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353 lines
11 KiB
C++
353 lines
11 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// located_properties.cpp : implementation file
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//
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#include "std_afx.h"
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#include "object_viewer.h"
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#include "located_properties.h"
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#include "particle_dlg.h"
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#include "particle_tree_ctrl.h"
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#include "attrib_dlg.h"
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#include "lb_extern_id_dlg.h"
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#include "object_viewer.h"
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//
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#include "nel/3d/ps_located.h"
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#include "nel/3d/particle_system.h"
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using NL3D::CPSLocated;
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//****************************************************************************************************************
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/////////////////////////////////////////////////////////////////////////////
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// CLocatedProperties dialog
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CLocatedProperties::CLocatedProperties(CParticleWorkspace::CNode *node, NL3D::CPSLocated *loc, CParticleDlg *pdlg)
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: CDialog(CLocatedProperties::IDD, pdlg), _Node(node), _Located(loc), _ParticleDlg(pdlg), _MassDialog(NULL), _LifeDialog(NULL)
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{
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//{{AFX_DATA_INIT(CLocatedProperties)
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m_LimitedLifeTime = FALSE;
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m_MatrixMode = 0;
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m_DisgradeWithLOD = FALSE;
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m_ParametricIntegration = FALSE;
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m_ParametricMotion = FALSE;
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m_TriggerOnDeath = FALSE;
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m_MatrixMode = -1;
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//}}AFX_DATA_INIT
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nlassert(pdlg->getObjectViewer());
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pdlg->getObjectViewer()->registerMainLoopCallBack(this);
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_MaxNbParticles = new CEditableRangeUInt("MAX_NB_PARTICLES", _Node, 1, 501);
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_MaxNbParticles->enableUpperBound(30000, false);
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}
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//****************************************************************************************************************
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CLocatedProperties::~CLocatedProperties()
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{
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nlassert(_ParticleDlg && _ParticleDlg->getObjectViewer());
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_ParticleDlg->getObjectViewer()->removeMainLoopCallBack(this);
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_MassDialog->DestroyWindow();
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_LifeDialog->DestroyWindow();
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_MaxNbParticles->DestroyWindow();
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delete _LifeDialog;
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delete _MassDialog;
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delete _MaxNbParticles;
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}
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//****************************************************************************************************************
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void CLocatedProperties::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CLocatedProperties)
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DDX_Control(pDX, IDC_EDIT_TRIGGER_ON_DEATH, m_EditTriggerOnDeath);
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DDX_Control(pDX, IDC_TRIGGER_ON_DEATH, m_TriggerOnDeathCtrl);
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DDX_Control(pDX, IDC_PARAMETRIC_MOTION, m_ParametricMotionCtrl);
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DDX_Control(pDX, IDC_PARTICLE_NUMBER_POS, m_MaxNbParticles);
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DDX_Check(pDX, IDC_LIMITED_LIFE_TIME, m_LimitedLifeTime);
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DDX_Check(pDX, IDC_DISGRADE_WITH_LOD, m_DisgradeWithLOD);
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DDX_Check(pDX, IDC_PARAMETRIC_MOTION, m_ParametricMotion);
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DDX_Check(pDX, IDC_TRIGGER_ON_DEATH, m_TriggerOnDeath);
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DDX_CBIndex(pDX, IDC_MATRIX_MODE, m_MatrixMode);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CLocatedProperties, CDialog)
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//{{AFX_MSG_MAP(CLocatedProperties)
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ON_BN_CLICKED(IDC_LIMITED_LIFE_TIME, OnLimitedLifeTime)
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ON_BN_CLICKED(IDC_DISGRADE_WITH_LOD, OnDisgradeWithLod)
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ON_BN_CLICKED(IDC_PARAMETRIC_MOTION, OnParametricMotion)
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ON_BN_CLICKED(IDC_EDIT_TRIGGER_ON_DEATH, OnEditTriggerOnDeath)
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ON_BN_CLICKED(IDC_TRIGGER_ON_DEATH, OnTriggerOnDeath)
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ON_BN_CLICKED(IDC_ASSIGN_COUNT, OnAssignCount)
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ON_CBN_SELCHANGE(IDC_MATRIX_MODE, OnSelchangeMatrixMode)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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//****************************************************************************************************************
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/////////////////////////////////////////////////////////////////////////////
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// CLocatedProperties message handlers
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BOOL CLocatedProperties::OnInitDialog()
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{
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CDialog::OnInitDialog();
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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///////////////////////////////////////////
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//****************************************************************************************************************
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void CLocatedProperties::init(uint32 x, uint32 y)
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{
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Create(IDD_LOCATED_PROPERTIES, (CWnd *) _ParticleDlg);
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RECT r, pr;
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GetClientRect(&r);
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MoveWindow(x, y, r.right, r.bottom);
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GetWindowRect(&pr);
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const sint xPos = 0;
