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18 commits
main
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aleajactae
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102 changed files with 7109 additions and 3830 deletions
10
.gitignore
vendored
10
.gitignore
vendored
|
@ -11,3 +11,13 @@ export_presets.cfg
|
|||
# System/tool-specific ignores
|
||||
.directory
|
||||
*~
|
||||
|
||||
# Ignore binary & package
|
||||
*.bin
|
||||
*.pck
|
||||
|
||||
# Ignore lib gdnaive
|
||||
libgdnative.*.so
|
||||
|
||||
# Ignore temp
|
||||
temp/
|
||||
|
|
210
.gitlab-ci.yml
Normal file
210
.gitlab-ci.yml
Normal file
|
@ -0,0 +1,210 @@
|
|||
# Configuration for Continous Integration
|
||||
#
|
||||
# Copyright (C) 2019 AleaJactaEst
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# Example to execute locally:
|
||||
# gitlab-runner exec docker --kubernetes-memory-limit="10g" --kubernetes-service-memory-limit="10g" --kubernetes-memory-request="10g" --kubernetes-helper-memory-limit="10g" 'Build Client Linux 64'
|
||||
# gitlab-runner exec docker --timeout=3600 'Build Client Linux 64'
|
||||
# gitlab-runner exec docker --timeout=3600 --kubernetes-memory-limit="10g" --kubernetes-service-memory-limit="10g" --kubernetes-memory-request="10g" --kubernetes-helper-memory-limit="10g" --docker-volumes $PWD/builds:/builds 'Build Client Linux 64'
|
||||
|
||||
|
||||
stages:
|
||||
- build
|
||||
|
||||
variables:
|
||||
GODOT_VERSION: '3.1.2'
|
||||
XDG_CACHE_HOME: '/tmp/cache'
|
||||
XDG_DATA_HOME: '/tmp/data'
|
||||
XDG_CONFIG_HOME: '/tmp/config'
|
||||
DOCKER_GODOT_SOURCE: '/root/workspace/godot/'
|
||||
|
||||
Build Client Linux 64 (Ter):
|
||||
# ERROR: _load: No loader found for resource: res://assets/GUI/images/Login-Khanat-background.png
|
||||
stage: build
|
||||
tags:
|
||||
- Docker
|
||||
image: ubuntu:xenial
|
||||
script:
|
||||
- export -p WORKDIR=$PWD
|
||||
- apt-get update
|
||||
- apt-get dist-upgrade -y
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install --no-install-recommends -y scons git g++ wget unzip ca-certificates python python-openssl
|
||||
- git submodule update --init --recursive
|
||||
- mkdir -p $DOCKER_GODOT_SOURCE $XDG_CACHE_HOME $XDG_DATA_HOME $XDG_CONFIG_HOME $XDG_DATA_HOME/godot/app_userdata/Khanat/logs
|
||||
- wget -q https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}/Godot_v${GODOT_VERSION}-stable_linux_server.64.zip
|
||||
- wget -q https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}/Godot_v${GODOT_VERSION}-stable_export_templates.tpz
|
||||
- mkdir -p ~/.cache ~/.config/godot ~/.local/share/godot/templates/${GODOT_VERSION}.stable
|
||||
- unzip Godot_v${GODOT_VERSION}-stable_linux_server.64.zip
|
||||
- mv Godot_v${GODOT_VERSION}-stable_linux_server.64 /usr/local/bin/godot
|
||||
- unzip Godot_v${GODOT_VERSION}-stable_export_templates.tpz
|
||||
- mv templates/* ~/.local/share/godot/templates/${GODOT_VERSION}.stable
|
||||
- rm -f Godot_v${GODOT_VERSION}-stable_export_templates.tpz Godot_v${GODOT_VERSION}-stable_linux_server.64.zip
|
||||
# - godot --gdnative-generate-json-api godot-cpp/godot_headers/api.json
|
||||
- scons -j$(nproc) -C godot-cpp platform=linux target=release generate_bindings=yes custom_api_file=godot_headers/api.json bits=64
|
||||
- scons -j$(nproc) -C gdnative platform=linux target=release bits=64
|
||||
- /usr/local/bin/godot --editor --quit
|
||||
- /usr/local/bin/godot --quit -v --path $WORKDIR --export khaganat.linux.64 khaganat.linux64.bin
|
||||
- ls -la assets/GUI/images/
|
||||
- ls -la .import/ || echo ""
|
||||
- ls -la || echo ""
|
||||
artifacts:
|
||||
name: "khanat-$(echo $CI_BUILD_REF | head -c 7 )-$CI_PIPELINE_ID-client-linux-64"
|
||||
paths:
|
||||
- khaganat.linux64.*
|
||||
when: manual
|
||||
|
||||
|
||||
Build Client Linux 64 (Bis):
|
||||
# ERROR: _load: No loader found for resource: res://assets/GUI/images/Login-Khanat-background.png
|
||||
stage: build
|
||||
tags:
|
||||
- Docker
|
||||
image: amd64/debian:10
|
||||
script:
|
||||
- export -p WORKDIR=$PWD
|
||||
- apt-get update
|
||||
- apt-get dist-upgrade -y
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install -y scons git g++ wget unzip
|
||||
#- DEBIAN_FRONTEND=noninteractive apt-get install -y libxcursor1 libxinerama1 libxrandr2 libxi6 libasound2 libpulse0 libgl1
|
||||
#- DEBIAN_FRONTEND=noninteractive apt-get install -y build-essential scons pkg-config libx11-dev libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libfreetype6-dev libudev-dev libxi-dev libxrandr-dev yasm
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install -y build-essential scons pkg-config libx11-dev libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libfreetype6-dev libssl-dev libudev-dev libxi-dev libxrandr-dev mingw-w64 git unzip upx vim wget ca-certificates
|
||||
- git submodule update --init --recursive
|
||||
- mkdir -p $DOCKER_GODOT_SOURCE $XDG_CACHE_HOME $XDG_DATA_HOME $XDG_CONFIG_HOME
|
||||
- git clone -b $GODOT_VERSION --single-branch https://github.com/godotengine/godot.git $DOCKER_GODOT_SOURCE
|
||||
- wget -q -P /tmp https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}/Godot_v${GODOT_VERSION}-stable_export_templates.tpz
|
||||
- mkdir -p ~/.cache ~/.config/godot ~/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.godot/templates
|
||||
- unzip /tmp/Godot_v${GODOT_VERSION}-stable_export_templates.tpz -d /tmp
|
||||
- mv /tmp/templates/* ~/.local/share/godot/templates/${GODOT_VERSION}.stable
|
||||
- ln -s ~/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.godot/templates
|
||||
- wget -q -P /tmp https://downloads.tuxfamily.org/godotengine/${DOCKER_GODOT_VERSION}/Godot_v${GODOT_VERSION}-stable_x11.64.zip
|
||||
# - godot --gdnative-generate-json-api godot-cpp/godot_headers/api.json
|
||||
- scons -j$(nproc) -C godot-cpp platform=linux target=release generate_bindings=yes custom_api_file=godot_headers/api.json bits=64
|
||||
- scons -j$(nproc) -C gdnative platform=linux target=release bits=64
|
||||
- ls -la gdnative/bin
|
||||
- wget -q -P /tmp https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}/Godot_v${GODOT_VERSION}-stable_x11.64.zip
|
||||
- unzip /tmp/Godot_v${GODOT_VERSION}-stable_x11.64.zip -d /tmp
|
||||
- mv /tmp/Godot_v${GODOT_VERSION}-stable_x11.64 /usr/local/bin/godot
|
||||
# Start Audio server
|
||||
- pulseaudio -D
|
||||
# Start X11 server (and launch build)
|
||||
- pwd
|
||||
- echo "WORKDIR:$WORKDIR"
|
||||
- mkdir -p .import /tmp/data/godot/app_userdata/Khanat/logs
|
||||
- ls -la assets/GUI/images/
|
||||
- ls -la .import/ || echo ""
|
||||
- ls $WORKDIR/assets/GUI/images/Login-Khanat-background.png
|
||||
- xvfb-run -a -n 99 --server-args="-ac -screen 0 1024x768x24 +extension GLX" /usr/local/bin/godot --editor --quit
|
||||
- ls -la assets/GUI/images/
|
||||
- ls -la .import/ || echo ""
|
||||
- xvfb-run -a -n 99 --server-args="-ac -screen 0 1024x768x24 +extension GLX" /usr/local/bin/godot --quit -v --path $WORKDIR --export khaganat.linux.64 khaganat.linux64.bin
|
||||
- ls -la assets/GUI/images/
|
||||
- ls -la .import/ || echo ""
|
||||
- ls -la || echo ""
|
||||
artifacts:
|
||||
name: "khanat-$(echo $CI_BUILD_REF | head -c 7 )-$CI_PIPELINE_ID-client-linux-64"
|
||||
paths:
|
||||
- khaganat.linux64.*
|
||||
when: manual
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Build Client Linux 64:
|
||||
# ERROR: _load: No loader found for resource: res://assets/GUI/images/Login-Khanat-background.png
|
||||
stage: build
|
||||
tags:
|
||||
- Docker
|
||||
image: amd64/debian:10
|
||||
script:
|
||||
- export -p WORKDIR=$PWD
|
||||
- apt-get update
|
||||
- apt-get dist-upgrade -y
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install -y scons git g++ wget unzip
|
||||
#- DEBIAN_FRONTEND=noninteractive apt-get install -y libxcursor1 libxinerama1 libxrandr2 libxi6 libasound2 libpulse0 libgl1
|
||||
#- DEBIAN_FRONTEND=noninteractive apt-get install -y build-essential scons pkg-config libx11-dev libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libfreetype6-dev libudev-dev libxi-dev libxrandr-dev yasm
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install -y xvfb libxcursor1 libxinerama1 libxrandr2 libxi6 libasound2 libpulse0 libgl1 mesa-utils libgl1-mesa-dri libasound2 libasound2-plugins alsa-utils alsa-oss pulseaudio pulseaudio-utils
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install -y xterm libxcursor1 xcursor-themes icon-slicer libpulse0
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install -y lxde strace
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install -y task-gnome-desktop
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install -y xvfb libxcursor-dev libxinerama1 libxrandr2 libxi6 libasound2 libpulse0 libgl1-mesa-glx
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install -y x11-xkb-utils xfonts-100dpi xfonts-75dpi xfonts-scalable xfonts-cyrillic x11-apps
|
||||
# libpng-tools libpng16-16 libpng-dev build-essential scons pkg-config libx11-dev libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libfreetype6-dev libudev-dev libxi-dev libxrandr-dev yasm
|
||||
- git submodule update --init --recursive
|
||||
# - godot --gdnative-generate-json-api godot-cpp/godot_headers/api.json
|
||||
- scons -j$(nproc) -C godot-cpp platform=linux target=release generate_bindings=yes custom_api_file=godot_headers/api.json bits=64
|
||||
- scons -j$(nproc) -C gdnative platform=linux target=release bits=64
|
||||
- ls -la gdnative/bin
|
||||
- wget -q -P /tmp https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}/Godot_v${GODOT_VERSION}-stable_x11.64.zip
|
||||
- unzip /tmp/Godot_v${GODOT_VERSION}-stable_x11.64.zip -d /tmp
|
||||
- mv /tmp/Godot_v${GODOT_VERSION}-stable_x11.64 /usr/local/bin/godot
|
||||
# Start Audio server
|
||||
- pulseaudio -D
|
||||
# Start X11 server (and launch build)
|
||||
- pwd
|
||||
- echo "WORKDIR:$WORKDIR"
|
||||
- mkdir -p .import /tmp/data/godot/app_userdata/Khanat/logs
|
||||
- ls -la assets/GUI/images/
|
||||
- ls -la .import/ || echo ""
|
||||
- ls $WORKDIR/assets/GUI/images/Login-Khanat-background.png
|
||||
- xvfb-run -a -n 99 --server-args="-ac -screen 0 1024x768x24 +extension GLX +render -noreset" strace /usr/local/bin/godot -v --editor --quit
|
||||
- ls -la assets/GUI/images/
|
||||
- ls -la .import/ || echo ""
|
||||
#- xvfb-run -a -n 99 --server-args="-ac -screen 0 1024x768x24 +extension GLX +render -noreset" /usr/local/bin/godot --quit -v --path $WORKDIR --export khaganat.linux.64 khaganat.linux64.bin
|
||||
#- ls -la assets/GUI/images/
|
||||
#- ls -la .import/ || echo ""
|
||||
#- ls -la || echo ""
|
||||
#- xvfb-run -a -n 99 --server-args="-ac -screen 0 1024x768x24 +extension GLX +render -noreset" xdpyinfo -display :99
|
||||
artifacts:
|
||||
name: "khanat-$(echo $CI_BUILD_REF | head -c 7 )-$CI_PIPELINE_ID-client-linux-64"
|
||||
paths:
|
||||
- khaganat.linux64.*
|
||||
when: manual
|
||||
|
||||
Build Client Linux 64 (headless method):
|
||||
# Other method to build, but currently doesn't work -> "X11 Display is not available"
|
||||
stage: build
|
||||
tags:
|
||||
- Docker
|
||||
image: amd64/debian:10
|
||||
script:
|
||||
- export -p WORKDIR=$PWD
|
||||
- apt-get update
|
||||
- apt-get dist-upgrade -y
|
||||
- DEBIAN_FRONTEND=noninteractive apt-get install -y scons git g++ wget unzip
|
||||
#- DEBIAN_FRONTEND=noninteractive apt-get install -y libxcursor1 libxinerama1 libxrandr2 libxi6 libasound2 libpulse0 libgl1
|
||||
#- DEBIAN_FRONTEND=noninteractive apt-get install -y build-essential scons pkg-config libx11-dev libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libfreetype6-dev libudev-dev libxi-dev libxrandr-dev yasm
|
||||
- git submodule update --init --recursive
|
||||
# - godot --gdnative-generate-json-api godot-cpp/godot_headers/api.json
|
||||
- scons -j$(nproc) -C godot-cpp platform=linux target=release generate_bindings=yes custom_api_file=godot_headers/api.json bits=64
|
||||
- scons -j$(nproc) -C gdnative platform=linux target=release bits=64
|
||||
- wget -q -P /tmp https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}/Godot_v${GODOT_VERSION}-stable_linux_headless.64.zip
|
||||
- wget -q -P /tmp https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION}/Godot_v${GODOT_VERSION}-stable_export_templates.tpz
|
||||
- mkdir -p ~/.cache ~/.config/godot ~/.local/share/godot/templates/${GODOT_VERSION}.stable
|
||||
- unzip /tmp/Godot_v${GODOT_VERSION}-stable_linux_headless.64.zip -d /tmp
|
||||
- mv /tmp/Godot_v${GODOT_VERSION}-stable_linux_headless.64 /usr/local/bin/godot
|
||||
- unzip /tmp/Godot_v${GODOT_VERSION}-stable_export_templates.tpz -d /tmp
|
||||
- mv /tmp/templates/* ~/.local/share/godot/templates/${GODOT_VERSION}.stable
|
||||
- rm -f Godot_v${GODOT_VERSION}-stable_export_templates.tpz Godot_v${GODOT_VERSION}-stable_linux_headless.64.zip
|
||||
- /usr/local/bin/godot -v --path . --export khaganat.linux.64 khaganat.linux64.bin
|
||||
# - /usr/local/bin/godot -v --no-window --disable-render-loop --path . --export khaganat.linux.64 khaganat.linux64.bin
|
||||
|
||||
artifacts:
|
||||
name: "khanat-$(echo $CI_BUILD_REF | head -c 7 )-$CI_PIPELINE_ID-client-linux-64"
|
||||
paths:
|
||||
- khaganat.linux64.*
|
||||
when: manual
|
4
.gitmodules
vendored
Normal file
4
.gitmodules
vendored
Normal file
|
@ -0,0 +1,4 @@
|
|||
[submodule "godot-cpp"]
|
||||
path = godot-cpp
|
||||
url = https://github.com/GodotNativeTools/godot-cpp
|
||||
branch = 3.1
|
90
README.md
90
README.md
|
@ -0,0 +1,90 @@
|
|||
# Build
|
||||
|
||||
Before build and launch client, we need build godot-cpp (lib to connect c++ code to godot engine) and build crypt (c++ module use to authentification with khaganat)
|
||||
|
||||
## Build godot-cpp
|
||||
|
||||
### Initialize
|
||||
|
||||
Load git submodule (godot-cpp & godot_header)
|
||||
|
||||
```
|
||||
git submodule update --init --recursive
|
||||
```
|
||||
|
||||
### Build on 64bits
|
||||
|
||||
```
|
||||
godot --gdnative-generate-json-api godot-cpp/godot_headers/api.json
|
||||
scons -C godot-cpp platform=linux generate_bindings=yes custom_api_file=godot_headers/api.json bits=64
|
||||
```
|
||||
|
||||
### Build on 32bits
|
||||
|
||||
```
|
||||
godot --gdnative-generate-json-api godot-cpp/godot_headers/api.json
|
||||
scons -C godot-cpp platform=linux generate_bindings=yes custom_api_file=godot_headers/api.json bits=32
|
||||
```
|
||||
|
||||
## Build gdnative (crypt / bitstream / bitset)
|
||||
|
||||
### Build on 64bits
|
||||
|
||||
```
|
||||
scons -C gdnative platform=linux bits=64 target=debug
|
||||
scons -C gdnative platform=linux bits=64 target=release
|
||||
```
|
||||
|
||||
### Build on 32bits
|
||||
|
||||
```
|
||||
scons -C gdnative platform=linux bits=32 target=debug
|
||||
scons -C gdnative platform=linux bits=64 target=release
|
||||
```
|
||||
|
||||
## Package client khaganat
|
||||
|
||||
### Configure export
|
||||
Configure on project export (or edit file export_presets.cfg)
|
||||
|
||||
Ex.: export_presets.cfg
|
||||
```
|
||||
[preset.0]
|
||||
|
||||
name="khaganat.linux.64"
|
||||
platform="Linux/X11"
|
||||
runnable=true
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path=""
|
||||
patch_list=PoolStringArray( )
|
||||
script_export_mode=1
|
||||
script_encryption_key=""
|
||||
|
||||
[preset.0.options]
|
||||
|
||||
texture_format/bptc=false
|
||||
texture_format/s3tc=true
|
||||
texture_format/etc=false
|
||||
texture_format/etc2=false
|
||||
texture_format/no_bptc_fallbacks=true
|
||||
binary_format/64_bits=true
|
||||
custom_template/release=""
|
||||
custom_template/debug=""
|
||||
```
|
||||
|
||||
### Generate package
|
||||
|
||||
```
|
||||
godot --path . --export khaganat.linux.64 khaganat.linux64.bin
|
||||
```
|
||||
|
||||
## Launch client khaganat
|
||||
|
||||
### With godot
|
||||
|
||||
```
|
||||
godot login_scene/login_scene.tsc
|
||||
```
|
6
TODO
Normal file
6
TODO
Normal file
|
@ -0,0 +1,6 @@
|
|||
* Create a global scons configuration to launch all build
|
||||
* Build project with godot command line (perhaps with scons)
|
||||
* Disable login button when we have launch a login (or show other dialog with message wait [buton cancel if we want abort login])
|
||||
* Execute next step - UDP module to communicate with khaganat
|
||||
* Configuration panel to define all connexion parameter
|
||||
* Path : check version and patch all file (we need generate path file for godot and method to reload data)
|
|
@ -177,7 +177,7 @@ func save_to_config(section, key, value):
|
|||
var config = ConfigFile.new()
|
||||
var err = config.load( config_file )
|
||||
if err:
|
||||
print("Error code when loading config file: ", err)
|
||||
print("[input_map_button_node:save_to_config] Error code when loading config file: ", err)
|
||||
else:
|
||||
config.set_value(section, key, value)
|
||||
config.save( config_file )
|
||||
|
|
34
addons/ui_window/icon.png.import
Normal file
34
addons/ui_window/icon.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-87ce5392dc9cad89ee4d4b674c3718a9.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/ui_window/icon.png"
|
||||
dest_files=[ "res://.import/icon.png-87ce5392dc9cad89ee4d4b674c3718a9.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
|
@ -85,8 +85,11 @@ func _enter_tree():
|
|||
background.name = "background"
|
||||
if not background_texture:
|
||||
var background_image = Image.new()
|
||||
if not background_image.load( "res://addons/ui_window/background_default.jpg" ) == OK :
|
||||
var stream_texture = load('res://addons/ui_window/background_default.jpg')
|
||||
if not stream_texture :
|
||||
print("Erreur lors du chargement de l'image: "+str("res://addons/ui_window/background_default.jpg") )
|
||||
else:
|
||||
background_image = stream_texture.get_data()
|
||||
background.texture = ImageTexture.new()
|
||||
background.texture.create_from_image( background_image )
|
||||
else:
|
||||
|
@ -165,7 +168,8 @@ func _enter_tree():
|
|||
|
||||
var tex_quit = ImageTexture.new()
|
||||
var img_quit = Image.new()
|
||||
img_quit.load( "res://assets/GUI/images/button_quit.png" )
|
||||
var stream_texture = load( "res://assets/GUI/images/button_quit.png")
|
||||
img_quit = stream_texture.get_data()
|
||||
tex_quit.create_from_image( img_quit )
|
||||
quit_button.texture_normal = tex_quit
|
||||
|
||||
|
@ -183,7 +187,8 @@ func _enter_tree():
|
|||
|
||||
var tex_close = ImageTexture.new()
|
||||
var img_close = Image.new()
|
||||
img_close.load( "res://assets/GUI/images/button_close.png" )
|
||||
var stream_texture = load("res://assets/GUI/images/button_close.png")
|
||||
img_close = stream_texture.get_data()
|
||||
tex_close.create_from_image( img_close )
|
||||
close_button.texture_normal = tex_close
|
||||
|
||||
|
@ -201,7 +206,8 @@ func _enter_tree():
|
|||
|
||||
var tex_open = ImageTexture.new()
|
||||
var img_open = Image.new()
|
||||
img_open.load( "res://assets/GUI/images/button_open.png" )
|
||||
var stream_texture = load("res://assets/GUI/images/button_open.png")
|
||||
img_open = stream_texture.get_data()
|
||||
tex_open.create_from_image( img_open )
|
||||
open_button.texture_normal = tex_open
|
||||
open_button.visible = false
|
||||
|
@ -311,7 +317,8 @@ func _enter_tree():
|
|||
|
||||
var tex_resize = ImageTexture.new()
|
||||
var img_resize = Image.new()
|
||||
img_resize.load( "res://assets/GUI/images/button_resize.png" )
|
||||
var stream_texture = load("res://assets/GUI/images/button_resize.png")
|
||||
img_resize = stream_texture.get_data()
|
||||
tex_resize.create_from_image( img_resize )
|
||||
resize_button.texture_normal = tex_resize
|
||||
resize_button.mouse_default_cursor_shape = CURSOR_FDIAGSIZE
|
||||
|
@ -487,4 +494,3 @@ func save_to_file( config_file ):
|
|||
config_file.set_value(self.name, "opened", false)
|
||||
|
||||
config_file.set_value(self.name, "borderless", is_borderless)
|
||||
|
1165
assets/Definition/msg.xml
Normal file
1165
assets/Definition/msg.xml
Normal file
File diff suppressed because it is too large
Load diff
34
assets/GUI/images/Login-Khanat-background-buttons.png.import
Normal file
34
assets/GUI/images/Login-Khanat-background-buttons.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Login-Khanat-background-buttons.png-b443f38983d255c1fe39b9816237594c.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/GUI/images/Login-Khanat-background-buttons.png"
|
||||
dest_files=[ "res://.import/Login-Khanat-background-buttons.png-b443f38983d255c1fe39b9816237594c.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
34
assets/GUI/images/Login-Khanat-background-loading.png.import
Normal file
34
assets/GUI/images/Login-Khanat-background-loading.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Login-Khanat-background-loading.png-3aefd7172e23bd240bf5fe6dea6aa8ff.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/GUI/images/Login-Khanat-background-loading.png"
|
||||
dest_files=[ "res://.import/Login-Khanat-background-loading.png-3aefd7172e23bd240bf5fe6dea6aa8ff.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
34
assets/GUI/images/Login-Khanat-background.png.import
Normal file
34
assets/GUI/images/Login-Khanat-background.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Login-Khanat-background.png-90c44773e31509ae9caf199d500bea34.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/GUI/images/Login-Khanat-background.png"
|
||||
dest_files=[ "res://.import/Login-Khanat-background.png-90c44773e31509ae9caf199d500bea34.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
34
assets/GUI/images/Login-Khanat-help-button.png.import
Normal file
34
assets/GUI/images/Login-Khanat-help-button.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Login-Khanat-help-button.png-3bd9e471d0680a7c13ce0bd74f685cac.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/GUI/images/Login-Khanat-help-button.png"
|
||||
dest_files=[ "res://.import/Login-Khanat-help-button.png-3bd9e471d0680a7c13ce0bd74f685cac.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
34
assets/GUI/images/Login-Khanat-quit-button.png.import
Normal file
34
assets/GUI/images/Login-Khanat-quit-button.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Login-Khanat-quit-button.png-8df8b5e58391c05b41172a9ef929ce93.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/GUI/images/Login-Khanat-quit-button.png"
|
||||
dest_files=[ "res://.import/Login-Khanat-quit-button.png-8df8b5e58391c05b41172a9ef929ce93.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
34
assets/GUI/images/Login-Khanat-settings-button.png.import
Normal file
34
assets/GUI/images/Login-Khanat-settings-button.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Login-Khanat-settings-button.png-74be5eccf6fa82bf3f6d3cb2ccad7296.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/GUI/images/Login-Khanat-settings-button.png"
|
||||
dest_files=[ "res://.import/Login-Khanat-settings-button.png-74be5eccf6fa82bf3f6d3cb2ccad7296.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
34
assets/GUI/images/Login-Khanat-sound-button.png.import
Normal file
34
assets/GUI/images/Login-Khanat-sound-button.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Login-Khanat-sound-button.png-13323f06c657d85fcbfdb6224dc4e60a.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/GUI/images/Login-Khanat-sound-button.png"
|
||||
dest_files=[ "res://.import/Login-Khanat-sound-button.png-13323f06c657d85fcbfdb6224dc4e60a.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
34
assets/GUI/images/Login-Khanat-sound-muted-button.png.import
Normal file
34
assets/GUI/images/Login-Khanat-sound-muted-button.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Login-Khanat-sound-muted-button.png-d1b2487aa993a007b3a8f0293531dc10.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/GUI/images/Login-Khanat-sound-muted-button.png"
|
||||
dest_files=[ "res://.import/Login-Khanat-sound-muted-button.png-d1b2487aa993a007b3a8f0293531dc10.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
34
assets/GUI/images/background_test.jpg.import
Normal file
34
assets/GUI/images/background_test.jpg.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/background_test.jpg-8677a1651113ccad58d76a4573b2a2e0.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/GUI/images/background_test.jpg"
|
||||
dest_files=[ "res://.import/background_test.jpg-8677a1651113ccad58d76a4573b2a2e0.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=true
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=true
|
||||
svg/scale=1.0
|
34
assets/GUI/images/background_test.png.import
Normal file
34
assets/GUI/images/background_test.png.import
Normal file
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/background_test.png-973321a0ca479f0fb332b30e7cf911fc.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/GUI/images/background_test.png"
|
||||
dest_files=[ "res://.import/background_test.png-973321a0ca479f0fb332b30e7cf911fc.stex" ]
|
||||
|
||||
[params]
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uv1_triplanar = false
|
||||
uv1_triplanar_sharpness = 1.0
|
||||
uv2_scale = Vector3( 1, 1, 1 )
|
||||
uv2_offset = Vector3( 0, 0, 0 )
|
||||
uv2_triplanar = false
|
||||
uv2_triplanar_sharpness = 1.0
|
||||
proximity_fade_enable = false
|
||||
distance_fade_enable = false
|
||||
_sections_unfolded = [ "Albedo", "Emission", "Flags", "Parameters", "Particles Anim" ]
|
||||
|
||||
[resource]
|
||||
|
||||
material = SubResource( 1 )
|
||||
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
|
||||
size = Vector2( 0.4, 0.4 )
|
||||
|
||||
|
|
|
@ -1,65 +1,31 @@
|
|||
[gd_resource type="ParticlesMaterial" load_steps=5 format=2]
|
||||
|
||||
[sub_resource type="Curve" id=1]
|
||||
|
||||
min_value = -360.0
|
||||
max_value = 360.0
|
||||
bake_resolution = 100
|
||||
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.959245, 38.6719 ), 89.2918, 89.2918, 0, 0, Vector2( 1, 324.844 ), 17644.8, 0.0, 0, 0 ]
|
||||
|
||||
[sub_resource type="CurveTexture" id=2]
|
||||
|
||||
flags = 4
|
||||
width = 2048
|
||||
curve = SubResource( 1 )
|
||||
|
||||
[sub_resource type="Gradient" id=3]
|
||||
|
||||
offsets = PoolRealArray( 0, 0.0788644, 0.514196, 0.851735, 1 )
|
||||
colors = PoolColorArray( 1, 1, 1, 0.359098, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0.911608, 1, 1, 1, 0 )
|
||||
|
||||
[sub_resource type="GradientTexture" id=4]
|
||||
|
||||
flags = 4
|
||||
gradient = SubResource( 3 )
|
||||
width = 2048
|
||||
|
||||
[resource]
|
||||
|
||||
render_priority = 0
|
||||
trail_divisor = 1
|
||||
emission_shape = 2
|
||||
emission_box_extents = Vector3( 0.07, 0.07, 0.07 )
|
||||
flag_align_y = false
|
||||
flag_rotate_y = false
|
||||
flag_disable_z = false
|
||||
spread = 2.0
|
||||
flatness = 0.0
|
||||
gravity = Vector3( 0, 0.05, 0 )
|
||||
initial_velocity = 0.0
|
||||
initial_velocity_random = 0.0
|
||||
angular_velocity = 35.0
|
||||
angular_velocity_random = 1.0
|
||||
angular_velocity_curve = SubResource( 2 )
|
||||
linear_accel = 0.01
|
||||
linear_accel_random = 0.0
|
||||
radial_accel = 0.0
|
||||
radial_accel_random = 0.0
|
||||
tangential_accel = 0.0
|
||||
tangential_accel_random = 0.06
|
||||
damping = 0.0
|
||||
damping_random = 0.0
|
||||
angle = 10.0
|
||||
angle_random = 0.0
|
||||
scale = 1.0
|
||||
scale_random = 0.0
|
||||
color_ramp = SubResource( 4 )
|
||||
hue_variation = 0.0
|
||||
hue_variation_random = 0.0
|
||||
anim_speed = 50.0
|
||||
anim_speed_random = 0.0
|
||||
anim_offset = 0.14
|
||||
anim_offset_random = 0.0
|
||||
anim_loop = true
|
||||
_sections_unfolded = [ "Angle", "Angular Velocity", "Animation", "Color", "Damping", "Emission Shape", "Flags", "Gravity", "Hue Variation", "Initial Velocity", "Linear Accel", "Radial Accel", "Resource", "Scale", "Spread", "Tangential Accel", "Trail" ]
|
||||
|
||||
|
|
|
@ -1,79 +1,40 @@
|
|||
[gd_resource type="ParticlesMaterial" load_steps=7 format=2]
|
||||
|
||||
[sub_resource type="Gradient" id=1]
|
||||
|
||||
offsets = PoolRealArray( 0, 0.293375, 1 )
|
||||
colors = PoolColorArray( 1, 1, 1, 0, 1, 1, 1, 1, 0.949527, 0.949527, 0.949527, 0 )
|
||||
|
||||
[sub_resource type="GradientTexture" id=2]
|
||||
|
||||
flags = 4
|
||||
gradient = SubResource( 1 )
|
||||
width = 128
|
||||
|
||||
[sub_resource type="Curve" id=3]
|
||||
|
||||
min_value = 0.0
|
||||
max_value = 1.0
|
||||
bake_resolution = 100
|
||||
_data = [ Vector2( 0, 0.40332 ), 0.0, -0.404933, 0, 1, Vector2( 0.996017, 0 ), -2.26433, 0.0, 0, 0 ]
|
||||
|
||||
[sub_resource type="CurveTexture" id=4]
|
||||
|
||||
flags = 4
|
||||
width = 128
|
||||
curve = SubResource( 3 )
|
||||
|
||||
[sub_resource type="Curve" id=5]
|
||||
|
||||
min_value = 0.0
|
||||
max_value = 1.0
|
||||
bake_resolution = 100
|
||||
_data = [ Vector2( 0, 0 ), 0.0, 0.928107, 0, 0, Vector2( 0.365168, 0.618164 ), 0.0, 0.0, 0, 0, Vector2( 1, 1 ), 0.500372, 0.0, 0, 0 ]
|
||||
|
||||
[sub_resource type="CurveTexture" id=6]
|
||||
|
||||
flags = 4
|
||||
width = 128
|
||||
curve = SubResource( 5 )
|
||||
|
||||
[resource]
|
||||
|
||||
render_priority = 0
|
||||
trail_divisor = 1
|
||||
emission_shape = 2
|
||||
emission_box_extents = Vector3( 0.05, 0.05, 0.05 )
|
||||
flag_align_y = false
|
||||
flag_rotate_y = false
|
||||
flag_disable_z = false
|
||||
spread = 1.0
|
||||
flatness = 0.0
