -->
|
|
<PRIMITIVE CLASS_NAME="group_fauna_ex" TYPE="node" PARENT_CLASS="group_fauna_base">
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_generic_place"/>
|
|
</PRIMITIVE>
|
|
<PRIMITIVE CLASS_NAME="fauna_generic_place" TYPE="point" R="255" G="0" B="255" A="255" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA_PLACE"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<PARAMETER NAME="index" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="index_next" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="next"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="flag_spawn" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="flag_food" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="flag_rest" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="visit_time_min" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="100"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="visit_time_max" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="100"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="active" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="time_driven" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="time_interval" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="8-12,14-24"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="day_interval" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="15,0-100,Autumn,Folially,Quinteth"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
<!-- Spawn -->
|
|
<PRIMITIVE CLASS_NAME="spawn" TYPE="point" R="0" G="255" B="0" A="128" AUTO_INIT="true" DELETABLE="false" LINK_BROTHERS="false" SHOW_ARROW="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="PLACE"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_place_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA_SPAWN"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- Food -->
|
|
<PRIMITIVE CLASS_NAME="food" TYPE="point" R="0" G="0" B="255" A="128" AUTO_INIT="true" DELETABLE="false" LINK_BROTHERS="true" SHOW_ARROW="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="PLACE"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_place_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA_FOOD"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- Rest -->
|
|
<PRIMITIVE CLASS_NAME="rest" TYPE="point" R="255" G="255" B="0" A="128" AUTO_INIT="true" DELETABLE="false" LINK_BROTHERS="true" SHOW_ARROW="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="PLACE"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_place_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA_REST"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- Population -->
|
|
<PRIMITIVE CLASS_NAME="population" TYPE="node" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA_SPAWN"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="weight" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="spawn_type" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="always"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="never"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="day"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="night"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="always"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="people"/>
|
|
</PRIMITIVE>
|
|
<!-- People -->
|
|
<PRIMITIVE CLASS_NAME="people" TYPE="node" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$creature_code$">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA_SPAWN_ATOM"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="count" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="creature_code" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true">
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
|
|
<COMBO_FILES CONTEXT_NAME="invasion" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
|
|
<COMBO_FILES CONTEXT_NAME="goo" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
|
|
<COMBO_FILES CONTEXT_NAME="invasion" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
<!-- *********************************************************************************** -->
|
|
<!-- ************************************** Kami *************************************** -->
|
|
<!-- *********************************************************************************** -->
|
|
<!-- Kami Manager -->
|
|
<PRIMITIVE CLASS_NAME="kami_manager" TYPE="node" R="64" G="128" B="192" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="MANAGER"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_manager_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="KAMI"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="kami_state"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="deposit"/>
|
|
<!-- Kami group to remove -->
|
|
<DYNAMIC_CHILD CLASS_NAME="kami_group"/>
|
|
</PRIMITIVE>
|
|
<!-- kami zone (state type) -->
|
|
<PRIMITIVE CLASS_NAME="kami_state" TYPE="zone" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="KAMI_STATE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<!-- <PARAMETER NAME= "keywords" TYPE="string_array" VISIBLE="true"/> -->
|
|
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
<DEFAULT_VALUE VALUE="no_change"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="kami_group"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_state_event_handler"/>
|
|
</PRIMITIVE>
|
|
<!-- Kami_Group -->
|
|
<PRIMITIVE CLASS_NAME="kami_group" TYPE="node" R="64" G="128" B="192" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="GROUP_KAMI"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="trigger_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="kami_zone"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="kami_guardian"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="kami_preacher"/>
|
|
</PRIMITIVE>
|
|
<!-- Kami_Guardian_Group -->
|
|
<PRIMITIVE CLASS_NAME="kami_guardian_group" TYPE="node" R="64" G="128" B="192" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="GROUP_KAMI"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="trigger_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="kami_zone"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="kami_guardian"/>
|
|
</PRIMITIVE>
|
|
<!-- Kami Guardian -->
|
|
<PRIMITIVE CLASS_NAME="kami_guardian" TYPE="point" R="192" G="128" B="64" A="255" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="BOT_NPC"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_kami_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="GUARDIAN"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Kami/kamikeep"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- Kami Preacher -->
|
|
<PRIMITIVE CLASS_NAME="kami_preacher" TYPE="point" R="192" G="128" B="64" A="255" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="BOT_NPC"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_kami_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="PREACHER"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Kami/kamiguide"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- *********************************************************************************** -->
|
|
<!-- ***************************** Deposits (with Kamis) ******************************* -->
|
|
<!-- *********************************************************************************** -->
|
|
<!-- Deposit -->
|
|
<PRIMITIVE CLASS_NAME="deposit" TYPE="zone" R="64" G="128" B="192" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="DEPOSIT_ZONE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="trigger_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="deposit"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="type" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="deposit" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="l:/leveldesign/game_element/deposit"/>
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="l:/leveldesign/game_element/deposit"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="deposit_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="flora"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- *********************************************************************************** -->
|
|
<!-- *************************************** NPCs ************************************** -->
|
|
<!-- *********************************************************************************** -->
|
|
<!-- npc manager for town NPCs, wandering NPCs, rogues, etc -->
|
|
<PRIMITIVE CLASS_NAME="npc_manager" TYPE="zone" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="MANAGER"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_manager_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NPC"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="trigger_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="npc_zone"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_route"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_punctual_state"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_folder"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="mission"/>
|
|
</PRIMITIVE>
|
|
<!-- npc manager for tribes -->
|
|
<PRIMITIVE CLASS_NAME="tribe" TYPE="zone" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="MANAGER"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_manager_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="TRIBE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="trigger_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="tribe_zone"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_route"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_punctual_state"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_folder"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="mission"/>
|
|
</PRIMITIVE>
|
|
<!-- npc folder -->
|
|
<PRIMITIVE CLASS_NAME="npc_folder" TYPE="node" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FOLDER"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_route"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_punctual_state"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_folder"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="mission"/>
|
|
</PRIMITIVE>
|
|
<!-- npc zone (state type) -->
|
|
<PRIMITIVE CLASS_NAME="npc_zone" TYPE="zone" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NPC_STATE_ZONE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
<DEFAULT_VALUE VALUE="no_change"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_group"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_state_event_handler"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_state_profile"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_state_chat"/>
|
|
</PRIMITIVE>
|
|
<!-- npc route (state type) -->
|
|
<PRIMITIVE CLASS_NAME="npc_route" TYPE="path" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NPC_STATE_ROUTE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
