khanat-opennel-code/code/ryzom/server/src/ai_service/owners.h

56 lines
1.4 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef _OWNERS_
#define _OWNERS_
#include "ai_entity_physical.h"
#include "ai_entity_physical_inline.h"
#include "ai_instance.h"
#include "ai_grp_pet.h"
// used to allow entity to handle pets.
class CPetOwner
{
public:
explicit CPetOwner () : _petGroup(NULL)
{
}
virtual ~CPetOwner ();
virtual CAIEntityPhysical &getPhysical()=0;
inline CGrpPet *getPetGroup()
{
return _petGroup;
}
inline void setPetGroup(CGrpPet *petGroup)
{
nlassert(!getPetGroup());
_petGroup=petGroup;
}
inline void removePetGroup()
{
_petGroup=NULL;
}
private:
NLMISC::CSmartPtr<CGrpPet> _petGroup;
};
#endif