|
||||
gravity = Vector3( 0, 0.3, 0 )
|
||||
initial_velocity = 0.0
|
||||
initial_velocity_random = 0.0
|
||||
angular_velocity = 50.0
|
||||
angular_velocity_random = 1.0
|
||||
linear_accel = 0.1
|
||||
linear_accel_random = 0.0
|
||||
linear_accel_curve = SubResource( 4 )
|
||||
radial_accel = 0.01
|
||||
radial_accel_random = 0.0
|
||||
tangential_accel = 0.01
|
||||
tangential_accel_random = 0.0
|
||||
damping = 0.0
|
||||
damping_random = 0.0
|
||||
angle = 5.0
|
||||
angle_random = 0.0
|
||||
scale = 1.5
|
||||
scale_random = 0.1
|
||||
scale_curve = SubResource( 6 )
|
||||
color_ramp = SubResource( 2 )
|
||||
hue_variation = 0.0
|
||||
hue_variation_random = 0.0
|
||||
anim_speed = 0.0
|
||||
anim_speed_random = 0.0
|
||||
anim_offset = 0.0
|
||||
anim_offset_random = 0.0
|
||||
anim_loop = false
|
||||
_sections_unfolded = [ "Angle", "Angular Velocity", "Animation", "Color", "Damping", "Emission Shape", "Flags", "Gravity", "Hue Variation", "Initial Velocity", "Linear Accel", "Radial Accel", "Scale", "Spread", "Tangential Accel", "Trail" ]
|
||||
|
||||
|
|
|
@ -3,65 +3,15 @@
|
|||
[ext_resource path="res://assets/Game/textures/smoke_1.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=1]
|
||||
|
||||
render_priority = 0
|
||||
flags_transparent = true
|
||||
flags_unshaded = true
|
||||
flags_vertex_lighting = false
|
||||
flags_no_depth_test = false
|
||||
flags_use_point_size = false
|
||||
flags_world_triplanar = false
|
||||
flags_fixed_size = false
|
||||
flags_albedo_tex_force_srgb = false
|
||||
vertex_color_use_as_albedo = false
|
||||
vertex_color_is_srgb = false
|
||||
params_diffuse_mode = 0
|
||||
params_specular_mode = 0
|
||||
params_blend_mode = 1
|
||||
params_cull_mode = 0
|
||||
params_depth_draw_mode = 0
|
||||
params_line_width = 1.0
|
||||
params_point_size = 1.0
|
||||
params_billboard_mode = 3
|
||||
params_grow = false
|
||||
params_use_alpha_scissor = false
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = 0
|
||||
particles_anim_loop = false
|
||||
albedo_color = Color( 0.203125, 0.203125, 0.203125, 1 )
|
||||
albedo_texture = ExtResource( 1 )
|
||||
metallic = 0.0
|
||||
metallic_specular = 0.5
|
||||
metallic_texture_channel = 0
|
||||
roughness = 0.0
|
||||
roughness_texture_channel = 0
|
||||
emission_enabled = false
|
||||
normal_enabled = false
|
||||
rim_enabled = false
|
||||
clearcoat_enabled = false
|
||||
anisotropy_enabled = false
|
||||
ao_enabled = false
|
||||
depth_enabled = false
|
||||
subsurf_scatter_enabled = false
|
||||
transmission_enabled = false
|
||||
refraction_enabled = false
|
||||
detail_enabled = false
|
||||
uv1_scale = Vector3( 1, 1, 1 )
|
||||
uv1_offset = Vector3( 0, 0, 0 )
|
||||
uv1_triplanar = false
|
||||
uv1_triplanar_sharpness = 1.0
|
||||
uv2_scale = Vector3( 1, 1, 1 )
|
||||
uv2_offset = Vector3( 0, 0, 0 )
|
||||
uv2_triplanar = false
|
||||
uv2_triplanar_sharpness = 1.0
|
||||
proximity_fade_enable = false
|
||||
distance_fade_enable = false
|
||||
_sections_unfolded = [ "Albedo", "Flags", "Parameters" ]
|
||||
|
||||
[resource]
|
||||
|
||||
material = SubResource( 1 )
|
||||
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
|
||||
size = Vector2( 1, 1 )
|
||||
_sections_unfolded = [ "Albedo", "Flags", "Parameters" ]
|
||||
|
||||
|
|
|
@ -3,65 +3,15 @@
|
|||
[ext_resource path="res://assets/Game/textures/smoke_2.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=1]
|
||||
|
||||
render_priority = 0
|
||||
flags_transparent = true
|
||||
flags_unshaded = true
|
||||
flags_vertex_lighting = false
|
||||
flags_no_depth_test = false
|
||||
flags_use_point_size = false
|
||||
flags_world_triplanar = false
|
||||
flags_fixed_size = false
|
||||
flags_albedo_tex_force_srgb = false
|
||||
vertex_color_use_as_albedo = false
|
||||
vertex_color_is_srgb = false
|
||||
params_diffuse_mode = 0
|
||||
params_specular_mode = 0
|
||||
params_blend_mode = 1
|
||||
params_cull_mode = 0
|
||||
params_depth_draw_mode = 0
|
||||
params_line_width = 1.0
|
||||
params_point_size = 1.0
|
||||
params_billboard_mode = 3
|
||||
params_grow = false
|
||||
params_use_alpha_scissor = false
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = 0
|
||||
particles_anim_loop = false
|
||||
albedo_color = Color( 0.203125, 0.203125, 0.203125, 1 )
|
||||
albedo_texture = ExtResource( 1 )
|
||||
metallic = 0.0
|
||||
metallic_specular = 0.5
|
||||
metallic_texture_channel = 0
|
||||
roughness = 0.0
|
||||
roughness_texture_channel = 0
|
||||
emission_enabled = false
|
||||
normal_enabled = false
|
||||
rim_enabled = false
|
||||
clearcoat_enabled = false
|
||||
anisotropy_enabled = false
|
||||
ao_enabled = false
|
||||
depth_enabled = false
|
||||
subsurf_scatter_enabled = false
|
||||
transmission_enabled = false
|
||||
refraction_enabled = false
|
||||
detail_enabled = false
|
||||
uv1_scale = Vector3( 1, 1, 1 )
|
||||
uv1_offset = Vector3( 0, 0, 0 )
|
||||
uv1_triplanar = false
|
||||
uv1_triplanar_sharpness = 1.0
|
||||
uv2_scale = Vector3( 1, 1, 1 )
|
||||
uv2_offset = Vector3( 0, 0, 0 )
|
||||
uv2_triplanar = false
|
||||
uv2_triplanar_sharpness = 1.0
|
||||
proximity_fade_enable = false
|
||||
distance_fade_enable = false
|
||||
_sections_unfolded = [ "Albedo", "Flags", "Parameters" ]
|
||||
|
||||
[resource]
|
||||
|
||||
material = SubResource( 1 )
|
||||
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
|
||||
size = Vector2( 1, 1 )
|
||||
_sections_unfolded = [ "Albedo", "Flags", "Parameters" ]
|
||||
|
||||
|
|
|
@ -3,65 +3,15 @@
|
|||
[ext_resource path="res://assets/Game/textures/smoke_4.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=1]
|
||||
|
||||
render_priority = 0
|
||||
flags_transparent = true
|
||||
flags_unshaded = true
|
||||
flags_vertex_lighting = false
|
||||
flags_no_depth_test = false
|
||||
flags_use_point_size = false
|
||||
flags_world_triplanar = false
|
||||
flags_fixed_size = false
|
||||
flags_albedo_tex_force_srgb = false
|
||||
vertex_color_use_as_albedo = false
|
||||
vertex_color_is_srgb = false
|
||||
params_diffuse_mode = 0
|
||||
params_specular_mode = 0
|
||||
params_blend_mode = 1
|
||||
params_cull_mode = 0
|
||||
params_depth_draw_mode = 0
|
||||
params_line_width = 1.0
|
||||
params_point_size = 1.0
|
||||
params_billboard_mode = 3
|
||||
params_grow = false
|
||||
params_use_alpha_scissor = false
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = 0
|
||||
particles_anim_loop = false
|
||||
albedo_color = Color( 0.203125, 0.203125, 0.203125, 1 )
|
||||
albedo_texture = ExtResource( 1 )
|
||||
metallic = 0.0
|
||||
metallic_specular = 0.5
|
||||
metallic_texture_channel = 0
|
||||
roughness = 0.0
|
||||
roughness_texture_channel = 0
|
||||
emission_enabled = false
|
||||
normal_enabled = false
|
||||
rim_enabled = false
|
||||
clearcoat_enabled = false
|
||||
anisotropy_enabled = false
|
||||
ao_enabled = false
|
||||
depth_enabled = false
|
||||
subsurf_scatter_enabled = false
|
||||
transmission_enabled = false
|
||||
refraction_enabled = false
|
||||
detail_enabled = false
|
||||
uv1_scale = Vector3( 1, 1, 1 )
|
||||
uv1_offset = Vector3( 0, 0, 0 )
|
||||
uv1_triplanar = false
|
||||
uv1_triplanar_sharpness = 1.0
|
||||
uv2_scale = Vector3( 1, 1, 1 )
|
||||
uv2_offset = Vector3( 0, 0, 0 )
|
||||
uv2_triplanar = false
|
||||
uv2_triplanar_sharpness = 1.0
|
||||
proximity_fade_enable = false
|
||||
distance_fade_enable = false
|
||||
_sections_unfolded = [ "Albedo", "Flags", "Parameters" ]
|
||||
|
||||
[resource]
|
||||
|
||||
material = SubResource( 1 )
|
||||
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
|
||||
size = Vector2( 1, 1 )
|
||||
_sections_unfolded = [ "Albedo", "Flags", "Parameters" ]
|
||||
|
||||
|
|
|
@ -3,65 +3,15 @@
|
|||
[ext_resource path="res://assets/Game/textures/smoke_5.png" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=1]
|
||||
|
||||
render_priority = 0
|
||||
flags_transparent = true
|
||||
flags_unshaded = true
|
||||
flags_vertex_lighting = false
|
||||
flags_no_depth_test = false
|
||||
flags_use_point_size = false
|
||||
flags_world_triplanar = false
|
||||
flags_fixed_size = false
|
||||
flags_albedo_tex_force_srgb = false
|
||||
vertex_color_use_as_albedo = false
|
||||
vertex_color_is_srgb = false
|
||||
params_diffuse_mode = 0
|
||||
params_specular_mode = 0
|
||||
params_blend_mode = 1
|
||||
params_cull_mode = 0
|
||||
params_depth_draw_mode = 0
|
||||
params_line_width = 1.0
|
||||
params_point_size = 1.0
|
||||
params_billboard_mode = 3
|
||||
params_grow = false
|
||||
params_use_alpha_scissor = false
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = 0
|
||||
particles_anim_loop = false
|
||||
albedo_color = Color( 0.203125, 0.203125, 0.203125, 1 )
|
||||
albedo_texture = ExtResource( 1 )
|
||||
metallic = 0.0
|
||||
metallic_specular = 0.5
|
||||
metallic_texture_channel = 0
|
||||
roughness = 0.0
|
||||
roughness_texture_channel = 0
|
||||
emission_enabled = false
|
||||
normal_enabled = false
|
||||
rim_enabled = false
|
||||
clearcoat_enabled = false
|
||||
anisotropy_enabled = false
|
||||
ao_enabled = false
|
||||
depth_enabled = false
|
||||
subsurf_scatter_enabled = false
|
||||
transmission_enabled = false
|
||||
refraction_enabled = false
|
||||
detail_enabled = false
|
||||
uv1_scale = Vector3( 1, 1, 1 )
|
||||
uv1_offset = Vector3( 0, 0, 0 )
|
||||
uv1_triplanar = false
|
||||
uv1_triplanar_sharpness = 1.0
|
||||
uv2_scale = Vector3( 1, 1, 1 )
|
||||
uv2_offset = Vector3( 0, 0, 0 )
|
||||
uv2_triplanar = false
|
||||
uv2_triplanar_sharpness = 1.0
|
||||
proximity_fade_enable = false
|
||||
distance_fade_enable = false
|
||||
_sections_unfolded = [ "Albedo", "Flags", "Parameters" ]
|
||||
|
||||
[resource]
|
||||
|
||||
material = SubResource( 1 )
|
||||
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
|
||||
size = Vector2( 1, 1 )
|
||||
_sections_unfolded = [ "Albedo", "Flags", "Parameters" ]
|
||||
|
||||
|
|
74
assets/Scripts/Config/connexion.gd
Normal file
74
assets/Scripts/Config/connexion.gd
Normal file
|
@ -0,0 +1,74 @@
|
|||
# Manage configuration to connect on khaganat
|
||||
#
|
||||
# Copyright (C) 2019 AleaJactaEst
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
class connexion:
|
||||
# var _url_login = "http://http://149.91.80.160/login/r2_login.php"
|
||||
var _url_login = "https://lirria.khaganat.net/login/r2_login.php"
|
||||
# var _url_register = "http://149.91.80.160/ams/index.php?page=register"
|
||||
var _url_register = "http://lirria.khaganat.net/ams/index.php?page=register"
|
||||
|
||||
var _language = "fr"
|
||||
var _valid_certificate = true
|
||||
|
||||
func save():
|
||||
print("[config connexion] Save connexion config")
|
||||
var config_file = ConfigFile.new()
|
||||
config_file.set_value("login", "url", _url_login)
|
||||
config_file.set_value("register", "url", _url_register)
|
||||
config_file.set_value("global", "valid_certificate", _valid_certificate)
|
||||
config_file.set_value("global", "language", _language)
|
||||
config_file.save("user://connexion.cfg")
|
||||
|
||||
func _init():
|
||||
print("[config connexion] Load connexion config")
|
||||
#var message = load("res://assets/Scripts/Models/nel_login_message.gd")
|
||||
var config_file = ConfigFile.new()
|
||||
|
||||
# /home/<account>/.local/share/godot/app_userdata/Khanat/connexion.cfg
|
||||
var err = config_file.load("user://connexion.cfg")
|
||||
if err:
|
||||
print("Error code when loading player config file khanat.cfg: ", err)
|
||||
save()
|
||||
|
||||
self._url_login = config_file.get_value("login", "url", self._url_login)
|
||||
self._url_register = config_file.get_value("register", "url", self._url_register)
|
||||
self._language = config_file.get_value("global", "language", self._language)
|
||||
self._valid_certificate = config_file.get_value("global", "valid_certificate", self._valid_certificate)
|
||||
|
||||
func get_url_login():
|
||||
return self._url_login
|
||||
|
||||
func get_url_register():
|
||||
return self._url_register
|
||||
|
||||
func get_valid_certificate():
|
||||
return self._valid_certificate
|
||||
|
||||
func get_language():
|
||||
return self._language
|
||||
|
||||
func set_url_login(url):
|
||||
self._url_login = url
|
||||
|
||||
func set_url_register(url):
|
||||
self._url_register = url
|
||||
|
||||
func set_valid_certificate(value):
|
||||
self._valid_certificate = value
|
||||
|
||||
func set_language(value):
|
||||
self._language = value
|
94
assets/Scripts/Definition/msg.gd
Normal file
94
assets/Scripts/Definition/msg.gd
Normal file
|
@ -0,0 +1,94 @@
|
|||
extends Node
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
var _msg_xml = XMLParser.new()
|
||||
var _msg_md5sum
|
||||
var _msg_data = {}
|
||||
|
||||
func open_message_xml():
|
||||
var file = File.new()
|
||||
# Calculate MD5SUM
|
||||
file.open("res://assets/Definition/msg.xml", File.READ)
|
||||
var content = file.get_as_text()
|
||||
_msg_md5sum = content.md5_text()
|
||||
file.close()
|
||||
print("[res://assets/Scripts/Definition/msg.gd:open_message_xml] checksum for msg.xml:" + _msg_md5sum)
|
||||
var NetworkConnexion = preload("res://networkconnexion.gdns").new()
|
||||
NetworkConnexion.define_checksum_msg_xml(content.md5_buffer())
|
||||
# Load XML data
|
||||
_msg_xml.open("res://assets/Definition/msg.xml")
|
||||
|
||||
func is_correct_md5(value):
|
||||
return (_msg_md5sum == value)
|
||||
|
||||
func read_all_node():
|
||||
var i
|
||||
_msg_xml.seek(0)
|
||||
var ret = _msg_xml.read()
|
||||
var branch = ""
|
||||
var leaf = ""
|
||||
var ibranch = 0
|
||||
var ileaf = 0
|
||||
while ret == OK:
|
||||
#print("Node: Name:" + _msg_xml.get_node_name() + ", Type:" + str(_msg_xml.get_node_type()) + ", Data:" + str(_msg_xml.get_node_data()) + ", attribut count:" + str(_msg_xml.get_attribute_count()) )
|
||||
#i = 0
|
||||
#while i < _msg_xml.get_attribute_count():
|
||||
# print(" -- Attribut Name:" + _msg_xml.get_attribute_name(i) + " Value:" + _msg_xml.get_attribute_value(i))
|
||||
# i += 1
|
||||
if _msg_xml.get_node_type() != XMLParser.NODE_ELEMENT:
|
||||
ret = _msg_xml.read()
|
||||
continue
|
||||
|
||||
match _msg_xml.get_node_name():
|
||||
"branch":
|
||||
i = 0
|
||||
while i < _msg_xml.get_attribute_count() and _msg_xml.get_attribute_name(i) != "name":
|
||||
i += 1
|
||||
if i < _msg_xml.get_attribute_count():
|
||||
branch = _msg_xml.get_attribute_value(i)
|
||||
#print(branch + " " + str(_msg_xml.get_node_type()))
|
||||
_msg_data[branch] = {"leaf": {}, "pos": ibranch}
|
||||
ibranch += 1
|
||||
ileaf = 0
|
||||
"leaf":
|
||||
i = 0
|
||||
while i < _msg_xml.get_attribute_count() and _msg_xml.get_attribute_name(i) != "name":
|
||||
i += 1
|
||||
if i < _msg_xml.get_attribute_count():
|
||||
leaf = _msg_xml.get_attribute_value(i)
|
||||
#print(branch + ":" + leaf + str(_msg_xml.get_node_type()))
|
||||
_msg_data[branch]["leaf"][leaf] = ileaf
|
||||
ileaf += 1
|
||||
ret = _msg_xml.read()
|
||||
if ProjectSettings.get_setting("khaganat/debug_mode"):
|
||||
#print("Branch:" + str(_msg_data.size()))
|
||||
var sizebranch = _msg_data.size()
|
||||
for key in _msg_data:
|
||||
var sizeleaf = _msg_data[key]["leaf"].size()
|
||||
print(" " + key + " -> " + str(_msg_data[key]["pos"]) + "/" + str(sizebranch))
|
||||
for leaf in _msg_data[key]["leaf"]:
|
||||
var opt = str(_msg_data[key]["pos"]) + "/" + str(sizebranch) + " : " + str(_msg_data[key]["leaf"][leaf]) + "/" + str(sizeleaf)
|
||||
print(" " + key + ":" + leaf + " -> " + opt)
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
open_message_xml()
|
||||
read_all_node()
|
||||
print("[res://assets/Scripts/Definition/msg.gd] ready")
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
||||
|
||||
|
||||
func read_msg(msgin):
|
||||
pass
|
||||
|
||||
|
||||
func write_msg(value):
|
||||
pass
|
|
@ -14,12 +14,29 @@ class nel_login_message:
|
|||
self._cp = cp;
|
||||
self._lg = lg;
|
||||
|
||||
func get_request_string():
|
||||
var request_string = "cmd=" + self._cmd;
|
||||
func crypt_password(salt):
|
||||
var crypt = preload("res://crypt.gdns").new()
|
||||
var crypted = crypt.encrypt(self._password, salt)
|
||||
return crypted
|
||||
|
||||
func get_request_salt():
|
||||
# cmd = self.url + "?cmd=ask&cp=2&login=" + self.login + "&lg=" + self.LanguageCode
|
||||
var request_string = "cmd=ask"
|
||||
if self._cp != "":
|
||||
request_string += "&cp=" + self._cp;
|
||||
if self._login != "":
|
||||
request_string += "&login=" + self._login;
|
||||
if self._lg != "":
|
||||
request_string += "&lg=" + self._lg;
|
||||
|
||||
return request_string;
|
||||
|
||||
func get_request_string(salt):
|
||||
var request_string = "cmd=login"
|
||||
if self._login != "":
|
||||
request_string += "&login=" + self._login;
|
||||
if self._password != "":
|
||||
request_string += "&password=" + self._password;
|
||||
request_string += "&password=" + self.crypt_password(salt);
|
||||
if self._clientApplication != "":
|
||||
request_string += "&clientApplication=" + self._clientApplication;
|
||||
if self._cp != "":
|
||||
|
|
45
assets/Scripts/Models/nel_register.gd
Normal file
45
assets/Scripts/Models/nel_register.gd
Normal file
|
@ -0,0 +1,45 @@
|
|||
# Class to send parameter to register a new account
|
||||
#
|
||||
# Copyright (C) 2019 AleaJactaEst
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
class nel_register:
|
||||
var _username
|
||||
var _password
|
||||
var _confirmed
|
||||
var _email
|
||||
var _tac
|
||||
var _url_encoding
|
||||
|
||||
func _init(username, password, confirmed, email, tac):
|
||||
self._username = username
|
||||
self._password = password
|
||||
self._confirmed = confirmed
|
||||
self._email = email
|
||||
self._tac = tac
|
||||
self._url_encoding = preload("res://assets/Scripts/Tools/url_encoding.gd").url_encoding.new()
|
||||
|
||||
func get_request():
|
||||
return "/ams/index.php?page=register"
|
||||
|
||||
func get_headers():
|
||||
return ["Content-Type: application/x-www-form-urlencoded", "User-Agent: Ryzom"]
|
||||
|
||||
func get_user_agent():
|
||||
# HTTP_USER_AGENT
|
||||
return "Ryzom"
|
||||
|
||||
func get_param_add_user_string():
|
||||
return "Username=" + self._url_encoding.web_encode(self._username) + "&Password=" + self._url_encoding.web_encode(self._password) + "&ConfirmPass=" + self._url_encoding.web_encode(self._password) + "&Email=" + self._url_encoding.web_encode(self._email) + "&TaC=" + self._url_encoding.web_encode(self._tac) + "&function=add_user"
|
52
assets/Scripts/Network/net_low_level.gd
Normal file
52
assets/Scripts/Network/net_low_level.gd
Normal file
|
@ -0,0 +1,52 @@
|
|||
# Class to manage low level communication with khaganat
|
||||
#
|
||||
# Copyright (C) 2019 AleaJactaEst
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
# https://godotengine.org/qa/20026/to-send-a-udp-packet-godot-3
|
||||
|
||||
extends Control
|
||||
|
||||
onready var BitStream = preload("res://bitstream.gdns")
|
||||
onready var BitSet = preload("res://bitset.gdns")
|
||||
onready var NetworkConnexion = preload("res://networkconnexion.gdns")
|
||||
|
||||
var _networkconnexion
|
||||
|
||||
func _ready():
|
||||
_networkconnexion = NetworkConnexion.new()
|
||||
|
||||
func send_system_login(host, port, user_addr, user_key, user_id, lang):
|
||||
_networkconnexion.send_system_login(host, port, user_addr, user_key, user_id, lang)
|
||||
|
||||
func send_system_quit():
|
||||
_networkconnexion.send_system_quit()
|
||||
|
||||
func send_systemm_disconnect():
|
||||
_networkconnexion.send_systemm_disconnect()
|
||||
|
||||
func disconnect_server():
|
||||
_networkconnexion.disconnect_server()
|
||||
|
||||
func connect_to_server(host, port, user_addr, user_key, user_id, lang):
|
||||
send_system_login(host, port, user_addr, user_key, user_id, lang)
|
||||
|
||||
func _process(delta):
|
||||
_networkconnexion.process(delta)
|
||||
|
||||
func _exit_tree():
|
||||
print("[net_low_level] End")
|
||||
disconnect_server()
|
62
assets/Scripts/Tools/hexa.gd
Normal file
62
assets/Scripts/Tools/hexa.gd
Normal file
|
@ -0,0 +1,62 @@
|
|||
extends Node
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
||||
|
||||
func HexaArray(value):
|
||||
match value:
|
||||
0:
|
||||
return "0"
|
||||
1:
|
||||
return "1"
|
||||
2:
|
||||
return "2"
|
||||
3:
|
||||
return "3"
|
||||
4:
|
||||
return "4"
|
||||
5:
|
||||
return "5"
|
||||
6:
|
||||
return "6"
|
||||
7:
|
||||
return "7"
|
||||
8:
|
||||
return "8"
|
||||
9:
|
||||
return "9"
|
||||
10:
|
||||
return "a"
|
||||
11:
|
||||
return "b"
|
||||
12:
|
||||
return "c"
|
||||
13:
|
||||
return "d"
|
||||
14:
|
||||
return "e"
|
||||
15:
|
||||
return "f"
|
||||
_:
|
||||
return "?"
|
||||
|
||||
func IntToStringHexa(value):
|
||||
var ret = ""
|
||||
ret += HexaArray(value >> 4)
|
||||
ret += HexaArray(value & 15)
|
||||
return ret
|
||||
|
||||
func ArrayIntToStringHexa(array_int):
|
||||
var ret = ""
|
||||
for data in array_int:
|
||||
ret += IntToStringHexa(data)
|
||||
return ret
|
51
assets/Scripts/Tools/url_encoding.gd
Normal file
51
assets/Scripts/Tools/url_encoding.gd
Normal file
|
@ -0,0 +1,51 @@
|
|||
# Class to encode string with escape web code
|
||||
#
|
||||
# Copyright (C) 2019 AleaJactaEst
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
class url_encoding:
|
||||
|
||||
func _init():
|
||||
pass
|
||||
|
||||
func web_encode(value):
|
||||
var ret = value
|
||||
ret = ret.replace("%", "%25")
|
||||
ret = ret.replace(" ", "%20")
|
||||
ret = ret.replace("\"","%22")
|
||||
ret = ret.replace("<", "%3C")
|
||||
ret = ret.replace(">", "%3E")
|
||||
ret = ret.replace("#", "%23")
|
||||
ret = ret.replace("{", "%7B")
|
||||
ret = ret.replace("}", "%7D")
|
||||
ret = ret.replace("|", "%7C")
|
||||
ret = ret.replace("\\","%5C")
|
||||
ret = ret.replace("^", "%5E")
|
||||
ret = ret.replace("~", "%7E")
|
||||
ret = ret.replace("[", "%5B")
|
||||
ret = ret.replace("]", "%5D")
|
||||
ret = ret.replace("`", "%60")
|
||||
ret = ret.replace("@", "%40")
|
||||
ret = ret.replace("$", "%24")
|
||||
ret = ret.replace("&", "%26")
|
||||
ret = ret.replace("+", "%2B")
|
||||
ret = ret.replace(",", "%2C")
|
||||
ret = ret.replace("/", "%2F")
|
||||
ret = ret.replace(":", "%3A")
|
||||
ret = ret.replace(";", "%3B")
|
||||
ret = ret.replace("=", "%3D")
|
||||
ret = ret.replace("?", "%3F")
|
||||
ret = ret.replace("'", "%27")
|
||||
return ret
|
7
bitset.gdns
Normal file
7
bitset.gdns
Normal file
|
@ -0,0 +1,7 @@
|
|||
[gd_resource type="NativeScript" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://gdnative.gdnlib" type="GDNativeLibrary" id=1]
|
||||
|
||||
[resource]
|
||||
class_name = "BitSet"
|
||||
library = ExtResource( 1 )
|
7
bitstream.gdns
Normal file
7
bitstream.gdns
Normal file
|
@ -0,0 +1,7 @@
|
|||
[gd_resource type="NativeScript" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://gdnative.gdnlib" type="GDNativeLibrary" id=1]
|
||||
|
||||
[resource]
|
||||
class_name = "BitStream"
|
||||
library = ExtResource( 1 )
|
7
crypt.gdns
Normal file
7
crypt.gdns
Normal file
|
@ -0,0 +1,7 @@
|
|||
[gd_resource type="NativeScript" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://gdnative.gdnlib" type="GDNativeLibrary" id=1]
|
||||
|
||||
[resource]
|
||||
class_name = "Crypt"
|
||||
library = ExtResource( 1 )
|
49
export_presets.cfg
Normal file
49
export_presets.cfg
Normal file
|
@ -0,0 +1,49 @@
|
|||
[preset.0]
|
||||
|
||||
name="khaganat.linux.64"
|
||||
platform="Linux/X11"
|
||||
runnable=true
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path=""
|
||||
patch_list=PoolStringArray( )
|
||||
script_export_mode=1
|
||||
script_encryption_key=""
|
||||
|
||||
[preset.0.options]
|
||||
|
||||
texture_format/bptc=false
|
||||
texture_format/s3tc=true
|
||||
texture_format/etc=false
|
||||
texture_format/etc2=false
|
||||
texture_format/no_bptc_fallbacks=true
|
||||
binary_format/64_bits=true
|
||||
custom_template/release=""
|
||||
custom_template/debug=""
|
||||
|
||||
[preset.1]
|
||||
|
||||
name="khaganat.linux.32"
|
||||
platform="Linux/X11"
|
||||
runnable=false
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path=""
|
||||
patch_list=PoolStringArray( )
|
||||
script_export_mode=1
|
||||
script_encryption_key=""
|
||||
|
||||
[preset.1.options]
|
||||
|
||||
texture_format/bptc=false
|
||||
texture_format/s3tc=true
|
||||
texture_format/etc=false
|
||||
texture_format/etc2=false
|
||||
texture_format/no_bptc_fallbacks=true
|
||||
binary_format/64_bits=false
|
||||
custom_template/release=""
|
||||
custom_template/debug=""
|
|
@ -226,4 +226,3 @@ func show_infos():
|
|||
#### Cameras
|
||||
func show_third_person_camera():
|
||||
$camera_rotation_helper/camera.make_current()
|
||||
|
|
@ -7,107 +7,45 @@
|
|||
|
||||
[sub_resource type="CapsuleShape" id=1]
|
||||
|
||||
radius = 1.0
|
||||
height = 1.0
|
||||
|
||||
[node name="character" type="KinematicBody" index="0"]
|
||||
|
||||
[node name="character" type="KinematicBody"]
|
||||
transform = Transform( 0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0 )
|
||||
input_ray_pickable = false
|
||||
input_capture_on_drag = false
|
||||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
axis_lock_linear_x = false
|
||||
axis_lock_linear_y = false
|
||||
axis_lock_linear_z = false
|
||||
axis_lock_angular_x = false
|
||||
axis_lock_angular_y = false
|
||||
axis_lock_angular_z = false
|
||||
collision/safe_margin = 0.001
|
||||
script = ExtResource( 1 )
|
||||
_sections_unfolded = [ "Axis Lock", "Transform", "collision" ]
|
||||
|
||||
[node name="infos_spatial" type="Spatial" parent="." index="0"]
|
||||
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, -9.56715e-015, 0, 1, -4.65661e-010, 2.47932, -0.0688725 )
|
||||
[node name="infos_spatial" type="Spatial" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, -9.56715e-15, 0, 1, -4.65661e-10, 2.47932, -0.0688725 )
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="character_infos_billboard" parent="infos_spatial" index="0" instance=ExtResource( 3 )]
|
||||
|
||||
[node name="character_infos_billboard" parent="infos_spatial" instance=ExtResource( 3 )]
|
||||
visible = false
|
||||
mouse_filter = 2
|
||||
mouse_default_cursor_shape = 2
|
||||
_sections_unfolded = [ "Mouse", "Rect", "Size Flags", "Visibility" ]
|
||||
|
||||
[node name="camera_rotation_helper" type="Spatial" parent="." index="1"]
|
||||
|
||||
[node name="camera_rotation_helper" type="Spatial" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0730682, 0 )
|
||||
|
||||
[node name="camera" type="Camera" parent="camera_rotation_helper" index="0"]
|
||||
|
||||
[node name="camera" type="Camera" parent="camera_rotation_helper"]
|
||||
transform = Transform( 1, 0, 0, 0, 0.981951, 0, 0, 0, 1.05023, 0, 2.5, 3 )
|
||||
keep_aspect = 1
|
||||
cull_mask = 1048575
|
||||
environment = null
|
||||
h_offset = 0.0
|
||||
v_offset = 0.0
|
||||
doppler_tracking = 0
|
||||
projection = 0
|
||||
current = false
|
||||
fov = 75.0
|
||||
size = 1.0
|
||||
near = 0.05
|
||||
far = 10000.0
|
||||
_sections_unfolded = [ "Transform" ]
|
||||
|
||||
[node name="face_camera" type="Camera" parent="camera_rotation_helper" index="1"]
|
||||
|
||||
transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 0, 1.91278, -2.96733 )
|
||||
keep_aspect = 1
|
||||
cull_mask = 1048575
|
||||
environment = null
|
||||
h_offset = 0.0
|
||||
v_offset = 0.0
|
||||
doppler_tracking = 0
|
||||
projection = 0
|
||||
current = false
|
||||
fov = 70.0
|
||||
[node name="face_camera" type="Camera" parent="camera_rotation_helper"]
|
||||
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.91278, -2.96733 )
|
||||
size = 2.0
|
||||
near = 0.05
|
||||
far = 10000.0
|
||||
_sections_unfolded = [ "Transform" ]
|
||||
|
||||
[node name="suzanne" parent="." index="2" instance=ExtResource( 4 )]
|
||||
[node name="suzanne" parent="." instance=ExtResource( 4 )]
|
||||
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 1.2572, -0.180126 )
|
||||
|
||||
transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 0, 1.2572, -0.180126 )
|
||||
|
||||
[node name="flashlight" type="SpotLight" parent="suzanne" index="1"]
|
||||
|
||||
transform = Transform( -0.718303, -4.51344e-010, 1.04295e-007, 0, 1.19299, 0.0148616, -6.27955e-008, 0.00516275, -1.19299, -0.020946, 0.599374, 0.0648584 )
|
||||
layers = 1
|
||||
light_color = Color( 1, 1, 1, 1 )
|
||||
[node name="flashlight" type="SpotLight" parent="suzanne"]
|
||||
transform = Transform( -0.718303, -4.51344e-10, 1.04295e-07, 0, 1.19299, 0.0148616, -6.27955e-08, 0.00516275, -1.19299, -0.020946, 0.599374, 0.0648584 )
|
||||
light_energy = 2.0
|
||||
light_indirect_energy = 2.0
|
||||
light_negative = false
|
||||
light_specular = 0.5
|
||||
light_bake_mode = 1
|
||||
light_cull_mask = -1
|
||||
shadow_enabled = true
|
||||
shadow_color = Color( 0, 0, 0, 1 )
|
||||
shadow_bias = 0.15
|
||||
shadow_contact = 0.0
|
||||
shadow_reverse_cull_face = true
|
||||
editor_only = false
|
||||
spot_range = 9.90764
|
||||
spot_attenuation = 1.0
|
||||
spot_angle = 22.2473
|
||||
spot_angle_attenuation = 1.0
|
||||
_sections_unfolded = [ "Light", "Shadow" ]
|
||||
|
||||
[node name="collision_shape" type="CollisionShape" parent="." index="3"]
|
||||
|
||||
[node name="collision_shape" type="CollisionShape" parent="."]
