mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-22 08:58:43 +00:00
c0f13794de
--HG-- branch : gui-refactoring
685 lines
21 KiB
C++
685 lines
21 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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/////////////
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// INCLUDE //
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/////////////
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#include "stdpch.h" // First include for pre-compiled headers.
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// Misc
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#include "nel/misc/file.h"
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#include "nel/misc/async_file_manager.h"
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// 3d
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#include "nel/3d/u_text_context.h"
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// Client
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#include "debug_client.h"
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#include "graph.h"
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#include "client_cfg.h"
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#include "net_manager.h"
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#include "user_entity.h"
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#include "view.h"
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#include "login.h"
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#include "game_share/ryzom_version.h"
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#include "interface_v3/interface_manager.h"
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#include "interface_v3/sphrase_manager.h"
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#include "entities.h"
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#include "nel/gui/lua_helper.h"
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using namespace NLGUI;
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#include "character_cl.h"
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#include "r2/editor.h"
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#include "r2/dmc/client_edition_module.h"
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#include "interface_v3/lua_manager.h"
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///////////
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// USING //
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///////////
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using namespace NL3D;
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using namespace NLMISC;
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using namespace std;
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using namespace R2;
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////////////
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// GLOBAL //
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////////////
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#if defined(NL_OS_WINDOWS)
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MEMORYSTATUS MemoryStatus;
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#endif
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bool FreezeGraph = false;
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//the NEL 3d textcontext
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extern NL3D::UTextContext *TextContext;
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extern uint8 ShowInfos; // 0=no info 1=text info 2=graph info 3=streaming info 4=fps only
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extern UDriver *Driver;
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/// domain server version for patch
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extern string R2ServerVersion;
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#define DIV 1024
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#define WIDTH 7
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static const char *divisor = "K";
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// Check if the stack is empty (of debug str not infos).
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uint DebugStackEmpty = true;
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// vector that contains debug strings.
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std::vector<std::string> DebugStack;
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COFile DebugFile;
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bool IsDebugFile = false;
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// Verbose mode about the animation of the selection.
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bool VerboseAnimSelection = false;
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// Verbose mode about the animation of the user.
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bool VerboseAnimUser = false;
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// Verbose Mode about visual properties.
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bool VerboseVP = false;
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// Slot of the entity to display with the debug page.
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CLFECOMMON::TCLEntityId WatchedEntitySlot = CLFECOMMON::INVALID_SLOT;
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// To Display some Debug information
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uint32 Verbose = 0;
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// Time in main loop
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uint64 IngameEnterTime = 0;
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///////////////
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// FUNCTIONS //
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///////////////
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//-----------------------------------------------
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// pushInfoStr :
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// Push a string in a debug stack but will display only if there is a debug string in the stack when flush.
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//-----------------------------------------------
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void pushInfoStr(const std::string &str)
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{
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// Add the string to the debug stack.
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if (!ClientCfg.Light)
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DebugStack.push_back(str);
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}// pushInfoStr //
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//-----------------------------------------------
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// pushDebugStr :
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// Push a string in a debug stack.
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//-----------------------------------------------
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void pushDebugStr(const std::string &str)
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{
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if (!ClientCfg.Light)
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{
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// Add the string to the debug stack.
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DebugStack.push_back("=> " + str);
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// Stack is no more empty.
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DebugStackEmpty = false;
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}
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}// pushDebugStr //
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//-----------------------------------------------
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// flushDebugStack :
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// Display 'title' and a warning for each element in the Debug Stack.
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//-----------------------------------------------
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void flushDebugStack(const std::string &title)
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{
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// If debug stack is not empty
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if(!DebugStackEmpty)
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{
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if(IsDebugFile)
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{
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// Log Title.
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string strTmp = toString(" %s\n", title.c_str());
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DebugFile.serialBuffer((uint8*)strTmp.c_str(), (uint)strTmp.size());
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for(uint i=0; i<DebugStack.size(); ++i)
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{
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strTmp = toString(" %s\n", DebugStack[i].c_str());
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DebugFile.serialBuffer((uint8*)strTmp.c_str(), (uint)strTmp.size());
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}
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// Empty line separator
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strTmp = toString("\n");
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DebugFile.serialBuffer((uint8*)strTmp.c_str(), (uint)strTmp.size());
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}
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// No Output File -> nlwarning
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else
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{
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nlwarning("%s", title.c_str());
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for(uint i=0; i<DebugStack.size(); ++i)
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nlwarning(" %s", DebugStack[i].c_str());
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// Empty line separator
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nlwarning("");
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}
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}
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// Clean the stack (infos could remain in the stack so clean here).
