mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-27 19:30:54 +00:00
50 lines
No EOL
1.5 KiB
C++
50 lines
No EOL
1.5 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef CL_PROJECTILE_DESC_H
|
|
#define CL_PROJECTILE_DESC_H
|
|
|
|
|
|
|
|
/** Description of a projectile
|
|
*
|
|
* \author Nicolas Vizerie
|
|
* \author Nevrax France
|
|
* \date 2003
|
|
*/
|
|
/*
|
|
class CProjectileDesc
|
|
{
|
|
public:
|
|
CAnimationFXSet Projectile;
|
|
CFXStickMode ProjectileImpact;
|
|
float ProjectileDelay; // delay before the projectile is thrown (may not be thrown at start of anim)
|
|
CAnimationFXSet Impact;
|
|
public:
|
|
/// Build the fx from an external script.
|
|
void build(const NLGEORGES::UFormElm &item);
|
|
/// Serialize a CAnimationFXSheet.
|
|
void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
|
|
// build tracks for fxs, loading animation as necessary using the given animation set
|
|
void buildTrack(NL3D::UAnimationSet *as);
|
|
};
|
|
*/
|
|
|
|
|
|
|
|
#endif |