mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-23 17:38:44 +00:00
726 lines
19 KiB
C++
726 lines
19 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "stdafx.h"
|
|
|
|
#include "lua_helper.h"
|
|
#include "nel/misc/file.h"
|
|
#include "nel/misc/path.h"
|
|
//#include "interface_manager.h"
|
|
|
|
extern "C"
|
|
{
|
|
#include "lualib.h"
|
|
}
|
|
|
|
// to get rid of you_must_not_use_assert___use_nl_assert___read_debug_h_file messages
|
|
#include <cassert>
|
|
#undef assert
|
|
#define assert nlassert
|
|
#include <luabind/luabind.hpp>
|
|
|
|
using namespace std;
|
|
using namespace NLMISC;
|
|
|
|
// ***************************************************************************
|
|
const char *CLuaState::_NELSmallScriptTableName= "NELSmallScriptTable";
|
|
uint CLuaStackChecker::_ExceptionContextCounter = 0;
|
|
|
|
// ***************************************************************************
|
|
void CLuaStackChecker::incrementExceptionContextCounter()
|
|
{
|
|
++ _ExceptionContextCounter;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CLuaStackChecker::decrementExceptionContextCounter()
|
|
{
|
|
nlassert(_ExceptionContextCounter > 0);
|
|
-- _ExceptionContextCounter;
|
|
}
|
|
|
|
|
|
#ifdef LUA_NEVRAX_VERSION
|
|
ILuaIDEInterface *LuaDebuggerIDE = NULL;
|
|
static bool LuaDebuggerVisible = false;
|
|
#endif
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
HMODULE LuaDebuggerModule = 0;
|
|
#endif
|
|
|
|
void luaDebuggerMainLoop()
|
|
{
|
|
#ifdef LUA_NEVRAX_VERSION
|
|
if (!LuaDebuggerIDE) return;
|
|
if (!LuaDebuggerVisible)
|
|
{
|
|
LuaDebuggerIDE->showDebugger(true);
|
|
LuaDebuggerIDE->expandProjectTree();
|
|
LuaDebuggerIDE->sortFiles();
|
|
LuaDebuggerVisible = true;
|
|
}
|
|
LuaDebuggerIDE->doMainLoop();
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
static std::allocator<uint8> l_stlAlloc;
|
|
|
|
|
|
static void l_free_func(void *block, int oldSize)
|
|
{
|
|
l_stlAlloc.deallocate((uint8 *) block, oldSize);
|
|
}
|
|
|
|
static void *l_realloc_func(void *b, int os, int s)
|
|
{
|
|
if (os == s) return b;
|
|
void *newB = l_stlAlloc.allocate(s);
|
|
memcpy(newB, b, std::min(os, s));
|
|
l_free_func(b, os);
|
|
return newB;
|
|
}
|
|
|
|
|
|
|
|
const int MinGCThreshold = 128; // min value at which garbage collector will be triggered (in kilobytes)
|
|
// ***************************************************************************
|
|
CLuaState::CLuaState()
|
|
{
|
|
_State = NULL;
|
|
|
|
#ifdef LUA_NEVRAX_VERSION
|
|
_GCThreshold = MinGCThreshold;
|
|
#endif
|
|
|
|
if (!_State)
|
|
{
|
|
#ifdef LUA_NEVRAX_VERSION
|
|
_State = lua_open(l_realloc_func, l_free_func);
|
|
#else
|
|
_State = lua_open();
|
|
#endif
|
|
nlassert(_State);
|
|
}
|
|
|
|
// *** Load base libs
|
|
{
|
|
CLuaStackChecker lsc(this);
|
|
#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
|
|
luaL_openlibs(_State);
|
|
#else
|
|
luaopen_base (_State);
|
|
luaopen_table (_State);
|
|
luaopen_io (_State);
|
|
luaopen_string (_State);
|
|
luaopen_math (_State);
|
|
luaopen_debug (_State);
|
|
#endif
|
|
|
|
// open are buggy????