<DEFAULT_VALUE VALUE="no_change"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_group"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_state_event_handler"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_state_profile"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_state_chat"/>
|
|
</PRIMITIVE>
|
|
<!-- punctual state -->
|
|
<PRIMITIVE CLASS_NAME="npc_punctual_state" TYPE="node" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NPC_PUNCTUAL_STATE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
<DEFAULT_VALUE VALUE="no_change"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_state_event_handler"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_state_profile"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_state_chat"/>
|
|
</PRIMITIVE>
|
|
<!-- npc_state_profile - defines the ai profile for NPCs in a given state -->
|
|
<PRIMITIVE CLASS_NAME="npc_state_profile" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NPC_STATE_PROFILE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="grp_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="grps_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="ai_movement" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_movement"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_activity" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/ai_activity"/>
|
|
<DEFAULT_VALUE VALUE="no_change"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- npc_state_chat - defines the ai profile for NPCs in a given state -->
|
|
<PRIMITIVE CLASS_NAME="npc_state_chat" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NPC_STATE_CHAT"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="bot_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="bots_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="chat_parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- npc_event_handler -->
|
|
<PRIMITIVE CLASS_NAME="npc_event_handler" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$event$">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NPC_EVENT"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="state_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="states_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
|
</PRIMITIVE>
|
|
<!-- npc_state_event_handler - version that is used as a child of states -->
|
|
<PRIMITIVE CLASS_NAME="npc_state_event_handler" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$event$">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NPC_EVENT"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="group_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="groups_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
|
</PRIMITIVE>
|
|
<!-- npc_group_event_handler - version that is used as a child of groups -->
|
|
<PRIMITIVE CLASS_NAME="npc_group_event_handler" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$event$">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NPC_EVENT"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="state_keyword_filter" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="states_by_name" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/event_type"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
|
</PRIMITIVE>
|
|
<!-- npc_event_handler_action -->
|
|
<PRIMITIVE CLASS_NAME="npc_event_handler_action" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<!-- <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$action$_$parameters$"/>-->
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$action$"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NPC_EVENT_ACTION"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="500" SHOW_HS="true" FILE_EXTENSION="cs"/>
|
|
<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc/action_type"/>
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_action_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_action_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="group_descriptions" NAME="group descriptions"/>
|
|
</PRIMITIVE>
|
|
<!-- NPC group -->
|
|
<PRIMITIVE CLASS_NAME="npc_group" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="GROUP_NPC"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="autoSpawn" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="grp_keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="count" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="bot_keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="bot_equipment" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="bot_chat_parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="bot_sheet_client" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true" EDITABLE="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\world\3dset"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\objects"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="bot_vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<STATIC_CHILD CLASS_NAME="npc_group_parameters" NAME="parameters"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_group_event_handler"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_bot"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="mission"/>
|
|
</PRIMITIVE>
|
|
<!-- Npc group parameters -->
|
|
<PRIMITIVE CLASS_NAME="npc_group_parameters" TYPE="node" AUTO_INIT="false" DELETABLE="false" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="false">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="GRP_PARAMETERS"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
--> <PARAMETER NAME="ai_profile_params" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="grp_parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
</PRIMITIVE>
|
|
<!-- NPC Bot -->
|
|
<PRIMITIVE CLASS_NAME="npc_bot" TYPE="point" R="0" G="255" B="255" A="128" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="BOT_NPC"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="chat_parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="equipment" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="sheet_client" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true" EDITABLE="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\world\3dset"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\objects"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="is_stuck" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="mission"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="mission_tree"/>
|
|
</PRIMITIVE>
|
|
<!-- Spire -->
|
|
<PRIMITIVE CLASS_NAME="spire" TYPE="point" R="255" G="255" B="0" A="128" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="SPIRE"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="effect" TYPE="string" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="neighbours" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="sheet_socle" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\objects"/>
|
|
</PARAMETER>
|
|
<!--
|
|
<PARAMETER NAME="sheet_spire" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\objects"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="sheet_spire" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_group_event_handler"/>
|
|
</PRIMITIVE>
|
|
<!-- user_model_list: used as a folder for user_model defined by LD (script modifiying) -->
|
|
<PRIMITIVE CLASS_NAME="user_model_list" TYPE="node" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="USER_MODEL_LIST"/>
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="user_model"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- user_model: contains script which is used by EGS to modify dynamically sheet properties -->
|
|
<PRIMITIVE CLASS_NAME="user_model" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="USER_MODEL"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="script" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100">
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="sheet_client" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true" EDITABLE="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\world\3dset"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\objects"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<!-- custom_loot_table: used to override loot tables defined in georges sheet, declared as "CUSTOM_LOOT_TABLE: lootTableId" in equipment params of a npc -->
|
|
|
|
<PRIMITIVE CLASS_NAME="custom_loot_tables" TYPE="node" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="CUSTOM_LOOT_TABLES"/>
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="custom_loot_table"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="custom_loot_table" TYPE="node" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="CUSTOM_LOOT_TABLE"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="money_factor" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="money_base" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="money_proba" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="custom_loot_set"/>
|
|
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="custom_loot_set" TYPE="node" AUTO_INIT="false" DELETABLE="false" NUMBERIZE="false">
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="CUSTOM_LOOT_SET"/>
|
|
</PARAMETER>
|
|
|
|
<!--
|
|
<PARAMETER NAME="id" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="drop_proba" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="script" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100">
|
|
</PARAMETER>
|
|
|
|
</PRIMITIVE>
|
|
<!-- *********************************************************************************** -->
|
|
<!-- ************************************ LOCATIONS ************************************ -->
|
|
<!-- *********************************************************************************** -->
|
|
<PRIMITIVE CLASS_NAME="continent" TYPE="zone" R="200" G="20" B="20" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="id" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="bagne"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="fyros"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="fyros_island"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="fyros_newbie"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="indoors"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="matis"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="matis_island"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="matis_newbie"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="nexus"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="route_gouffre"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="sources"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="terre"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="testroom"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="tryker"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="tryker_island"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="tryker_newbie"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="zorai"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="zorai_island"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="zorai_newbie"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="continent" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/world"/>
