mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-18 13:21:40 +00:00
64 lines
No EOL
1.9 KiB
C++
64 lines
No EOL
1.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
/* Copyright, 2000 Nevrax Ltd.
|
|
*
|
|
* This file is part of NEVRAX NEL.
|
|
* NEVRAX NEL is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
|
|
* NEVRAX NEL is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with NEVRAX NEL; see the file COPYING. If not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
|
|
* MA 02111-1307, USA.
|
|
*/
|
|
|
|
#include "cond_node.h"
|
|
|
|
|
|
ICondNode::ICondNode()
|
|
{
|
|
}
|
|
|
|
ICondNode::ICondNode(CField *field, int key)
|
|
{
|
|
_Field = field;
|
|
_Key = key;
|
|
}
|
|
|
|
|
|
ICondNode::~ICondNode()
|
|
{
|
|
std::vector<INode *>::iterator it_n = _Nodes.begin();
|
|
//........
|
|
}
|
|
|
|
void ICondNode::setKey(int key)
|
|
{
|
|
_Key = key;
|
|
}
|
|
|
|
void ICondNode::addNode(INode *node)
|
|
{
|
|
_Nodes.push_back( node );
|
|
} |