76 lines
2.1 KiB
Text
76 lines
2.1 KiB
Text
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://scenes/Main.gd" type="Script" id=1]
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[ext_resource path="res://login_scene/login_scene.tscn" type="PackedScene" id=2]
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[ext_resource path="res://assets/GUI/loading_screens/new_loading_bg_0.tga" type="Texture" id=3]
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[ext_resource path="res://assets/GUI/loading_screens/new_loading_bg_1.tga" type="Texture" id=4]
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[node name="Main" type="Node"]
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script = ExtResource( 1 )
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_sections_unfolded = [ "Pause" ]
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[node name="login_scene" parent="." index="0" instance=ExtResource( 2 )]
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[node name="background_loader" type="Panel" parent="." index="1"]
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visible = false
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self_modulate = Color( 0, 0, 0, 1 )
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 2
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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_sections_unfolded = [ "Mouse", "Visibility", "custom_constants" ]
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[node name="center_container" type="MarginContainer" parent="background_loader" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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[node name="texture_progress" type="TextureProgress" parent="background_loader/center_container" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 8.0
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margin_right = 1032.0
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margin_bottom = 600.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 1
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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min_value = 0.0
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max_value = 100.0
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step = 1.0
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page = 0.0
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value = 0.0
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exp_edit = false
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rounded = false
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texture_under = ExtResource( 3 )
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texture_over = null
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texture_progress = ExtResource( 4 )
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radial_fill_degrees = 360.0
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radial_center_offset = Vector2( 0, 0 )
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nine_patch_stretch = false
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_sections_unfolded = [ "Textures" ]
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[connection signal="character_creation_finished" from="login_scene" to="." method="_on_login_scene_character_creation_finished"]
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