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DebugStack.clear();
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// Stack is empty now.
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DebugStackEmpty = true;
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}// flushDebugStack //
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//-----------------------------------------------
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// setDebugOutput :
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// Set an output file to log debugs.
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//-----------------------------------------------
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void setDebugOutput(const std::string &filename)
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{
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// Remove output
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if(filename.empty())
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{
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DebugFile.close();
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IsDebugFile = false;
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return;
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}
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// Open The Item Association File
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if(!DebugFile.open(filename, false, true))
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{
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nlwarning("setDebugOutput: Cannot Open the '%s'.", filename.c_str());
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IsDebugFile = false;
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}
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else
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IsDebugFile = true;
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}// setDebugOutput //
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//-----------------------------------------------
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// initDebugMemory :
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// ...
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//-----------------------------------------------
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void initDebugMemory()
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{
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#if defined(NL_OS_WINDOWS)
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GlobalMemoryStatus(&MemoryStatus);
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/*
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nlwarning("The MemoryStatus structure is %ld bytes long.", stat.dwLength);
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nlwarning("It should be %d.", sizeof (stat));
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nlwarning("%ld percent of memory is in use.", stat.dwMemoryLoad);
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nlwarning("There are %*ld total %sbytes of physical memory.", WIDTH, stat.dwTotalPhys/DIV, divisor);
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nlwarning("There are %*ld free %sbytes of physical memory.", WIDTH, stat.dwAvailPhys/DIV, divisor);
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nlwarning("There are %*ld total %sbytes of paging file.", WIDTH, stat.dwTotalPageFile/DIV, divisor);
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nlwarning("There are %*ld free %sbytes of paging file.", WIDTH, stat.dwAvailPageFile/DIV, divisor);
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nlwarning("There are %*lx total %sbytes of virtual memory.", WIDTH, stat.dwTotalVirtual/DIV, divisor);
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nlwarning("There are %*lx free %sbytes of virtual memory.\n", WIDTH, stat.dwAvailVirtual/DIV, divisor);
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*/
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#endif
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}
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//-----------------------------------------------
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// memoryUsedSinceLastCall :
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// ...
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//-----------------------------------------------
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double memoryUsedSinceLastCall()
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{
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#if defined(NL_OS_WINDOWS)
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MEMORYSTATUS stat;
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GlobalMemoryStatus(&stat);
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double mem = (double)MemoryStatus.dwAvailPhys-(double)stat.dwAvailPhys;
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MemoryStatus = stat;
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return mem;
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/*
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nlwarning("%ld percent of memory is in use.", stat.dwMemoryLoad);
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nlwarning("There are %*ld free %sbytes of physical memory.", WIDTH, stat.dwAvailPhys/DIV, divisor);
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nlwarning("There are %*ld free %sbytes of paging file.", WIDTH, stat.dwAvailPageFile/DIV, divisor);
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nlwarning("There are %*lx free %sbytes of virtual memory.\n", WIDTH, stat.dwAvailVirtual/DIV, divisor);
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*/
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#endif
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return std::numeric_limits<double>::quiet_NaN();
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}
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/*
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* Constructor
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*/
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CDebugClient::CDebugClient()
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{
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}
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/*
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#define INFO if (info_is_active(ANIM_INFO)) nlinfo
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#define INFO (info_is_active(ANIM_INFO)?nlinfo:)
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INFO("fjkljf %gf %fhgf", dg, dsf);
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*/
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// ***************************************************************************
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CGraph SpfGraph ("time per frame (100 ms)", 10.0f, 10.0f, 250.0f, 100.0f, CRGBA(0,128,0,255), 0, 100.0f, 3);
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CGraph CurrentTaskGraph ("current task", 10.0f, 120.0f, 250.0f, 50.0f, CRGBA(0,0,128,255), 0, 1.0f, 3);
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CGraph VRAMDownGraph ("vram download (1Mo)", 10.0f, 180.0f, 250.0f, 50.0f, CRGBA(128,0,0,255), 0, 1.f, 3);
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CGraph VRAMUpGraph ("vram upload (1Mo)", 10.0f, 240.0f, 250.0f, 50.0f, CRGBA(128,0,0,255), 0, 1.f, 3);
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CGraph OpenedFileGraph ("fopen (10)", 10.0f, 300.0f, 250.0f, 50.0f, CRGBA(128,128,0,255), 0, 10.f, 3);
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CGraph ByteReadGraph ("byte read (500 ko)", 10.0f, 360.0f, 250.0f, 100.0f, CRGBA(0,128,128,255), 0, 500, 3);
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CGraph ByteReadGraphInstant ("instant byte read (500 ko)", 10.0f, 470.0f, 250.0f, 100.0f, CRGBA(64,0,128,255), 0, 500, 3);
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CGraph FileReadGraph ("fread (10)", 10.0f, 580.0f, 250.0f, 50.0f, CRGBA(128,0,128,255), 0, 10, 3);
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CGraph LuaMemGraph ("Lua memory (mb)", 290.0f, 10.0f, 250.0f, 100.0f, CRGBA(0,128,64,255), 0, 64.0f, 3);
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void displayStreamingDebug ()
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{
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// Yoyo: display with getPerformanceTime() for better precision.