|
|
</PARAMETER>
|
|
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="teleport_spawn_zones"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="teleport_triggers"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="building_templates" />
|
|
<STATIC_CHILD CLASS_NAME="start_villages" NAME ="start_villages"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="place"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="region"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="pvp_zone"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="safe_zones"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- safe_zone -->
|
|
<PRIMITIVE CLASS_NAME="safe_zones" TYPE="node" AUTO_INIT="true" DELETABLE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="false"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="safe_zone"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="safe_zone" TYPE="point" R="0" G="255" B="0" A="128" AUTO_INIT="false" DELETABLE="true" LINK_BROTHERS="false" SHOW_ARROW="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="SAFE_ZONE"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="safe_from_pvp" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- stables -->
|
|
<PRIMITIVE CLASS_NAME="stables" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<DYNAMIC_CHILD CLASS_NAME="stable"/>
|
|
</PRIMITIVE>
|
|
<!-- stable -->
|
|
<PRIMITIVE CLASS_NAME="stable" TYPE="zone" R="0" G="255" B="255" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<STATIC_CHILD CLASS_NAME="stable_entry" NAME ="stable entry"/>
|
|
</PRIMITIVE>
|
|
<!-- stable entry point -->
|
|
<PRIMITIVE CLASS_NAME="stable_entry" TYPE="point" R="128" G="50" B="200" A="128" AUTO_INIT="true" DELETABLE="false">
|
|
</PRIMITIVE>
|
|
|
|
<!-- start_villages -->
|
|
<PRIMITIVE CLASS_NAME="start_villages" TYPE="node" AUTO_INIT="true" DELETABLE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="false"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="start_village"/>
|
|
</PRIMITIVE>
|
|
<!-- start_village-->
|
|
<PRIMITIVE CLASS_NAME="start_village" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="start_point"/>
|
|
</PRIMITIVE>
|
|
<!-- start_point-->
|
|
<PRIMITIVE CLASS_NAME="start_point" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="mission" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="welcomer" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="spawn_zone" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
<!-- teleport zones -->
|
|
<PRIMITIVE CLASS_NAME="teleport_spawn_zones" TYPE="node" AUTO_INIT="true" DELETABLE="false" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="teleport_spawn_zone"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="teleport_spawn_zone" TYPE="point" R="128" G="150" B="200" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="use_z" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="z" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0.0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="type" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="normal"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="normal"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="kami"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="karavan"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="outpost"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="newbieland"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="respawnable"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- teleport triggers -->
|
|
<PRIMITIVE CLASS_NAME="teleport_triggers" TYPE="node" AUTO_INIT="true" DELETABLE="false" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="teleport_trigger"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="teleport_trigger" TYPE="node" R="28" G="150" B="200" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="pacs_trigger_id" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="auto_teleport" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="teleport_destination"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="building_instance"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="building_destination"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- teleport destinations -->
|
|
<PRIMITIVE CLASS_NAME="teleport_destination" TYPE="node" R="228" G="120" B="200" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="teleport_spawn_zone" TYPE="string" VISIBLE="true"/>
|
|
|
|
<PARAMETER NAME="pets_allowed" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="place_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="icon" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="RoleMasterFight"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="RoleMasterMagic"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="RoleMasterCraft"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="RoleMasterHarvest"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Exit"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="MainGuildRoom"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Council"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="Exit"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<!-- building templates -->
|
|
<PRIMITIVE CLASS_NAME="building_templates" TYPE="node" AUTO_INIT="true" DELETABLE="false" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="building_template"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="building_template" TYPE="node" R="228" G="120" B="200" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="type" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Guild"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Player"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Common"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="room_template"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- building trigger -->
|
|
<PRIMITIVE CLASS_NAME="building_trigger" TYPE="node" R="228" G="120" B="200" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="pacs_trigger_id" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="auto_teleport" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="room_destination"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="exit_destination"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
|
|
<!-- room destinations -->
|
|
<PRIMITIVE CLASS_NAME="room_destination" TYPE="node" R="228" G="120" B="200" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="teleport_spawn_zone" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="room" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- exit destinations -->
|
|
<PRIMITIVE CLASS_NAME="exit_destination" TYPE="node" R="228" G="120" B="200" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="exit_index_in_instance" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="text_info" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="room_template" TYPE="node" R="228" G="120" B="200" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="restriction" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="bots" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="place_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="icon" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="RoleMasterFight"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="RoleMasterMagic"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="RoleMasterCraft"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="RoleMasterHarvest"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Exit"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="MainGuildRoom"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Council"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="Exit"/>
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="building_trigger"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- building instance -->
|
|
<PRIMITIVE CLASS_NAME="building_instance" TYPE="node" R="228" G="120" B="200" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="default_exit_spawn" TYPE="string" VISIBLE="true"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="teleport_destination"/>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<PARAMETER NAME="building_template" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
<!-- building destination -->
|
|
<PRIMITIVE CLASS_NAME="building_destination" TYPE="node" R="228" G="120" B="200" A="128" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="arrival_spawn_zone" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="arrival_room" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="building_instance" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
|
|
<!-- region -->
|
|
<PRIMITIVE CLASS_NAME="region" TYPE="zone" R="0" G="128" B="128" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="newbie_region" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="place"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="stables"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="goo_border"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="pvp_zone"/>
|
|
|
|
<!-- <STATIC_CHILD CLASS_NAME="famillies" NAME="main_famillies"/>
|
|
<STATIC_CHILD CLASS_NAME="cells" NAME="main_cells"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="famillies"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="cells"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="paths"/>
|
|
-->
|
|
</PRIMITIVE>
|
|
<PRIMITIVE CLASS_NAME="place" TYPE="zone" R="0" G="255" B="255" A="128" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<!-- is this place reported with system message ?-->
|
|
<PARAMETER NAME="reported" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="main place" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<!-- is this place displayed in the client map ?-->
|
|
<PARAMETER NAME="displayed" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="place_type" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Capital"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Village"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Locality"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Street"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="Locality"/>
|
|
</PARAMETER>
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="stables"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="teleport_spawn_zone"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- pvp zone -->
|
|
