khanat-opennel-code/code/ryzom/server/src/server_share/mission_messages.h
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

125 lines
3.6 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RY_MISSION_MESSAGES_H
#define RY_MISSION_MESSAGES_H
#include "nel/misc/types_nl.h"
#include "nel/misc/sheet_id.h"
#include "nel/net/transport_class.h"
#include "game_share/base_types.h"
#include "game_share/synchronised_message.h"
#include "game_share/mission_desc.h"
/**
* Message send by EGS to AIS to request a dynamic mission
* \author Nicolas Brigand
* \author Nevrax France
* \date 2003
*/
/*class CDynMissionRequestMsg : public CMirrorTransportClass
{
public:
/// Id of the request being answered
uint32 RequestId;
/// the id of the mission giver
TDataSetRow MissionGiver;
uint8 MissionType;
uint8 Difficulty;
uint8 Length;
virtual void description ()
{
className ("CDynMissionRequestMsg");
property ("RequestId", PropUInt32, (uint32)0,RequestId);
property ("MissionGiver", PropDataSetRow, TDataSetRow(),MissionGiver);
property ("MissionType", PropUInt8, (uint8)0,MissionType);
property ("Difficulty", PropUInt8, (uint8)0,Difficulty);
property ("Length", PropUInt8, (uint8)0,Length);
}
virtual void callback (const std::string &name, uint8 id) {};
};
*/
/**
* Message send by AIS to answer an EGS dynamic mission request
* \author Nicolas Brigand
* \author Nevrax France
* \date 2003
*/
/*class CDynMissionDescMsg : public CMirrorTransportClass
{
public:
/// Id of the request being answered
uint32 RequestId;
/// steps :
/// bot ending the step
std::vector<TDataSetRow> EndingStepBot;
/// type of the step
std::vector<uint8> StepTypes;
/// SheetParameter
std::vector<NLMISC::CSheetId> StepParamSheet1;
/// uint parameter
std::vector<uint32> StepParamUint1;
std::vector<uint32> StepParamUint2;
/// type of the reward
uint8 RewardType;
/// parameter of the reward
uint64 RewardParam;
void addKillCreatureStep( const TDataSetRow & endingBot, const NLMISC::CSheetId & sheet, uint32 quantity )
{
StepTypes.push_back( MISSION_DESC::KillCreature );
EndingStepBot.push_back( endingBot );
StepParamSheet1.push_back( sheet );
StepParamUint1.push_back( quantity );
}
virtual void description ()
{
className ("CMissionDescMsg");
property ("RequestId", PropUInt32, (uint32)0, RequestId);
propertyCont ("EndingStepBot", PropDataSetRow, EndingStepBot);
propertyCont ("StepTypes", PropUInt8,StepTypes);
propertyCont ("StepParamSheet1", PropSheetId,StepParamSheet1);
propertyCont ("StepParamUint1", PropUInt32,StepParamUint1);
propertyCont ("StepParamUint2", PropUInt32,StepParamUint2);
property ("RewardParam", PropUInt64, (uint64)0, RewardParam);
property ("RewardType", PropUInt8, (uint8)MISSION_DESC::NbReward, RewardType);
}
virtual void callback (const std::string &name, uint8 id) {};
};
*/
#endif // RY_MISSION_MESSAGES_H
/* End of mission_messages.h */