|
||||
transform = Transform( 0.430205, 0, 0, 0, 0.906621, 0, 0, 0, 0.294585, 0.00823072, 0.942657, -0.356263 )
|
||||
shape = SubResource( 1 )
|
||||
disabled = false
|
||||
|
||||
|
||||
|
|
|
@ -5,14 +5,9 @@
|
|||
[ext_resource path="res://scenes/Game/markers/arrow_z.tscn" type="PackedScene" id=3]
|
||||
|
||||
[node name="game_scene" type="Node"]
|
||||
|
||||
script = ExtResource( 1 )
|
||||
_sections_unfolded = [ "Pause" ]
|
||||
|
||||
[node name="Game" parent="." index="0" instance=ExtResource( 2 )]
|
||||
|
||||
[node name="start_position" parent="." index="1" instance=ExtResource( 3 )]
|
||||
|
||||
transform = Transform( -1, 0, -8.74228e-008, 0, 1, 0, 8.74228e-008, 0, -1, 0, 0, -15 )
|
||||
|
||||
[node name="Game" parent="." instance=ExtResource( 2 )]
|
||||
|
||||
[node name="start_position" parent="." instance=ExtResource( 3 )]
|
||||
transform = Transform( -1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -15 )
|
||||
|
|
14
gdnative.gdnlib
Normal file
14
gdnative.gdnlib
Normal file
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
|
||||
singleton=false
|
||||
load_once=true
|
||||
symbol_prefix="godot_"
|
||||
reloadable=true
|
||||
|
||||
[entry]
|
||||
|
||||
X11.64="res://gdnative/bin/libgdnative.linux.release.64.so"
|
||||
|
||||
[dependencies]
|
||||
|
||||
X11.64=[ ]
|
2
gdnative/.gitignore
vendored
Normal file
2
gdnative/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
bin/
|
||||
.sconsign.dblite
|
153
gdnative/SConstruct
Normal file
153
gdnative/SConstruct
Normal file
|
@ -0,0 +1,153 @@
|
|||
#!python
|
||||
#
|
||||
# On root project
|
||||
# scons -C gdnative platform=linux bits=64
|
||||
#
|
||||
import os, subprocess, platform, sys
|
||||
|
||||
|
||||
# Local dependency paths, adapt them to your setup
|
||||
godot_headers_path = "../godot-cpp/godot_headers/"
|
||||
cpp_bindings_path = "../godot-cpp/"
|
||||
cpp_library = "godot-cpp"
|
||||
|
||||
if not os.path.exists( 'bin' ):
|
||||
os.mkdir( 'bin' )
|
||||
|
||||
def add_sources(sources, dir, extension):
|
||||
for f in os.listdir(dir):
|
||||
if f.endswith('.' + extension):
|
||||
sources.append(dir + '/' + f)
|
||||
|
||||
# Try to detect the host platform automatically
|
||||
# This is used if no `platform` argument is passed
|
||||
if sys.platform.startswith('linux'):
|
||||
host_platform = 'linux'
|
||||
elif sys.platform == 'darwin':
|
||||
host_platform = 'osx'
|
||||
elif sys.platform == 'win32':
|
||||
host_platform = 'windows'
|
||||
else:
|
||||
raise ValueError('Could not detect platform automatically, please specify with platform=<platform>')
|
||||
|
||||
opts = Variables([], ARGUMENTS)
|
||||
|
||||
opts.Add(EnumVariable('platform', 'Target platform', host_platform,
|
||||
allowed_values=('linux', 'osx', 'windows'),
|
||||
ignorecase=2))
|
||||
opts.Add(EnumVariable('bits', 'Target platform bits', 'default', ('default', '32', '64')))
|
||||
opts.Add(BoolVariable('use_llvm', 'Use the LLVM compiler - only effective when targeting Linux', False))
|
||||
opts.Add(BoolVariable('use_mingw', 'Use the MinGW compiler - only effective on Windows', False))
|
||||
# Must be the same setting as used for cpp_bindings
|
||||
opts.Add(EnumVariable('target', 'Compilation target', 'debug',
|
||||
allowed_values=('debug', 'release'),
|
||||
ignorecase=2))
|
||||
opts.Add(PathVariable('headers_dir', 'Path to the directory containing Godot headers', godot_headers_path, PathVariable.PathIsDir))
|
||||
opts.Add(PathVariable('target_path', 'The path where the lib is installed.', 'bin'))
|
||||
opts.Add(PathVariable('target_name', 'The library name.', 'libgdcrypt', PathVariable.PathAccept))
|
||||
|
||||
unknown = opts.UnknownVariables()
|
||||
if unknown:
|
||||
print("Unknown variables:" + unknown.keys())
|
||||
Exit(1)
|
||||
|
||||
env = Environment()
|
||||
opts.Update(env)
|
||||
Help(opts.GenerateHelpText(env))
|
||||
|
||||
# sys.stderr.write("**** %s\n" % (cpp_library))
|
||||
|
||||
# This makes sure to keep the session environment variables on Windows
|
||||
# This way, you can run SCons in a Visual Studio 2017 prompt and it will find all the required tools
|
||||
if env['platform'] == 'windows':
|
||||
if env['bits'] == '64':
|
||||
env = Environment(TARGET_ARCH='amd64')
|
||||
elif env['bits'] == '32':
|
||||
env = Environment(TARGET_ARCH='x86')
|
||||
else:
|
||||
print("Warning: bits argument not specified, target arch is=" + env['TARGET_ARCH'])
|
||||
opts.Update(env)
|
||||
|
||||
is64 = False
|
||||
if (env['platform'] == 'osx' or env['TARGET_ARCH'] == 'amd64' or env['TARGET_ARCH'] == 'emt64' or env['TARGET_ARCH'] == 'x86_64'):
|
||||
is64 = True
|
||||
|
||||
if env['bits'] == 'default':
|
||||
env['bits'] = '64' if is64 else '32'
|
||||
|
||||
|
||||
if env['platform'] == 'linux':
|
||||
if env['use_llvm']:
|
||||
env['CXX'] = 'clang++'
|
||||
|
||||
env.Append(CCFLAGS=['-fPIC', '-g', '-std=c++14', '-Wwrite-strings'])
|
||||
env.Append(LINKFLAGS=["-Wl,-R,'$$ORIGIN'"])
|
||||
|
||||
if env['target'] == 'debug':
|
||||
env.Append(CCFLAGS=['-Og'])
|
||||
elif env['target'] == 'release':
|
||||
env.Append(CCFLAGS=['-O3'])
|
||||
|
||||
if env['bits'] == '64':
|
||||
env.Append(CCFLAGS=['-m64'])
|
||||
env.Append(LINKFLAGS=['-m64'])
|
||||
elif env['bits'] == '32':
|
||||
env.Append(CCFLAGS=['-m32'])
|
||||
env.Append(LINKFLAGS=['-m32'])
|
||||
|
||||
elif env['platform'] == 'osx':
|
||||
if env['bits'] == '32':
|
||||
raise ValueError('Only 64-bit builds are supported for the macOS target.')
|
||||
|
||||
env.Append(CCFLAGS=['-g', '-std=c++14', '-arch', 'x86_64'])
|
||||
env.Append(LINKFLAGS=['-arch', 'x86_64', '-framework', 'Cocoa', '-Wl,-undefined,dynamic_lookup'])
|
||||
|
||||
if env['target'] == 'debug':
|
||||
env.Append(CCFLAGS=['-Og'])
|
||||
elif env['target'] == 'release':
|
||||
env.Append(CCFLAGS=['-O3'])
|
||||
|
||||
elif env['platform'] == 'windows':
|
||||
if host_platform == 'windows' and not env['use_mingw']:
|
||||
# MSVC
|
||||
env.Append(LINKFLAGS=['/WX'])
|
||||
if env['target'] == 'debug':
|
||||
env.Append(CCFLAGS=['/EHsc', '/D_DEBUG', '/MDd'])
|
||||
elif env['target'] == 'release':
|
||||
env.Append(CCFLAGS=['/O2', '/EHsc', '/DNDEBUG', '/MD'])
|
||||
else:
|
||||
# MinGW
|
||||
if env['bits'] == '64':
|
||||
env['CXX'] = 'x86_64-w64-mingw32-g++'
|
||||
elif env['bits'] == '32':
|
||||
env['CXX'] = 'i686-w64-mingw32-g++'
|
||||
|
||||
env.Append(CCFLAGS=['-g', '-O3', '-std=c++14', '-Wwrite-strings'])
|
||||
env.Append(LINKFLAGS=['--static', '-Wl,--no-undefined', '-static-libgcc', '-static-libstdc++'])
|
||||
|
||||
|
||||
env.Append(CPPPATH=['.', env['headers_dir'], 'include', 'include/gen', 'include/core'])
|
||||
|
||||
# source to compile
|
||||
sources = []
|
||||
add_sources(sources, 'src', 'cpp')
|
||||
#add_sources(sources, 'src/gen', 'cpp')
|
||||
|
||||
# make sure our binding library is properly includes
|
||||
env.Append(CPPPATH=['.', godot_headers_path, cpp_bindings_path + 'include/', cpp_bindings_path + 'include/core/', cpp_bindings_path + 'include/gen/'])
|
||||
env.Append(LIBPATH=[cpp_bindings_path + 'bin/'])
|
||||
libgodot = '{}.{}.{}.{}'.format(cpp_library, env['platform'], env['target'], env['bits'])
|
||||
env.Append(LIBS=[libgodot])
|
||||
|
||||
# static = env.Command('libstdc++.a', None, Action('ln -s `g++ -print-file-name=libstdc++.a` $TARGET'));
|
||||
|
||||
# tweak this if you want to use different folders, or more folders, to store your source code in.
|
||||
env.Append(CPPPATH=['src/'])
|
||||
|
||||
srcgdnative = Glob('src/*.cpp')
|
||||
libgdnative = env.SharedLibrary(target=os.path.join(env['target_path'], 'libgdnative.{}.{}.{}'.format(env['platform'], env['target'], env['bits'])), source=srcgdnative)
|
||||
|
||||
Default(libgdnative)
|
||||
|
||||
# Generates help for the -h scons option.
|
||||
Help(opts.GenerateHelpText(env))
|
0
gdnative/src/.gdignore
Normal file
0
gdnative/src/.gdignore
Normal file
1
gdnative/src/.gitignore
vendored
Normal file
1
gdnative/src/.gitignore
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
*.os
|
155
gdnative/src/bitset.cpp
Normal file
155
gdnative/src/bitset.cpp
Normal file
|
@ -0,0 +1,155 @@
|
|||
/*
|
||||
* Class BitSet
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Build :
|
||||
scons platform=linux bits=64
|
||||
|
||||
*/
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include <iostream>
|
||||
#include "bitset.h"
|
||||
|
||||
using namespace godot;
|
||||
|
||||
#define BITSET_SIZE 32
|
||||
|
||||
void BitSet::_register_methods()
|
||||
{
|
||||
register_method("size", &BitSet::size);
|
||||
register_method("resize", &BitSet::resize);
|
||||
register_method("clear", &BitSet::clear);
|
||||
register_method("clear_data", &BitSet::clear_data);
|
||||
register_method("set_bit", &BitSet::set_bit);
|
||||
register_method("clear_bit", &BitSet::clear_bit);
|
||||
register_method("put", &BitSet::put);
|
||||
register_method("get", &BitSet::get);
|
||||
register_method("write_serial", &BitSet::write_serial);
|
||||
register_method("read_serial", &BitSet::read_serial);
|
||||
register_method("show", &BitSet::show);
|
||||
}
|
||||
|
||||
BitSet::BitSet()
|
||||
{
|
||||
this->_num_bits = 8;
|
||||
this->_size_byte = 1;
|
||||
this->_mask_last = 0;
|
||||
this->_data = new uint32_t[1];
|
||||
}
|
||||
|
||||
BitSet::~BitSet()
|
||||
{
|
||||
// add your cleanup here
|
||||
delete [] this->_data;
|
||||
}
|
||||
|
||||
void BitSet::_init()
|
||||
{
|
||||
}
|
||||
|
||||
int BitSet::size()
|
||||
{
|
||||
return this->_size_byte;
|
||||
}
|
||||
|
||||
void BitSet::resize(uint32_t num_bits)
|
||||
{
|
||||
uint32_t i;
|
||||
uint32_t n_last_bits;
|
||||
|
||||
if (this->_num_bits != num_bits )
|
||||
{
|
||||
this->_num_bits = num_bits;
|
||||
this->_size_byte = (num_bits + BITSET_SIZE - 1) / BITSET_SIZE;
|
||||
delete [] this->_data;
|
||||
this->_data = new uint32_t[this->_size_byte];
|
||||
n_last_bits = this->_num_bits & (BITSET_SIZE - 1);
|
||||
if ( n_last_bits == 0 )
|
||||
this->_mask_last = ~0;
|
||||
else
|
||||
this->_mask_last = (1 << n_last_bits) - 1;
|
||||
}
|
||||
this->clear_data();
|
||||
}
|
||||
|
||||
void BitSet::clear()
|
||||
{
|
||||
this->resize(1);
|
||||
}
|
||||
|
||||
void BitSet::clear_data()
|
||||
{
|
||||
for(uint32_t i = 0;i < this->_size_byte; ++i)
|
||||
this->_data[i] = 0;
|
||||
}
|
||||
|
||||
void BitSet::set_bit(uint32_t bit_number)
|
||||
{
|
||||
uint32_t mask = bit_number & (BITSET_SIZE - 1);
|
||||
mask = 1 << mask;
|
||||
this->_data[bit_number>>5] |= mask;
|
||||
}
|
||||
|
||||
void BitSet::clear_bit(uint32_t bit_number)
|
||||
{
|
||||
uint32_t mask = bit_number & (BITSET_SIZE - 1);
|
||||
mask = 1 << mask;
|
||||
this->_data[bit_number>>5] &= mask;
|
||||
}
|
||||
|
||||
void BitSet::put(uint32_t bit_number, bool value)
|
||||
{
|
||||
if ( value )
|
||||
this->set_bit(bit_number);
|
||||
else
|
||||
this->clear_bit(bit_number);
|
||||
}
|
||||
|
||||
bool BitSet::get(uint32_t bit_number)
|
||||
{
|
||||
uint32_t mask = bit_number & (BITSET_SIZE - 1);
|
||||
mask = 1 << mask;
|
||||
return this->_data[bit_number>>5] & mask != 0;
|
||||
}
|
||||
|
||||
void BitSet::write_serial(BitStream * msgout)
|
||||
{
|
||||
uint8_t current_version = 0;
|
||||
msgout->put_uint8(current_version);
|
||||
msgout->put_uint32(this->_num_bits);
|
||||
// _size_byte est lié à _num_bits dommage que l'on envoie celui-la
|
||||
msgout->put_uint32(this->_size_byte);
|
||||
for(uint32_t i = 0;i < this->_size_byte; ++i)
|
||||
msgout->put_uint32(this->_data[i]);
|
||||
}
|
||||
|
||||
void BitSet::read_serial(BitStream * msgin)
|
||||
{
|
||||
uint8_t current_version = msgin->get_sint8();
|
||||
uint8_t num_bits = msgin->get_uint32();
|
||||
this->resize(num_bits);
|
||||
for(uint32_t i = 0;i < this->_size_byte; ++i)
|
||||
this->_data[i] = msgin->get_uint32();
|
||||
}
|
||||
|
||||
String BitSet::show()
|
||||
{
|
||||
BitStream msgout;
|
||||
this->write_serial(&msgout);
|
||||
return msgout.show();
|
||||
}
|
59
gdnative/src/bitset.h
Normal file
59
gdnative/src/bitset.h
Normal file
|
@ -0,0 +1,59 @@
|
|||
/*
|
||||
Header BitSet
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
#ifndef BIT_SET_H
|
||||
#define BIT_SET_H
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include <Reference.hpp>
|
||||
#include "bitstream.h"
|
||||
|
||||
namespace godot {
|
||||
|
||||
class BitSet : public Reference {
|
||||
GODOT_CLASS(BitSet, Reference)
|
||||
private:
|
||||
uint32_t _num_bits;
|
||||
uint32_t _size_byte;
|
||||
uint32_t _mask_last;
|
||||
uint32_t * _data;
|
||||
public:
|
||||
static void _register_methods();
|
||||
|
||||
BitSet();
|
||||
~BitSet();
|
||||
|
||||
void _init(); // our initializer called by Godot
|
||||
|
||||
int size();
|
||||
void resize(uint32_t num_bits);
|
||||
void clear();
|
||||
void clear_data();
|
||||
void set_bit(uint32_t bit_number);
|
||||
void clear_bit(uint32_t bit_number);
|
||||
void put(uint32_t bit_number, bool value);
|
||||
bool get(uint32_t bit_number);
|
||||
void write_serial(BitStream * msgout);
|
||||
void read_serial(BitStream * msgin);
|
||||
String show();
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
457
gdnative/src/bitstream.cpp
Normal file
457
gdnative/src/bitstream.cpp
Normal file
|
@ -0,0 +1,457 @@
|
|||
/*
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Build :
|
||||
scons platform=linux bits=64
|
||||
|
||||
*/
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include "bitstream.h"
|
||||
|
||||
using namespace godot;
|
||||
|
||||
bool little_endian = false;
|
||||
|
||||
void BitStream::_register_methods()
|
||||
{
|
||||
register_method("is_little_endian", &BitStream::is_little_endian);
|
||||
|
||||
register_method("size", &BitStream::size);
|
||||
|
||||
register_method("put_serial", &BitStream::put_serial);
|
||||
register_method("put_bool", &BitStream::put_bool);
|
||||
register_method("put_char", &BitStream::put_char);
|
||||
register_method("put_uint8", &BitStream::put_uint8);
|
||||
register_method("put_sint8", &BitStream::put_sint8);
|
||||
register_method("put_sint16", &BitStream::put_sint16);
|
||||
register_method("put_uint16", &BitStream::put_uint16);
|
||||
register_method("put_sint32", &BitStream::put_sint32);
|
||||
register_method("put_uint32", &BitStream::put_uint32);
|
||||
register_method("put_sint64", &BitStream::put_sint64);
|
||||
register_method("put_uint64", &BitStream::put_uint64);
|
||||
register_method("put_string", &BitStream::put_string);
|
||||
register_method("put_string_hexa32", &BitStream::put_string_hexa32);
|
||||
register_method("put_array_uint8", &BitStream::put_array_uint8);
|
||||
|
||||
register_method("show", &BitStream::show);
|
||||
register_method("show_detail", &BitStream::show_detail);
|
||||
register_method("show_counter", &BitStream::show_counter);
|
||||
|
||||
register_method("get_data", &BitStream::get_data);
|
||||
register_method("put_data", &BitStream::put_data);
|
||||
|
||||
register_method("get_serial", &BitStream::get_serial);
|
||||
register_method("get_bool", &BitStream::get_bool);
|
||||
register_method("get_sint8", &BitStream::get_sint8);
|
||||
register_method("get_uint8", &BitStream::get_uint8);
|
||||
register_method("get_sint16", &BitStream::get_sint16);
|
||||
register_method("get_uint16", &BitStream::get_uint16);
|
||||
register_method("get_sint32", &BitStream::get_sint32);
|
||||
register_method("get_uint32", &BitStream::get_uint32);
|
||||
register_method("get_sint64", &BitStream::get_sint64);
|
||||
register_method("get_uint64", &BitStream::get_uint64);
|
||||
register_method("get_array_uint8", &BitStream::get_array_uint8);
|
||||
}
|
||||
|
||||
void BitStream::clear()
|
||||
{
|
||||
this->_pos = 0;
|
||||
this->_read = 0;
|
||||
}
|
||||
|
||||
BitStream::BitStream()
|
||||
{
|
||||
clear();
|
||||
}
|
||||
|
||||
BitStream::~BitStream()
|
||||
{
|
||||
// add your cleanup here
|
||||
}
|
||||
|
||||
void BitStream::_init()
|
||||
{
|
||||
uint32_t i=0x12345678;
|
||||
if ( (*((uint8_t*)(&i))) == 0x78 )
|
||||
little_endian = true;
|
||||
else
|
||||
little_endian = false;
|
||||
}
|
||||
|
||||
bool BitStream::is_little_endian()
|
||||
{
|
||||
return little_endian;
|
||||
}
|
||||
|
||||
int BitStream::size()
|
||||
{
|
||||
return (this->_pos + 7) / 8;
|
||||
}
|
||||
|
||||
int BitStream::size_data()
|
||||
{
|
||||
return this->_pos;
|
||||
}
|
||||
|
||||
void BitStream::put_serial(uint32_t value, uint32_t nbits)
|
||||
{
|
||||
uint32_t v;
|
||||
uint32_t mask;
|
||||
uint32_t freeBits;
|
||||
uint32_t pos;
|
||||
|
||||
if ( nbits == 0 )
|
||||
return;
|
||||
else if ( nbits > 32 )
|
||||
throw "Out of range";
|
||||
if ( this->_pos % 8 == 0 ) // Increase node
|
||||
this->_data.append(0);
|
||||
if ( nbits != 32 )
|
||||
{
|
||||
mask = (1 << nbits) - 1;
|
||||
v = value & mask;
|
||||
}
|
||||
else
|
||||
{
|
||||
v = value;
|
||||
}
|
||||
freeBits = 8 - (this->_pos % 8);
|
||||
pos = this->_data.size() - 1;
|
||||
if(nbits > freeBits)
|
||||
{
|
||||
this->_data.set(pos, this->_data[pos] | (v >> (nbits - freeBits)));
|
||||
this->_pos += freeBits;
|
||||
this->put_serial(v, nbits - freeBits);
|
||||
}
|
||||
else
|
||||
{
|
||||
this->_data.set(pos, this->_data[pos] | (v << (freeBits - nbits)));
|
||||
this->_pos += nbits;
|
||||
}
|
||||
}
|
||||
|
||||
void BitStream::put_bool(bool value)
|
||||
{
|
||||
this->put_serial(value, 1);
|
||||
}
|
||||
|
||||
void BitStream::put_sint8(int8_t value)
|
||||
{
|
||||
this->put_serial(value, 8);
|
||||
}
|
||||
|
||||
void BitStream::put_uint8(uint8_t value)
|
||||
{
|
||||
this->put_serial(value, 8);
|
||||
}
|
||||
|
||||
void BitStream::put_sint16(int16_t value)
|
||||
{
|
||||
this->put_serial(value, 16);
|
||||
}
|
||||
|
||||
void BitStream::put_uint16(uint16_t value)
|
||||
{
|
||||
this->put_serial(value, 16);
|
||||
}
|
||||
|
||||
void BitStream::put_sint32(int32_t value)
|
||||
{
|
||||
this->put_serial(value, 32);
|
||||
}
|
||||
|
||||
void BitStream::put_uint32(uint32_t value)
|
||||
{
|
||||
this->put_serial(value, 32);
|
||||
}
|
||||
|
||||
void BitStream::put_sint64(int64_t value)
|
||||
{
|
||||
if(little_endian)
|
||||
{
|
||||
this->put_serial(value>>32, 32);
|
||||
this->put_serial(value, 32);
|
||||
}
|
||||
else
|
||||
{
|
||||
this->put_serial(value, 32);
|
||||
this->put_serial(value>>32, 32);
|
||||
}
|
||||
}
|
||||
|
||||
void BitStream::put_uint64(uint64_t value)
|
||||
{
|
||||
if(little_endian)
|
||||
{
|
||||
this->put_serial(value>>32, 32);
|
||||
this->put_serial(value, 32);
|
||||
}
|
||||
else
|
||||
{
|
||||
this->put_serial(value, 32);
|
||||
this->put_serial(value>>32, 32);
|
||||
}
|
||||
}
|
||||
|
||||
void BitStream::put_string_hexa32(String hexa)
|
||||
{
|
||||
uint32_t res = 0;
|
||||
CharString tmp = hexa.ascii();
|
||||
for(const char * c = tmp.get_data(); *c != 0; c++)
|
||||
{
|
||||
res <<= 4;
|
||||
if ( *c >= '0' && *c <= '9')
|
||||
res += *c - '0';
|
||||
else if ( *c >= 'A' && *c <= 'F')
|
||||
res += *c - 'A' + 10;
|
||||
}
|
||||
this->put_serial(res,32);
|
||||
}
|
||||
|
||||
void BitStream::put_char(String value)
|
||||
{
|
||||
if ( value.length() >= 1)
|
||||
this->put_uint8( value[0] );
|
||||
else
|
||||
this->put_uint8( 0 );
|
||||
}
|
||||
|
||||
void BitStream::put_string(String value)
|
||||
{
|
||||
uint32_t lenvalue = value.length();
|
||||
this->put_uint32(lenvalue);
|
||||
//CharString tmp = value.ascii();
|
||||
for(uint32_t i = 0; i < lenvalue ; ++i)
|
||||
{
|
||||
this->put_char(value[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void BitStream::put_array_uint8(PoolByteArray value)
|
||||
{
|
||||
uint32_t i;
|
||||
for(i = 0; i < value.size() ; ++i)
|
||||
this->put_serial(value[i], 8);
|
||||
}
|
||||
|
||||
String BitStream::show()
|
||||
{
|
||||
String ret;
|
||||
uint32_t pos = 0;
|
||||
for(uint32_t i = 0; i < this->_data.size(); ++i)
|
||||
{
|
||||
uint8_t c = this->_data[i];
|
||||
uint8_t mask = 0x80;
|
||||
while(mask)
|
||||
{
|
||||
if ( (c & mask) != 0 )
|
||||
ret += String('1');
|
||||
else
|
||||
ret += String('0');
|
||||
mask >>= 1;
|
||||
pos += 1;
|
||||
if (pos >= this->_pos)
|
||||
break;
|
||||
}
|
||||
if (pos >= this->_pos)
|
||||
break;
|
||||
}
|
||||
return ret ;
|
||||
}
|
||||
|
||||
String BitStream::show_detail()
|
||||
{
|
||||
String ret;
|
||||
uint32_t pos = 0;
|
||||
for(uint32_t i = 0; i < this->_data.size(); ++i)
|
||||
{
|
||||
uint8_t c = this->_data[i];
|
||||
uint8_t mask = 0x80;
|
||||
while(mask)
|
||||
{
|
||||
if ( (c & mask) != 0 )
|
||||
ret += String('1');
|
||||
else
|
||||
ret += String('0');
|
||||
mask >>= 1;
|
||||
pos += 1;
|
||||
if (pos >= this->_pos)
|
||||
break;
|
||||
}
|
||||
if (pos >= this->_pos)
|
||||
break;
|
||||
}
|
||||
String strsize;
|
||||
uint32_t t = this->_data.size();
|
||||
if ( t == 0) strsize = "0";
|
||||
while ( t > 0 )
|
||||
{
|
||||
char c = '0' + ( t % 10 );
|
||||
strsize = String(c) + strsize;
|
||||
t /= 10;
|
||||
}
|
||||
|
||||
String strpos;
|
||||
t = this->_pos;
|
||||
if ( t == 0) strpos = "0";
|
||||
while ( t > 0 )
|
||||
{
|
||||
char c = '0' + ( t % 10 );
|
||||
strpos = String(c) + strpos;
|
||||
t /= 10;
|
||||
}
|
||||
|
||||
return "[size:" + strsize + ", pos:" + strpos + "]" + ret ;
|
||||
}
|
||||
|
||||
String BitStream::show_counter()
|
||||
{
|
||||
String ret = "[" + String::num_int64(this->_read) + " / " + String::num_int64(this->_pos) + "]";
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
PoolByteArray BitStream::get_data()
|
||||
{
|
||||
return this->_data;
|
||||
}
|
||||
|
||||
void BitStream::put_data(PoolByteArray value)
|
||||
{
|
||||
this->_data = value;
|
||||
this->_pos = value.size() * 8;
|
||||
}
|
||||
|
||||
uint32_t BitStream::get_serial(uint32_t nbits)
|
||||
{
|
||||
uint32_t value;
|
||||
uint32_t pos;
|
||||
uint32_t freeBits;
|
||||
uint32_t v;
|
||||
|
||||
if ( nbits == 0 )
|
||||
return 0;
|
||||
else if ( nbits > 32 )
|
||||
{
|
||||
ERR_PRINT("Out of range (BitStream::get_serial)");
|
||||
throw "Out of range";
|
||||
}
|
||||
if (this->_read + nbits > this->_pos)
|
||||
{
|
||||
ERR_PRINT("Out of range (BitStream::get_serial)");
|
||||
throw "Out of range";
|
||||
}
|
||||
value = 0;
|
||||
pos = this->_read / 8;
|
||||
freeBits = 8 - (this->_read % 8);
|
||||
v = this->_data[pos] & ((1 << freeBits) - 1);
|
||||
if(nbits > freeBits)
|
||||
{
|
||||
value |= (v << (nbits-freeBits));
|
||||
this->_read += freeBits;
|
||||
value |= this->get_serial(nbits - freeBits);
|
||||
}
|
||||
else
|
||||
{
|
||||
value |= (v >> (freeBits-nbits));
|
||||
this->_read += nbits;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
bool BitStream::get_bool()
|
||||
{
|
||||
if(this->get_serial(1) == 0)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
int8_t BitStream::get_sint8()
|
||||
{
|
||||
return this->get_serial(8);
|
||||
}
|
||||
|
||||
uint8_t BitStream::get_uint8()
|
||||
{
|
||||
return this->get_serial(8);
|
||||
}
|
||||
|
||||
int16_t BitStream::get_sint16()
|
||||
{
|
||||
return this->get_serial(16);
|
||||
}
|
||||
|
||||
uint16_t BitStream::get_uint16()
|
||||
{
|
||||
return this->get_serial(16);
|
||||
}
|
||||
|
||||
int32_t BitStream::get_sint32()
|
||||
{
|
||||
return this->get_serial(32);
|
||||
}
|
||||
|
||||
uint32_t BitStream::get_uint32()
|
||||
{
|
||||
return this->get_serial(32);
|
||||
}
|
||||
|
||||
int64_t BitStream::get_sint64()
|
||||
{
|
||||
int64_t v1;
|
||||
int64_t v2;
|
||||
if(little_endian)
|
||||
{
|
||||
v1 = this->get_serial(32);
|
||||
v2 = this->get_serial(32);
|
||||
}
|
||||
else
|
||||
{
|
||||
v2 = this->get_serial(32);
|
||||
v1 = this->get_serial(32);
|
||||
}
|
||||
return (v1 << 32) | v2;
|
||||
}
|
||||
|
||||
uint64_t BitStream::get_uint64()
|
||||
{
|
||||
int64_t v1;
|
||||
int64_t v2;
|
||||
if(little_endian)
|
||||
{
|
||||
v1 = this->get_serial(32);
|
||||
v2 = this->get_serial(32);
|
||||
}
|
||||
else
|
||||
{
|
||||
v2 = this->get_serial(32);
|
||||
v1 = this->get_serial(32);
|
||||
}
|
||||
return (v1 << 32) | v2;
|
||||
}
|
||||
|
||||
PoolByteArray BitStream::get_array_uint8(uint32_t length)
|
||||
{
|
||||
PoolByteArray ret;
|
||||
while(length != 0)
|
||||
{
|
||||
ret.append(this->get_serial(8));
|
||||
--length;
|
||||
}
|
||||
return ret;
|
||||
}
|
86
gdnative/src/bitstream.h
Normal file
86
gdnative/src/bitstream.h
Normal file
|
@ -0,0 +1,86 @@
|
|||
/*
|
||||
Header BitStream
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
#ifndef BIT_STREAM_H
|
||||
#define BIT_STREAM_H
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include <Reference.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class BitStream : public Reference {
|
||||
GODOT_CLASS(BitStream, Reference)
|
||||
private:
|
||||
uint32_t _pos;
|
||||
uint32_t _read;
|
||||
PoolByteArray _data;
|
||||
public:
|
||||
static void _register_methods();
|
||||
|
||||
void clear();
|
||||
|
||||
BitStream();
|
||||
~BitStream();
|
||||
|
||||
void _init(); // our initializer called by Godot
|
||||
|
||||
bool is_little_endian();
|
||||
|
||||
int size();
|
||||
int size_data();
|
||||
|
||||
void put_serial(uint32_t value, uint32_t nbits);
|
||||
void put_bool(bool value);
|
||||
void put_sint8(int8_t value);
|
||||
void put_uint8(uint8_t value);
|
||||
void put_sint16(int16_t value);
|
||||
void put_uint16(uint16_t value);
|
||||
void put_sint32(int32_t value);
|
||||
void put_uint32(uint32_t value);
|
||||
void put_sint64(int64_t value);
|
||||
void put_uint64(uint64_t value);
|
||||
void put_string_hexa32(String hexa);
|
||||
void put_char(String value);
|
||||
void put_string(String value);
|
||||
void put_array_uint8(PoolByteArray value);
|
||||
|
||||
String show();
|
||||
String show_detail();
|
||||
String show_counter();
|
||||
|
||||
PoolByteArray get_data();
|
||||
void put_data(PoolByteArray value);
|
||||
|
||||
uint32_t get_serial(uint32_t nbits);
|
||||
bool get_bool();
|
||||
int8_t get_sint8();
|
||||
uint8_t get_uint8();
|
||||
int16_t get_sint16();
|
||||
uint16_t get_uint16();
|
||||
int32_t get_sint32();
|
||||
uint32_t get_uint32();
|
||||
int64_t get_sint64();
|
||||
uint64_t get_uint64();
|
||||
PoolByteArray get_array_uint8(uint32_t length);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
42
gdnative/src/clfecommon.h
Normal file
42
gdnative/src/clfecommon.h
Normal file
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
Header CLFECOMMON : message send by server
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef CLFECOMMON_H
|
||||
#define CLFECOMMON_H
|
||||
|
||||
namespace godot {
|
||||
|
||||
enum CLFECOMMON {
|
||||
SYSTEM_LOGIN_CODE = 0,
|
||||
SYSTEM_SYNC_CODE = 1,
|
||||
SYSTEM_ACK_SYNC_CODE = 2,
|
||||
SYSTEM_PROBE_CODE = 3,
|
||||
SYSTEM_ACK_PROBE_CODE = 4,
|
||||
SYSTEM_DISCONNECTION_CODE = 5,
|
||||
SYSTEM_STALLED_CODE = 6,
|
||||
SYSTEM_SERVER_DOWN_CODE = 7,
|
||||
SYSTEM_QUIT_CODE = 8,