<PRIMITIVE CLASS_NAME="pvp_zone" TYPE="zone" R="255" G="128" B="0" A="100" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="type" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="FreeZone"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="VersusZone"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="GuildZone"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="FreeZone"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="versus_clan1" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Neutral"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Kami"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Karavan"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Fyros"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Matis"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Tryker"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Zorai"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="Neutral"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="versus_clan2" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Neutral"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Kami"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Karavan"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Fyros"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Matis"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Tryker"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Zorai"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="Neutral"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="versus_give_faction_points" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="disable_zone" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="death_penalty_factor" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<PRIMITIVE CLASS_NAME="outpost" TYPE="zone" R="128" G="160" B="255" A="128" AUTO_INIT="true" DELETABLE="true" SHOW_ARROW="false">
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="disable_outpost" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="death_penalty_factor" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="OUTPOST"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="owner_tribe" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/families"/>
|
|
</PARAMETER>
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="outpost_squad_family"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="outpost_spawn_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="outpost_building"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_manager"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="outpost_manager"/>
|
|
|
|
<PARAMETER NAME="default_squads" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="buyable_squads" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="tribe_squads" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="tribe_squads2" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
<PARAMETER NAME="outpost_sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="outpost" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_element/outpost/outpost"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="PVP_Type" TYPE="const_string" VISIBLE="true" FILENAME="false" LOOKUP="false">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="PVE"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="PVP"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="RVR"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="Full"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="PVE"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
<PRIMITIVE CLASS_NAME="outpost_squad_family" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="OUTPOST_SQUAD_FAMILY"/>
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="group_template_outpost"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="group_template_outpost_ml"/>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- npc manager for outposts -->
|
|
<PRIMITIVE CLASS_NAME="outpost_manager" TYPE="zone" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="MANAGER"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_manager_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="OUTPOST"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="trigger_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="npc_zone"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="manual_spawn" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_route"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_punctual_state"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_folder"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="mission"/>
|
|
</PRIMITIVE>
|
|
<!-- outpost_manager -->
|
|
<!--
|
|
<PRIMITIVE CLASS_NAME="outpost_manager_old" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="OUTPOST_MANAGER"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="outpost_manager_event_handler"/>
|
|
</PRIMITIVE>
|
|
-->
|
|
<!-- outpost_manager_event_handler -->
|
|
<!--
|
|
<PRIMITIVE CLASS_NAME="outpost_manager_event_handler" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$event$">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="OUTPOST_MANAGER_EVENT"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="event" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/outpost/manager/event_type"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_event_handler_action"/>
|
|
</PRIMITIVE>
|
|
-->
|
|
<!-- outpost_manager_event_handler_action -->
|
|
<!--
|
|
<PRIMITIVE CLASS_NAME="outpost_manager_event_handler_action" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$action$"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="OUTPOST_MANAGER_EVENT_ACTION"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="action" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/outpost/manager/action_type"/>
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="outpost_manager_event_handler_action"/>
|
|
</PRIMITIVE>
|
|
-->
|
|
<!-- outpost_spawn_zone -->
|
|
<PRIMITIVE CLASS_NAME="outpost_spawn_zone" TYPE="point" R="255" G="0" B="255" A="128" AUTO_INIT="false" DELETABLE="true" LINK_BROTHERS="false" SHOW_ARROW="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="OUTPOST_SPAWN_ZONE"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="outpost_building" TYPE="point" R="255" G="0" B="255" A="128" AUTO_INIT="false" DELETABLE="true" LINK_BROTHERS="false" SHOW_ARROW="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="OUTPOST_BUILDING"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="outpost_building" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_element/outpost/building"/>
|
|
<DEFAULT_VALUE VALUE="empty.outpost_building"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- goo_border -->
|
|
<PRIMITIVE CLASS_NAME="goo_border" TYPE="path" R="255" G="0" B="0" A="255" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- *********************************************************************************** -->
|
|
<!-- ************************************* MISSION ************************************* -->
|
|
<!-- *********************************************************************************** -->
|
|
<!-- mission -->
|
|
<PRIMITIVE CLASS_NAME="mission" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<PARAMETER NAME="script" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="300" SHOW_HS="true" FILE_EXTENSION="rms"/>
|
|
<!-- <PARAMETER NAME="parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="steps" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
-->
|
|
</PRIMITIVE>
|
|
|
|
|
|
<!-- *********************************************************************************** -->
|
|
<!-- ******************************* Dynamic system ************************************ -->
|
|
<!-- *********************************************************************************** -->
|
|
<!-- dynamic system root -->
|
|
<PRIMITIVE CLASS_NAME="dynamic_system" TYPE="node" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="DYNAMIC_SYSTEM"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="continent_name" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/continents"/>
|
|
</PARAMETER>
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="dynamic_region"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="invasion_desc"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="outpost"/>
|
|
</PRIMITIVE>
|
|
<!-- invasion -->
|
|
<PRIMITIVE CLASS_NAME="invasion_desc" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="INVASION_DESC"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
<STATIC_CHILD CLASS_NAME="state_machines_desc_list" NAME="desc_state_machines"/>
|
|
<STATIC_CHILD CLASS_NAME="invasion_instance_list" NAME="invasions"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="state_machines_desc_list" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="STATE_MACHINE_DESC_LIST"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="state_machine_desc"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="state_machine_desc" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="STATE_MACHINE_DESC"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_manager"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="invasion_instance_list" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="INVASION_INSTANCE_LIST"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="invasion_instance" NAME="invasions"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="invasion_instance" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="INVASION_INSTANCE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<PARAMETER NAME="state_machine_name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="group_keywords" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<!-- dynamic region -->
|
|
<PRIMITIVE CLASS_NAME="dynamic_region" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="DYNAMIC_REGION"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
<STATIC_CHILD CLASS_NAME="cell_zones" NAME="cell zones"/>
|
|
<STATIC_CHILD CLASS_NAME="group_descriptions" NAME="group descriptions"/>
|
|
<!-- <DYNAMIC_CHILD CLASS_NAME="cell_zone" NAME="cell zones"/>-->
|
|
</PRIMITIVE>
|
|
<!-- group descriptions -->
|
|
<PRIMITIVE CLASS_NAME="group_descriptions" TYPE="node" AUTO_INIT="true" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="false"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="GROUP_DESCRIPTIONS"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
|
|
<!-- <DYNAMIC_CHILD CLASS_NAME="group_family"/> -->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_dyn_comp"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="tribu_dyn_comp"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="npc_dyn_comp"/>
|
|
</PRIMITIVE>
|
|
<!-- group family -->
|
|
<PRIMITIVE CLASS_NAME="group_family" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$family$"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="GROUP_FAMILY"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
|
|
<PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/families"/>
|
|
</PARAMETER>
|
|
|
|
<!-- Sample ..
