khanat-opennel-code/code/ryzom/server/src/server_share/action_flags.h
acemtp@users.sourceforge.net d5c601ffa5 initial version
2010-05-06 02:08:41 +02:00

51 lines
1.5 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RY_ACTION_FLAGS_H
#define RY_ACTION_FLAGS_H
#include "nel/misc/types_nl.h"
namespace RYZOMACTIONFLAGS
{
enum TActionFlag
{
InWater = 1<<1,
Attacks = 1<<0,
Undefined = 1<<16,
};
/**
* get the action flag size as a string
* \param size the TActionFlag size
* \return the string associated to this TActionFlag
*/
const std::string &toString(TActionFlag flag);
/**
* convert a string to an action flag
* \param str the string to convert
* \return the action flag associated to the string, Undefined if unknown
*/
TActionFlag toActionFlag(const std::string str);
}; // RYZOMACTIONFLAGS
#endif //RY_ACTION_FLAGS_H
/* End of action_flags.h */