|
||||
SYSTEM_ACK_QUIT_CODE = 9,
|
||||
NUMBITSINLONGACK = 512
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // CLFECOMMON_H
|
34
gdnative/src/crypt.cpp
Normal file
34
gdnative/src/crypt.cpp
Normal file
|
@ -0,0 +1,34 @@
|
|||
/*
|
||||
|
||||
|
||||
Build :
|
||||
scons platform=linux bits=64
|
||||
|
||||
*/
|
||||
#include "crypt.h"
|
||||
#include "sha512crypt.h"
|
||||
|
||||
using namespace godot;
|
||||
|
||||
void Crypt::_register_methods() {
|
||||
register_method("encrypt", &Crypt::encrypt);
|
||||
}
|
||||
|
||||
Crypt::Crypt() {
|
||||
}
|
||||
|
||||
Crypt::~Crypt() {
|
||||
// add your cleanup here
|
||||
}
|
||||
|
||||
void Crypt::_init() {
|
||||
// initialize any variables here
|
||||
}
|
||||
|
||||
String Crypt::encrypt(String key, String salt) {
|
||||
String out = "";
|
||||
char * res = sha512_crypt (key.ascii().get_data(), salt.ascii().get_data());
|
||||
|
||||
out = res;
|
||||
return out;
|
||||
}
|
25
gdnative/src/crypt.h
Normal file
25
gdnative/src/crypt.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef CRYPT_H
|
||||
#define CRYPT_H
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include <Reference.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
class Crypt : public Object {
|
||||
GODOT_CLASS(Crypt, Object)
|
||||
public:
|
||||
static void _register_methods();
|
||||
|
||||
Crypt();
|
||||
~Crypt();
|
||||
|
||||
void _init(); // our initializer called by Godot
|
||||
|
||||
String encrypt(String key, String salt);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
45
gdnative/src/gdlibrary.cpp
Normal file
45
gdnative/src/gdlibrary.cpp
Normal file
|
@ -0,0 +1,45 @@
|
|||
/*
|
||||
Header to link with Godot
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
|
||||
#include "bitstream.h"
|
||||
#include "bitset.h"
|
||||
#include "crypt.h"
|
||||
#include "network_connection.h"
|
||||
|
||||
/** GDNative Initialize **/
|
||||
extern "C" void GDN_EXPORT godot_gdnative_init(godot_gdnative_init_options *o) {
|
||||
godot::Godot::gdnative_init(o);
|
||||
}
|
||||
|
||||
/** GDNative Terminate **/
|
||||
extern "C" void GDN_EXPORT godot_gdnative_terminate(godot_gdnative_terminate_options *o) {
|
||||
terminate_network_connection();
|
||||
godot::Godot::gdnative_terminate(o);
|
||||
}
|
||||
|
||||
/** NativeScript Initialize **/
|
||||
extern "C" void GDN_EXPORT godot_nativescript_init(void *handle) {
|
||||
godot::Godot::nativescript_init(handle);
|
||||
|
||||
godot::register_class<godot::BitStream>();
|
||||
godot::register_class<godot::BitSet>();
|
||||
godot::register_class<godot::Crypt>();
|
||||
godot::register_class<godot::NetworkConnection>();
|
||||
}
|
93
gdnative/src/network_connection.cpp
Normal file
93
gdnative/src/network_connection.cpp
Normal file
|
@ -0,0 +1,93 @@
|
|||
/*
|
||||
Library to present all functions of NetworkConnectionCore (network)
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include "network_connection.h"
|
||||
#include "bitstream.h"
|
||||
#include "network_connection_core.h"
|
||||
|
||||
using namespace godot;
|
||||
|
||||
NetworkConnectionCore *NetworkConnectionCore::singleton = NULL;
|
||||
|
||||
void NetworkConnection::_register_methods()
|
||||
{
|
||||
register_method("define_checksum_msg_xml", &NetworkConnection::define_checksum_msg_xml);
|
||||
register_method("define_socket_udp", &NetworkConnection::define_socket_udp);
|
||||
register_method("send_system_login", &NetworkConnection::send_system_login);
|
||||
register_method("send_system_disconnect", &NetworkConnection::send_system_disconnect);
|
||||
register_method("send_system_quit", &NetworkConnection::send_system_quit);
|
||||
register_method("disconnect_server", &NetworkConnection::disconnect_server);
|
||||
register_method("process", &NetworkConnection::process);
|
||||
register_method("get_state", &NetworkConnection::get_state);
|
||||
}
|
||||
|
||||
NetworkConnection::NetworkConnection()
|
||||
{
|
||||
}
|
||||
|
||||
NetworkConnection::~NetworkConnection()
|
||||
{
|
||||
}
|
||||
|
||||
int NetworkConnection::get_state()
|
||||
{
|
||||
return NetworkConnectionCore::get_singleton()->get_state();
|
||||
}
|
||||
|
||||
void NetworkConnection::define_checksum_msg_xml(Array checksum_msg_xml)
|
||||
{
|
||||
NetworkConnectionCore::get_singleton()->define_checksum_msg_xml(checksum_msg_xml);
|
||||
}
|
||||
void NetworkConnection::define_socket_udp(PacketPeerUDP * socketUDP)
|
||||
{
|
||||
NetworkConnectionCore::get_singleton()->define_socket_udp(socketUDP);
|
||||
}
|
||||
|
||||
void NetworkConnection::send_system_login(String host, int64_t port, String user_addr, String user_key, String user_id, String lang)
|
||||
{
|
||||
NetworkConnectionCore::get_singleton()->send_system_login(host, port, user_addr, user_key, user_id, lang);
|
||||
}
|
||||
|
||||
void NetworkConnection::send_system_disconnect()
|
||||
{
|
||||
NetworkConnectionCore::get_singleton()->send_system_disconnect();
|
||||
}
|
||||
|
||||
void NetworkConnection::send_system_quit()
|
||||
{
|
||||
NetworkConnectionCore::get_singleton()->send_system_quit();
|
||||
}
|
||||
|
||||
void NetworkConnection::disconnect_server()
|
||||
{
|
||||
NetworkConnectionCore::get_singleton()->disconnect_server();
|
||||
}
|
||||
|
||||
void NetworkConnection::process(int delta)
|
||||
{
|
||||
NetworkConnectionCore::get_singleton()->process(delta);
|
||||
}
|
||||
|
||||
void terminate_network_connection()
|
||||
{
|
||||
NetworkConnectionCore::get_singleton()->terminate_connexion();
|
||||
}
|
62
gdnative/src/network_connection.h
Normal file
62
gdnative/src/network_connection.h
Normal file
|
@ -0,0 +1,62 @@
|
|||
/*
|
||||
Header NetworkConnection
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef NETWORK_CONNECTION_H
|
||||
#define NETWORK_CONNECTION_H
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include <gen/PacketPeerUDP.hpp>
|
||||
#include <Reference.hpp>
|
||||
#include "bitstream.h"
|
||||
#include "clfecommon.h"
|
||||
#include "store_message.h"
|
||||
#include "network_connection_core.h"
|
||||
|
||||
namespace godot {
|
||||
|
||||
class NetworkConnection : public Object {
|
||||
GODOT_CLASS(NetworkConnection, Object)
|
||||
private:
|
||||
static void _bind_methods();
|
||||
public:
|
||||
NetworkConnection();
|
||||
~NetworkConnection();
|
||||
|
||||
static void _register_methods();
|
||||
|
||||
/* _init must exist as it is called by Godot */
|
||||
void _init() {};
|
||||
|
||||
void define_checksum_msg_xml(Array checksum_msg_xml);
|
||||
void define_socket_udp(PacketPeerUDP * socketUDP); // Not necessary, but you can define network directly on GdScript
|
||||
void send_system_login(String host, int64_t port, String user_addr, String user_key, String user_id, String lang);
|
||||
void send_system_disconnect();
|
||||
void send_system_quit();
|
||||
void disconnect_server();
|
||||
void process(int delta);
|
||||
int get_state();
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
void terminate_network_connection();
|
||||
|
||||
|
||||
#endif // NETWORK_CONNECTION_H
|
482
gdnative/src/network_connection_core.cpp
Normal file
482
gdnative/src/network_connection_core.cpp
Normal file
|
@ -0,0 +1,482 @@
|
|||
/*
|
||||
Library to manage network
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
|
||||
#define DEBUG_ENABLED
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include <core/Defs.hpp>
|
||||
#include <gen/PacketPeerUDP.hpp>
|
||||
|
||||
#include "tools.h"
|
||||
#include "bitset.h"
|
||||
#include "bitstream.h"
|
||||
#include "network_connection_core.h"
|
||||
#include "state.h"
|
||||
|
||||
using namespace godot;
|
||||
|
||||
NetworkConnectionCore *NetworkConnectionCore::get_singleton()
|
||||
{
|
||||
if ( NetworkConnectionCore::singleton == NULL )
|
||||
NetworkConnectionCore::singleton = new NetworkConnectionCore();
|
||||
return NetworkConnectionCore::singleton;
|
||||
}
|
||||
|
||||
NetworkConnectionCore::NetworkConnectionCore()
|
||||
{
|
||||
this->_socketUDP = NULL;
|
||||
this->_state = STATE::NotInitialised ;
|
||||
}
|
||||
|
||||
NetworkConnectionCore::~NetworkConnectionCore()
|
||||
{
|
||||
NetworkConnectionCore::singleton = NULL;
|
||||
this->_state = STATE::NotInitialised ;
|
||||
}
|
||||
|
||||
int NetworkConnectionCore::get_state()
|
||||
{
|
||||
return this->_state;
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::define_checksum_msg_xml(Array & checksum_msg_xml)
|
||||
{
|
||||
DEBUG_PRINT("Received msg.xml checksum");
|
||||
this->_checksum_msg_xml = checksum_msg_xml;
|
||||
DEBUG_PRINT("Received msg.xml checksum " + itos(checksum_msg_xml.size()));
|
||||
DEBUG_PRINT("Received msg.xml checksum " + itos(this->_checksum_msg_xml.size()));
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::define_socket_udp(PacketPeerUDP * socketUDP)
|
||||
{
|
||||
// Use if you define PacketPeerUDP on other script
|
||||
if ( this->_socketUDP == NULL)
|
||||
this->_socketUDP = socketUDP;
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::autodefine_socket_udp()
|
||||
{
|
||||
// Create socket udp if not defined (If you don't use define_socket_udp)
|
||||
if ( this->_socketUDP == NULL)
|
||||
{
|
||||
PacketPeerUDP::___init_method_bindings();
|
||||
this->_socketUDP = PacketPeerUDP::_new();
|
||||
if ( this->_socketUDP == NULL)
|
||||
throw "Failed to open network";
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::send_system_login(String host, int64_t port, String user_addr, String user_key, String user_id, String lang)
|
||||
{
|
||||
// Configure socket UDP
|
||||
this->autodefine_socket_udp();
|
||||
if ( this->_state != STATE::NotInitialised )
|
||||
{
|
||||
DEBUG_PRINT("Close old network socket");
|
||||
this->_socketUDP->close();
|
||||
}
|
||||
|
||||
INFO_PRINT("Connect to " + host + ":" + itos(port));
|
||||
this->_socketUDP->set_dest_address(host, port);
|
||||
// Open connection and send ID
|
||||
|
||||
BitStream msgout;
|
||||
msgout.put_sint32(_current_received_number);
|
||||
msgout.put_bool(true);
|
||||
msgout.put_uint8(CLFECOMMON::SYSTEM_LOGIN_CODE);
|
||||
msgout.put_string_hexa32(user_addr);
|
||||
msgout.put_string_hexa32(user_key);
|
||||
msgout.put_string_hexa32(user_id);
|
||||
msgout.put_string(lang);
|
||||
godot::Error ret;
|
||||
ret = this->_socketUDP->put_packet(msgout.get_data());
|
||||
if ( ret != Error::OK)
|
||||
{
|
||||
this->_socketUDP->close();
|
||||
switch(ret)
|
||||
{
|
||||
case Error::ERR_CANT_CONNECT:
|
||||
ERR_PRINT("network connexion - Can't connect");
|
||||
default:
|
||||
ERR_PRINT("network connexion - Unknown error");
|
||||
}
|
||||
return;
|
||||
}
|
||||
INFO_PRINT("Connected to khganat");
|
||||
this->_state = STATE::Connected;
|
||||
// Initialize counter
|
||||
this->_current_received_number = 0;
|
||||
this->_last_received_number = 0;
|
||||
this->_quit_id = 0;
|
||||
this->_long_ack_bit_field.resize(NUM_BITS_IN_LONG_ACK);
|
||||
this->_latest_probes.clear();
|
||||
this->_ack_bit_mask = 0;
|
||||
this->_last_ack_bit = 0;
|
||||
this->_last_ack_in_long_ack = 0;
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::send_system_quit()
|
||||
{
|
||||
// TODO - check why we send quit_id
|
||||
if ( this->_state != STATE::Connected && this->_state != STATE::ForceSynchronize )
|
||||
return;
|
||||
DEBUG_PRINT("send quit to server");
|
||||
BitStream msgout;
|
||||
msgout.put_sint32(this->_current_received_number);
|
||||
msgout.put_bool(true);
|
||||
msgout.put_uint8(CLFECOMMON::SYSTEM_QUIT_CODE);
|
||||
msgout.put_sint32(this->_quit_id);
|
||||
|
||||
if ( this->_socketUDP->put_packet(msgout.get_data()) != Error::OK )
|
||||
{
|
||||
ERR_PRINT("Error to send disconnect");
|
||||
}
|
||||
this->_state = STATE::Quit;
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::send_system_disconnect()
|
||||
{
|
||||
if ( this->_state != STATE::Connected && this->_state != STATE::ForceSynchronize )
|
||||
return;
|
||||
DEBUG_PRINT("send disconnect to server");
|
||||
BitStream msgout;
|
||||
msgout.put_sint32(this->_current_received_number);
|
||||
msgout.put_bool(true);
|
||||
msgout.put_uint8(CLFECOMMON::SYSTEM_DISCONNECTION_CODE);
|
||||
|
||||
if ( this->_socketUDP->put_packet(msgout.get_data()) != Error::OK )
|
||||
{
|
||||
ERR_PRINT("Error to send disconnect");
|
||||
}
|
||||
this->_socketUDP->close();
|
||||
this->_state = STATE::Disconnect;
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::send_system_ack_probe()
|
||||
{
|
||||
// khanat-opennel-code/code/ryzom/server/src/frontend_service/fe_receive_sub.cpp:1121 void CFeReceiveSub::handleReceivedMsg( CClientHost *clienthost )
|
||||
if (this->_state != STATE::Connected && this->_state != STATE::ForceSynchronize)
|
||||
return;
|
||||
int max = this->_latest_probes.size();
|
||||
if (max == 0 )
|
||||
return;
|
||||
if (this->_state == STATE::ForceSynchronize && max < 5)
|
||||
return;
|
||||
DEBUG_PRINT("send system ACK PROBE to server");
|
||||
BitStream msgout;
|
||||
msgout.put_sint32(this->_current_received_number);
|
||||
msgout.put_bool(true);
|
||||
msgout.put_uint8(CLFECOMMON::SYSTEM_ACK_PROBE_CODE);
|
||||
msgout.put_sint32(max);
|
||||
for(int i=0; i < max ; ++i )
|
||||
{
|
||||
//DEBUG_PRINT("i:" + itos(i));
|
||||
int data = this->_latest_probes[i];
|
||||
//DEBUG_PRINT("data:" + itos(data));
|
||||
msgout.put_sint32(data);
|
||||
//DEBUG_PRINT("updated");
|
||||
}
|
||||
if (this->_socketUDP->put_packet(msgout.get_data()) != Error::OK)
|
||||
{
|
||||
ERR_PRINT("Error to send disconnect");
|
||||
return;
|
||||
}
|
||||
this->_latest_probes.clear();
|
||||
if (this->_state == STATE::ForceSynchronize && max >= 5)
|
||||
{
|
||||
// We have send ACK, so now we clean all queue and received all message to synchronize
|
||||
this->queue.clear();
|
||||
this->_state = STATE::Connected;
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::disconnect_server()
|
||||
{
|
||||
if (this->_state != STATE::Connected && this->_state != STATE::ForceSynchronize)
|
||||
return;
|
||||
send_system_disconnect();
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::decode_system_message(BitStream *msgin)
|
||||
{
|
||||
int message = msgin->get_uint8();
|
||||
switch (message)
|
||||
{
|
||||
case CLFECOMMON::SYSTEM_LOGIN_CODE:
|
||||
DEBUG_PRINT("SYSTEM_LOGIN_CODE");
|
||||
break;
|
||||
case CLFECOMMON::SYSTEM_SYNC_CODE:
|
||||
this->receive_system_sync(msgin);
|
||||
break;
|
||||
case CLFECOMMON::SYSTEM_STALLED_CODE:
|
||||
DEBUG_PRINT("SYSTEM_STALLED_CODE");
|
||||
break;
|
||||
case CLFECOMMON::SYSTEM_SERVER_DOWN_CODE:
|
||||
DEBUG_PRINT("SYSTEM_SERVER_DOWN_CODE");
|
||||
break;
|
||||
case CLFECOMMON::SYSTEM_PROBE_CODE:
|
||||
this->receive_system_probe(msgin);
|
||||
break;
|
||||
default:
|
||||
ERR_PRINT("Received unknown message [" + itos(message) + "]");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::decode_normal_message(BitStream *msgin)
|
||||
{
|
||||
DEBUG_PRINT("Decode normal message");
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::receive_system_sync(BitStream * msgin)
|
||||
{
|
||||
int i;
|
||||
bool valide = true;
|
||||
|
||||
DEBUG_PRINT("SYSTEM_SYNC_CODE");
|
||||
uint32_t synchronize = msgin->get_uint32();
|
||||
int64_t stime = msgin->get_sint64();
|
||||
uint32_t latestsync = msgin->get_uint32();
|
||||
PoolByteArray msg_xml = msgin->get_array_uint8(16);
|
||||
PoolByteArray database_xml = msgin->get_array_uint8(16);
|
||||
|
||||
if ( msg_xml.size() != this->_checksum_msg_xml.size() )
|
||||
{
|
||||
valide = false;
|
||||
DEBUG_PRINT("MSG XML is incorrect (server:" + itos(msg_xml.size()) +", client:" + itos(this->_checksum_msg_xml.size()) + ")");
|
||||
}
|
||||
else
|
||||
{
|
||||
for(i=0; i<msg_xml.size(); ++i)
|
||||
{
|
||||
if ( (int) msg_xml[i] != (int) this->_checksum_msg_xml[i] )
|
||||
{
|
||||
valide = false;
|
||||
DEBUG_PRINT("MSG XML is incorrect (pos:" + itos(i) +")");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( valide == true )
|
||||
DEBUG_PRINT("MSG XML is correct");
|
||||
else
|
||||
DEBUG_PRINT("MSG.XML is wrong");
|
||||
|
||||
|
||||
/*
|
||||
self._Synchronize = msg.readUint32('Synchronize')
|
||||
stime = msg.readSint64('stime')
|
||||
self._LatestSync = msg.readUint32('LatestSync')
|
||||
logging.getLogger(LOGGER).debug("%d %d %d" %(self._Synchronize, stime, self._LatestSync))
|
||||
# khanat-opennel-code/code/ryzom/client/src/network_connection.cpp : void CNetworkConnection::receiveSystemSync(CBitMemStream &msgin)
|
||||
MsgData = msg.readArrayUint8(16, 'MsgData')
|
||||
DatabaseData = msg.readArrayUint8(16, 'DatabaseData')
|
||||
logging.getLogger(LOGGER).debug("MsgData:" + str(MsgData))
|
||||
logging.getLogger(LOGGER).debug("DatabaseData:" + str(DatabaseData))
|
||||
md5Msg = bytes(MsgData)
|
||||
md5Database = bytes(DatabaseData)
|
||||
if md5Msg == self._MsgXmlMD5:
|
||||
logging.getLogger(LOGGER).info("Check MD5 msg.xml : OK")
|
||||
else:
|
||||
logging.getLogger(LOGGER).error("Check MD5 msg.xml : KO")
|
||||
if md5Database == self._DatabaseXmlMD5:
|
||||
logging.getLogger(LOGGER).info("Check MD5 database.xml : OK")
|
||||
else:
|
||||
logging.getLogger(LOGGER).error("Check MD5 database.xml : KO")
|
||||
logging.getLogger(LOGGER).debug("Msg Received:" + msg.showAllData())
|
||||
self._MsPerTick = 100
|
||||
self._CurrentServerTick = self._Synchronize + self._CurrentReceivedNumber + 2
|
||||
self._CurrentClientTick = self._CurrentServerTick - ( self._LCT + self._MsPerTick ) / self._MsPerTick
|
||||
self._CurrentClientTime = self._UpdateTime - (self._LCT + self._MsPerTick)
|
||||
*/
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::receive_system_probe(BitStream * msgin)
|
||||
{
|
||||
DEBUG_PRINT("SYSTEM_PROBE_CODE size:" + itos(this->_latest_probes.size()));
|
||||
this->_latest_probes.append(msgin->get_sint32());
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::wait_resynchronize(int32_t current_received_number, BitStream * msgin)
|
||||
{
|
||||
bool system_mode;
|
||||
this->_current_received_number = current_received_number;
|
||||
system_mode = msgin->get_bool();
|
||||
if ( system_mode == true )
|
||||
{
|
||||
int message = msgin->get_uint8();
|
||||
switch (message)
|
||||
{
|
||||
case CLFECOMMON::SYSTEM_LOGIN_CODE:
|
||||
DEBUG_PRINT("SYSTEM_LOGIN_CODE");
|
||||
break;
|
||||
case CLFECOMMON::SYSTEM_SYNC_CODE:
|
||||
DEBUG_PRINT("SYSTEM_SYNC_CODE");
|
||||
break;
|
||||
case CLFECOMMON::SYSTEM_STALLED_CODE:
|
||||
DEBUG_PRINT("SYSTEM_STALLED_CODE");
|
||||
break;
|
||||
case CLFECOMMON::SYSTEM_SERVER_DOWN_CODE:
|
||||
DEBUG_PRINT("SYSTEM_SERVER_DOWN_CODE");
|
||||
break;
|
||||
case CLFECOMMON::SYSTEM_PROBE_CODE:
|
||||
this->receive_system_probe(msgin);
|
||||
break;
|
||||
default:
|
||||
ERR_PRINT("Received unknown message [" + itos(message) + "]");
|
||||
break;
|
||||
}
|
||||
}
|
||||
this->_last_received_number = current_received_number;
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::analyze_message_receieved(int32_t current_received_number, BitStream * msgin)
|
||||
{
|
||||
bool system_mode;
|
||||
bool ackBool = false;
|
||||
int ackBit = 0;
|
||||
int i;
|
||||
|
||||
this->_current_received_number = current_received_number;
|
||||
system_mode = msgin->get_bool();
|
||||
if ( system_mode == true )
|
||||
{
|
||||
INFO_PRINT("Received system message");
|
||||
if (this->_current_received_number == this->_last_received_number + 1)
|
||||
{
|
||||
INFO_PRINT("Received message");
|
||||
}
|
||||
else if (this->_current_received_number < this->_last_received_number + 1)
|
||||
{
|
||||
INFO_PRINT("Received old message");
|
||||
return;
|
||||
}
|
||||
else if (this->_current_received_number > this->_last_received_number + 1)
|
||||
{
|
||||
INFO_PRINT("Received message in future (lost some message)");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
INFO_PRINT("Received normal message");
|
||||
}
|
||||
if ( system_mode != true )
|
||||
{
|
||||
ackBool = true;
|
||||
ackBit = 1;
|
||||
}
|
||||
if ( current_received_number - this->_last_received_number < 32 )
|
||||
{
|
||||
this->_ack_bit_mask <<= current_received_number - this->_last_received_number;
|
||||
this->_ack_bit_mask |= this->_last_ack_bit << (current_received_number - this->_last_received_number - 1);
|
||||
}
|
||||
else if (((current_received_number - this->_last_received_number) == 32) && (this->_last_ack_bit != 0))
|
||||
this->_ack_bit_mask = 0x80000000;
|
||||
else
|
||||
this->_ack_bit_mask = 0x00000000;
|
||||
this->_last_ack_bit = ackBit;
|
||||
for(i=this->_last_received_number + 1 ;i < _current_received_number; ++i)
|
||||
this->_long_ack_bit_field.clear_bit(i & (NUM_BITS_IN_LONG_ACK -1) );
|
||||
|
||||
// TODO - what's action when we have rotate onthis number (max -> 0)
|
||||
if( this->_last_received_number > 0x08000000 )
|
||||
{
|
||||
if(this->_last_ack_in_long_ack <= (this->_last_received_number - NUM_BITS_IN_LONG_ACK))
|
||||
this->_last_ack_in_long_ack = this->_last_received_number - NUM_BITS_IN_LONG_ACK + 1;
|
||||
this->_last_received_number = current_received_number;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(this->_last_ack_in_long_ack - 0x80000000 <= (this->_last_received_number - NUM_BITS_IN_LONG_ACK - 0x80000000))
|
||||
this->_last_ack_in_long_ack = this->_last_received_number - NUM_BITS_IN_LONG_ACK + 1;
|
||||
this->_last_received_number = current_received_number;
|
||||
}
|
||||
|
||||
if ( system_mode == true )
|
||||
this->decode_system_message(msgin);
|
||||
else
|
||||
this->decode_normal_message(msgin);
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::store_message_received(PoolByteArray & msgbytes)
|
||||
{
|
||||
int pos = this->queue.put_msgbytes(msgbytes);
|
||||
|
||||
BitStream * msgin = this->queue.get_msg(pos);
|
||||
int32_t current_received_number = this->queue.get_received_number(pos);
|
||||
/// TODO - check if max int execeded current_received_number < 1000 this->_last_received_number > 0x80000000
|
||||
if ( this->_state == STATE::ForceSynchronize )
|
||||
{
|
||||
// We have detected a problem of synchro, we wait message ack probe and after server launch a re-sync
|
||||
wait_resynchronize(current_received_number, msgin);
|
||||
}
|
||||
else if ( current_received_number - this->_last_received_number <= 0 ) // Received old message
|
||||
{
|
||||
INFO_PRINT("current_received_number : " + itos(current_received_number) + " / queue size : " + itos(this->queue.length()));
|
||||
this->queue.erase(pos);
|
||||
return;
|
||||
}
|
||||
else if ( this->_last_received_number + 1 == current_received_number ) // Received next message
|
||||
{
|
||||
INFO_PRINT("current_received_number : " + itos(current_received_number) + " / queue size : " + itos(this->queue.length()));
|
||||
analyze_message_receieved(current_received_number, msgin);
|
||||
this->queue.erase(pos);
|
||||
}
|
||||
else // Received new message (but missing some message between) -> go to queue and cross finger to received the next message (for _last_received_number)
|
||||
{
|
||||
INFO_PRINT("current_received_number : " + itos(current_received_number) + " / queue size : " + itos(this->queue.length()));
|
||||
if (this->queue.length() >= SIZE_QUEUE_MESSAGE)
|
||||
{
|
||||
ERR_PRINT("Network queue is full / wait re-synchronize");
|
||||
this->_state = STATE::ForceSynchronize ;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::send_message()
|
||||
{
|
||||
if ( this->_latest_probes.size() > 0 )
|
||||
send_system_ack_probe();
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::process(int delta)
|
||||
{
|
||||
if (this->_state != STATE::Connected && this->_state != STATE::ForceSynchronize)
|
||||
return;
|
||||
//INFO_PRINT( "Process - delta : " + itos(delta));
|
||||
for(int i = 0; (this->_socketUDP->get_available_packet_count() > 0) && (i < MAX_LOOP_READ_BY_STEP) ; ++i)
|
||||
{
|
||||
PoolByteArray msgbytes ;
|
||||
msgbytes = this->_socketUDP->get_packet();
|
||||
DEBUG_PRINT("Size msg received : " + itos(msgbytes.size()) );
|
||||
store_message_received(msgbytes);
|
||||
}
|
||||
send_message();
|
||||
}
|
||||
|
||||
void NetworkConnectionCore::terminate_connexion()
|
||||
{
|
||||
DEBUG_PRINT("Terminate network connexion");
|
||||
if ( this->_socketUDP == NULL )
|
||||
return;
|
||||
delete this-> _socketUDP;
|
||||
this->_socketUDP = NULL;
|
||||
}
|
88
gdnative/src/network_connection_core.h
Normal file
88
gdnative/src/network_connection_core.h
Normal file
|
@ -0,0 +1,88 @@
|
|||
/*
|
||||
Header NetworkConnectionCore
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef NETWORK_CONNECTION_CORE_H
|
||||
#define NETWORK_CONNECTION_CORE_H
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include <gen/PacketPeerUDP.hpp>
|
||||
#include "bitset.h"
|
||||
#include "bitstream.h"
|
||||
#include "clfecommon.h"
|
||||
#include "store_message.h"
|
||||
#include "state.h"
|
||||
|
||||
#define MAX_LOOP_READ_BY_STEP 10
|
||||
#define NUM_BITS_IN_LONG_ACK 512
|
||||
|
||||
namespace godot {
|
||||
|
||||
class NetworkConnectionCore : public Object {
|
||||
GODOT_CLASS(NetworkConnectionCore, Object)
|
||||
private:
|
||||
static NetworkConnectionCore *singleton;
|
||||
|
||||
bool _force_resynchronize;
|
||||
STATE _state;
|
||||
PacketPeerUDP * _socketUDP;
|
||||
int32_t _current_received_number;
|
||||
int32_t _last_received_number;
|
||||
int32_t _quit_id;
|
||||
BitSet _long_ack_bit_field;
|
||||
Array _latest_probes;
|
||||
Array _checksum_msg_xml;
|
||||
uint32_t _ack_bit_mask;
|
||||
int32_t _last_ack_bit;
|
||||
int32_t _last_ack_in_long_ack;
|
||||
StoreMessage queue;
|
||||
|
||||
public:
|
||||
static NetworkConnectionCore * get_singleton();
|
||||
|
||||
NetworkConnectionCore();
|
||||
~NetworkConnectionCore();
|
||||
|
||||
int get_state();
|
||||
|
||||
void define_checksum_msg_xml(Array & checksum_msg_xml);
|
||||
|
||||
void define_socket_udp(PacketPeerUDP * socketUDP);
|
||||
void autodefine_socket_udp();
|
||||
void send_system_login(String host, int64_t port, String user_addr, String user_key, String user_id, String lang);
|
||||
void send_system_disconnect();
|
||||
void send_system_quit();
|
||||
void disconnect_server();
|
||||
void send_system_ack_probe();
|
||||
void decode_system_message(BitStream *msgin);
|
||||
void decode_normal_message(BitStream *msgin);
|
||||
void receive_system_sync(BitStream * msgin);
|
||||
void receive_system_probe(BitStream * msgin);
|
||||
void wait_resynchronize(int32_t current_received_number, BitStream * msgin);
|
||||
void analyze_message_receieved(int32_t, BitStream *msgin);
|
||||
void store_message_received(PoolByteArray & msgbytes);
|
||||
void send_message();
|
||||
void process(int delta);
|
||||
bool connected();
|
||||
void terminate_connexion();
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
622
gdnative/src/sha512crypt.cpp
Normal file
622
gdnative/src/sha512crypt.cpp
Normal file
|
@ -0,0 +1,622 @@
|
|||
/* SHA512-based Unix crypt implementation.