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sint yPos = 100;
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_LifeDialog = new CAttribDlgFloat("LIFETIME", _Node);
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_LifeDialog->enableMemoryScheme(false);
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_LifeWrapper.Located = _Located;
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_LifeWrapper.Node = _Node;
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_LifeWrapper.SSPS = _ParticleDlg->StartStopDlg;
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_LifeDialog->setWrapper(&_LifeWrapper);
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_LifeDialog->setSchemeWrapper(&_LifeWrapper);
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HBITMAP bmh = LoadBitmap(::AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_LIFE_TIME));
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_LifeDialog->init(bmh, xPos, yPos, this);
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_LifeDialog->GetClientRect(&r);
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yPos += r.bottom + 3;
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if (_Located->getLastForever())
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{
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_LifeDialog->EnableWindow(FALSE);
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}
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_MassDialog = new CAttribDlgFloat("PARTICLE_MASS", _Node, 0.001f, 10);
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_MassDialog->enableLowerBound(0, true); // 0 is disallowed
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_MassDialog->enableMemoryScheme(false);
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_MassWrapper.Located = _Located;
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_MassDialog->setWrapper(&_MassWrapper);
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_MassDialog->setSchemeWrapper(&_MassWrapper);
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bmh = LoadBitmap(::AfxGetInstanceHandle(), MAKEINTRESOURCE(IDB_WEIGHT));
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_MassDialog->init(bmh, xPos, yPos, this);
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_MassDialog->GetClientRect(&r);
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yPos += r.bottom + 3;
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m_MaxNbParticles.GetWindowRect(&r);
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_MaxNbParticlesWrapper.TreeCtrl = _ParticleDlg->ParticleTreeCtrl;
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_MaxNbParticlesWrapper.Located = _Located;
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_MaxNbParticlesWrapper.Node = _Node;
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_MaxNbParticles->setWrapper(&_MaxNbParticlesWrapper);
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_MaxNbParticles->init(r.left - pr.left, r.top - pr.top, this);
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if (_Located->getOwner())
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{
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_MaxNbParticles->EnableWindow(_Located->getOwner()->getAutoCountFlag() ? FALSE : TRUE);
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}
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m_MatrixMode = (int) _Located->getMatrixMode();
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m_LimitedLifeTime = _Located->getLastForever() ? FALSE : TRUE;
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m_TriggerOnDeath = _Located->isTriggerOnDeathEnabled();
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updateTriggerOnDeath();
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m_DisgradeWithLOD = _Located->hasLODDegradation();
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updateIntegrable();
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updateTriggerOnDeath();
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UpdateData(FALSE);
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ShowWindow(SW_SHOW);
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}
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//****************************************************************************************************************
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void CLocatedProperties::updateTriggerOnDeath(void)
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{
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nlassert(_Located);
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BOOL enable = !_Located->getLastForever();
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m_TriggerOnDeathCtrl.EnableWindow(enable);
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m_EditTriggerOnDeath.EnableWindow(( (enable ? true : false /* MSVC6 warning */ )
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&& _Located->isTriggerOnDeathEnabled())
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);
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}
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//****************************************************************************************************************
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void CLocatedProperties::updateIntegrable(void)
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{
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m_ParametricMotion = _Located->isParametricMotionEnabled();
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m_ParametricMotionCtrl.EnableWindow(_Located->supportParametricMotion());
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}
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//****************************************************************************************************************
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void CLocatedProperties::OnLimitedLifeTime()
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{
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UpdateData();
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if (!m_LimitedLifeTime)
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{
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bool forceApplied = false;
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// check that no force are applied on the located
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std::vector<NL3D::CPSTargetLocatedBindable *> targeters;
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_Located->getOwner()->getTargeters(_Located, targeters);
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for(uint k = 0; k < targeters.size(); ++k)
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{
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if (targeters[k]->getType() == NL3D::PSForce)
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{
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forceApplied = true;
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break;
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}
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}
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if (forceApplied)
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{
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CString caption;
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CString mess;
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caption.LoadString(IDS_WARNING);
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mess.LoadString(IDS_HAS_FORCE_APPLIED);
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if (MessageBox((LPCTSTR) mess, (LPCTSTR) caption, MB_OKCANCEL) != IDOK)
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{
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m_LimitedLifeTime = true;
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UpdateData(FALSE);
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return;
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}