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static TTicks oldTick = CTime::getPerformanceTime();
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TTicks newTick = CTime::getPerformanceTime();
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double deltaTime = CTime::ticksToSecond (newTick-oldTick);
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oldTick = newTick;
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static NLMISC::CValueSmoother smooth;
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smooth.addValue((float)deltaTime);
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deltaTime = deltaTime * 5.0f / 6.0f;
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float deltaTimeSmooth = smooth.getSmoothValue () * 5.0f / 6.0f;
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if (!FreezeGraph)
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{
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// Vram delta
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static uint32 lastVRAMUsed = Driver->profileAllocatedTextureMemory();
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uint32 VRAMUsed = Driver->profileAllocatedTextureMemory();
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sint value = (sint)VRAMUsed-(sint)lastVRAMUsed;
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if (value>=0)
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{
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VRAMUpGraph.addOneValue ((float)value/(1024.f*1024.f));
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VRAMDownGraph.addOneValue (0);
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}
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else
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{
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VRAMDownGraph.addOneValue ((float)(-value)/(1024.f*1024.f));
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VRAMUpGraph.addOneValue (0);
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}
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lastVRAMUsed = VRAMUsed;
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// File opened delta
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static uint32 lastFileOpened = CIFile::getNumFileOpen();
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uint32 fileOpened = CIFile::getNumFileOpen();
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OpenedFileGraph.addOneValue((float)(fileOpened-lastFileOpened));
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lastFileOpened=fileOpened;
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// Byte read delta
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static uint32 lastByteRead = CIFile::getReadFromFile();
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uint32 byteRead = CIFile::getReadFromFile();
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ByteReadGraph.addOneValue((float)CIFile::getReadingFromFile()/1024.f);
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ByteReadGraphInstant.addOneValue((float)(byteRead-lastByteRead)/1024.f);
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lastByteRead=byteRead;
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// Byte read delta
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static uint32 lastFileRead = CIFile::getNumFileRead();
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uint32 fileRead = CIFile::getNumFileRead();
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FileReadGraph.addOneValue((float)(fileRead-lastFileRead));
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lastFileRead=fileRead;
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// MS per frame
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SpfGraph.addOneValue (1000.f*(float)deltaTime);
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// lua memory
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LuaMemGraph.addOneValue(CLuaManager::getInstance().getLuaState()->getGCCount() / 1024.f);
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// Count of waitinf instance
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CurrentTaskGraph.addOneValue (CAsyncFileManager::getInstance().isTaskRunning()?1.f:0.f);
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}
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// Add graph value
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if(ShowInfos == 3)
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{
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float lineStep = ClientCfg.DebugLineStep;
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float line;
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// Initialize Pen //
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//----------------//
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// Create a shadow when displaying a text.
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TextContext->setShaded(true);
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// Set the font size.