|
||||
Released into the Public Domain by Ulrich Drepper <drepper@redhat.com>. */
|
||||
|
||||
#include <endian.h>
|
||||
#include <errno.h>
|
||||
#include <limits.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sys/param.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
|
||||
/* Structure to save state of computation between the single steps. */
|
||||
struct sha512_ctx
|
||||
{
|
||||
uint64_t H[8];
|
||||
|
||||
uint64_t total[2];
|
||||
uint64_t buflen;
|
||||
char buffer[256]; /* NB: always correctly aligned for uint64_t. */
|
||||
};
|
||||
|
||||
|
||||
#if __BYTE_ORDER == __LITTLE_ENDIAN
|
||||
# define SWAP(n) \
|
||||
(((n) << 56) \
|
||||
| (((n) & 0xff00) << 40) \
|
||||
| (((n) & 0xff0000) << 24) \
|
||||
| (((n) & 0xff000000) << 8) \
|
||||
| (((n) >> 8) & 0xff000000) \
|
||||
| (((n) >> 24) & 0xff0000) \
|
||||
| (((n) >> 40) & 0xff00) \
|
||||
| ((n) >> 56))
|
||||
#else
|
||||
# define SWAP(n) (n)
|
||||
#endif
|
||||
|
||||
|
||||
/* This array contains the bytes used to pad the buffer to the next
|
||||
64-byte boundary. (FIPS 180-2:5.1.2) */
|
||||
static const unsigned char fillbuf[128] = { 0x80, 0 /* , 0, 0, ... */ };
|
||||
|
||||
|
||||
/* Constants for SHA512 from FIPS 180-2:4.2.3. */
|
||||
static const uint64_t K[80] =
|
||||
{
|
||||
UINT64_C (0x428a2f98d728ae22), UINT64_C (0x7137449123ef65cd),
|
||||
UINT64_C (0xb5c0fbcfec4d3b2f), UINT64_C (0xe9b5dba58189dbbc),
|
||||
UINT64_C (0x3956c25bf348b538), UINT64_C (0x59f111f1b605d019),
|
||||
UINT64_C (0x923f82a4af194f9b), UINT64_C (0xab1c5ed5da6d8118),
|
||||
UINT64_C (0xd807aa98a3030242), UINT64_C (0x12835b0145706fbe),
|
||||
UINT64_C (0x243185be4ee4b28c), UINT64_C (0x550c7dc3d5ffb4e2),
|
||||
UINT64_C (0x72be5d74f27b896f), UINT64_C (0x80deb1fe3b1696b1),
|
||||
UINT64_C (0x9bdc06a725c71235), UINT64_C (0xc19bf174cf692694),
|
||||
UINT64_C (0xe49b69c19ef14ad2), UINT64_C (0xefbe4786384f25e3),
|
||||
UINT64_C (0x0fc19dc68b8cd5b5), UINT64_C (0x240ca1cc77ac9c65),
|
||||
UINT64_C (0x2de92c6f592b0275), UINT64_C (0x4a7484aa6ea6e483),
|
||||
UINT64_C (0x5cb0a9dcbd41fbd4), UINT64_C (0x76f988da831153b5),
|
||||
UINT64_C (0x983e5152ee66dfab), UINT64_C (0xa831c66d2db43210),
|
||||
UINT64_C (0xb00327c898fb213f), UINT64_C (0xbf597fc7beef0ee4),
|
||||
UINT64_C (0xc6e00bf33da88fc2), UINT64_C (0xd5a79147930aa725),
|
||||
UINT64_C (0x06ca6351e003826f), UINT64_C (0x142929670a0e6e70),
|
||||
UINT64_C (0x27b70a8546d22ffc), UINT64_C (0x2e1b21385c26c926),
|
||||
UINT64_C (0x4d2c6dfc5ac42aed), UINT64_C (0x53380d139d95b3df),
|
||||
UINT64_C (0x650a73548baf63de), UINT64_C (0x766a0abb3c77b2a8),
|
||||
UINT64_C (0x81c2c92e47edaee6), UINT64_C (0x92722c851482353b),
|
||||
UINT64_C (0xa2bfe8a14cf10364), UINT64_C (0xa81a664bbc423001),
|
||||
UINT64_C (0xc24b8b70d0f89791), UINT64_C (0xc76c51a30654be30),
|
||||
UINT64_C (0xd192e819d6ef5218), UINT64_C (0xd69906245565a910),
|
||||
UINT64_C (0xf40e35855771202a), UINT64_C (0x106aa07032bbd1b8),
|
||||
UINT64_C (0x19a4c116b8d2d0c8), UINT64_C (0x1e376c085141ab53),
|
||||
UINT64_C (0x2748774cdf8eeb99), UINT64_C (0x34b0bcb5e19b48a8),
|
||||
UINT64_C (0x391c0cb3c5c95a63), UINT64_C (0x4ed8aa4ae3418acb),
|
||||
UINT64_C (0x5b9cca4f7763e373), UINT64_C (0x682e6ff3d6b2b8a3),
|
||||
UINT64_C (0x748f82ee5defb2fc), UINT64_C (0x78a5636f43172f60),
|
||||
UINT64_C (0x84c87814a1f0ab72), UINT64_C (0x8cc702081a6439ec),
|
||||
UINT64_C (0x90befffa23631e28), UINT64_C (0xa4506cebde82bde9),
|
||||
UINT64_C (0xbef9a3f7b2c67915), UINT64_C (0xc67178f2e372532b),
|
||||
UINT64_C (0xca273eceea26619c), UINT64_C (0xd186b8c721c0c207),
|
||||
UINT64_C (0xeada7dd6cde0eb1e), UINT64_C (0xf57d4f7fee6ed178),
|
||||
UINT64_C (0x06f067aa72176fba), UINT64_C (0x0a637dc5a2c898a6),
|
||||
UINT64_C (0x113f9804bef90dae), UINT64_C (0x1b710b35131c471b),
|
||||
UINT64_C (0x28db77f523047d84), UINT64_C (0x32caab7b40c72493),
|
||||
UINT64_C (0x3c9ebe0a15c9bebc), UINT64_C (0x431d67c49c100d4c),
|
||||
UINT64_C (0x4cc5d4becb3e42b6), UINT64_C (0x597f299cfc657e2a),
|
||||
UINT64_C (0x5fcb6fab3ad6faec), UINT64_C (0x6c44198c4a475817)
|
||||
};
|
||||
|
||||
|
||||
/* Process LEN bytes of BUFFER, accumulating context into CTX.
|
||||
It is assumed that LEN % 128 == 0. */
|
||||
static void
|
||||
sha512_process_block (const void *buffer, size_t len, struct sha512_ctx *ctx)
|
||||
{
|
||||
const uint64_t *words = (uint64_t *)buffer;
|
||||
size_t nwords = len / sizeof (uint64_t);
|
||||
uint64_t a = ctx->H[0];
|
||||
uint64_t b = ctx->H[1];
|
||||
uint64_t c = ctx->H[2];
|
||||
uint64_t d = ctx->H[3];
|
||||
uint64_t e = ctx->H[4];
|
||||
uint64_t f = ctx->H[5];
|
||||
uint64_t g = ctx->H[6];
|
||||
uint64_t h = ctx->H[7];
|
||||
|
||||
/* First increment the byte count. FIPS 180-2 specifies the possible
|
||||
length of the file up to 2^128 bits. Here we only compute the
|
||||
number of bytes. Do a double word increment. */
|
||||
ctx->total[0] += len;
|
||||
if (ctx->total[0] < len)
|
||||
++ctx->total[1];
|
||||
|
||||
/* Process all bytes in the buffer with 128 bytes in each round of
|
||||
the loop. */
|
||||
while (nwords > 0)
|
||||
{
|
||||
uint64_t W[80];
|
||||
uint64_t a_save = a;
|
||||
uint64_t b_save = b;
|
||||
uint64_t c_save = c;
|
||||
uint64_t d_save = d;
|
||||
uint64_t e_save = e;
|
||||
uint64_t f_save = f;
|
||||
uint64_t g_save = g;
|
||||
uint64_t h_save = h;
|
||||
|
||||
/* Operators defined in FIPS 180-2:4.1.2. */
|
||||
#define Ch(x, y, z) ((x & y) ^ (~x & z))
|
||||
#define Maj(x, y, z) ((x & y) ^ (x & z) ^ (y & z))
|
||||
#define S0(x) (CYCLIC (x, 28) ^ CYCLIC (x, 34) ^ CYCLIC (x, 39))
|
||||
#define S1(x) (CYCLIC (x, 14) ^ CYCLIC (x, 18) ^ CYCLIC (x, 41))
|
||||
#define R0(x) (CYCLIC (x, 1) ^ CYCLIC (x, 8) ^ (x >> 7))
|
||||
#define R1(x) (CYCLIC (x, 19) ^ CYCLIC (x, 61) ^ (x >> 6))
|
||||
|
||||
/* It is unfortunate that C does not provide an operator for
|
||||
cyclic rotation. Hope the C compiler is smart enough. */
|
||||
#define CYCLIC(w, s) ((w >> s) | (w << (64 - s)))
|
||||
|
||||
/* Compute the message schedule according to FIPS 180-2:6.3.2 step 2. */
|
||||
for (unsigned int t = 0; t < 16; ++t)
|
||||
{
|
||||
W[t] = SWAP (*words);
|
||||
++words;
|
||||
}
|
||||
for (unsigned int t = 16; t < 80; ++t)
|
||||
W[t] = R1 (W[t - 2]) + W[t - 7] + R0 (W[t - 15]) + W[t - 16];
|
||||
|
||||
/* The actual computation according to FIPS 180-2:6.3.2 step 3. */
|
||||
for (unsigned int t = 0; t < 80; ++t)
|
||||
{
|
||||
uint64_t T1 = h + S1 (e) + Ch (e, f, g) + K[t] + W[t];
|
||||
uint64_t T2 = S0 (a) + Maj (a, b, c);
|
||||
h = g;
|
||||
g = f;
|
||||
f = e;
|
||||
e = d + T1;
|
||||
d = c;
|
||||
c = b;
|
||||
b = a;
|
||||
a = T1 + T2;
|
||||
}
|
||||
|
||||
/* Add the starting values of the context according to FIPS 180-2:6.3.2
|
||||
step 4. */
|
||||
a += a_save;
|
||||
b += b_save;
|
||||
c += c_save;
|
||||
d += d_save;
|
||||
e += e_save;
|
||||
f += f_save;
|
||||
g += g_save;
|
||||
h += h_save;
|
||||
|
||||
/* Prepare for the next round. */
|
||||
nwords -= 16;
|
||||
}
|
||||
|
||||
/* Put checksum in context given as argument. */
|
||||
ctx->H[0] = a;
|
||||
ctx->H[1] = b;
|
||||
ctx->H[2] = c;
|
||||
ctx->H[3] = d;
|
||||
ctx->H[4] = e;
|
||||
ctx->H[5] = f;
|
||||
ctx->H[6] = g;
|
||||
ctx->H[7] = h;
|
||||
}
|
||||
|
||||
|
||||
/* Initialize structure containing state of computation.
|
||||
(FIPS 180-2:5.3.3) */
|
||||
static void
|
||||
sha512_init_ctx (struct sha512_ctx *ctx)
|
||||
{
|
||||
ctx->H[0] = UINT64_C (0x6a09e667f3bcc908);
|
||||
ctx->H[1] = UINT64_C (0xbb67ae8584caa73b);
|
||||
ctx->H[2] = UINT64_C (0x3c6ef372fe94f82b);
|
||||
ctx->H[3] = UINT64_C (0xa54ff53a5f1d36f1);
|
||||
ctx->H[4] = UINT64_C (0x510e527fade682d1);
|
||||
ctx->H[5] = UINT64_C (0x9b05688c2b3e6c1f);
|
||||
ctx->H[6] = UINT64_C (0x1f83d9abfb41bd6b);
|
||||
ctx->H[7] = UINT64_C (0x5be0cd19137e2179);
|
||||
|
||||
ctx->total[0] = ctx->total[1] = 0;
|
||||
ctx->buflen = 0;
|
||||
}
|
||||
|
||||
|
||||
/* Process the remaining bytes in the internal buffer and the usual
|
||||
prolog according to the standard and write the result to RESBUF.
|
||||
|
||||
IMPORTANT: On some systems it is required that RESBUF is correctly
|
||||
aligned for a 32 bits value. */
|
||||
static void *
|
||||
sha512_finish_ctx (struct sha512_ctx *ctx, void *resbuf)
|
||||
{
|
||||
/* Take yet unprocessed bytes into account. */
|
||||
uint64_t bytes = ctx->buflen;
|
||||
size_t pad;
|
||||
|
||||
/* Now count remaining bytes. */
|
||||
ctx->total[0] += bytes;
|
||||
if (ctx->total[0] < bytes)
|
||||
++ctx->total[1];
|
||||
|
||||
pad = bytes >= 112 ? 128 + 112 - bytes : 112 - bytes;
|
||||
memcpy (&ctx->buffer[bytes], fillbuf, pad);
|
||||
|
||||
/* Put the 128-bit file length in *bits* at the end of the buffer. */
|
||||
*(uint64_t *) &ctx->buffer[bytes + pad + 8] = SWAP (ctx->total[0] << 3);
|
||||
*(uint64_t *) &ctx->buffer[bytes + pad] = SWAP ((ctx->total[1] << 3) |
|
||||
(ctx->total[0] >> 61));
|
||||
|
||||
/* Process last bytes. */
|
||||
sha512_process_block (ctx->buffer, bytes + pad + 16, ctx);
|
||||
|
||||
/* Put result from CTX in first 64 bytes following RESBUF. */
|
||||
for (unsigned int i = 0; i < 8; ++i)
|
||||
((uint64_t *) resbuf)[i] = SWAP (ctx->H[i]);
|
||||
|
||||
return resbuf;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
sha512_process_bytes (const void *buffer, size_t len, struct sha512_ctx *ctx)
|
||||
{
|
||||
/* When we already have some bits in our internal buffer concatenate
|
||||
both inputs first. */
|
||||
if (ctx->buflen != 0)
|
||||
{
|
||||
size_t left_over = ctx->buflen;
|
||||
size_t add = 256 - left_over > len ? len : 256 - left_over;
|
||||
|
||||
memcpy (&ctx->buffer[left_over], buffer, add);
|
||||
ctx->buflen += add;
|
||||
|
||||
if (ctx->buflen > 128)
|
||||
{
|
||||
sha512_process_block (ctx->buffer, ctx->buflen & ~127, ctx);
|
||||
|
||||
ctx->buflen &= 127;
|
||||
/* The regions in the following copy operation cannot overlap. */
|
||||
memcpy (ctx->buffer, &ctx->buffer[(left_over + add) & ~127],
|
||||
ctx->buflen);
|
||||
}
|
||||
|
||||
buffer = (const char *) buffer + add;
|
||||
len -= add;
|
||||
}
|
||||
|
||||
/* Process available complete blocks. */
|
||||
if (len >= 128)
|
||||
{
|
||||
#if !_STRING_ARCH_unaligned
|
||||
/* To check alignment gcc has an appropriate operator. Other
|
||||
compilers don't. */
|
||||
# if __GNUC__ >= 2
|
||||
# define UNALIGNED_P(p) (((uintptr_t) p) % __alignof__ (uint64_t) != 0)
|
||||
# else
|
||||
# define UNALIGNED_P(p) (((uintptr_t) p) % sizeof (uint64_t) != 0)
|
||||
# endif
|
||||
if (UNALIGNED_P (buffer))
|
||||
while (len > 128)
|
||||
{
|
||||
sha512_process_block (memcpy (ctx->buffer, buffer, 128), 128,
|
||||
ctx);
|
||||
buffer = (const char *) buffer + 128;
|
||||
len -= 128;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
sha512_process_block (buffer, len & ~127, ctx);
|
||||
buffer = (const char *) buffer + (len & ~127);
|
||||
len &= 127;
|
||||
}
|
||||
}
|
||||
|
||||
/* Move remaining bytes into internal buffer. */
|
||||
if (len > 0)
|
||||
{
|
||||
size_t left_over = ctx->buflen;
|
||||
|
||||
memcpy (&ctx->buffer[left_over], buffer, len);
|
||||
left_over += len;
|
||||
if (left_over >= 128)
|
||||
{
|
||||
sha512_process_block (ctx->buffer, 128, ctx);
|
||||
left_over -= 128;
|
||||
memcpy (ctx->buffer, &ctx->buffer[128], left_over);
|
||||
}
|
||||
ctx->buflen = left_over;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Define our magic string to mark salt for SHA512 "encryption"
|
||||
replacement. */
|
||||
static const char sha512_salt_prefix[] = "$6$";
|
||||
|
||||
/* Prefix for optional rounds specification. */
|
||||
static const char sha512_rounds_prefix[] = "rounds=";
|
||||
|
||||
/* Maximum salt string length. */
|
||||
#define SALT_LEN_MAX 16
|
||||
/* Default number of rounds if not explicitly specified. */
|
||||
#define ROUNDS_DEFAULT 5000
|
||||
/* Minimum number of rounds. */
|
||||
#define ROUNDS_MIN 1000
|
||||
/* Maximum number of rounds. */
|
||||
#define ROUNDS_MAX 999999999
|
||||
|
||||
/* Table with characters for base64 transformation. */
|
||||
static const char b64t[65] = "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
|
||||
|
||||
static char *
|
||||
sha512_crypt_r (const char *key, const char *salt, char *buffer, int buflen)
|
||||
{
|
||||
unsigned char alt_result[64]
|
||||
__attribute__ ((__aligned__ (__alignof__ (uint64_t))));
|
||||
unsigned char temp_result[64]
|
||||
__attribute__ ((__aligned__ (__alignof__ (uint64_t))));
|
||||
struct sha512_ctx ctx;
|
||||
struct sha512_ctx alt_ctx;
|
||||
size_t salt_len;
|
||||
size_t key_len;
|
||||
size_t cnt;
|
||||
char *cp;
|
||||
char *copied_key = NULL;
|
||||
char *copied_salt = NULL;
|
||||
char *p_bytes;
|
||||
char *s_bytes;
|
||||
/* Default number of rounds. */
|
||||
size_t rounds = ROUNDS_DEFAULT;
|
||||
bool rounds_custom = false;
|
||||
|
||||
/* Find beginning of salt string. The prefix should normally always
|
||||
be present. Just in case it is not. */
|
||||
if (strncmp (sha512_salt_prefix, salt, sizeof (sha512_salt_prefix) - 1) == 0)
|
||||
/* Skip salt prefix. */
|
||||
salt += sizeof (sha512_salt_prefix) - 1;
|
||||
|
||||
if (strncmp (salt, sha512_rounds_prefix, sizeof (sha512_rounds_prefix) - 1)
|
||||
== 0)
|
||||
{
|
||||
const char *num = salt + sizeof (sha512_rounds_prefix) - 1;
|
||||
char *endp;
|
||||
unsigned long int srounds = strtoul (num, &endp, 10);
|
||||
if (*endp == '$')
|
||||
{
|
||||
salt = endp + 1;
|
||||
rounds = MAX (ROUNDS_MIN, MIN (srounds, ROUNDS_MAX));
|
||||
rounds_custom = true;
|
||||
}
|
||||
}
|
||||
|
||||
salt_len = MIN (strcspn (salt, "$"), SALT_LEN_MAX);
|
||||
key_len = strlen (key);
|
||||
|
||||
if ((key - (char *) 0) % __alignof__ (uint64_t) != 0)
|
||||
{
|
||||
char *tmp = (char *) alloca (key_len + __alignof__ (uint64_t));
|
||||
key = copied_key = (char *)
|
||||
memcpy (tmp + __alignof__ (uint64_t)
|
||||
- (tmp - (char *) 0) % __alignof__ (uint64_t),
|
||||
key, key_len);
|
||||
}
|
||||
|
||||
if ((salt - (char *) 0) % __alignof__ (uint64_t) != 0)
|
||||
{
|
||||
char *tmp = (char *) alloca (salt_len + __alignof__ (uint64_t));
|
||||
salt = copied_salt = (char *)
|
||||
memcpy (tmp + __alignof__ (uint64_t)
|
||||
- (tmp - (char *) 0) % __alignof__ (uint64_t),
|
||||
salt, salt_len);
|
||||
}
|
||||
|
||||
/* Prepare for the real work. */
|
||||
sha512_init_ctx (&ctx);
|
||||
|
||||
/* Add the key string. */
|
||||
sha512_process_bytes (key, key_len, &ctx);
|
||||
|
||||
/* The last part is the salt string. This must be at most 16
|
||||
characters and it ends at the first `$' character (for
|
||||
compatibility with existing implementations). */
|
||||
sha512_process_bytes (salt, salt_len, &ctx);
|
||||
|
||||
|
||||
/* Compute alternate SHA512 sum with input KEY, SALT, and KEY. The
|
||||
final result will be added to the first context. */
|
||||
sha512_init_ctx (&alt_ctx);
|
||||
|
||||
/* Add key. */
|
||||
sha512_process_bytes (key, key_len, &alt_ctx);
|
||||
|
||||
/* Add salt. */
|
||||
sha512_process_bytes (salt, salt_len, &alt_ctx);
|
||||
|
||||
/* Add key again. */
|
||||
sha512_process_bytes (key, key_len, &alt_ctx);
|
||||
|
||||
/* Now get result of this (64 bytes) and add it to the other
|
||||
context. */
|
||||
sha512_finish_ctx (&alt_ctx, alt_result);
|
||||
|
||||
/* Add for any character in the key one byte of the alternate sum. */
|
||||
for (cnt = key_len; cnt > 64; cnt -= 64)
|
||||
sha512_process_bytes (alt_result, 64, &ctx);
|
||||
sha512_process_bytes (alt_result, cnt, &ctx);
|
||||
|
||||
/* Take the binary representation of the length of the key and for every
|
||||
1 add the alternate sum, for every 0 the key. */
|
||||
for (cnt = key_len; cnt > 0; cnt >>= 1)
|
||||
if ((cnt & 1) != 0)
|
||||
sha512_process_bytes (alt_result, 64, &ctx);
|
||||
else
|
||||
sha512_process_bytes (key, key_len, &ctx);
|
||||
|
||||
/* Create intermediate result. */
|
||||
sha512_finish_ctx (&ctx, alt_result);
|
||||
|
||||
/* Start computation of P byte sequence. */
|
||||
sha512_init_ctx (&alt_ctx);
|
||||
|
||||
/* For every character in the password add the entire password. */
|
||||
for (cnt = 0; cnt < key_len; ++cnt)
|
||||
sha512_process_bytes (key, key_len, &alt_ctx);
|
||||
|
||||
/* Finish the digest. */
|
||||
sha512_finish_ctx (&alt_ctx, temp_result);
|
||||
|
||||
/* Create byte sequence P. */
|
||||
cp = p_bytes = (char *)alloca (key_len);
|
||||
for (cnt = key_len; cnt >= 64; cnt -= 64)
|
||||
cp = (char *)mempcpy (cp, temp_result, 64);
|
||||
memcpy (cp, temp_result, cnt);
|
||||
|
||||
/* Start computation of S byte sequence. */
|
||||
sha512_init_ctx (&alt_ctx);
|
||||
|
||||
/* For every character in the password add the entire password. */
|
||||
for (cnt = 0; cnt < 16 + alt_result[0]; ++cnt)
|
||||
sha512_process_bytes (salt, salt_len, &alt_ctx);
|
||||
|
||||
/* Finish the digest. */
|
||||
sha512_finish_ctx (&alt_ctx, temp_result);
|
||||
|
||||
/* Create byte sequence S. */
|
||||
cp = s_bytes = (char *)alloca (salt_len);
|
||||
for (cnt = salt_len; cnt >= 64; cnt -= 64)
|
||||
cp = (char *)mempcpy ( cp, temp_result, 64);
|
||||
memcpy (cp, temp_result, cnt);
|
||||
|
||||
/* Repeatedly run the collected hash value through SHA512 to burn
|
||||
CPU cycles. */
|
||||
for (cnt = 0; cnt < rounds; ++cnt)
|
||||
{
|
||||
/* New context. */
|
||||
sha512_init_ctx (&ctx);
|
||||
|
||||
/* Add key or last result. */
|
||||
if ((cnt & 1) != 0)
|
||||
sha512_process_bytes (p_bytes, key_len, &ctx);
|
||||
else
|
||||
sha512_process_bytes (alt_result, 64, &ctx);
|
||||
|
||||
/* Add salt for numbers not divisible by 3. */
|
||||
if (cnt % 3 != 0)
|
||||
sha512_process_bytes (s_bytes, salt_len, &ctx);
|
||||
|
||||
/* Add key for numbers not divisible by 7. */
|
||||
if (cnt % 7 != 0)
|
||||
sha512_process_bytes (p_bytes, key_len, &ctx);
|
||||
|
||||
/* Add key or last result. */
|
||||
if ((cnt & 1) != 0)
|
||||
sha512_process_bytes (alt_result, 64, &ctx);
|
||||
else
|
||||
sha512_process_bytes (p_bytes, key_len, &ctx);
|
||||
|
||||
/* Create intermediate result. */
|
||||
sha512_finish_ctx (&ctx, alt_result);
|
||||
}
|
||||
|
||||
/* Now we can construct the result string. It consists of three
|
||||
parts. */
|
||||
cp = __stpncpy (buffer, sha512_salt_prefix, MAX (0, buflen));
|
||||
buflen -= sizeof (sha512_salt_prefix) - 1;
|
||||
|
||||
if (rounds_custom)
|
||||
{
|
||||
int n = snprintf (cp, MAX (0, buflen), "%s%zu$",
|
||||
sha512_rounds_prefix, rounds);
|
||||
cp += n;
|
||||
buflen -= n;
|
||||
}
|
||||
|
||||
cp = __stpncpy (cp, salt, MIN ((size_t) MAX (0, buflen), salt_len));
|
||||
buflen -= MIN ((size_t) MAX (0, buflen), salt_len);
|
||||
|
||||
if (buflen > 0)
|
||||
{
|
||||
*cp++ = '$';
|
||||
--buflen;
|
||||
}
|
||||
|
||||
#define b64_from_24bit(B2, B1, B0, N) \
|
||||
do { \
|
||||
unsigned int w = ((B2) << 16) | ((B1) << 8) | (B0); \
|
||||
int n = (N); \
|
||||
while (n-- > 0 && buflen > 0) \
|
||||
{ \
|
||||
*cp++ = b64t[w & 0x3f]; \
|
||||
--buflen; \
|
||||
w >>= 6; \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
b64_from_24bit (alt_result[0], alt_result[21], alt_result[42], 4);
|
||||
b64_from_24bit (alt_result[22], alt_result[43], alt_result[1], 4);
|
||||
b64_from_24bit (alt_result[44], alt_result[2], alt_result[23], 4);
|
||||
b64_from_24bit (alt_result[3], alt_result[24], alt_result[45], 4);
|
||||
b64_from_24bit (alt_result[25], alt_result[46], alt_result[4], 4);
|
||||
b64_from_24bit (alt_result[47], alt_result[5], alt_result[26], 4);
|
||||
b64_from_24bit (alt_result[6], alt_result[27], alt_result[48], 4);
|
||||
b64_from_24bit (alt_result[28], alt_result[49], alt_result[7], 4);
|
||||
b64_from_24bit (alt_result[50], alt_result[8], alt_result[29], 4);
|
||||
b64_from_24bit (alt_result[9], alt_result[30], alt_result[51], 4);
|
||||
b64_from_24bit (alt_result[31], alt_result[52], alt_result[10], 4);
|
||||
b64_from_24bit (alt_result[53], alt_result[11], alt_result[32], 4);
|
||||
b64_from_24bit (alt_result[12], alt_result[33], alt_result[54], 4);
|
||||
b64_from_24bit (alt_result[34], alt_result[55], alt_result[13], 4);
|
||||
b64_from_24bit (alt_result[56], alt_result[14], alt_result[35], 4);
|
||||
b64_from_24bit (alt_result[15], alt_result[36], alt_result[57], 4);
|
||||
b64_from_24bit (alt_result[37], alt_result[58], alt_result[16], 4);
|
||||
b64_from_24bit (alt_result[59], alt_result[17], alt_result[38], 4);
|
||||
b64_from_24bit (alt_result[18], alt_result[39], alt_result[60], 4);
|
||||
b64_from_24bit (alt_result[40], alt_result[61], alt_result[19], 4);
|
||||
b64_from_24bit (alt_result[62], alt_result[20], alt_result[41], 4);
|
||||
b64_from_24bit (0, 0, alt_result[63], 2);
|
||||
|
||||
if (buflen <= 0)
|
||||
{
|
||||
errno = ERANGE;
|
||||
buffer = NULL;
|
||||
}
|
||||
else
|
||||
*cp = '\0'; /* Terminate the string. */
|
||||
|
||||
/* Clear the buffer for the intermediate result so that people
|
||||
attaching to processes or reading core dumps cannot get any
|
||||
information. We do it in this way to clear correct_words[]
|
||||
inside the SHA512 implementation as well. */
|
||||
sha512_init_ctx (&ctx);
|
||||
sha512_finish_ctx (&ctx, alt_result);
|
||||
memset (temp_result, '\0', sizeof (temp_result));
|
||||
memset (p_bytes, '\0', key_len);
|
||||
memset (s_bytes, '\0', salt_len);
|
||||
memset (&ctx, '\0', sizeof (ctx));
|
||||
memset (&alt_ctx, '\0', sizeof (alt_ctx));
|
||||
if (copied_key != NULL)
|
||||
memset (copied_key, '\0', key_len);
|
||||
if (copied_salt != NULL)
|
||||
memset (copied_salt, '\0', salt_len);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
/* This entry point is equivalent to the `crypt' function in Unix
|
||||
libcs. */
|
||||
char *
|
||||
sha512_crypt (const char *key, const char *salt)
|
||||
{
|
||||
/* We don't want to have an arbitrary limit in the size of the
|
||||
password. We can compute an upper bound for the size of the
|
||||
result in advance and so we can prepare the buffer we pass to
|
||||
`sha512_crypt_r'. */
|
||||
static char *buffer = NULL;
|
||||
static int buflen = 0;
|
||||
int needed = (sizeof (sha512_salt_prefix) - 1
|
||||
+ sizeof (sha512_rounds_prefix) + 9 + 1
|
||||
+ strlen (salt) + 1 + 86 + 1);
|
||||
|
||||
if (buflen < needed)
|
||||
{
|
||||
char *new_buffer = (char *) realloc (buffer, needed);
|
||||
if (new_buffer == NULL)
|
||||
return NULL;
|
||||
|
||||
buffer = new_buffer;
|
||||
buflen = needed;
|
||||
}
|
||||
|
||||
return sha512_crypt_r (key, salt, buffer, buflen);
|
||||
}
|
||||
|
6
gdnative/src/sha512crypt.h
Normal file
6
gdnative/src/sha512crypt.h
Normal file
|
@ -0,0 +1,6 @@
|
|||
#ifndef SHA512CRYPT_H
|
||||
#define SHA512CRYPT_H
|
||||
|
||||
char * sha512_crypt (const char *key, const char *salt);
|
||||
|
||||
#endif
|
38
gdnative/src/state.h
Normal file
38
gdnative/src/state.h
Normal file
|
@ -0,0 +1,38 @@
|
|||
/*
|
||||
Header STATE : to know state of client
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef STATE_H
|
||||
#define STATE_H
|
||||
|
||||
enum STATE {
|
||||
NotInitialised = 0,
|
||||
//NotConnected = 1, // When received a cookie - not used here
|
||||
//Authenticate = 2,
|
||||
//Login = 3,
|
||||
// Synchronize = 4,
|
||||
Connected = 5, // State when we are connecte
|
||||
//Probe = 6,
|
||||
//Stalled = 7,
|
||||
Disconnect = 8,
|
||||
Quit = 9,
|
||||
ForceSynchronize = 10
|
||||
};
|
||||
|
||||
#endif // STATE_H
|
127
gdnative/src/store_message.cpp
Normal file
127
gdnative/src/store_message.cpp
Normal file
|
@ -0,0 +1,127 @@
|
|||
/*
|
||||
|
||||
StoreMessage : class to manage packet received by khaganat
|
||||
If we received message with bad order, with this class we can manage (with limit storage)
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include <core/Defs.hpp>
|
||||
|
||||
#include "bitstream.h"
|
||||
#include "tools.h"
|
||||
#include "store_message.h"
|
||||
|
||||
using namespace godot;
|
||||
|
||||
StoreMessage::StoreMessage()
|
||||
{
|
||||
this->clear();
|
||||
}
|
||||
|
||||
StoreMessage::~StoreMessage()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void StoreMessage::clear()