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}
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if (_Located->setLastForever())
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{
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_LifeDialog->EnableWindow(FALSE);
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}
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else
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{
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CString mess;
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mess.LoadString(IDS_PS_NO_FINITE_DURATION);
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CString errorStr;
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errorStr.LoadString(IDS_ERROR);
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MessageBox((LPCTSTR) mess, (LPCTSTR) errorStr, MB_ICONEXCLAMATION);
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m_LimitedLifeTime = TRUE;
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UpdateData(FALSE);
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}
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}
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else
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{
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_Located->setInitialLife(_Located->getInitialLife());
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_LifeDialog->EnableWindow(TRUE);
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}
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updateTriggerOnDeath();
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_ParticleDlg->StartStopDlg->resetAutoCount(_Node);
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touchPSState();
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}
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//****************************************************************************************************************
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void CLocatedProperties::OnDisgradeWithLod()
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{
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UpdateData();
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_Located->forceLODDegradation(m_DisgradeWithLOD ? true : false /* to avoid warning from MSVC */);
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touchPSState();
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}
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//****************************************************************************************************************
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void CLocatedProperties::OnParametricMotion()
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{
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UpdateData();
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_Located->enableParametricMotion(m_ParametricMotion ? true : false);
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touchPSState();
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}
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//****************************************************************************************************************
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void CLocatedProperties::OnEditTriggerOnDeath()
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{
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UpdateData();
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CLBExternIDDlg dlg(_Located->getTriggerEmitterID());
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INT_PTR res = dlg.DoModal();
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if ( res == IDOK )
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{
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if (dlg.getNewID() != _Located->getTriggerEmitterID())
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{
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_Located->setTriggerEmitterID( dlg.getNewID() );
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touchPSState();
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}
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}
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}
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//****************************************************************************************************************
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void CLocatedProperties::OnTriggerOnDeath()
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{
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UpdateData();
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_Located->enableTriggerOnDeath(m_TriggerOnDeath ? true : false /* MSVC6 wraning */);
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updateTriggerOnDeath();
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touchPSState();
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}
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//****************************************************************************************************************
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void CLocatedProperties::goPostRender()
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{
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nlassert(_ParticleDlg);
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if (_Located->getOwner()->getAutoCountFlag())
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{
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// update number of particle from ps
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_MaxNbParticles->update();
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}
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// in all cases, show the current number of particles being used
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GetDlgItem(IDC_CURR_NUM_PARTS)->SetWindowText(utf8ToTStr(NLMISC::toString(_Located->getSize())));
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}
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//****************************************************************************************************************
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void CLocatedProperties::OnAssignCount()
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{
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_Located->resize(_Located->getSize()); // set new max size
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_MaxNbParticles->update();
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touchPSState();
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}
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//****************************************************************************************************************
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void CLocatedProperties::OnSelchangeMatrixMode()
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{
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UpdateData();
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nlassert(_Located);
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_Located->setMatrixMode((NL3D::TPSMatrixMode) m_MatrixMode);
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updateIntegrable();
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UpdateData(FALSE);
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touchPSState();
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}
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//****************************************************************************************************************
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void CLocatedProperties::touchPSState()
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{
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if (_Node) _Node->setModified(true);
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}
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