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TextContext->setFontSize(ClientCfg.DebugFontSize);
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// Set the text color
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TextContext->setColor(ClientCfg.DebugFontColor);
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// TOP LEFT //
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//----------//
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TextContext->setHotSpot(UTextContext::TopLeft);
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// FPS and Ms per frame
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line = 0.99f;
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TextContext->printfAt(0.01f, line, "STREAMING INFORMATION");
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if(deltaTimeSmooth != 0.f)
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TextContext->printfAt(0.8f, line,"%.1f fps", 1.f/deltaTimeSmooth);
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else
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TextContext->printfAt(0.8f, line,"%.1f fps", 0.f);
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TextContext->printfAt(0.9f, line, "%d ms", (uint)(deltaTimeSmooth*1000));
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// Dump the task array
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line = 0.90f;
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TextContext->printfAt(0.3f, line,"Task manager:");
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line -= lineStep;
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static vector<string> names;
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CAsyncFileManager::getInstance().dump(names);
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uint i;
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for (i=0; i<names.size (); i++)
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{
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TextContext->printfAt(0.3f, line, " %s", names[i].c_str());
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line -= lineStep;
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}
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// Dump the opened file array
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line = 0.90f;
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TextContext->printfAt(0.65f, line,"Files opened:");
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line -= lineStep;
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CIFile::dump(names);
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for (i=0; i<names.size (); i++)
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{
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TextContext->printfAt(0.65f, line, " %s", names[i].c_str());
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line -= lineStep;
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}
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// No more shadow when displaying a text.
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TextContext->setShaded(false);
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}
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}
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// ***************************************************************************
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/*
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Display short debug information of FartTP / reselectperso events
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*/
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class CDebugConnectionHistory
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{
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public:
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enum TEvent
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{
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ServerHopEvent= 0,
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FarTPEvent,
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ReselectPersoEvent,
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NumDebugConnectionEvent
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};
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public:
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CDebugConnectionHistory()
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{
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MaxQueueSize= 8;
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for(uint i=0;i<NumDebugConnectionEvent;i++)
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EventCounters[i]= 0;
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}
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// Add a connection event
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void debugAddConnectionEvent(TEvent ev)
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{
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nlassert(ev<NumDebugConnectionEvent);
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EventCounters[ev]++;
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EventQueue.push_back(ev);
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if(EventQueue.size()>MaxQueueSize)
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EventQueue.pop_front();
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}
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// display debug information in a string
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void debugDisplayConnectionEvent(string &str)
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{
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// display counters
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for(uint i=0;i<NumDebugConnectionEvent;i++)
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{
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str+= toString("%s: %d\n", CounterNames[i], EventCounters[i]);
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}
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// display queue of last events:
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str+= "Connection Events: ";
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for(uint i=0;i<EventQueue.size();i++)
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{
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if(i>0)
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str+= ", ";
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// Avoid crash in the crash log: in the improbable case where EventQueue has been crashed, at least don't crash here
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uint index= EventQueue[i];