|
|
<PARAMETER NAME="item_parts" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="item_part" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_element/deposit_system/item_parts"/>
|
|
</PARAMETER>
|
|
-->
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="group_template_npc"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="group_template_npc_ml"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="group_template_fauna"/>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="fauna_dyn_comp"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="tribu_dyn_comp"/>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="fauna_dyn_comp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="FAUNA_DYN_COMP"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="food" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="rest" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="energy_0_25" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_25_50" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_50_75" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_75_100" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="group_template_fauna"/>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="tribu_dyn_comp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="TRIBE_DYN_COMP"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/families"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="energy_0_25" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_25_50" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_50_75" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_75_100" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="aggro_groups" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE=""/>
|
|
</PARAMETER>
|
|
|
|
<DYNAMIC_CHILD CLASS_NAME="group_template_npc"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="group_template_npc_ml"/>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="npc_dyn_comp" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="NPC_DYN_COMP"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_0_25" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_25_50" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_50_75" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_75_100" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="group_template_npc"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="group_template_npc_ml"/>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<PARAMETER NAME="flags" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc_zone_properties"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
<!-- group template npc -->
|
|
<PRIMITIVE CLASS_NAME="group_template_npc" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="GROUP_TEMPLATE"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="count_multiplied_by_sheet" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="count" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="bot_equipment" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="bot_sheet_look" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true" EDITABLE="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\world\3dset"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\objects"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\desert"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\forest"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\goo"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\invasion"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\jungle"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\lacustre"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\prime_roots"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="grp_parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
<PARAMETER NAME="exist_in_winter" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="exist_in_spring" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="exist_in_summer" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="exist_in_autumn" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight_0_25" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight_25_50" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight_50_75" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight_75_100" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="activity_harvest" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_fight" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_escort" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_convoy" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_boss" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_contact_camp" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_contact_outpost" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_contact_city" TYPE="boolean" VISIBLE="true"/>
|
|
|
|
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
|
|
</PARAMETER>
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="bot_template_npc"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<PRIMITIVE CLASS_NAME="squad_template" TYPE="node" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="SQUAD_TEMPLATE"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="squad_template_variant"/>
|
|
</PRIMITIVE>
|
|
|
|
<PRIMITIVE CLASS_NAME="squad_template_variant" TYPE="node" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="is tribe" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="squad sheet" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="outpost_squad" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign/game_element/outpost/squad"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="bot_sheets" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="SQUAD_TEMPLATE_VARIANT"/>
|
|
</PARAMETER>
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- squad_template_member -->
|
|
<!--
|
|
<PRIMITIVE CLASS_NAME="squad_template_member" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="SQUAD_TEMPLATE_MEMBER"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="count_multiplied_by_sheet" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="count" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="sheet_look" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true">
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="l:/leveldesign/Game_elem/Creature/Npc/bestiary/creature"/>
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="l:/leveldesign/Game_elem/Creature/Npc/world/3dset"/>
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="l:/leveldesign/Game_elem/Creature/objects"/>
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="l:/leveldesign/Game_elem/Creature/Npc/bestiary/bot_object"/>
|
|
<COMBO_FILES CONTEXT_NAME="global" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary"/>
|
|
<COMBO_FILES CONTEXT_NAME="desert" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/desert"/>
|
|
<COMBO_FILES CONTEXT_NAME="forest" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/forest"/>
|
|
<COMBO_FILES CONTEXT_NAME="goo" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/goo"/>
|
|
<COMBO_FILES CONTEXT_NAME="invasion" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/invasion"/>
|
|
<COMBO_FILES CONTEXT_NAME="jungle" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/jungle"/>
|
|
<COMBO_FILES CONTEXT_NAME="lacustre" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/lacustre"/>
|
|
<COMBO_FILES CONTEXT_NAME="prime_roots" PATH="l:/leveldesign/Game_elem/Creature/Fauna/bestiary/prime_roots"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="level_delta" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="grp_parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
|
|
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
|
|
</PARAMETER>
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
-->
|
|
|
|
|
|
<!-- group template npc multilevel-->
|
|