|
||||
{
|
||||
for(int i = 0 ; i < SIZE_QUEUE_MESSAGE ; ++i )
|
||||
{
|
||||
//this->_empty[i] = true;
|
||||
this->_received_number[i] = 0;
|
||||
this->_msgin[i].clear();
|
||||
}
|
||||
this->_size = 0;
|
||||
}
|
||||
|
||||
int StoreMessage::length()
|
||||
{
|
||||
return this->_size;
|
||||
}
|
||||
|
||||
int StoreMessage::put_msgbytes(PoolByteArray & msgbytes)
|
||||
{
|
||||
int i = 0;
|
||||
int ii ;
|
||||
|
||||
//while((this->_empty[i] != true)&&(i < SIZE_QUEUE_MESSAGE))
|
||||
while((i < SIZE_QUEUE_MESSAGE)&&(this->_msgin[i].size_data() != 0))
|
||||
++i;
|
||||
|
||||
if(i >= SIZE_QUEUE_MESSAGE) // Out of memory
|
||||
{
|
||||
ERR_PRINT("Network queue is full (" + itos(i) + " / " + itos(SIZE_QUEUE_MESSAGE) + ")");
|
||||
throw "Out of memory";
|
||||
}
|
||||
//INFO_PRINT("-> i:" + itos(i) + "/" + itos(this->_size) + " State:" + itos(this->_msgin[i].size_data()) + " num:" + itos(this->_received_number[i]));
|
||||
//INFO_PRINT("i:" + itos(i) + " / " + itos(SIZE_QUEUE_MESSAGE) );
|
||||
this->_msgin[i].put_data(msgbytes);
|
||||
int32_t current_received_number = this->_msgin[i].get_sint32();
|
||||
this->_received_number[i] = current_received_number;
|
||||
|
||||
// Check we don't have other message with same _received_number (also remove it)
|
||||
ii = i + 1;
|
||||
while(ii < SIZE_QUEUE_MESSAGE)
|
||||
{
|
||||
if ( this->_received_number[ii] == current_received_number)
|
||||
this->erase(ii);
|
||||
++ii;
|
||||
}
|
||||
this->_size ++;
|
||||
/*
|
||||
for(int ii = 0 ; ii < SIZE_QUEUE_MESSAGE ; ++ii)
|
||||
{
|
||||
INFO_PRINT(itos(ii) + ") i:" + itos(i) + "/" + itos(this->_size) + " State:" + itos(this->_msgin[ii].size_data()) + " num:" + itos(this->_received_number[ii]));
|
||||
}
|
||||
*/
|
||||
return i;
|
||||
}
|
||||
|
||||
BitStream * StoreMessage::get_msg(int pos)
|
||||
{
|
||||
if ( pos >= SIZE_QUEUE_MESSAGE )
|
||||
{
|
||||
ERR_PRINT("Try to get data out of memory");
|
||||
throw "Out of memory";
|
||||
}
|
||||
return & this->_msgin[pos];
|
||||
}
|
||||
|
||||
int32_t StoreMessage::get_received_number(int pos)
|
||||
{
|
||||
if ( pos >= SIZE_QUEUE_MESSAGE )
|
||||
{
|
||||
ERR_PRINT("Try to get data out of memory");
|
||||
throw "Out of memory";
|
||||
}
|
||||
return this->_received_number[pos];
|
||||
}
|
||||
|
||||
void StoreMessage::erase(int pos)
|
||||
{
|
||||
if ( pos >= SIZE_QUEUE_MESSAGE )
|
||||
{
|
||||
ERR_PRINT("Try to erase data out of memory");
|
||||
return;
|
||||
}
|
||||
//this->_empty[pos] = true;
|
||||
this->_received_number[pos] = 0;
|
||||
this->_msgin[pos].clear();
|
||||
this->_size -- ;
|
||||
}
|
47
gdnative/src/store_message.h
Normal file
47
gdnative/src/store_message.h
Normal file
|
@ -0,0 +1,47 @@
|
|||
/*
|
||||
Header StoreMessage : message send by server
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef STORE_MESSAGE_H
|
||||
#define STORE_MESSAGE_H
|
||||
|
||||
#define SIZE_QUEUE_MESSAGE 6
|
||||
|
||||
namespace godot {
|
||||
|
||||
class StoreMessage
|
||||
{
|
||||
// bool _empty[SIZE_QUEUE_MESSAGE];
|
||||
int32_t _received_number[SIZE_QUEUE_MESSAGE];
|
||||
BitStream _msgin[SIZE_QUEUE_MESSAGE];
|
||||
int _size;
|
||||
public:
|
||||
StoreMessage();
|
||||
~StoreMessage();
|
||||
void clear();
|
||||
int length();
|
||||
int put_msgbytes(PoolByteArray & msgbytes);
|
||||
BitStream * get_msg(int pos);
|
||||
int32_t get_received_number(int pos);
|
||||
void erase(int pos);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // STORE_MESSAGE_H
|
29
gdnative/src/tools.cpp
Normal file
29
gdnative/src/tools.cpp
Normal file
|
@ -0,0 +1,29 @@
|
|||
/*
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
|
||||
#include <Godot.hpp>
|
||||
#include <core/Defs.hpp>
|
||||
#include "tools.h"
|
||||
|
||||
using namespace godot;
|
||||
|
||||
String godot::itos(int64_t p_val)
|
||||
{
|
||||
return String::num_int64(p_val);
|
||||
}
|
44
gdnative/src/tools.h
Normal file
44
gdnative/src/tools.h
Normal file
|
@ -0,0 +1,44 @@
|
|||
/*
|
||||
Header Tools
|
||||
|
||||
Copyright (C) 2019 AleaJactaEst
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef TOOLS_H
|
||||
#define TOOLS_H
|
||||
|
||||
#include <Godot.hpp>
|
||||
|
||||
namespace godot {
|
||||
|
||||
String itos(int64_t p_val);
|
||||
|
||||
#define INFO_PRINT(msg) Godot::print( String(__FUNCTION__) + ":" + String(__FILE__) + ":" + itos( __LINE__) + " " + String(msg))
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
|
||||
#define DEBUG_PRINT(msg) Godot::print( String(__FUNCTION__) + ":" + String(__FILE__) + ":" + itos( __LINE__) + " " + String(msg))
|
||||
|
||||
#else
|
||||
|
||||
#define DEBUG_PRINT(msg)
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
#endif // STORE_MESSAGE_H
|
52
gdnative/test/bitset.gd
Normal file
52
gdnative/test/bitset.gd
Normal file
|
@ -0,0 +1,52 @@
|
|||
extends Node
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
||||
|
||||
func test_resize():
|
||||
var bitset = preload("res://bitset.gdns").new()
|
||||
print ("[bitset:test_resize]")
|
||||
bitset.resize(1024)
|
||||
|
||||
func test_put():
|
||||
var bitset = preload("res://bitset.gdns").new()
|
||||
print ("[bitset:test_init]")
|
||||
bitset.resize(1024)
|
||||
#print ("[bitset:test_init] " + bitset.show())
|
||||
assert( bitset.show() == "0000000000000000000000000000010000000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000")
|
||||
bitset.put(1, 1)
|
||||
#print ("[bitset:test_init] " + bitset.show())
|
||||
assert( bitset.show() == "0000000000000000000000000000010000000000000000000000000000000000001000000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000")
|
||||
bitset.put(2, 1)
|
||||
#print ("[bitset:test_init] " + bitset.show())
|
||||
assert( bitset.show() == "0000000000000000000000000000010000000000000000000000000000000000001000000000000000000000000000000000011000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000")
|
||||
bitset.put(1, 0)
|
||||
#print ("[bitset:test_init] " + bitset.show())
|
||||
assert( bitset.show() == "0000000000000000000000000000010000000000000000000000000000000000001000000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000")
|
||||
|
||||
func test_alloc():
|
||||
var BitSet = preload("res://bitset.gdns")
|
||||
print ("[bitset:test_alloc]")
|
||||
var tab = {}
|
||||
tab[1478] = BitSet.new()
|
||||
assert( tab.size() == 1 )
|
||||
tab[1479] = BitSet.new()
|
||||
assert( tab.size() == 2 )
|
||||
tab.erase(1478)
|
||||
assert( tab.size() == 1 )
|
||||
|
||||
func test():
|
||||
print("[bitset] Start check -> start")
|
||||
test_resize()
|
||||
test_put()
|
||||
test_alloc()
|
||||
print("[bitset] Start check -> end")
|
219
gdnative/test/bitstream.gd
Normal file
219
gdnative/test/bitstream.gd
Normal file
|
@ -0,0 +1,219 @@
|
|||
extends Node
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
||||
|
||||
func test_bool_true():
|
||||
var bitstream = preload("res://bitstream.gdns").new()
|
||||
bitstream.put_bool(true)
|
||||
var res = bitstream.show()
|
||||
assert(res == "1")
|
||||
|
||||
func test_bool_false():
|
||||
var bitstream = preload("res://bitstream.gdns").new()
|
||||
bitstream.put_bool(false)
|
||||
var res = bitstream.show()
|
||||
assert(res == "0")
|
||||
|
||||
func test_uint8():
|
||||
var bitstream = preload("res://bitstream.gdns").new()
|
||||
var res
|
||||
bitstream.put_uint8(18)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "00010010")
|
||||
bitstream.put_uint8(255)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "0001001011111111")
|
||||
# trunc number if more 255 (1205 -> 226)
|
||||
bitstream.put_uint8(1250)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "000100101111111111100010")
|
||||
# Ignore String (replaced by 'A' -> 0)
|
||||
bitstream.put_uint8("A")
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "00010010111111111110001000000000")
|
||||
|
||||
func test_sint8():
|
||||
var bitstream = preload("res://bitstream.gdns").new()
|
||||
var res
|
||||
bitstream.put_sint8(-18)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "11101110")
|
||||
bitstream.put_sint8(-1)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "1110111011111111")
|
||||
# trunc number, reduce number bit
|
||||
bitstream.put_sint8(-1250)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "111011101111111100011110")
|
||||
# Ignore String (replaced by 'A' -> 0)
|
||||
bitstream.put_sint8("A")
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "11101110111111110001111000000000")
|
||||
|
||||
func test_uint16():
|
||||
var bitstream = preload("res://bitstream.gdns").new()
|
||||
var res
|
||||
bitstream.put_uint16(18)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "0000000000010010")
|
||||
bitstream.put_uint16(65535)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "00000000000100101111111111111111")
|
||||
# trunc number, reduce number bit
|
||||
bitstream.put_uint16(14597)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "000000000001001011111111111111110011100100000101")
|
||||
# Ignore String (replaced by 'A' -> 0)
|
||||
bitstream.put_uint16("A")
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "0000000000010010111111111111111100111001000001010000000000000000")
|
||||
|
||||
func test_sint16():
|
||||
var bitstream = preload("res://bitstream.gdns").new()
|
||||
var res
|
||||
bitstream.put_sint16(-18)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "1111111111101110")
|
||||
bitstream.put_sint16(-1)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "11111111111011101111111111111111")
|
||||
# trunc number, reduce number bit
|
||||
bitstream.put_sint16(-1250)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "111111111110111011111111111111111111101100011110")
|
||||
# Ignore String (replaced by 'A' -> 0)
|
||||
bitstream.put_sint16("A")
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "1111111111101110111111111111111111111011000111100000000000000000")
|
||||
|
||||
func test_uint32():
|
||||
var bitstream = preload("res://bitstream.gdns").new()
|
||||
var res
|
||||
bitstream.put_uint32(1459747891)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "01010111000000011111110000110011")
|
||||
bitstream.put_uint32(4294967295)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "0101011100000001111111000011001111111111111111111111111111111111")
|
||||
# trunc number, reduce number bit
|
||||
bitstream.put_uint32(14597)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "010101110000000111111100001100111111111111111111111111111111111100000000000000000011100100000101")
|
||||
# Ignore String (replaced by 'A' -> 0)
|
||||
bitstream.put_uint32("A")
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "01010111000000011111110000110011111111111111111111111111111111110000000000000000001110010000010100000000000000000000000000000000")
|
||||
|
||||
func test_sint32():
|
||||
var bitstream = preload("res://bitstream.gdns").new()
|
||||
var res
|
||||
bitstream.put_sint32(-18)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "11111111111111111111111111101110")
|
||||
bitstream.put_sint32(-1)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "1111111111111111111111111110111011111111111111111111111111111111")
|
||||
# trunc number, reduce number bit
|
||||
bitstream.put_sint32(-1250)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "111111111111111111111111111011101111111111111111111111111111111111111111111111111111101100011110")
|
||||
# Ignore String (replaced by 'A' -> 0)
|
||||
bitstream.put_sint32("A")
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "11111111111111111111111111101110111111111111111111111111111111111111111111111111111110110001111000000000000000000000000000000000")
|
||||
|
||||
func test_string_hexa32():
|
||||
var bitstream = preload("res://bitstream.gdns").new()
|
||||
var res
|
||||
bitstream.put_string_hexa32(1)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "00000000000000000000000000000001")
|
||||
bitstream.put_string_hexa32("DEADBEAF")
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "0000000000000000000000000000000111011110101011011011111010101111")
|
||||
bitstream = preload("res://bitstream.gdns").new()
|
||||
bitstream.put_string_hexa32("010011AC")
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "00000001000000000001000110101100")
|
||||
|
||||
func test_char():
|
||||
var bitstream = preload("res://bitstream.gdns").new()
|
||||
var res
|
||||
bitstream.put_char(1)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "00110001")
|
||||
bitstream.put_char("A")
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "0011000101000001")
|
||||
|
||||
func test_string():
|
||||
var bitstream = preload("res://bitstream.gdns").new()
|
||||
var res
|
||||
bitstream.put_string(1)
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "0000000000000000000000000000000100110001")
|
||||
bitstream.put_string("FR")
|
||||
res = bitstream.show()
|
||||
#print(res)
|
||||
assert(res == "0000000000000000000000000000000100110001000000000000000000000000000000100100011001010010")
|
||||
|
||||
func test_little_endian():
|
||||
var bitstream = preload("res://bitstream.gdns").new()
|
||||
var res = bitstream.is_little_endian()
|
||||
print ("[bitstream] little endian : " + str(res))
|
||||
|
||||
func test():
|
||||
print("[bitstream] Start check -> start")
|
||||
test_little_endian()
|
||||
test_bool_true()
|
||||
test_bool_false()
|
||||
test_uint8()
|
||||
test_sint8()
|
||||
test_uint16()
|
||||
test_sint16()
|
||||
test_uint32()
|
||||
test_sint32()
|
||||
test_string_hexa32()
|
||||
test_char()
|
||||
test_string()
|
||||
print("[bitstream] Start check -> end")
|
22
gdnative/test/crypt.gd
Normal file
22
gdnative/test/crypt.gd
Normal file
|
@ -0,0 +1,22 @@
|
|||
extends Node
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass
|
||||
|
||||
func test():
|
||||
print("[crypt] Start check -> start")
|
||||
var crypt = load("res://crypt.gdns").new()
|
||||
var salt = "$6$mZ3k4xrnvjLM8dV6"
|
||||
var password = "tester"
|
||||
var crypted = crypt.encrypt(password, salt)
|
||||
assert(crypted == "$6$mZ3k4xrnvjLM8dV6$EbOqHNpkzyniUgcf19E2JZHB3bl9.7sWN.ChIjtUiuMtsJIbINbYA0//HRWiKB2U6c7NniJgiACmidYBtsnJ71")
|
||||
print("[crypt] Start check -> end")
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
14
global.gd
14
global.gd
|
@ -28,10 +28,22 @@ var current_state = "login"
|
|||
|
||||
var font_size= 14
|
||||
|
||||
func launch_gdscript_test():
|
||||
print("[global] Launch test gdscript -> Start")
|
||||
var crypt = preload("res://gdnative/test/crypt.gd").new()
|
||||
crypt.test()
|
||||
var bitstream = preload("res://gdnative/test/bitstream.gd").new()
|
||||
bitstream.test()
|
||||
var bitset = preload("res://gdnative/test/bitset.gd").new()
|
||||
bitset.test()
|
||||
print("[global] Launch test gdscript -> End")
|
||||
return true
|
||||
|
||||
|
||||
func _ready():
|
||||
var root = get_tree().get_root()
|
||||
# current_scene = root.get_child(root.get_child_count() -1)
|
||||
|
||||
assert(launch_gdscript_test() == true)
|
||||
change_title()
|
||||
get_tree().get_root().connect("size_changed", self, "on_window_size_changed")
|
||||
|
||||
|
|
|
@ -14,4 +14,3 @@ script = ExtResource( 1 )
|
|||
visible = false
|
||||
|
||||
[node name="audio_stream_player" type="AudioStreamPlayer" parent="."]
|
||||
|
||||
|
|
1
godot-cpp
Submodule
1
godot-cpp
Submodule
|
@ -0,0 +1 @@
|
|||
Subproject commit 123d9f0e9264dcc7206888fc96419b32feef00c8
|
|
@ -7,7 +7,7 @@ func _ready():
|
|||
var config_file = ConfigFile.new()
|
||||
var err = config_file.load( HUD_config_file )
|
||||
if err:
|
||||
print("Error code when loading config file: ", err)
|
||||
print("[res://gui_scene/GUI/HUD/HUD.gd:_ready] Error code when loading config file: ", err)
|
||||
else:
|
||||
for child in get_node("Windows" ).get_children():
|
||||
child.load_from_file( config_file )
|
||||
|
@ -21,7 +21,7 @@ func _on_SaveHUD_pressed():
|
|||
var config_file = ConfigFile.new()
|
||||
var err = config_file.load( HUD_config_file )
|
||||
if err:
|
||||
print("Error code when loading config file: ", err)
|
||||
print("[res://gui_scene/GUI/HUD/HUD.gd:_on_SaveHUD_pressed] Error code when loading config file: ", err)
|
||||
|
||||
|
||||
for child in get_node("Windows" ).get_children():
|
||||
|
|
|
@ -64,7 +64,6 @@ custom_colors/font_color = Color( 0.494118, 0.411765, 0.658824, 1 )
|
|||
custom_colors/font_color_hover = Color( 0.863051, 0.203209, 1, 1 )
|
||||
custom_colors/font_color_pressed = Color( 0.673295, 0.508021, 1, 1 )
|
||||
text = "Stop"
|
||||
|
||||
[connection signal="item_selected" from="SongsSelector" to="." method="_on_SongsSelector_item_selected"]
|
||||
[connection signal="toggled" from="Buttons/Pause" to="." method="_on_Pause_toggled"]
|
||||
[connection signal="pressed" from="Buttons/Stop" to="." method="_on_Stop_pressed"]
|
||||
|
|
|
@ -9,6 +9,8 @@ func _ready():
|
|||
$Menus/TabContainer/Display/ScrollContainer/VBoxContainer/Resizable/CheckBox.pressed = ProjectSettings.get_setting( "display/window/size/resizable" )
|
||||
$Menus/TabContainer/Display/ScrollContainer/VBoxContainer/CurrentScreen/SpinBox.value = OS.current_screen
|
||||
|
||||
$Menus/TabContainer/connexion/v_box_container/h_box_container4/language.add_item("fr")
|
||||
$Menus/TabContainer/connexion/v_box_container/h_box_container4/language.add_item("en")
|
||||
load_settings()
|
||||
|
||||
|
||||
|
@ -26,7 +28,7 @@ func load_settings():
|
|||
config_file.set_value( "theme", "font_size", 14 )
|
||||
config_file.save( "user://settings.cfg" )
|
||||
elif not err == OK:
|
||||
print("Error code when loading config file: ", err)
|
||||
print("[res://gui_scene/GUI/Settings/Settings.gd:load_settings] Error code when loading config file: ", err)
|
||||
|
||||
global.font_size = config_file.get_value( "theme", "font_size" )
|
||||
if $Menus.get_theme():
|
||||
|
@ -34,20 +36,30 @@ func load_settings():
|
|||
$Menus/TabContainer/Test/ScrollContainer/VBoxContainer/font_size_bar.value = global.font_size
|
||||
$Menus/TabContainer/Test/ScrollContainer/VBoxContainer/font_size/font_size_value.text = str( global.font_size )
|
||||
|
||||
#var connexion = load("res://assets/Scripts/Config/connexion.gd").new()
|
||||
var script_connexion = preload("res://assets/Scripts/Config/connexion.gd")
|
||||
var connexion = script_connexion.connexion.new()
|
||||
var language = connexion.get_language()
|
||||
$Menus/TabContainer/connexion/v_box_container/h_box_container/register.text = connexion.get_url_register()
|
||||
$Menus/TabContainer/connexion/v_box_container/h_box_container2/connexion.text = connexion.get_url_login()
|
||||
$Menus/TabContainer/connexion/v_box_container/h_box_container3/certificate_valid.pressed = connexion.get_valid_certificate()
|
||||
# language
|
||||
for i in range(0, $Menus/TabContainer/connexion/v_box_container/h_box_container4/language.get_item_count()):
|
||||
if $Menus/TabContainer/connexion/v_box_container/h_box_container4/language.get_item_text(i) == language:
|
||||
$Menus/TabContainer/connexion/v_box_container/h_box_container4/language.select(i)
|
||||
break
|
||||
#$Menus/TabContainer/connexion/v_box_container/h_box_container4/language.
|
||||
#.selected = language
|
||||
#$Menus/TabContainer/connexion/v_box_container/h_box_container4/language.selected
|
||||
|
||||
|
||||
func _on_ReturnButton_pressed():
|
||||
|
||||
var config_file = ConfigFile.new()
|
||||
var err = config_file.load( "user://settings.cfg" )
|
||||
if err:
|
||||
print("Error code when loading config file: ", err)
|
||||
|
||||
config_file.set_value("theme", "font_size", $Menus.get_theme().default_font.size)
|
||||
|
||||
config_file.save( "user://settings.cfg" )
|
||||
|
||||
emit_signal( "return_pressed" )
|
||||
#func _on_ReturnButton_pressed():
|
||||
# var config_file = ConfigFile.new()
|
||||
# var err = config_file.load( "user://settings.cfg" )
|
||||
# if err:
|
||||
# print("[Settings:_on_ReturnButton_pressed] Error code when loading config file: ", err)
|
||||
# config_file.set_value("theme", "font_size", $Menus.get_theme().default_font.size)
|
||||
# config_file.save( "user://settings.cfg" )
|
||||
# emit_signal( "return_pressed" )
|
||||
|
||||
|
||||
func _on_Title_text_changed(new_text):
|
||||
|
@ -84,3 +96,31 @@ func _on_AlwaysOnTop_toggled(button_pressed):
|
|||
|
||||
func _on_SpinBox_value_changed(value):
|
||||
OS.current_screen = value
|
||||
|
||||
func _on_ApplyButton_pressed():
|
||||
var config_file = ConfigFile.new()
|
||||
var err = config_file.load( "user://settings.cfg" )
|
||||
if err:
|
||||
print("[res://gui_scene/GUI/Settings/Settings.gd:_on_ApplyButton_pressed] Error code when loading config file: ", err)
|
||||
config_file.set_value("theme", "font_size", $Menus.get_theme().default_font.size)
|
||||
config_file.save( "user://settings.cfg" )
|
||||
|
||||
# Save Connexion
|
||||
var script_connexion = preload("res://assets/Scripts/Config/connexion.gd")
|
||||
var connexion = script_connexion.connexion.new()
|
||||
connexion.set_url_register($Menus/TabContainer/connexion/v_box_container/h_box_container/register.text)
|
||||
connexion.set_url_login($Menus/TabContainer/connexion/v_box_container/h_box_container2/connexion.text)
|
||||
var id = $Menus/TabContainer/connexion/v_box_container/h_box_container4/language.get_selected_id()
|
||||
var language = $Menus/TabContainer/connexion/v_box_container/h_box_container4/language.get_item_text(id)
|
||||
connexion.set_language(language)
|
||||
connexion.set_valid_certificate($Menus/TabContainer/connexion/v_box_container/h_box_container3/certificate_valid.pressed)
|
||||
connexion.save()
|
||||
emit_signal( "return_pressed" )
|
||||
|
||||
func _on_CancelButton_pressed():
|
||||
emit_signal( "return_pressed" )
|
||||
|
||||
func _unhandled_input(event):
|
||||
if event is InputEventKey:
|
||||
if event.pressed and event.scancode == KEY_ESCAPE:
|
||||
emit_signal( "return_pressed" )
|
File diff suppressed because it is too large
Load diff
|
@ -12,394 +12,144 @@
|
|||
|
||||
[sub_resource type="CanvasItemMaterial" id=1]
|
||||
|
||||
render_priority = 0
|
||||
blend_mode = 0
|
||||
light_mode = 0
|
||||
|
||||
[sub_resource type="Gradient" id=2]
|
||||
|
||||
offsets = PoolRealArray( 0 )
|
||||
colors = PoolColorArray( 1, 1, 1, 0.8 )
|
||||
_sections_unfolded = [ "Resource" ]
|
||||
|
||||
[sub_resource type="GradientTexture" id=3]
|
||||
|
||||
flags = 4
|
||||
gradient = SubResource( 2 )
|
||||
width = 2048
|
||||
|
||||
[node name="register_menu" type="Control" index="0"]
|
||||
|
||||
[node name="register_menu" type="Control"]
|
||||
material = SubResource( 1 )
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
theme = ExtResource( 1 )
|
||||
script = ExtResource( 2 )
|
||||
_sections_unfolded = [ "Material", "Theme", "Visibility", "custom_styles" ]
|
||||
|
||||
[node name="HTTPRequest" type="HTTPRequest" parent="." index="0"]
|
||||
[node name="HTTPRequest" type="HTTPRequest" parent="."]
|
||||
|
||||
download_file = ""
|
||||
use_threads = false
|
||||
body_size_limit = -1
|
||||
max_redirects = 8
|
||||
_sections_unfolded = [ "Pause" ]
|
||||
|
||||
[node name="background" type="TextureRect" parent="." index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
[node name="background" type="TextureRect" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
texture = ExtResource( 3 )
|
||||
expand = true
|
||||
stretch_mode = 7
|
||||
_sections_unfolded = [ "Visibility" ]
|
||||
|
||||
[node name="text_background" type="TextureRect" parent="." index="2"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
[node name="text_background" type="TextureRect" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_left = 248.0
|
||||
margin_top = 128.0
|
||||
margin_right = -120.0
|
||||
margin_bottom = -120.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
texture = SubResource( 3 )
|
||||
expand = true
|
||||
stretch_mode = 7
|
||||
_sections_unfolded = [ "Margin", "Visibility" ]
|
||||
|
||||
[node name="buttons_background" type="TextureRect" parent="." index="3"]
|
||||
|
||||
[node name="buttons_background" type="TextureRect" parent="."]