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clamp(index,0U,uint(NumDebugConnectionEvent-1));
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str+= EventNames[index];
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}
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str+= "\n";
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}
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private:
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static const char *EventNames[NumDebugConnectionEvent];
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static const char *CounterNames[NumDebugConnectionEvent];
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uint EventCounters[NumDebugConnectionEvent];
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deque<TEvent> EventQueue;
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uint MaxQueueSize;
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};
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static CDebugConnectionHistory DebugConnectionHistory;
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const char *CDebugConnectionHistory::EventNames[CDebugConnectionHistory::NumDebugConnectionEvent]=
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{"HOP", "FTP", "RSL"};
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const char *CDebugConnectionHistory::CounterNames[CDebugConnectionHistory::NumDebugConnectionEvent]=
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{"NumServerHOP", "NumFarTP", "NumReselectPerso"};
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// extern methods
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void crashLogAddServerHopEvent()
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{
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DebugConnectionHistory.debugAddConnectionEvent(CDebugConnectionHistory::ServerHopEvent);
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}
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void crashLogAddFarTpEvent()
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{
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DebugConnectionHistory.debugAddConnectionEvent(CDebugConnectionHistory::FarTPEvent);
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}
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void crashLogAddReselectPersoEvent()
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{
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DebugConnectionHistory.debugAddConnectionEvent(CDebugConnectionHistory::ReselectPersoEvent);
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}
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// ***************************************************************************
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string getDebugInformation()
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{
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string str;
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str += toString("UserId: %u\n", NetMngr.getUserId());
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str += toString("HomeId: %u\n", CharacterHomeSessionId.asInt());
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extern TSessionId HighestMainlandSessionId;
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str += toString("ShardId: %u\n", HighestMainlandSessionId.asInt());
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extern bool IsInRingSession;
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if (IsInRingSession)
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{
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if (getEditor().isInitialized())
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str += toString("SessionId: %u\n", getEditor().getDMC().getEditionModule().getCurrentAdventureId().asInt());
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extern R2::TUserRole UserRoleInSession;
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str += toString("Role: %s\n", UserRoleInSession.toString().c_str());
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}
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else
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{
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str += toString("On a Mainland Shard\n");
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}
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CConfigFile::CVar *varPtr= ClientCfg.ConfigFile.getVarPtr("Application");
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if(varPtr)
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str += toString("Application: %s\n", varPtr->asString(0).c_str());
|
|
else
|
|
str += toString("Application: NotFound\n");
|
|
|
|
if(UserEntity)
|
|
{
|
|
str += toString("Player Name: '%s'\n", UserEntity->getEntityName().toString().c_str());
|
|
str += toString("UserPosition: %.2f %.2f %.2f\n", UserEntity->pos().x, UserEntity->pos().y, UserEntity->pos().z);
|
|
}
|
|
else
|
|
{
|
|
str += "No user entity information\n";
|
|
}
|
|
|
|
str += toString("ViewPosition: %.2f %.2f %.2f\n", View.viewPos().x, View.viewPos().y, View.viewPos().z);
|
|
uint64 timeInGame = ingameTime1 ();
|
|
str += toString("Time in game: %dh %dmin %dsec\n", (uint)(timeInGame/(60*60*1000)), (uint)(timeInGame/(60*1000))%60, (uint)(timeInGame/1000)%60);
|
|
str += toString("LocalTime: %s\n", NLMISC::IDisplayer::dateToHumanString(time(NULL)));
|
|
str += toString("ServerTick: %u\n", NetMngr.getCurrentServerTick());
|
|
str += toString("ConnectState: %s\n", NetMngr.getConnectionStateCStr());
|
|
str += toString("LocalAddress: %s\n", NetMngr.getAddress().asString().c_str());
|
|
str += toString("Language: %s\n", CI18N::getCurrentLanguageName().toString().c_str());
|
|
str += toString("ClientVersion: "RYZOM_VERSION"\n");
|
|
if (ClientCfg.R2Mode)
|
|
{
|
|
str += toString("PatchVersion: %s\n", R2ServerVersion.c_str());
|
|
}
|
|
else if ((ShardSelected >= 0) && (ShardSelected < (sint32)Shards.size()))
|
|
{
|
|
str += toString("PatchVersion: %s\n", Shards[ShardSelected].Version.c_str());
|
|
}
|
|
str += string("Client is ") + string((ClientCfg.Local?"off":"on")) + string("line\n");
|
|
// FarTP/ReselectPerso
|
|
DebugConnectionHistory.debugDisplayConnectionEvent(str);
|
|
|
|
return str;
|
|
}
|
|
|
|
void resetIngameTime ()
|
|
{
|
|
IngameEnterTime = T1;
|
|
}
|
|
|
|
uint64 ingameTime0 ()
|
|
{
|
|
return T0 - IngameEnterTime;
|
|
}
|
|
|
|
uint64 ingameTime1 ()
|
|
{
|
|
return T1 - IngameEnterTime;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
|
|
void displayNetDebug ()
|
|
{
|
|
CInterfaceManager *pIM= CInterfaceManager::getInstance();
|
|
float lineStep = ClientCfg.DebugLineStep;
|
|
float line;
|
|
|
|
// Initialize Pen //
|
|
//----------------//
|
|
// Create a shadow when displaying a text.
|
|
TextContext->setShaded(true);
|
|
// Set the font size.