<PRIMITIVE CLASS_NAME="group_template_npc_ml" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="GROUP_TEMPLATE_ML"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="count_multiplied_by_sheet" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="level_delta" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="count" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="bot_equipment" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="bot_sheet_look" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="grp_parameters" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="exist_in_winter" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="exist_in_spring" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="exist_in_summer" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="exist_in_autumn" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight_0_25" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight_25_50" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight_50_75" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight_75_100" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="activity_harvest" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_fight" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_escort" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_convoy" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_boss" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_contact_camp" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_contact_outpost" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="activity_contact_city" TYPE="boolean" VISIBLE="true"/>
|
|
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="bot_template_npc_ml"/>
|
|
</PRIMITIVE>
|
|
<!-- bot template npc-->
|
|
<PRIMITIVE CLASS_NAME="bot_template_npc" TYPE="node" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="BOT_TEMPLATE"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="equipment" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="sheet_look" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="creature" LOOKUP="true" SORT_ENTRIES="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\bestiary\creature"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\world\3dset"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\objects"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Npc\bestiary\bot_object"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\desert"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\forest"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\goo"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\invasion"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\jungle"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\lacustre"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="l:/leveldesign\Game_elem\Creature\Fauna\bestiary\prime_roots"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- bot template npc multilevel-->
|
|
<PRIMITIVE CLASS_NAME="bot_template_npc_ml" TYPE="node" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="BOT_TEMPLATE_ML"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="equipment" TYPE="string_array" VISIBLE="true" WIDGET_HEIGHT="100"/>
|
|
<PARAMETER NAME="sheet_look" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="level_delta" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- group template fauna -->
|
|
<PRIMITIVE CLASS_NAME="group_template_fauna" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="GROUP_TEMPLATE_FAUNA"/>
|
|
</PARAMETER>
|
|
|
|
|
|
<PARAMETER NAME="total_energy_value" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0.01"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="count_multiplied_by_sheet" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="count" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="grp_parameters" TYPE="string_array" VISIBLE="false" WIDGET_HEIGHT="100"/>
|
|
|
|
<PARAMETER NAME="creature_code" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="exist_in_winter" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="exist_in_spring" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="exist_in_summer" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="exist_in_autumn" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<!-- old
|
|
<PARAMETER NAME="energy_level_0_25" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_level_25_50" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_level_50_75" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_level_75_100" TYPE="boolean" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="weight_0_25" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight_25_50" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight_50_75" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="weight_75_100" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="activity_harvest" TYPE="boolean" VISIBLE="false"/>
|
|
<PARAMETER NAME="activity_fight" TYPE="boolean" VISIBLE="false"/>
|
|
|
|
<PARAMETER NAME="spawn_type" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="always"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="never"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="day"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="night"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="always"/>
|
|
</PARAMETER>
|
|
<!--
|
|
<DYNAMIC_CHILD CLASS_NAME="bot_template_fauna"/>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="people"/>
|
|
</PRIMITIVE>
|
|
<!-- bot template fauna-->
|
|
<!--
|
|
<PRIMITIVE CLASS_NAME="bot_template_fauna" TYPE="node" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="BOT_TEMPLATE"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="spawn_type" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="always"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="never"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="day"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="night"/>
|
|
</COMBO_VALUES>
|
|
<DEFAULT_VALUE VALUE="always"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="creature_code" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
-->
|
|
|
|
<!-- cell zones -->
|
|
<PRIMITIVE CLASS_NAME="cell_zones" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="CELL_ZONES"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="cell_zone"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- cell zone -->
|
|
<PRIMITIVE CLASS_NAME="cell_zone" TYPE="node" AUTO_INIT="false" DELETABLE="true">
|
|
|
|
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="CELL_ZONE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="cell"/>
|
|
<!-- <DYNAMIC_CHILD CLASS_NAME="cellzone_level_energy"/> -->
|
|
</PRIMITIVE>
|
|
|
|
<!-- cell zone level energy-->
|
|
<PRIMITIVE CLASS_NAME="cellzone_level_energy" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" FILENAME="false" AUTONAME="$family$"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="CELL_ZONE_ENERGY"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
|
|
<PARAMETER NAME="family" TYPE="const_string" VISIBLE="true" FILENAME="true" FILE_EXTENSION="html" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/families"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="energy" TYPE="string" VISIBLE="true" FILENAME="false">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_0_25" TYPE="string" VISIBLE="true" FILENAME="false" AUTONAME="$energy$">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_25_50" TYPE="string" VISIBLE="true" FILENAME="false" AUTONAME="$energy$">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_50_75" TYPE="string" VISIBLE="true" FILENAME="false" AUTONAME="$energy$">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="energy_75_100" TYPE="string" VISIBLE="true" FILENAME="false" AUTONAME="$energy$">
|
|
<DEFAULT_VALUE VALUE="1"/>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
|
|
</PRIMITIVE>
|
|
|
|
<!-- cell -->
|
|
<PRIMITIVE CLASS_NAME="cell" TYPE="zone" AUTO_INIT="true" R="0" G="0" B="128" A="128" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="CELL"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
|
|
<!--
|
|
<PARAMETER NAME="bandit" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="degen" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="fauna" TYPE="boolean" VISIBLE="false"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
|
|
<PARAMETER NAME="fauna_herbivore" TYPE="boolean" VISIBLE="true" AUTONAME="$fauna$">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="fauna_carnivore" TYPE="boolean" VISIBLE="true" AUTONAME="$fauna$">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="flora" TYPE="boolean" VISIBLE="true" AUTONAME="$fauna$">
|
|