|
||||
anchor_left = 1.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 0.0
|
||||
margin_left = -307.0
|
||||
margin_bottom = 65.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
texture = ExtResource( 4 )
|
||||
stretch_mode = 7
|
||||
_sections_unfolded = [ "Size Flags" ]
|
||||
|
||||
[node name="h_box_container" type="HBoxContainer" parent="." index="4"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
[node name="h_box_container" type="HBoxContainer" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
alignment = 0
|
||||
|
||||
[node name="v_box_container" type="VBoxContainer" parent="h_box_container" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="v_box_container" type="VBoxContainer" parent="h_box_container"]
|
||||
margin_right = 1280.0
|
||||
margin_bottom = 720.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 1
|
||||
alignment = 0
|
||||
_sections_unfolded = [ "Margin", "Size Flags", "custom_constants" ]
|
||||
|
||||
[node name="buttons_box" type="HBoxContainer" parent="h_box_container/v_box_container" index="0"]
|
||||
|
||||
[node name="buttons_box" type="HBoxContainer" parent="h_box_container/v_box_container"]
|
||||
editor/display_folded = true
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_left = 1064.0
|
||||
margin_right = 1280.0
|
||||
margin_bottom = 61.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 10
|
||||
size_flags_vertical = 1
|
||||
custom_constants/separation = 0
|
||||
alignment = 2
|
||||
_sections_unfolded = [ "Size Flags", "custom_constants" ]
|
||||
|
||||
[node name="help_button" type="TextureButton" parent="h_box_container/v_box_container/buttons_box" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="help_button" type="TextureButton" parent="h_box_container/v_box_container/buttons_box"]
|
||||
margin_right = 54.0
|
||||
margin_bottom = 61.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 10
|
||||
size_flags_vertical = 1
|
||||
toggle_mode = false
|
||||
enabled_focus_mode = 2
|
||||
shortcut = null
|
||||
group = null
|
||||
texture_normal = ExtResource( 5 )
|
||||
_sections_unfolded = [ "Margin", "Size Flags", "Textures" ]
|
||||
|
||||
[node name="settings_button" type="TextureButton" parent="h_box_container/v_box_container/buttons_box" index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="settings_button" type="TextureButton" parent="h_box_container/v_box_container/buttons_box"]
|
||||
margin_left = 54.0
|
||||
margin_right = 108.0
|
||||
margin_bottom = 61.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 10
|
||||
size_flags_vertical = 1
|
||||
toggle_mode = false
|
||||
enabled_focus_mode = 2
|
||||
shortcut = null
|
||||
group = null
|
||||
texture_normal = ExtResource( 6 )
|
||||
_sections_unfolded = [ "Size Flags", "Textures" ]
|
||||
|
||||
[node name="quit_button" type="TextureButton" parent="h_box_container/v_box_container/buttons_box" index="2"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="quit_button" type="TextureButton" parent="h_box_container/v_box_container/buttons_box"]
|
||||
margin_left = 108.0
|
||||
margin_right = 162.0
|
||||
margin_bottom = 61.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 10
|
||||
size_flags_vertical = 1
|
||||
toggle_mode = false
|
||||
enabled_focus_mode = 2
|
||||
shortcut = null
|
||||
group = null
|
||||
texture_normal = ExtResource( 7 )
|
||||
_sections_unfolded = [ "Size Flags", "Textures" ]
|
||||
|
||||
[node name="sound_button" type="TextureButton" parent="h_box_container/v_box_container/buttons_box" index="3"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="sound_button" type="TextureButton" parent="h_box_container/v_box_container/buttons_box"]
|
||||
margin_left = 162.0
|
||||
margin_right = 216.0
|
||||
margin_bottom = 61.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 10
|
||||
size_flags_vertical = 1
|
||||
toggle_mode = true
|
||||
enabled_focus_mode = 2
|
||||
shortcut = null
|
||||
group = null
|
||||
texture_normal = ExtResource( 8 )
|
||||
texture_pressed = ExtResource( 9 )
|
||||
_sections_unfolded = [ "Size Flags", "Textures" ]
|
||||
|
||||
[node name="margin_container" type="MarginContainer" parent="h_box_container/v_box_container" index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="margin_container" type="MarginContainer" parent="h_box_container/v_box_container"]
|
||||
margin_top = 65.0
|
||||
margin_right = 1280.0
|
||||
margin_bottom = 720.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
custom_constants/margin_right = 128
|
||||
custom_constants/margin_top = 128
|
||||
custom_constants/margin_left = 256
|
||||
custom_constants/margin_bottom = 128
|
||||
_sections_unfolded = [ "Size Flags", "custom_constants" ]
|
||||
|
||||
[node name="v_box_container" type="VBoxContainer" parent="h_box_container/v_box_container/margin_container" index="0"]
|
||||
|
||||
[node name="v_box_container" type="VBoxContainer" parent="h_box_container/v_box_container/margin_container"]
|
||||
editor/display_folded = true
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_left = 256.0
|
||||
margin_top = 128.0
|
||||
margin_right = 1152.0
|
||||
margin_bottom = 527.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
alignment = 0
|
||||
|
||||
[node name="h_box_container" type="HBoxContainer" parent="h_box_container/v_box_container/margin_container/v_box_container" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="h_box_container" type="HBoxContainer" parent="h_box_container/v_box_container/margin_container/v_box_container"]
|
||||
margin_right = 896.0
|
||||
margin_bottom = 17.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
alignment = 0
|
||||
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/margin_container/v_box_container/h_box_container" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/margin_container/v_box_container/h_box_container"]
|
||||
margin_right = 46.0
|
||||
margin_bottom = 17.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 2
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 4
|
||||
text = "From: "
|
||||
percent_visible = 1.0
|
||||
lines_skipped = 0
|
||||
max_lines_visible = -1
|
||||
|
||||
[node name="license_url_link" type="LinkButton" parent="h_box_container/v_box_container/margin_container/v_box_container/h_box_container" index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="license_url_link" type="LinkButton" parent="h_box_container/v_box_container/margin_container/v_box_container/h_box_container"]
|
||||
margin_left = 50.0
|
||||
margin_right = 375.0
|
||||
margin_bottom = 17.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 2
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
toggle_mode = false
|
||||
enabled_focus_mode = 0
|
||||
shortcut = null
|
||||
group = null
|
||||
text = "https://www.gnu.org/licenses/agpl-3.0.en.html"
|
||||
|
||||
[node name="scroll_container" type="ScrollContainer" parent="h_box_container/v_box_container/margin_container/v_box_container" index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="scroll_container" type="ScrollContainer" parent="h_box_container/v_box_container/margin_container/v_box_container"]
|
||||
margin_top = 21.0
|
||||
margin_right = 896.0
|
||||
margin_bottom = 362.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = true
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
scroll_horizontal_enabled = true
|
||||
scroll_horizontal = 0
|
||||
scroll_vertical_enabled = true
|
||||
scroll_vertical = 0
|
||||
scroll_deadzone = 0
|
||||
_sections_unfolded = [ "Margin", "Scroll", "Size Flags" ]
|
||||
|
||||
[node name="v_box_container" type="VBoxContainer" parent="h_box_container/v_box_container/margin_container/v_box_container/scroll_container" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="v_box_container" type="VBoxContainer" parent="h_box_container/v_box_container/margin_container/v_box_container/scroll_container"]
|
||||
margin_right = 884.0
|
||||
margin_bottom = 8557.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
alignment = 0
|
||||
_sections_unfolded = [ "Size Flags" ]
|
||||
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/margin_container/v_box_container/scroll_container/v_box_container" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/margin_container/v_box_container/scroll_container/v_box_container"]
|
||||
margin_right = 884.0
|
||||
margin_bottom = 8557.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 2
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
custom_colors/font_color = Color( 0.0627451, 0.0313726, 0.45098, 1 )
|
||||
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
|
||||
|
@ -617,46 +367,19 @@ If your software can interact with users remotely through a computer network, yo
|
|||
|
||||
You should also get your employer (if you work as a programmer) or school, if any, to sign a \"copyright disclaimer\" for the program, if necessary. For more information on this, and how to apply and follow the GNU AGPL, see <https://www.gnu.org/licenses/>."
|
||||
autowrap = true
|
||||
percent_visible = 1.0
|
||||
lines_skipped = 0
|
||||
max_lines_visible = -1
|
||||
_sections_unfolded = [ "Size Flags", "custom_colors" ]
|
||||
|
||||
[node name="return_button" type="Button" parent="h_box_container/v_box_container/margin_container/v_box_container" index="2"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="return_button" type="Button" parent="h_box_container/v_box_container/margin_container/v_box_container"]
|
||||
margin_left = 384.0
|
||||
margin_top = 366.0
|
||||
margin_right = 512.0
|
||||
margin_bottom = 399.0
|
||||
rect_min_size = Vector2( 128, 0 )
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 6
|
||||
size_flags_vertical = 0
|
||||
toggle_mode = false
|
||||
enabled_focus_mode = 2
|
||||
shortcut = null
|
||||
group = null
|
||||
text = "Retour"
|
||||
flat = false
|
||||
align = 1
|
||||
_sections_unfolded = [ "Size Flags" ]
|
||||
|
||||
[connection signal="request_completed" from="HTTPRequest" to="." method="_on_HTTPRequest_request_completed"]
|
||||
|
||||
[connection signal="pressed" from="h_box_container/v_box_container/buttons_box/quit_button" to="." method="_on_quit_button_pressed"]
|
||||
|
||||
[connection signal="toggled" from="h_box_container/v_box_container/buttons_box/sound_button" to="." method="_on_sound_button_toggled"]
|
||||
|
||||
[connection signal="pressed" from="h_box_container/v_box_container/margin_container/v_box_container/h_box_container/license_url_link" to="." method="_on_license_url_link_pressed"]
|
||||
|
||||
[connection signal="pressed" from="h_box_container/v_box_container/margin_container/v_box_container/return_button" to="." method="_on_return_button_pressed"]
|
||||
|
||||
|
||||
|
|
|
@ -3,36 +3,158 @@ extends Control
|
|||
signal login_button_pressed
|
||||
signal register_button_pressed
|
||||
|
||||
var _username
|
||||
var _password
|
||||
|
||||
func _on_login_button_pressed():
|
||||
emit_signal( "login_button_pressed" )
|
||||
|
||||
|
||||
func _on_play_button_pressed():
|
||||
var username = get_node("h_box_container/v_box_container/margin_container/login_box/email_box/email_edit").get_text();
|
||||
var password = get_node("h_box_container/v_box_container/margin_container/login_box/password_box/password_edit").get_text();
|
||||
var username = $h_box_container/v_box_container/margin_container/login_box/email_box/email_edit.get_text();
|
||||
var password = $h_box_container/v_box_container/margin_container/login_box/password_box/password_edit.get_text();
|
||||
if username != null and username != "" and password != null and password != "":
|
||||
do_request(username, password)
|
||||
do_request_salt(username, password)
|
||||
|
||||
|
||||
func _on_play_without_connexion_pressed():
|
||||
emit_signal( "login_button_pressed" )
|
||||
|
||||
# Step get salt
|
||||
|
||||
func do_request_salt(username, password):
|
||||
#var message = load("res://assets/Scripts/Models/nel_login_message.gd")
|
||||
var connexion = preload("res://assets/Scripts/Config/connexion.gd").connexion.new()
|
||||
#if message:
|
||||
_username = username
|
||||
_password = password
|
||||
var message = preload("res://assets/Scripts/Models/nel_login_message.gd").nel_login_message.new("https-login", _username, _password, "Lirria", "2", "en")
|
||||
#message = message.nel_login_message.new("https-login", _username, _password, "Lirria", "2", "en")
|
||||
var url_login = connexion.get_url_login();
|
||||
$HTTPSalt.request(url_login + "?" + message.get_request_salt());
|
||||
#$HTTPRequest.request(url_login + "?" + message.get_request_salt());
|
||||
print("[login_menu] URL:" + url_login + "?" + message.get_request_salt());
|
||||
|
||||
|
||||
func _on_HTTPSalt_request_completed(result, response_code, headers, body):
|
||||
print("[login_menu:_on_HTTPSalt_request_completed] response_code:" + str(response_code))
|
||||
if response_code != 200: # || ProjectSettings.get_setting("khaganat/debug_mode"):
|
||||
print("[login_menu:_on_HTTPSalt_request_completed] Impossible to connect")
|
||||
#emit_signal( "login_button_pressed" )
|
||||
$error_dialog/v_box_container/label.text = "Impossible to connect"
|
||||
$error_dialog.popup_centered()
|
||||
else:
|
||||
var text = str2var(body.get_string_from_utf8())
|
||||
var s = body.get_string_from_utf8().split(":")
|
||||
print("[login_menu:_on_HTTPSalt_request_completed] return:'" + str(text) + "'")
|
||||
if(s[0] == "1"):
|
||||
print("[login_menu] salt:'" + str(s[1]) + "'")
|
||||
var message = preload("res://assets/Scripts/Models/nel_login_message.gd").nel_login_message.new("https-login", _username, _password, "Lirria", "2", "en")
|
||||
var connexion = preload("res://assets/Scripts/Config/connexion.gd").connexion.new()
|
||||
var url_login = connexion.get_url_login();
|
||||
print("[login_menu] URL:" + url_login + "?" + message.get_request_string(str(s[1])));
|
||||
$HTTPRequest.request(url_login + "?" + message.get_request_string(str(s[1])));
|
||||
else:
|
||||
print("[login_menu:_on_HTTPSalt_request_completed] error to connect")
|
||||
var regex = RegEx.new()
|
||||
regex.compile("^(\\d+)[:](?<comment>.+)$")
|
||||
var search = regex.search(s[0])
|
||||
if search:
|
||||
$error_dialog/v_box_container/label.text = "Impossible to connect\n" + search.get_string("comment")
|
||||
$error_dialog.popup_centered()
|
||||
else:
|
||||
$error_dialog/v_box_container/label.text = "Impossible to connect\n" + str(s[0])
|
||||
$error_dialog.popup_centered()
|
||||
return
|
||||
|
||||
# Step Login
|
||||
|
||||
func do_request(username, password):
|
||||
var message = load("res://assets/Scripts/Models/nel_login_message.gd")
|
||||
var message = preload("res://assets/Scripts/Models/nel_login_message.gd")
|
||||
var connexion = preload("res://assets/Scripts/Config/connexion.gd").connexion.new()
|
||||
if message:
|
||||
message = message.nel_login_message.new("https-login", username, password, "Lirria", "2", "en");
|
||||
# $HTTPRequest.request("http://lirria.khaganat.net/login/r2_login.php?" + message.get_request_string());
|
||||
$HTTPRequest.request("http://149.91.80.160/login/r2_login.php?" + message.get_request_string());
|
||||
var url_login
|
||||
message = message.nel_login_message.new("https-login", username, password, "Lirria", "2", "en")
|
||||
url_login = connexion.get_url_login();
|
||||
$HTTPRequest.request(url_login + "?" + message.get_request_string());
|
||||
print("Login to URL:" + url_login + "?" + message.get_request_string());
|
||||
|
||||
|
||||
func _on_HTTPRequest_request_completed(result, response_code, headers, body):
|
||||
if response_code != 200 || ProjectSettings.get_setting("kaghanat/debug_mode"):
|
||||
emit_signal( "login_button_pressed" )
|
||||
print("[login_menu:_on_HTTPRequest_request_completed] response_code:" + str(response_code))
|
||||
if response_code != 200: # || ProjectSettings.get_setting("khaganat/debug_mode"):
|
||||
# emit_signal( "login_button_pressed" )
|
||||
print("[login_menu:_on_HTTPRequest_request_completed] Impossible to connect")
|
||||
$error_dialog/v_box_container/label.text = "Impossible to connect"
|
||||
$error_dialog.popup_centered()
|
||||
else:
|
||||
var s = body.get_string_from_utf8().split(":")
|
||||
if(s[0] != "0"):
|
||||
var server_info_script = load("res://assets/Scripts/Models/nel_server_info.gd");
|
||||
var text = str2var(body.get_string_from_utf8())
|
||||
var lines = body.get_string_from_utf8().split("\n")
|
||||
if lines.size() != 2:
|
||||
print("[login_menu] Impossible to connect (bad return)")
|
||||
$error_dialog/v_box_container/label.text = "Impossible to connect (bad return)"
|
||||
$error_dialog.popup_centered()
|
||||
return
|
||||
var line1 = lines[0].split("#")
|
||||
var line2 = lines[1].split("#")
|
||||
#print("[login_menu:_on_HTTPRequest_request_completed] return:'" + str(text) + "'" + str(lines.size()) + "'" + str(line1.size()) + "'" + str(line2.size()))
|
||||
if line1[0] != "1":
|
||||
print("[login_menu] Impossible to connect (return" + line1[0] + ")")
|
||||
var regex = RegEx.new()
|
||||
regex.compile("^(\\d+)[:](?<comment>.+)$")
|
||||
var search = regex.search(line1[0])
|
||||
if search:
|
||||
$error_dialog/v_box_container/label.text = "Impossible to connect\n" + search.get_string("comment")
|
||||
$error_dialog.popup_centered()
|
||||
else:
|
||||
$error_dialog/v_box_container/label.text = "Impossible to connect\n" + str(line1[0])
|
||||
$error_dialog.popup_centered()
|
||||
return
|
||||
if line1.size() < 5:
|
||||
print("[login_menu] Impossible to connect (bad return 1st line, size:" + str(line1.size()) + ")")
|
||||
$error_dialog/v_box_container/label.text = "Impossible to connect (bad return 1st line, size:" + str(line1.size()) + ")"
|
||||
$error_dialog.popup_centered()
|
||||
return
|
||||
if line2.size() != 3:
|
||||
print("[login_menu] Impossible to connect (bad return 2nd line, size:" + str(line2.size()) + ")")
|
||||
$error_dialog/v_box_container/label.text = "Impossible to connect (bad return 2nd line, size:" + str(line2.size()) + ")"
|
||||
$error_dialog.popup_centered()
|
||||
return
|
||||
var server_info_script = preload("res://assets/Scripts/Models/nel_server_info.gd");
|
||||
print("[login_menu] " + str(body.get_string_from_utf8()))
|
||||
var state = line1[0]
|
||||
var cookie = line1[1]
|
||||
var fsaddr = line1[2]
|
||||
var khaganat = fsaddr.split(":")
|
||||
var khaganat_host = khaganat[0]
|
||||
var khaganat_port = int(khaganat[1])
|
||||
var ringmainurl = line1[3]
|
||||
var fartp = line1[4]
|
||||
var stat = "0"
|
||||
if line1.size() >= 6:
|
||||
stat = line1[5]
|
||||
var r2serverversion = line2[0]
|
||||
var r2backuppatchurl = line2[1]
|
||||
var r2patchurl = line2[2]
|
||||
|
||||
var cookieSplit = cookie.split("|")
|
||||
if cookieSplit.size() != 3:
|
||||
$error_dialog/v_box_container/label.text = "Impossible de se connecter (bad cookies size:" + str(cookieSplit.size()) + ")"
|
||||
$error_dialog.popup_centered()
|
||||
return
|
||||
var UserAddr = cookieSplit[0]
|
||||
var UserKey = cookieSplit[1]
|
||||
var UserId = cookieSplit[2]
|
||||
|
||||
print("[login_menu:_on_HTTPRequest_request_completed] state:" + state + ", cookie:" + cookie + ", fsaddr:" + fsaddr + ", ringmainurl:" + ringmainurl + ", fartp:" + fartp + ", stat:" + stat + ", r2serverversion:" + r2serverversion + ", r2backuppatchurl:" + r2backuppatchurl + ", r2patchurl:" + r2patchurl)
|
||||
var server_info = server_info_script.nel_server_info.new(body.get_string_from_utf8());
|
||||
var connexion = load("res://assets/Scripts/Config/connexion.gd").connexion.new()
|
||||
var lang = connexion.get_language()
|
||||
print("[login_menu:_on_HTTPRequest_request_completed] khaganat_host:" + khaganat_host + ", khaganat_port:" + str(khaganat_port))
|
||||
net_low_level.connect_to_server(khaganat_host, khaganat_port, UserAddr, UserKey, UserId, lang)
|
||||
|
||||
emit_signal( "login_button_pressed" )
|
||||
# No error so login was successful.
|
||||
|
||||
|
||||
func _make_post_request(url, data_to_send, use_ssl):
|
||||
# Convert data to json string:
|
||||
|
@ -41,7 +163,10 @@ func _make_post_request(url, data_to_send, use_ssl):
|
|||
var headers = ["Content-Type: application/json"]
|
||||
$HTTPRequest.request(url, headers, use_ssl, HTTPClient.METHOD_POST, query)
|
||||
|
||||
|
||||
func _on_register_button_pressed():
|
||||
emit_signal( "register_button_pressed" )
|
||||
|
||||
|
||||
func _on_error_dialog_button_pressed():
|
||||
get_node("error_dialog").hide()
|
||||
|
|
|
@ -22,6 +22,8 @@ anchor_bottom = 1.0
|
|||
theme = ExtResource( 1 )
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="HTTPSalt" type="HTTPRequest" parent="."]
|
||||
|
||||
[node name="HTTPRequest" type="HTTPRequest" parent="."]
|
||||
|
||||
[node name="background" type="TextureRect" parent="."]
|
||||
|
@ -185,7 +187,37 @@ rect_min_size = Vector2( 128, 0 )
|
|||
size_flags_horizontal = 10
|
||||
custom_fonts/font = SubResource( 3 )
|
||||
text = "Tester sans se connecter"
|
||||
|
||||
[node name="error_dialog" type="PopupDialog" parent="."]
|
||||
margin_right = 400.0
|
||||
margin_bottom = 150.0
|
||||
size_flags_horizontal = 7
|
||||
size_flags_vertical = 7
|
||||
popup_exclusive = true
|
||||
|
||||
[node name="v_box_container" type="VBoxContainer" parent="error_dialog"]
|
||||
margin_right = 400.0
|
||||
margin_bottom = 150.0
|
||||
size_flags_horizontal = 7
|
||||
size_flags_vertical = 7
|
||||
alignment = 1
|
||||
|
||||
[node name="label" type="Label" parent="error_dialog/v_box_container"]
|
||||
margin_right = 400.0
|
||||
margin_bottom = 17.0
|
||||
text = "Error detected"
|
||||
align = 1
|
||||
valign = 1
|
||||
|
||||
[node name="button" type="Button" parent="error_dialog/v_box_container"]
|
||||
margin_right = 16.0
|
||||
margin_bottom = 33.0
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
text = "Ok"
|
||||
[connection signal="request_completed" from="HTTPSalt" to="." method="_on_HTTPSalt_request_completed"]
|
||||
[connection signal="request_completed" from="HTTPRequest" to="." method="_on_HTTPRequest_request_completed"]
|
||||
[connection signal="pressed" from="h_box_container/v_box_container/margin_container/login_box/email_box/email_label_box/register_button" to="." method="_on_register_button_pressed"]
|
||||
[connection signal="pressed" from="h_box_container/v_box_container/margin_container/login_box/h_box_container/play_button" to="." method="_on_play_button_pressed"]
|
||||
[connection signal="pressed" from="h_box_container/v_box_container/margin_container/login_box/h_box_container/play_without_connexion" to="." method="_on_play_without_connexion_pressed"]
|
||||
[connection signal="pressed" from="error_dialog/v_box_container/button" to="." method="_on_error_dialog_button_pressed"]
|
||||
|
|
|
@ -3,6 +3,7 @@ extends Control
|
|||
signal sound_button_toggled( button_pressed )
|
||||
signal cancel_button_pressed
|
||||
signal license_button_pressed
|
||||
signal register_account_created
|
||||
|
||||
|
||||
func _on_sound_button_toggled( button_pressed ):
|
||||
|
@ -15,3 +16,188 @@ func _on_cancel_button_pressed():
|
|||
|
||||
func _on_license_button_pressed():
|
||||
emit_signal( "license_button_pressed" )
|
||||
|
||||
|
||||
func _on_check_box_pressed():
|
||||
do_enable_register_button();
|
||||
|
||||
|
||||
func do_enable_register_button():
|
||||
var username = get_node("h_box_container/v_box_container/center_container/register_box/login_box/login_edit").get_text();
|
||||
var register = get_node('h_box_container/v_box_container/center_container/register_box/h_box_container/register_button2')
|
||||
var password = get_node("h_box_container/v_box_container/center_container/register_box/password_box/password_edit").get_text();
|
||||
var confirmed = get_node("h_box_container/v_box_container/center_container/register_box/password_confirm_box/password_edit").get_text();
|
||||
var email = get_node("h_box_container/v_box_container/center_container/register_box/email_box/email_edit").get_text();
|
||||
var cur_state = get_node('h_box_container/v_box_container/center_container/register_box/license_box/check_box').is_pressed()
|
||||
|
||||
if username == null or username == "":
|
||||
#print("Register : username empty");
|
||||
register.disabled = true
|
||||
elif password == null or password == "":
|
||||
#print("Register : password empty");
|
||||
register.disabled = true
|
||||
elif confirmed == null or confirmed == "":
|
||||
#print("Register : confirmed empty");
|
||||
register.disabled = true
|
||||
elif password != confirmed:
|
||||
#print("Register : password != confirmed");
|
||||
register.disabled = true
|
||||
elif email == null or email == "":
|
||||
#print("Register : email empty");
|
||||
register.disabled = true
|
||||
elif cur_state == false:
|
||||
#print("Register : unchecked condition");
|
||||
register.disabled = true
|
||||
else:
|
||||
register.disabled = false
|
||||
|
||||
|
||||
func _on_play_button_pressed():
|
||||
var username = $h_box_container/v_box_container/center_container/register_box/login_box/login_edit.get_text();
|
||||
var password = $h_box_container/v_box_container/center_container/register_box/password_box/password_edit.get_text();
|
||||
var confirmed = $h_box_container/v_box_container/center_container/register_box/password_confirm_box/password_edit.get_text();
|
||||
var email = $h_box_container/v_box_container/center_container/register_box/email_box/email_edit.get_text();
|
||||
var cur_state = $h_box_container/v_box_container/center_container/register_box/license_box/check_box.is_pressed()
|
||||
var enregister = $h_box_container/v_box_container/center_container/register_box/h_box_container/register_button2
|
||||
var tac = "off";
|
||||
if cur_state == true:
|
||||
tac = "on";
|
||||
if username != null and username != "" and password != null and password != "" and confirmed != null and confirmed != "" and email != null and email != "":
|
||||
do_request(username, password, confirmed, email, tac)
|
||||
|
||||
|
||||
func do_request(username, password, confirmed, email, tac):
|
||||
var script_register = load("res://assets/Scripts/Models/nel_register.gd")
|
||||
var script_connexion = load("res://assets/Scripts/Config/connexion.gd")
|
||||
var connexion = script_connexion.connexion.new()
|
||||
var url_register = connexion.get_url_register()
|
||||
var valid_certificate = connexion.get_valid_certificate()
|
||||
var request_data = script_register.nel_register.new(username, password, confirmed, email, tac)
|
||||
#print("url:" + str(url_register))
|
||||
#print("headers:" + str(request_data.get_headers()))
|
||||
#print("data:" + str(request_data.get_param_add_user_string()))
|
||||
# Ignore redirect 302 (because khaganat response 302 when account is created !)
|
||||
$HTTPRequest.set_max_redirects(0)
|
||||
var err = $HTTPRequest.request(url_register,
|
||||
request_data.get_headers(),
|
||||
valid_certificate,
|
||||
HTTPClient.METHOD_POST,
|
||||
request_data.get_param_add_user_string()
|
||||
);
|
||||
match err:
|
||||
0:
|
||||
print("[Register] Send command")
|
||||
get_node("wait_dialog").popup_centered()
|
||||
_:
|
||||
print("[Register] Command not sended : Failure! (code:" + str(err) + ")")
|
||||
var comment_last = get_node('h_box_container/v_box_container/center_container/register_box/comment_last')
|
||||
|
||||
comment_last.text = "Impossible de créer votre compte (Erreur dans l'envoie de la requette)"
|
||||
comment_last.add_color_override("font_color", "b51111")
|
||||
get_node("wait_dialog").hide()
|
||||
get_node("error_dialog/v_box_container/label").text = "Impossible de créer votre compte\nErreur dans l'envoie de la requette\n"
|
||||
get_node("error_dialog").popup_centered()
|
||||
|
||||
|
||||
func _on_HTTPRequest_request_completed( result, response_code, headers, body ):
|
||||
var pos
|
||||
var search
|
||||
var enregister = $h_box_container/v_box_container/center_container/register_box/h_box_container/register_button2
|
||||
var comment_last = $h_box_container/v_box_container/center_container/register_box/comment_last
|
||||
var comment_username = $h_box_container/v_box_container/center_container/register_box/login_box/comment
|
||||
var comment_password = $h_box_container/v_box_container/center_container/register_box/password_box/comment
|
||||
var comment_confirm_password = $h_box_container/v_box_container/center_container/register_box/password_confirm_box/comment
|
||||
var comment_email = $h_box_container/v_box_container/center_container/register_box/email_box/comment
|
||||
var regex = RegEx.new()
|
||||
|
||||
comment_username.text = ""
|
||||
comment_password.text = ""
|
||||
comment_confirm_password.text = ""
|
||||
comment_email.text = ""
|
||||
comment_last.text = ""
|
||||
comment_last.add_color_override("font_color", "000000")
|
||||
|
||||
print("[Register] result:" + str(result) + ", response_code:" + str(response_code))
|
||||
if result == HTTPRequest.RESULT_REDIRECT_LIMIT_REACHED and response_code == 302:
|
||||
get_node("wait_dialog").hide()
|
||||
get_node("info_dialog/v_box_container/label").text = "Compte créé"
|
||||
get_node("info_dialog").popup_centered()
|
||||
return
|
||||
|
||||
if result == HTTPRequest.RESULT_SUCCESS and response_code != 200:
|
||||
comment_last.text = "Serveur a renvoyé une erreur (code retour HTTP:" + str(response_code) + ")"
|
||||
comment_last.add_color_override("font_color", "b51111")
|
||||
get_node("wait_dialog").hide()
|
||||
get_node("error_dialog/v_box_container/label").text = "Impossible de créer le compte\nCode retour HTTP:" + str(response_code)
|
||||
get_node("error_dialog").popup_centered()
|
||||
return
|
||||
|
||||
get_node("wait_dialog").hide()
|
||||
|
||||
var text = str2var(body.get_string_from_utf8())
|
||||
regex.compile("^(\\d+)[:]")
|
||||
var tab = text.split(":", true,2)
|
||||
if tab.size() > 1 :
|
||||
if regex.search(tab[0]):
|
||||
if int(tab[0]) != 1:
|
||||
comment_last.text = "Serveur a renvoyé une erreur (Code retour:" + str(tab[0]) + ", message:" + tab[1] +")"
|
||||
comment_last.add_color_override("font_color", "b51111")
|
||||
get_node("wait_dialog").hide()
|
||||
get_node("error_dialog/v_box_container/label").text = "Serveur a renvoyé une erreur\nCode retour:" + str(tab[0]) + "\nMessage:" + tab[1]
|
||||
get_node("error_dialog").popup_centered()
|
||||
print("[Register] Failed to register (Code retour:" + str(tab[0]) + ", message:" + tab[1] +")")
|
||||
return
|
||||
|
||||
tab = text.rsplit("\n")
|
||||
regex.compile(">(?<comment>.+)</")
|
||||
|
||||
for item in tab:
|
||||
pos = item.find("comment-Username")
|
||||
search = regex.search(item)
|
||||
if pos > 0 and search:
|
||||
comment_username.text = search.get_string("comment")
|
||||
print("[Register] Username issue : " + comment_username.text)
|
||||
pos = item.find("comment-Password")
|
||||
if pos > 0 and search:
|
||||
comment_password.text = search.get_string("comment")
|
||||
print("[Register] Password issue : " + comment_password.text)
|
||||
pos = item.find("comment-ConfirmPass")
|
||||
if pos > 0 and search:
|
||||
comment_confirm_password.text = search.get_string("comment")
|
||||
print("[Register] ConfirmPass issue : " + comment_confirm_password.text)
|
||||
pos = item.find("comment-Email")
|
||||
if pos > 0 and search:
|
||||
comment_email.text = search.get_string("comment")
|
||||
print("[Register] Email issue : " + comment_email.text)
|
||||
pos = item.find("comment-Tac")
|
||||
if pos > 0 and search:
|
||||
comment_last.text = search.get_string("comment")
|
||||
comment_last.add_color_override("font_color", "b51111")
|
||||
print("[Register] Issue : " + comment_last.text)
|
||||
|
||||
|
||||
func _on_login_edit_text_changed(new_text):
|
||||
do_enable_register_button();
|
||||
|
||||
|
||||
func _on_password_edit_text_changed(new_text):
|
||||
do_enable_register_button();
|
||||
|
||||
|
||||
func _on_email_edit_text_changed(new_text):
|
||||
do_enable_register_button();
|
||||
|
||||
|
||||
func _on_button_pressed():
|
||||
$HTTPRequest.cancel_request()
|
||||
get_node("wait_dialog").hide()
|
||||
|
||||
|
||||
func _on_info_dialog_button_pressed():
|
||||
get_node("info_dialog").hide()
|
||||
hide()
|
||||
# _on_register_menu_register_button_pressed
|
||||
emit_signal( "register_account_created" )
|
||||
|
||||
func _on_error_dialog_button_pressed():
|
||||
get_node("error_dialog").hide()
|
||||
|
|
|
@ -7,576 +7,349 @@
|
|||
|
||||
[sub_resource type="CanvasItemMaterial" id=1]
|
||||
|
||||
render_priority = 0
|
||||
blend_mode = 0
|
||||
light_mode = 0
|
||||
|
||||
[sub_resource type="DynamicFont" id=2]
|
||||
|
||||
size = 20
|
||||
use_mipmaps = false
|
||||
use_filter = false
|
||||
font_data = ExtResource( 4 )
|
||||
_sections_unfolded = [ "Extra Spacing", "Font", "Settings" ]
|
||||
|
||||
[node name="register_menu" type="Control"]
|
||||
|
||||
material = SubResource( 1 )
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
theme = ExtResource( 1 )
|
||||
script = ExtResource( 2 )
|
||||
_sections_unfolded = [ "Material", "Theme", "Visibility", "custom_styles" ]
|
||||
|
||||
[node name="HTTPRequest" type="HTTPRequest" parent="." index="0"]
|
||||
[node name="HTTPRequest" type="HTTPRequest" parent="."]
