84 lines
2.4 KiB
HTML
84 lines
2.4 KiB
HTML
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<html>
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<head>
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<style>
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</style>
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<!-- <link rel="stylesheet" href="htm/style2.css" type="text/css"> -->
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<title>Ryzom Help </title>
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</head>
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<body>
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<table cellspacing="0" cellpadding="0" border="0" width=100% height="100%">
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<tr>
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<td valign=top height=35>
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<div class=header></div>
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<div class=header2></div>
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</td>
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</tr>
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<tr>
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<td valign=top >
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<div class=content>
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<h1>How to talk to a bot </h1>
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<table width="75%" border="0">
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<tr>
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<td width="25%"><a href="talk_bot.html">back </a></td>
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<td width="75%"><a href="../help.html">home</a></td>
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</tr>
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</table>
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<p><br>
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<br>
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Step 1: Selecting the bot to be spoken to <br>
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In Ryzom, you are in contact with nature and the events surrounding
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you. One means of regularly finding out about events that happen in
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the game is by speaking to friendly non playing characters (bots).</p>
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<p> </p>
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<p> </p>
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<table width="75%" border="0">
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<tr>
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<td><img src="../Graph/talk_bot/how_to_talk_select_zoom01_128_256.tga"></td>
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<td>
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<div align="right"><img src="../Graph/talk_bot/how_to_talk_select_zoom02_128_256.tga"></div>
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</td>
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</tr>
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</table>
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<p><br>
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Move the cursor over the bot: the pointer of the mouse changes shape,
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a green bar followed by her/his name and function in white appear.<br>
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Click if you wish to speak to her/him, the name and the function show
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up in green.<br>
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To show all the names of non playing characters press the letter O (do
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likewise to make them disappear).</p>
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<p><br>
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</p>
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<p> </p>
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<table width="75%" border="0">
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<tr>
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<td width="25%"><a href="talk_bot.html">back </a></td>
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<td width="75%"><a href="../help.html">home</a></td>
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</tr>
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</table>
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<p></p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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</div>
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</td>
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</tr>
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</table>
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</body>
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</html>
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