<DEFAULT_VALUE VALUE="false"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="goo" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="kami" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="karavan" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="kitin" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="mp" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_ancient_dryads" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_antikamis" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_barkers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_beachcombers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_black_circle" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_cholorogoos" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_cockroaches" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_company_of_the_eternal_tree" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_corsair" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_cute" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_darkening_sap" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_dune_riders" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_ecowarriors" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_firebrands" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_first_deserter" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_frahar" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_frahar_hunters" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_gibbay" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_goo_heads" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_green_seed" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_hamazans_of_the_dead_seed" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_icon_workshipers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_keepers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_kitin_gatheres" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_lagoon_brothers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_lawless" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_leviers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_master_of_the_goo" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_matisian_border_guards" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_night_turners" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_oasis_diggers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_pyromancers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_recoverers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_renegades" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_restorers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_root_tappers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_sacred_sap" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_sap_gleaners" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_sap_slaves" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_scorchers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_shadow_runners" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_siblings_of_the_weeds" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_silt_sculptors" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_slavers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_smuglers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_the_arid_matis" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_the_kuilde" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_the_slash_and_burn" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_tutors" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_water_breakers" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
<PARAMETER NAME="tribe_woven_bridles" TYPE="boolean" VISIBLE="true"> <DEFAULT_VALUE VALUE="false"/> </PARAMETER>
|
|
-->
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<STATIC_CHILD CLASS_NAME="geom_items" NAME="geom items"/>
|
|
|
|
</PRIMITIVE>
|
|
<!-- geom_items -->
|
|
<PRIMITIVE CLASS_NAME="geom_items" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="GEOM_ITEMS"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="dyn_fauna_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="dyn_npc_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="dyn_npc_zone_patate"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="dyn_road"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- fauna_zone -->
|
|
<PRIMITIVE CLASS_NAME="dyn_fauna_zone" TYPE="point" R="0" G="255" B="0" A="128" AUTO_INIT="false" DELETABLE="true" LINK_BROTHERS="false" SHOW_ARROW="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="DYN_FAUNA_ZONE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/fauna_zone_properties"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
<!-- npc_zone -->
|
|
<PRIMITIVE CLASS_NAME="dyn_npc_zone" TYPE="point" R="0" G="0" B="255" A="128" AUTO_INIT="false" DELETABLE="true" LINK_BROTHERS="false" SHOW_ARROW="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="DYN_NPC_ZONE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc_zone_properties"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
|
|
<!-- npc_zone_patate -->
|
|
<PRIMITIVE CLASS_NAME="dyn_npc_zone_patate" TYPE="zone" R="0" G="0" B="255" A="128" AUTO_INIT="false" DELETABLE="true" LINK_BROTHERS="false" SHOW_ARROW="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="DYN_NPC_ZONE_PATATE"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
|
|
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc_zone_properties"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
</PRIMITIVE>
|
|
|
|
<!--road -->
|
|
<PRIMITIVE CLASS_NAME="dyn_road" TYPE="path" AUTO_INIT="false" R="0" G="0" B="255" A="128" DELETABLE="true" LINK_BROTHERS="false" SHOW_ARROW="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="DYN_ROAD"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
|
|
<PARAMETER NAME="properties" TYPE="const_string_array" VISIBLE="true" FILENAME="true" FILE_EXTENSION="zone" LOOKUP="true">
|
|
<COMBO_FILES CONTEXT_NAME="default" PATH="R:/code/ryzom/common/data_leveldesign/leveldesign/world_editor_files/npc_zone_properties"/>
|
|
<COMBO_FILES CONTEXT_NAME="default" PRIM_PATH="//property_rep"/>
|
|
</PARAMETER>
|
|
|
|
<PARAMETER NAME="difficulty" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="1.0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME="vertical_pos" TYPE="const_string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="auto"/>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="auto"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="upper"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="middle"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="lower"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="trigger"/>
|
|
</PRIMITIVE>
|
|
<!--trigger -->
|
|
<PRIMITIVE CLASS_NAME="trigger" TYPE="path" AUTO_INIT="false" DELETABLE="true" LINK_BROTHERS="false" SHOW_ARROW="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
<PARAMETER NAME="ai_type" TYPE="string" VISIBLE="false">
|
|
<DEFAULT_VALUE VALUE="TRIGGER"/>
|
|
</PARAMETER>
|
|
<!-- <PARAMETER NAME="alias" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE GEN_ID="true"/>
|
|
</PARAMETER>
|
|
-->
|
|
|
|
<STATIC_CHILD CLASS_NAME="alias" NAME="alias"/>
|
|
<STATIC_CHILD CLASS_NAME="trigger_point" NAME="trigger 2"/>
|
|
<STATIC_CHILD CLASS_NAME="trigger_spawn" NAME="spawn"/>
|
|
<STATIC_CHILD CLASS_NAME="trigger_point" NAME="trigger 1"/>
|
|
|
|
</PRIMITIVE>
|
|
<!-- trigger_point -->
|
|
<PRIMITIVE CLASS_NAME="trigger_point" TYPE="point" R="255" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true" LINK_BROTHERS="true" SHOW_ARROW="false">
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
<!-- trigger_spawn -->
|
|
<PRIMITIVE CLASS_NAME="trigger_spawn" TYPE="point" R="255" G="0" B="0" A="255" AUTO_INIT="false" DELETABLE="true" LINK_BROTHERS="true" SHOW_ARROW="false">
|
|
<PARAMETER NAME="radius" TYPE="string" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="10"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<!-- *********************************************************************************** -->
|
|
<!-- ************************************** AUDIO ************************************** -->
|
|
<!-- *********************************************************************************** -->
|
|
<!-- audio root : base container for the audio related primitives -->
|
|
<PRIMITIVE CLASS_NAME="audio" NAME="audio" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<STATIC_CHILD CLASS_NAME="env_fx" NAME="env_fx"/>
|
|