|
||||
|
||||
download_file = ""
|
||||
use_threads = false
|
||||
body_size_limit = -1
|
||||
max_redirects = 8
|
||||
_sections_unfolded = [ "Pause" ]
|
||||
|
||||
[node name="background" type="TextureRect" parent="." index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
[node name="background" type="TextureRect" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
texture = ExtResource( 3 )
|
||||
expand = true
|
||||
stretch_mode = 7
|
||||
_sections_unfolded = [ "Visibility" ]
|
||||
|
||||
[node name="h_box_container" type="HBoxContainer" parent="." index="2"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
[node name="h_box_container" type="HBoxContainer" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
alignment = 0
|
||||
|
||||
[node name="v_box_container" type="VBoxContainer" parent="h_box_container" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="v_box_container" type="VBoxContainer" parent="h_box_container"]
|
||||
margin_right = 1280.0
|
||||
margin_bottom = 720.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 1
|
||||
alignment = 0
|
||||
_sections_unfolded = [ "Margin", "Size Flags", "custom_constants" ]
|
||||
|
||||
[node name="center_container" type="CenterContainer" parent="h_box_container/v_box_container" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="center_container" type="CenterContainer" parent="h_box_container/v_box_container"]
|
||||
margin_right = 1280.0
|
||||
margin_bottom = 720.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 3
|
||||
size_flags_vertical = 3
|
||||
use_top_left = false
|
||||
_sections_unfolded = [ "Size Flags", "custom_constants" ]
|
||||
|
||||
[node name="register_box" type="VBoxContainer" parent="h_box_container/v_box_container/center_container" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="register_box" type="VBoxContainer" parent="h_box_container/v_box_container/center_container"]
|
||||
margin_left = 509.0
|
||||
margin_top = 159.0
|
||||
margin_top = 92.0
|
||||
margin_right = 771.0
|
||||
margin_bottom = 561.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
margin_bottom = 627.0
|
||||
custom_constants/separation = 16
|
||||
alignment = 0
|
||||
_sections_unfolded = [ "Margin", "custom_constants" ]
|
||||
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/center_container/register_box" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/center_container/register_box"]
|
||||
margin_right = 262.0
|
||||
margin_bottom = 17.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 2
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 4
|
||||
custom_colors/font_color = Color( 0.0627451, 0.0313726, 0.45098, 1 )
|
||||
text = "INSCRIPTION"
|
||||
align = 1
|
||||
percent_visible = 1.0
|
||||
lines_skipped = 0
|
||||
max_lines_visible = -1
|
||||
_sections_unfolded = [ "custom_colors" ]
|
||||
|
||||
[node name="login_box" type="VBoxContainer" parent="h_box_container/v_box_container/center_container/register_box" index="1"]
|
||||
|
||||
editor/display_folded = true
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="login_box" type="VBoxContainer" parent="h_box_container/v_box_container/center_container/register_box"]
|
||||
margin_top = 33.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 91.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
margin_bottom = 116.0
|
||||
custom_constants/separation = 8
|
||||
alignment = 0
|
||||
_sections_unfolded = [ "custom_constants" ]
|
||||
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/center_container/register_box/login_box" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/center_container/register_box/login_box"]
|
||||
margin_right = 262.0
|
||||
margin_bottom = 17.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 2
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 4
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "Login"
|
||||
percent_visible = 1.0
|
||||
lines_skipped = 0
|
||||
max_lines_visible = -1
|
||||
_sections_unfolded = [ "custom_colors" ]
|
||||
|
||||
[node name="login_edit" type="LineEdit" parent="h_box_container/v_box_container/center_container/register_box/login_box" index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="login_edit" type="LineEdit" parent="h_box_container/v_box_container/center_container/register_box/login_box"]
|
||||
margin_top = 25.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 58.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 1
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
focus_mode = 2
|
||||
context_menu_enabled = true
|
||||
placeholder_text = "Entrez votre login ici."
|
||||
placeholder_alpha = 0.6
|
||||
caret_blink = false
|
||||
caret_blink_speed = 0.65
|
||||
caret_position = 0
|
||||
_sections_unfolded = [ "Material", "Placeholder", "Visibility", "custom_colors", "custom_styles" ]
|
||||
|
||||
[node name="password_box" type="VBoxContainer" parent="h_box_container/v_box_container/center_container/register_box" index="2"]
|
||||
|
||||
editor/display_folded = true
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_top = 107.0
|
||||
[node name="comment" type="Label" parent="h_box_container/v_box_container/center_container/register_box/login_box"]
|
||||
margin_top = 66.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 165.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
margin_bottom = 83.0
|
||||
custom_colors/font_color = Color( 0.709804, 0.0666667, 0.0666667, 1 )
|
||||
|
||||
[node name="password_box" type="VBoxContainer" parent="h_box_container/v_box_container/center_container/register_box"]
|
||||
margin_top = 132.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 215.0
|
||||
custom_constants/separation = 8
|
||||
alignment = 0
|
||||
_sections_unfolded = [ "custom_constants" ]
|
||||
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/center_container/register_box/password_box" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/center_container/register_box/password_box"]
|
||||
margin_right = 262.0
|
||||
margin_bottom = 17.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 2
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 4
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "Mot de passe"
|
||||
percent_visible = 1.0
|
||||
lines_skipped = 0
|
||||
max_lines_visible = -1
|
||||
_sections_unfolded = [ "custom_colors" ]
|
||||
|
||||
[node name="password_edit" type="LineEdit" parent="h_box_container/v_box_container/center_container/register_box/password_box" index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="password_edit" type="LineEdit" parent="h_box_container/v_box_container/center_container/register_box/password_box"]
|
||||
margin_top = 25.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 58.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 1
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
secret = true
|
||||
focus_mode = 2
|
||||
context_menu_enabled = true
|
||||
placeholder_text = "Entrez votre mot de passe ici."
|
||||
placeholder_alpha = 0.6
|
||||
caret_blink = false
|
||||
caret_blink_speed = 0.65
|
||||
caret_position = 0
|
||||
_sections_unfolded = [ "Material", "Placeholder", "Visibility", "custom_colors", "custom_styles" ]
|
||||
|
||||
[node name="password_confirm_box" type="VBoxContainer" parent="h_box_container/v_box_container/center_container/register_box" index="3"]
|
||||
|
||||
editor/display_folded = true
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_top = 181.0
|
||||
[node name="comment" type="Label" parent="h_box_container/v_box_container/center_container/register_box/password_box"]
|
||||
margin_top = 66.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 239.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
margin_bottom = 83.0
|
||||
custom_colors/font_color = Color( 0.709804, 0.0666667, 0.0666667, 1 )
|
||||
|
||||
[node name="password_confirm_box" type="VBoxContainer" parent="h_box_container/v_box_container/center_container/register_box"]
|
||||
margin_top = 231.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 314.0
|
||||
custom_constants/separation = 8
|
||||
alignment = 0
|
||||
_sections_unfolded = [ "custom_constants" ]
|
||||
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/center_container/register_box/password_confirm_box" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/center_container/register_box/password_confirm_box"]
|
||||
margin_right = 262.0
|
||||
margin_bottom = 17.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 2
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 4
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "Confirmation du ot de passe"
|
||||
percent_visible = 1.0
|
||||
lines_skipped = 0
|
||||
max_lines_visible = -1
|
||||
_sections_unfolded = [ "custom_colors" ]
|
||||
text = "Confirmation du mot de passe"
|
||||
|
||||
[node name="password_edit" type="LineEdit" parent="h_box_container/v_box_container/center_container/register_box/password_confirm_box" index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="password_edit" type="LineEdit" parent="h_box_container/v_box_container/center_container/register_box/password_confirm_box"]
|
||||
margin_top = 25.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 58.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 1
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
secret = true
|
||||
focus_mode = 2
|
||||
context_menu_enabled = true
|
||||
placeholder_text = "Entrez votre mot de passe ici."
|
||||
placeholder_alpha = 0.6
|
||||
caret_blink = false
|
||||
caret_blink_speed = 0.65
|
||||
caret_position = 0
|
||||
_sections_unfolded = [ "Material", "Placeholder", "Visibility", "custom_colors", "custom_styles" ]
|
||||
|
||||
[node name="email_box" type="VBoxContainer" parent="h_box_container/v_box_container/center_container/register_box" index="4"]
|
||||
|
||||
editor/display_folded = true
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_top = 255.0
|
||||
[node name="comment" type="Label" parent="h_box_container/v_box_container/center_container/register_box/password_confirm_box"]
|
||||
margin_top = 66.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 313.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
margin_bottom = 83.0
|
||||
custom_colors/font_color = Color( 0.709804, 0.0666667, 0.0666667, 1 )
|
||||
|
||||
[node name="email_box" type="VBoxContainer" parent="h_box_container/v_box_container/center_container/register_box"]
|
||||
margin_top = 330.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 413.0
|
||||
custom_constants/separation = 8
|
||||
alignment = 0
|
||||
_sections_unfolded = [ "custom_constants" ]
|
||||
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/center_container/register_box/email_box" index="0"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/center_container/register_box/email_box"]
|
||||
margin_right = 262.0
|
||||
margin_bottom = 17.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 2
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 4
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
text = "e-mail"
|
||||
percent_visible = 1.0
|
||||
lines_skipped = 0
|
||||
max_lines_visible = -1
|
||||
_sections_unfolded = [ "custom_colors" ]
|
||||
|
||||
[node name="email_edit" type="LineEdit" parent="h_box_container/v_box_container/center_container/register_box/email_box" index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="email_edit" type="LineEdit" parent="h_box_container/v_box_container/center_container/register_box/email_box"]
|
||||
margin_top = 25.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 58.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 1
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
focus_mode = 2
|
||||
context_menu_enabled = true
|
||||
placeholder_text = "Entrez votre adresse email ici."
|
||||
placeholder_alpha = 0.6
|
||||
caret_blink = false
|
||||
caret_blink_speed = 0.65
|
||||
caret_position = 0
|
||||
_sections_unfolded = [ "Material", "Placeholder", "Visibility", "custom_colors", "custom_styles" ]
|
||||
|
||||
[node name="license_box" type="HBoxContainer" parent="h_box_container/v_box_container/center_container/register_box" index="5"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_top = 329.0
|
||||
[node name="comment" type="Label" parent="h_box_container/v_box_container/center_container/register_box/email_box"]
|
||||
margin_top = 66.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 346.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
alignment = 0
|
||||
margin_bottom = 83.0
|
||||
custom_colors/font_color = Color( 0.709804, 0.0666667, 0.0666667, 1 )
|
||||
|
||||
[node name="check_box" type="CheckBox" parent="h_box_container/v_box_container/center_container/register_box/license_box" index="0"]
|
||||
[node name="license_box" type="HBoxContainer" parent="h_box_container/v_box_container/center_container/register_box"]
|
||||
margin_top = 429.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 446.0
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="check_box" type="CheckBox" parent="h_box_container/v_box_container/center_container/register_box/license_box"]
|
||||
margin_right = 16.0
|
||||
margin_bottom = 17.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
toggle_mode = true
|
||||
enabled_focus_mode = 2
|
||||
shortcut = null
|
||||
group = null
|
||||
flat = false
|
||||
align = 0
|
||||
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/center_container/register_box/license_box" index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="label" type="Label" parent="h_box_container/v_box_container/center_container/register_box/license_box"]
|
||||
margin_left = 20.0
|
||||
margin_right = 109.0
|
||||
margin_bottom = 17.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 2
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 4
|
||||
text = "j'accepte les"
|
||||
percent_visible = 1.0
|
||||
lines_skipped = 0
|
||||
max_lines_visible = -1
|
||||
|
||||
[node name="license_button" type="LinkButton" parent="h_box_container/v_box_container/center_container/register_box/license_box" index="2"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="license_button" type="LinkButton" parent="h_box_container/v_box_container/center_container/register_box/license_box"]
|
||||
margin_left = 113.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 17.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 2
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
custom_colors/font_color = Color( 0.0627451, 0.0313726, 0.45098, 1 )
|
||||
custom_colors/font_color_hover = Color( 0.305882, 0.294118, 0.454902, 1 )
|
||||
custom_colors/font_color_pressed = Color( 0.0627451, 0.0313726, 0.45098, 1 )
|
||||
toggle_mode = false
|
||||
enabled_focus_mode = 0
|
||||
shortcut = null
|
||||
group = null
|
||||
text = "termes et conditions."
|
||||
_sections_unfolded = [ "custom_colors" ]
|
||||
|
||||
[node name="h_box_container" type="HBoxContainer" parent="h_box_container/v_box_container/center_container/register_box" index="6"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
margin_top = 362.0
|
||||
[node name="comment_last" type="Label" parent="h_box_container/v_box_container/center_container/register_box"]
|
||||
margin_top = 462.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 402.0
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
mouse_filter = 1
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 1
|
||||
size_flags_vertical = 1
|
||||
alignment = 0
|
||||
margin_bottom = 479.0
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
|
||||
[node name="cancel_button" type="Button" parent="h_box_container/v_box_container/center_container/register_box/h_box_container" index="0"]
|
||||
[node name="h_box_container" type="HBoxContainer" parent="h_box_container/v_box_container/center_container/register_box"]
|
||||
margin_top = 495.0
|
||||
margin_right = 262.0
|
||||
margin_bottom = 535.0
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="cancel_button" type="Button" parent="h_box_container/v_box_container/center_container/register_box/h_box_container"]
|
||||
margin_right = 128.0
|
||||
margin_bottom = 40.0
|
||||
rect_min_size = Vector2( 128, 0 )
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 6
|
||||
size_flags_vertical = 1
|
||||
custom_fonts/font = SubResource( 2 )
|
||||
toggle_mode = false
|
||||
enabled_focus_mode = 2
|
||||
shortcut = null
|
||||
group = null
|
||||
text = "Annuler"
|
||||
flat = false
|
||||
align = 1
|
||||
_sections_unfolded = [ "Margin", "Material", "Rect", "Size Flags", "Theme", "Visibility", "custom_colors", "custom_constants", "custom_fonts" ]
|
||||
|
||||
[node name="register_button2" type="Button" parent="h_box_container/v_box_container/center_container/register_box/h_box_container" index="1"]
|
||||
|
||||
anchor_left = 0.0
|
||||
anchor_top = 0.0
|
||||
anchor_right = 0.0
|
||||
anchor_bottom = 0.0
|
||||
[node name="register_button2" type="Button" parent="h_box_container/v_box_container/center_container/register_box/h_box_container"]
|
||||
margin_left = 133.0
|
||||
margin_right = 261.0
|
||||
margin_bottom = 40.0
|
||||
rect_min_size = Vector2( 128, 0 )
|
||||
rect_pivot_offset = Vector2( 0, 0 )
|
||||
rect_clip_content = false
|
||||
focus_mode = 2
|
||||
mouse_filter = 0
|
||||
mouse_default_cursor_shape = 0
|
||||
size_flags_horizontal = 6
|
||||
size_flags_vertical = 1
|
||||
custom_fonts/font = SubResource( 2 )
|
||||
toggle_mode = false
|
||||
enabled_focus_mode = 2
|
||||
shortcut = null
|
||||
group = null
|
||||
disabled = true
|
||||
text = "S'inscrire"
|
||||
flat = false
|
||||
|
||||
[node name="wait_dialog" type="PopupDialog" parent="."]
|
||||
modulate = Color( 0.972549, 0.929412, 0.929412, 1 )
|
||||
self_modulate = Color( 0.929412, 0.847059, 0.847059, 1 )
|
||||
margin_left = 500.0
|
||||
margin_top = 300.0
|
||||
margin_right = 740.0
|
||||
margin_bottom = 420.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
hint_tooltip = "Server create your account"
|
||||
mouse_default_cursor_shape = 4
|
||||
size_flags_horizontal = 2
|
||||
size_flags_vertical = 2
|
||||
popup_exclusive = true
|
||||
|
||||
[node name="v_box_container" type="VBoxContainer" parent="wait_dialog"]
|
||||
margin_right = 240.0
|
||||
margin_bottom = 120.0
|
||||
size_flags_horizontal = 2
|
||||
size_flags_vertical = 2
|
||||
custom_constants/separation = 10
|
||||
alignment = 1
|
||||
|
||||
[node name="label" type="Label" parent="wait_dialog/v_box_container"]
|
||||
margin_left = 80.0
|
||||
margin_top = 27.0
|
||||
margin_right = 159.0
|
||||
margin_bottom = 44.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
hint_tooltip = "Server will create your account"
|
||||
mouse_default_cursor_shape = 5
|
||||
size_flags_horizontal = 4
|
||||
text = "Please wait"
|
||||
align = 1
|
||||
_sections_unfolded = [ "Margin", "Material", "Rect", "Size Flags", "Theme", "Visibility", "custom_colors", "custom_constants", "custom_fonts" ]
|
||||
valign = 1
|
||||
|
||||
[node name="button" type="Button" parent="wait_dialog/v_box_container"]
|
||||
margin_left = 87.0
|
||||
margin_top = 81.0
|
||||
margin_right = 152.0
|
||||
margin_bottom = 114.0
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
text = "Cancel"
|
||||
|
||||
[node name="info_dialog" type="PopupDialog" parent="."]
|
||||
modulate = Color( 0.972549, 0.929412, 0.929412, 1 )
|
||||
self_modulate = Color( 0.929412, 0.847059, 0.847059, 1 )
|
||||
margin_left = 500.0
|
||||
margin_top = 300.0
|
||||
margin_right = 740.0
|
||||
margin_bottom = 420.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
hint_tooltip = "Server create your account"
|
||||
mouse_default_cursor_shape = 4
|
||||
size_flags_horizontal = 2
|
||||
size_flags_vertical = 2
|
||||
popup_exclusive = true
|
||||
|
||||
[node name="v_box_container" type="VBoxContainer" parent="info_dialog"]
|
||||
margin_right = 240.0
|
||||
margin_bottom = 120.0
|
||||
custom_constants/separation = 10
|
||||
alignment = 1
|
||||
|
||||
[node name="label" type="Label" parent="info_dialog/v_box_container"]
|
||||
margin_right = 117.0
|
||||
margin_bottom = 17.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
hint_tooltip = "Server will create your account"
|
||||
mouse_default_cursor_shape = 5
|
||||
size_flags_horizontal = 4
|
||||
text = "Account created"
|
||||
align = 1
|
||||
valign = 1
|
||||
|
||||
[node name="button" type="Button" parent="info_dialog/v_box_container"]
|
||||
margin_left = 102.0
|
||||
margin_top = 81.0
|
||||
margin_right = 137.0
|
||||
margin_bottom = 114.0
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
text = "Ok"
|
||||
|
||||
[node name="error_dialog" type="PopupDialog" parent="."]
|
||||
modulate = Color( 0.972549, 0.929412, 0.929412, 1 )
|
||||
self_modulate = Color( 0.929412, 0.847059, 0.847059, 1 )
|
||||
margin_left = 500.0
|
||||
margin_top = 300.0
|
||||
margin_right = 900.0
|
||||
margin_bottom = 450.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
hint_tooltip = "Server create your account"
|
||||
mouse_default_cursor_shape = 4
|
||||
size_flags_horizontal = 7
|
||||
size_flags_vertical = 7
|
||||
popup_exclusive = true
|
||||
|
||||
[node name="v_box_container" type="VBoxContainer" parent="error_dialog"]
|
||||
margin_right = 400.0
|
||||
margin_bottom = 140.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
size_flags_horizontal = 7
|
||||
size_flags_vertical = 7
|
||||
custom_constants/separation = 10
|
||||
alignment = 1
|
||||
|
||||
[node name="label" type="Label" parent="error_dialog/v_box_container"]
|
||||
margin_right = 400.0
|
||||
margin_bottom = 17.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
hint_tooltip = "Server will create your account"
|
||||
mouse_default_cursor_shape = 5
|
||||
size_flags_horizontal = 7
|
||||
size_flags_vertical = 7
|
||||
text = "Error Detected"
|
||||
align = 1
|
||||
valign = 1
|
||||
|
||||
[node name="button" type="Button" parent="error_dialog/v_box_container"]
|
||||
margin_left = 102.0
|
||||
margin_top = 81.0
|
||||
margin_right = 137.0
|
||||
margin_bottom = 114.0
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
text = "Ok"
|
||||
[connection signal="request_completed" from="HTTPRequest" to="." method="_on_HTTPRequest_request_completed"]
|
||||
|
||||
[connection signal="text_changed" from="h_box_container/v_box_container/center_container/register_box/login_box/login_edit" to="." method="_on_login_edit_text_changed"]
|
||||
[connection signal="text_changed" from="h_box_container/v_box_container/center_container/register_box/password_box/password_edit" to="." method="_on_password_edit_text_changed"]
|
||||
[connection signal="text_changed" from="h_box_container/v_box_container/center_container/register_box/password_confirm_box/password_edit" to="." method="_on_password_edit_text_changed"]
|
||||
[connection signal="text_changed" from="h_box_container/v_box_container/center_container/register_box/email_box/email_edit" to="." method="_on_email_edit_text_changed"]
|
||||
[connection signal="pressed" from="h_box_container/v_box_container/center_container/register_box/license_box/check_box" to="." method="_on_check_box_pressed"]
|
||||
[connection signal="pressed" from="h_box_container/v_box_container/center_container/register_box/license_box/license_button" to="." method="_on_license_button_pressed"]
|
||||
|
||||
[connection signal="pressed" from="h_box_container/v_box_container/center_container/register_box/h_box_container/cancel_button" to="." method="_on_cancel_button_pressed"]
|
||||
|
||||
[connection signal="pressed" from="h_box_container/v_box_container/center_container/register_box/h_box_container/register_button2" to="." method="_on_play_button_pressed"]
|
||||
|
||||
|
||||
[connection signal="pressed" from="wait_dialog/v_box_container/button" to="." method="_on_button_pressed"]
|
||||
[connection signal="pressed" from="info_dialog/v_box_container/button" to="." method="_on_info_dialog_button_pressed"]
|
||||
[connection signal="pressed" from="error_dialog/v_box_container/button" to="." method="_on_error_dialog_button_pressed"]
|
||||
|
|
|
@ -13,8 +13,10 @@ func _ready():
|
|||
$login_menu.show()
|
||||
$register_menu.hide()
|
||||
$license_menu.hide()
|
||||
$settings_menu.hide()
|
||||
|
||||
func _on_login_menu_login_button_pressed():
|
||||
print("[login_scene] Launch game")
|
||||
$login_menu.hide()
|
||||
$character_selection_menu.show()
|
||||
|
||||
|
@ -26,7 +28,7 @@ func _on_character_selection_menu_character_selected( slot ):
|
|||
var config_file = ConfigFile.new()
|
||||
var err = config_file.load( "user://player.cfg" )
|
||||
if err:
|
||||
print("Error code when loading player config file: ", err)
|
||||
print("Error code when loading player config file player.cfg: ", err)
|
||||
|
||||
character.slot = slot
|
||||
character.pseudo = config_file.get_value( str(slot), "name", "player" )
|
||||
|
@ -41,6 +43,8 @@ func _on_character_selection_menu_character_selected( slot ):
|
|||
|
||||
|
||||
func _on_quit_button_pressed():
|
||||
print("[login_scene:_on_quit_button_pressed] Stop application")
|
||||
net_low_level.disconnect_server()
|
||||
self.get_tree().quit()
|
||||
|
||||
|
||||
|
@ -55,22 +59,41 @@ func _on_login_menu_register_button_pressed():
|
|||
$login_menu.hide()
|
||||
$register_menu.show()
|
||||
$license_menu.hide()
|
||||
|
||||
$settings_menu.hide()
|
||||
|
||||
func _on_register_menu_cancel_button_pressed():
|
||||
$login_menu.show()
|
||||
$register_menu.hide()
|
||||
$license_menu.hide()
|
||||
|
||||
$settings_menu.hide()
|
||||
|
||||
func _on_register_menu_license_button_pressed():
|
||||
$login_menu.hide()
|
||||
$register_menu.hide()
|
||||
$license_menu.show()
|
||||
|
||||
$settings_menu.hide()
|
||||
|
||||
func _on_license_menu_return_button_pressed():
|
||||
$login_menu.hide()
|
||||
$register_menu.show()
|
||||
$license_menu.hide()
|
||||
$settings_menu.hide()
|
||||
|
||||
func _on_register_menu_register_account_created():
|
||||
$login_menu.show()
|
||||
$register_menu.hide()
|
||||
$license_menu.hide()
|
||||
$settings_menu.hide()
|
||||
|
||||
func _on_Settings_menu_return_pressed():
|
||||
$login_menu.show()
|
||||
$register_menu.hide()
|
||||
$license_menu.hide()
|
||||
$settings_menu.hide()
|
||||
|
||||
func _on_settings_button_pressed():
|
||||
$login_menu.hide()
|
||||
$register_menu.hide()
|
||||
$license_menu.hide()
|
||||
$settings_menu.load_settings()
|
||||
$settings_menu.show()
|
||||
|
|
|
@ -1,16 +1,17 @@
|
|||
[gd_scene load_steps=12 format=2]
|
||||
[gd_scene load_steps=13 format=2]
|
||||
|
||||
[ext_resource path="res://login_scene/login_scene.gd" type="Script" id=1]
|
||||
[ext_resource path="res://login_scene/character_selection_menu.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://gui_scene/GUI/login/login_menu.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://gui_scene/GUI/login/register_menu.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://gui_scene/GUI/login/license_menu.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://assets/GUI/images/Login-Khanat-background-buttons.png" type="Texture" id=6]
|
||||
[ext_resource path="res://assets/GUI/images/Login-Khanat-sound-button.png" type="Texture" id=7]
|
||||
[ext_resource path="res://assets/GUI/images/Login-Khanat-sound-muted-button.png" type="Texture" id=8]
|
||||
[ext_resource path="res://assets/GUI/images/Login-Khanat-help-button.png" type="Texture" id=9]
|
||||
[ext_resource path="res://assets/GUI/images/Login-Khanat-settings-button.png" type="Texture" id=10]
|
||||
[ext_resource path="res://assets/GUI/images/Login-Khanat-quit-button.png" type="Texture" id=11]
|
||||
[ext_resource path="res://gui_scene/GUI/Settings/Settings.tscn" type="PackedScene" id=6]
|
||||
[ext_resource path="res://assets/GUI/images/Login-Khanat-background-buttons.png" type="Texture" id=7]
|
||||
[ext_resource path="res://assets/GUI/images/Login-Khanat-sound-button.png" type="Texture" id=8]
|
||||
[ext_resource path="res://assets/GUI/images/Login-Khanat-sound-muted-button.png" type="Texture" id=9]
|
||||
[ext_resource path="res://assets/GUI/images/Login-Khanat-help-button.png" type="Texture" id=10]
|
||||
[ext_resource path="res://assets/GUI/images/Login-Khanat-settings-button.png" type="Texture" id=11]
|
||||
[ext_resource path="res://assets/GUI/images/Login-Khanat-quit-button.png" type="Texture" id=12]
|
||||
|
||||
[node name="login_scene" type="Node"]
|
||||
script = ExtResource( 1 )
|
||||
|
@ -28,12 +29,15 @@ visible = false
|
|||
[node name="license_menu" parent="." instance=ExtResource( 5 )]
|
||||
visible = false
|
||||
|
||||
[node name="settings_menu" parent="." instance=ExtResource( 6 )]
|
||||
visible = false
|
||||
|
||||
[node name="buttons_background" type="TextureRect" parent="."]
|
||||
anchor_left = 1.0
|
||||
anchor_right = 1.0
|
||||
margin_left = -307.0
|
||||
margin_bottom = 65.0
|
||||
texture = ExtResource( 6 )
|
||||
texture = ExtResource( 7 )
|
||||
|
||||
[node name="buttons" type="HBoxContainer" parent="."]
|
||||
anchor_right = 1.0
|
||||
|
@ -46,33 +50,36 @@ margin_left = 1052.0
|
|||
margin_right = 1106.0
|
||||
margin_bottom = 61.0
|
||||
toggle_mode = true
|
||||
texture_normal = ExtResource( 7 )
|
||||
texture_pressed = ExtResource( 8 )
|
||||
texture_normal = ExtResource( 8 )
|
||||
texture_pressed = ExtResource( 9 )
|
||||
|
||||
[node name="help_button" type="TextureButton" parent="buttons"]
|
||||
margin_left = 1110.0
|
||||
margin_right = 1164.0
|
||||
margin_bottom = 61.0
|
||||
texture_normal = ExtResource( 9 )
|
||||
texture_normal = ExtResource( 10 )
|
||||
|
||||
[node name="settings_button" type="TextureButton" parent="buttons"]
|
||||
margin_left = 1168.0
|
||||
margin_right = 1222.0
|
||||
margin_bottom = 61.0
|
||||
texture_normal = ExtResource( 10 )
|
||||
texture_normal = ExtResource( 11 )
|
||||
|
||||
[node name="quit_button" type="TextureButton" parent="buttons"]
|
||||
margin_left = 1226.0
|
||||
margin_right = 1280.0
|
||||
margin_bottom = 61.0
|
||||
texture_normal = ExtResource( 11 )
|
||||
texture_normal = ExtResource( 12 )
|
||||
[connection signal="character_selected" from="character_selection_menu" to="." method="_on_character_selection_menu_character_selected"]
|
||||
[connection signal="return_button_pressed" from="character_selection_menu" to="." method="_on_character_selection_menu_return_button_pressed"]
|
||||
[connection signal="login_button_pressed" from="login_menu" to="." method="_on_login_menu_login_button_pressed"]
|
||||
[connection signal="register_button_pressed" from="login_menu" to="." method="_on_login_menu_register_button_pressed"]
|
||||
[connection signal="cancel_button_pressed" from="register_menu" to="." method="_on_register_menu_cancel_button_pressed"]
|
||||
[connection signal="license_button_pressed" from="register_menu" to="." method="_on_register_menu_license_button_pressed"]
|
||||
[connection signal="register_account_created" from="register_menu" to="." method="_on_register_menu_register_account_created"]
|
||||
[connection signal="sound_button_toggled" from="register_menu" to="." method="_on_sound_button_toggled"]
|
||||
[connection signal="return_button_pressed" from="license_menu" to="." method="_on_license_menu_return_button_pressed"]
|
||||
[connection signal="return_pressed" from="settings_menu" to="." method="_on_Settings_menu_return_pressed"]
|
||||
[connection signal="toggled" from="buttons/sound_button" to="." method="_on_sound_button_toggled"]
|
||||
[connection signal="pressed" from="buttons/settings_button" to="." method="_on_settings_button_pressed"]
|
||||
[connection signal="pressed" from="buttons/quit_button" to="." method="_on_quit_button_pressed"]
|
||||
|
|
7
networkconnexion.gdns
Normal file
7
networkconnexion.gdns
Normal file
|
@ -0,0 +1,7 @@
|
|||
[gd_resource type="NativeScript" load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://gdnative.gdnlib" type="GDNativeLibrary" id=1]
|
||||
|
||||
[resource]
|
||||
class_name = "NetworkConnection"
|
||||
library = ExtResource( 1 )
|
|
@ -24,6 +24,12 @@ config/icon="res://icon.png"
|
|||
|
||||
global="*res://global.tscn"
|
||||
character="*res://game_scene/Game/Character/Character.tscn"
|
||||
net_low_level="*res://assets/Scripts/Network/net_low_level.gd"
|
||||
msg="*res://assets/Scripts/Definition/msg.gd"
|
||||
|
||||
[debug]
|
||||
|
||||
settings/stdout/verbose_stdout=true
|
||||
|
||||
[display]
|
||||
|
||||
|
|
|
@ -7,7 +7,7 @@ func _ready():
|
|||
var config_file = ConfigFile.new()
|
||||
var err = config_file.load( HUD_config_file )
|
||||
if err:
|
||||
print("Error code when loading config file: ", err)
|
||||
print("[res://scenes/GUI/HUD/HUD.gd:_ready] Error code when loading config file: ", err)
|
||||
else:
|
||||
for child in get_node("Windows" ).get_children():
|
||||
child.load_from_file( config_file )
|
||||
|
@ -21,7 +21,7 @@ func _on_SaveHUD_pressed():
|
|||
var config_file = ConfigFile.new()
|
||||
var err = config_file.load( HUD_config_file )
|
||||
if err:
|
||||
print("Error code when loading config file: ", err)
|
||||
print("[res://scenes/GUI/HUD/HUD.gd:_on_SaveHUD_pressed] Error code when loading config file: ", err)
|
||||
|
||||
|
||||
for child in get_node("Windows" ).get_children():
|
||||
|
|
|
@ -26,7 +26,7 @@ func load_settings():
|
|||
config_file.set_value( "theme", "font_size", 14 )
|
||||
config_file.save( "user://settings.cfg" )
|
||||
elif not err == OK:
|
||||
print("Error code when loading config file: ", err)
|
||||
print("[res://scenes/GUI/Settings/Settings.gd:load_settings] Error code when loading config file: ", err)
|
||||
|
||||
global.font_size = config_file.get_value( "theme", "font_size" )
|
||||
if $Menus.get_theme():
|
||||
|
@ -41,7 +41,7 @@ func _on_ReturnButton_pressed():
|
|||
var config_file = ConfigFile.new()
|
||||
var err = config_file.load( "user://settings.cfg" )
|
||||
if err:
|
||||
print("Error code when loading config file: ", err)
|
||||
print("[res://scenes/GUI/Settings/Settings.gd:_on_ReturnButton_pressed] Error code when loading config file: ", err)
|
||||
|
||||
config_file.set_value("theme", "font_size", $Menus.get_theme().default_font.size)
|
||||
|
||||
|
@ -84,3 +84,7 @@ func _on_AlwaysOnTop_toggled(button_pressed):
|
|||
|
||||
func _on_SpinBox_value_changed(value):
|
||||
OS.current_screen = value
|
||||
|
||||
|
||||
func _on_FluteButton_pressed():
|
||||
pass # Replace with function body.
|
||||
|
|
File diff suppressed because it is too large
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Reference in a new issue