|
|
TextContext->setFontSize(ClientCfg.DebugFontSize);
|
|
// Set the text color
|
|
TextContext->setColor(ClientCfg.DebugFontColor);
|
|
|
|
|
|
// BOTTOM RIGHT //
|
|
//--------------//
|
|
TextContext->setHotSpot(UTextContext::BottomRight);
|
|
line = 0.f;
|
|
// Database Synchronisation counter
|
|
// Local Counter
|
|
uint val= pIM->getLocalSyncActionCounter() ;
|
|
val&= pIM->getLocalSyncActionCounterMask();
|
|
TextContext->printfAt(1.f, line, "Local Counter: %d", val);
|
|
line += lineStep;
|
|
// Inventory Counter
|
|
val= pIM->getDbProp("SERVER:INVENTORY:COUNTER")->getValue32();
|
|
val&= pIM->getLocalSyncActionCounterMask();
|
|
TextContext->printfAt(1.f, line, "INVENTORY:COUNTER: %d", val);
|
|
line += lineStep;
|
|
// Exchange Counter
|
|
val= pIM->getDbProp("SERVER:EXCHANGE:COUNTER")->getValue32();
|
|
val&= pIM->getLocalSyncActionCounterMask();
|
|
TextContext->printfAt(1.f, line, "EXCHANGE:COUNTER: %d", val);
|
|
line += lineStep;
|
|
// Programme Counter
|
|
val= pIM->getDbProp("SERVER:TARGET:CONTEXT_MENU:COUNTER")->getValue32();
|
|
val&= pIM->getLocalSyncActionCounterMask();
|
|
TextContext->printfAt(1.f, line, "TARGET:CONTEXT_MENU:COUNTER: %d", val);
|
|
line += lineStep;
|
|
// User Counter
|
|
val= pIM->getDbProp("SERVER:USER:COUNTER")->getValue32();
|
|
val&= pIM->getLocalSyncActionCounterMask();
|
|
TextContext->printfAt(1.f, line, "USER:COUNTER: %d", val);
|
|
line += lineStep;
|
|
line += lineStep;
|
|
|
|
// SPhrase Execution Synchronisation Counter
|
|
CSPhraseManager *pPM= CSPhraseManager::getInstance();
|
|
// Next action
|
|
uint srvVal= pIM->getDbProp(PHRASE_DB_COUNTER_NEXT)->getValue32();
|
|
uint locVal= pPM->getPhraseNextExecuteCounter() ;
|
|
srvVal&= PHRASE_EXECUTE_COUNTER_MASK;
|
|
locVal&= PHRASE_EXECUTE_COUNTER_MASK;
|
|
TextContext->printfAt(1.f, line, "NextAction (loc/srv): %d/%d", locVal, srvVal);
|
|
line += lineStep;
|
|
// CycleAction
|
|
srvVal= pIM->getDbProp(PHRASE_DB_COUNTER_CYCLE)->getValue32();
|
|
locVal= pPM->getPhraseCycleExecuteCounter();
|
|
srvVal&= PHRASE_EXECUTE_COUNTER_MASK;
|
|
locVal&= PHRASE_EXECUTE_COUNTER_MASK;
|
|
TextContext->printfAt(1.f, line, "CycleAction (loc/srv): %d/%d", locVal, srvVal);
|
|
line += lineStep;
|
|
|
|
|
|
// BOTTOM MIDDLE //
|
|
//--------------//
|
|
TextContext->setHotSpot(UTextContext::BottomLeft);
|
|
float xUser= 0.3f;
|
|
float xWatched= 0.5f;
|
|
// Display information about the debug entity slot.
|
|
if(WatchedEntitySlot != CLFECOMMON::INVALID_SLOT)
|
|
{
|
|
line = 0.f;
|
|
TextContext->printfAt(xWatched, line, "Watched");
|
|
line += lineStep;
|
|
// Get a pointer on the target.
|
|
CEntityCL *watchedEntity = EntitiesMngr.entity(WatchedEntitySlot);
|
|
if(watchedEntity)
|
|
watchedEntity->displayDebugPropertyStages(xWatched, line, lineStep);
|
|
}
|
|
// Display information about the user
|
|
if(UserEntity)
|
|
{
|
|
line = 0.f;
|
|
TextContext->printfAt(xUser, line, "User");
|
|
line += lineStep;
|
|
UserEntity->displayDebugPropertyStages(xUser, line, lineStep);
|
|
}
|
|
|
|
}
|
|
|
|
// ***************************************************************************
|
|
bool verboseVPAdvanceTest(CEntityCL *en, uint32 form)
|
|
{
|
|
// TestYoyo: Use this method to test only a part of the entities
|
|
// was used initialy to debug mektoub mounts bugs.
|
|
|
|
if(!VerboseVP)
|
|
return false;
|
|
|
|
if( NetMngr.getUserId()!=1507 )
|
|
return false;
|
|
|
|
// creation test (by form to create)
|
|
if(form!=0)
|
|
{
|
|
CSheetId sheetId(form);
|
|
CSheetId playerSheetId("matis.race_stats");
|
|
CSheetId mektoubSheetId("chilb2.creature");
|
|
return (sheetId==playerSheetId || sheetId==mektoubSheetId);
|
|
}
|
|
// update vp or remove test
|
|
else
|
|
{
|
|
CCharacterCL *e= dynamic_cast<CCharacterCL*>(en);
|
|
if(!e)
|
|
return false;
|
|
if( e->isPlayer() || e->getSheet()->Id== CSheetId("chilb2.creature") )
|
|
{
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
}
|