<STATIC_CHILD CLASS_NAME="sample_banks" NAME="sample_banks"/>
|
|
<STATIC_CHILD CLASS_NAME="sounds" NAME="sounds"/>
|
|
</PRIMITIVE>
|
|
<!-- Sounds primitive : base container for a list of sound or sub sound_folder -->
|
|
<PRIMITIVE CLASS_NAME="sounds" NAME="sounds" TYPE="node" AUTO_INIT="true" DELETABLE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="sound_folder"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sound_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sound_path"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sound_point"/>
|
|
</PRIMITIVE>
|
|
<!-- sound_folder primitive : container for a list of sound -->
|
|
<PRIMITIVE CLASS_NAME="sound_folder" TYPE="node" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="sound_zone"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sound_path"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="sound_point"/>
|
|
</PRIMITIVE>
|
|
<!-- sound_zone -->
|
|
<PRIMITIVE CLASS_NAME="sound_zone" TYPE="zone" R="64" G="128" B="192" A="128" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$sound$"/>
|
|
<PARAMETER NAME="sound" TYPE="string" VISIBLE="true" FILE_EXTENSION="sound" FOLDER="R:\code\ryzom\data\sound\soundbanks_3d" />
|
|
<PARAMETER NAME="layer" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_0"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_1"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_2"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_3"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_4"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
<!-- sound_path -->
|
|
<PRIMITIVE CLASS_NAME="sound_path" TYPE="path" R="64" G="128" B="192" A="128" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$sound$"/>
|
|
<PARAMETER NAME="sound" TYPE="string" VISIBLE="true" FILE_EXTENSION="sound" FOLDER="R:\code\ryzom\data\sound\soundbanks_3d" />
|
|
<PARAMETER NAME="layer" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_0"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_1"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_2"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_3"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_4"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
<!-- sound_point -->
|
|
<PRIMITIVE CLASS_NAME="sound_point" TYPE="point" R="64" G="128" B="192" A="128" DELETABLE="true" SHOW_ARROW="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="$sound$"/>
|
|
<PARAMETER NAME="sound" TYPE="string" VISIBLE="true" FILE_EXTENSION="sound" FOLDER="R:\code\ryzom\data\sound\soundbanks_3d" />
|
|
<PARAMETER NAME="layer" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_0"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_1"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_2"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_3"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="layer_4"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
<!-- sample_banks : container for sample_bank zone -->
|
|
<PRIMITIVE CLASS_NAME="sample_banks" NAME="sample_banks" TYPE="node" AUTO_INIT="true" DELETABLE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="sample_bank_zone"/>
|
|
</PRIMITIVE>
|
|
<!-- sample_bank zone : this is a list of sample banks to keep loaded inside the zone -->
|
|
<PRIMITIVE CLASS_NAME="sample_bank_zone" TYPE="zone" R="128" G="64" B="88" A="128" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="bank_names" TYPE="string_array" VISIBLE="true" FOLDER="R:\code\ryzom\Data & Tool A.S\sound_raw\samplebanks" WIDGET_HEIGHT="100"/>
|
|
</PRIMITIVE>
|
|
<!-- env_fx : container for all env fx zone -->
|
|
<PRIMITIVE CLASS_NAME="env_fx" NAME="env_fx" TYPE="node" AUTO_INIT="true" DELETABLE="false">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<DYNAMIC_CHILD CLASS_NAME="env_fx_zone"/>
|
|
</PRIMITIVE>
|
|
<!-- env_fx_zone : this an environement fx name to use inside this zone -->
|
|
<PRIMITIVE CLASS_NAME="env_fx_zone" TYPE="zone" R="88" G="64" B="128" A="128" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="fx_name" TYPE="const_string" VISIBLE="true">
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="GENERIC"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="PADDEDCELL"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="ROOM"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="BATHROOM"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="LIVINGROOM"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="STONEROOM"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="AUDITORIUM"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="CONCERTHALL"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="CAVE"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="ARENA"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="HANGAR"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="CARPETEDHALLWAY"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="HALLWAY"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="STONECORRIDOR"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="ALLEY"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="FOREST"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="CITY"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="MOUNTAINS"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="QUARRY"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="PLAIN"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="PARKINGLOT"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="SEWERPIPE"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="UNDERWATER"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="DRUGGED"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="DIZZY"/>
|
|
</COMBO_VALUES>
|
|
<COMBO_VALUES CONTEXT_NAME="default">
|
|
<CONTEXT_VALUE VALUE="PSYCHOTIC"/>
|
|
</COMBO_VALUES>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<!-- *********************************************************************************** -->
|
|
<!-- *********************************** PACS_HELPERS ********************************** -->
|
|
<!-- *********************************************************************************** -->
|
|
<!-- pacs_helpers root : base container for the pacs related primitives -->
|
|
<PRIMITIVE CLASS_NAME="pacs_helpers" TYPE="node" AUTO_INIT="true" DELETABLE="true">
|
|
<DYNAMIC_CHILD CLASS_NAME="pacs_include"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="pacs_exclude"/>
|
|
<DYNAMIC_CHILD CLASS_NAME="pacs_cluster_hint"/>
|
|
</PRIMITIVE>
|
|
<!-- pacs_include : inclusive prim zones for pacs (forces pacs process to setup landscape as walkable inside the zone) -->
|
|
<PRIMITIVE CLASS_NAME="pacs_include" TYPE="zone" R="0" G="128" B="0" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
<!-- pacs_include : exclusive prim zones for pacs (forces pacs process to setup landscape as NON walkable inside the zone) -->
|
|
<PRIMITIVE CLASS_NAME="pacs_exclude" TYPE="zone" R="128" G="0" B="0" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
<!-- pacs_cluster_hint : zones that indicates that there are some clusters inside -->
|
|
<PRIMITIVE CLASS_NAME="pacs_cluster_hint" TYPE="zone" R="0" G="0" B="128" A="128" AUTO_INIT="false" DELETABLE="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true"/>
|
|
</PRIMITIVE>
|
|
|
|
|
|
<!-- player node -->
|
|
<PRIMITIVE CLASS_NAME="player" TYPE="point" R="255" G="0" B="0" A="128" AUTO_INIT="true" DELETABLE="false" LINK_BROTHERS="false" SHOW_ARROW="true">
|
|
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" READ_ONLY="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME="entity id" TYPE="string" VISIBLE="true" READ_ONLY="true">
|
|
</PARAMETER>
|
|
<PARAMETER NAME= "Sheet" TYPE="string" READ_ONLY="true" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="unknown"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME= "HitPoints" TYPE="string" READ_ONLY="true" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME= "MaxHitPoints" TYPE="string" READ_ONLY="true" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="0"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME= "Mode" TYPE="string" READ_ONLY="true" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="unknown"/>
|
|
</PARAMETER>
|
|
<PARAMETER NAME= "Behaviour" TYPE="string" READ_ONLY="true" VISIBLE="true">
|
|
<DEFAULT_VALUE VALUE="unknown"/>
|
|
</PARAMETER>
|
|
</PRIMITIVE>
|
|
|
|
</NEL_LIGO_PRIMITIVE_CLASS>
|
|
|
|
|