|
|
clear();
|
|
}
|
|
|
|
// *** Register basics
|
|
CLuaStackChecker lsc(this);
|
|
|
|
// do: LUA_REGISTRYINDEX.(lightuserdata*)this.classes= {}
|
|
pushLightUserData((void *) this);
|
|
newTable();
|
|
push("classes");
|
|
newTable(); // registry class
|
|
setTable(-3);
|
|
setTable(LUA_REGISTRYINDEX);
|
|
|
|
// add pointer from lua state to this CLuaState object
|
|
// do: LUA_REGISTRYINDEX.(lightuserdata*)_State= this
|
|
pushLightUserData((void *) _State); // NB : as creator of the state, we make the assumption that
|
|
// no one will be using this pointer in the registry (cf. ref manual about registry)
|
|
pushLightUserData((void *) this);
|
|
setTable(LUA_REGISTRYINDEX);
|
|
|
|
// Create the Table that contains Function cache for small script execution
|
|
push(_NELSmallScriptTableName); // 1:TableName
|
|
newTable(); // 1:TableName 2:table
|
|
setTable(LUA_REGISTRYINDEX); // ...
|
|
_SmallScriptPool= 0;
|
|
|
|
// *** luabind init
|
|
luabind::open(_State);
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
CLuaStackRestorer::CLuaStackRestorer(CLuaState *state, int finalSize) : _State(state), _FinalSize(finalSize)
|
|
{
|
|
}
|
|
|
|
// ***************************************************************************
|
|
CLuaStackRestorer::~CLuaStackRestorer()
|
|
{
|
|
nlassert(_State);
|
|
_State->setTop(_FinalSize);
|
|
}
|
|
|
|
#ifdef NL_OS_WINDOWS
|
|
static int NoOpReportHook( int /* reportType */, char * /* message */, int * /* returnValue */ )
|
|
{
|
|
return TRUE;
|
|
}
|
|
#endif
|
|
|
|
|
|
// ***************************************************************************
|
|
CLuaState::~CLuaState()
|
|
{
|
|
nlassert(_State);
|
|
|
|
#ifdef LUA_NEVRAX_VERSION
|
|
if (!LuaDebuggerIDE)
|
|
#else
|
|
if (1)
|
|
#endif
|
|
{
|
|
lua_close(_State);
|
|
}
|
|
else
|
|
{
|
|
#ifdef LUA_NEVRAX_VERSION
|
|
LuaDebuggerIDE->stopDebug(); // this will also close the lua state
|
|
LuaDebuggerIDE = NULL;
|
|
LuaDebuggerVisible = false;
|
|
#ifdef NL_OS_WINDOWS
|
|
nlassert(LuaDebuggerModule)
|
|
_CrtSetReportHook(NoOpReportHook); // prevent dump of memory leaks at this point
|
|
//::FreeLibrary(LuaDebuggerModule); // don't free the library now (seems that it destroy, the main window, causing
|
|
// a crash when the app window is destroyed for real...
|
|
// -> FreeLibrary will be called when the application is closed
|
|
LuaDebuggerModule = 0;
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
// Clear Small Script Cache
|
|
_SmallScriptPool= 0;
|
|
_SmallScriptCache.clear();
|
|
}
|
|
|
|
// ***************************************************************************
|
|
CLuaState *CLuaState::fromStatePointer(lua_State *state)
|
|
{
|
|
nlassert(state);
|
|
int initialStackSize = lua_gettop(state);
|
|
lua_checkstack(state, initialStackSize + 2);
|
|
lua_pushlightuserdata(state, (void *) state);
|
|
lua_gettable(state, LUA_REGISTRYINDEX);
|
|
if (!lua_islightuserdata(state, -1))
|
|
{
|
|
lua_pop(state, 1);
|
|
return NULL;
|
|
}
|
|
CLuaState *ls = (CLuaState *) lua_touserdata(state, -1);
|
|
lua_pop(state, 1);
|
|
nlassert(initialStackSize == lua_gettop(state));
|
|
return ls;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
struct CLuaReader
|
|
{
|
|
const std::string *Str;
|
|
bool Done;
|
|
};
|
|
|
|
void CLuaState::loadScript(const std::string &code, const std::string &dbgSrc)
|
|
{
|
|
if (code.empty()) return;
|
|
struct CHelper
|
|
{
|
|
static const char *luaChunkReaderFromString(lua_State * /* L */, void *ud, size_t *sz)
|
|
{
|
|
CLuaReader *rd = (CLuaReader *) ud;
|
|
if (!rd->Done)
|
|
{
|
|
rd->Done = true;
|
|
*sz = rd->Str->size();
|
|
return rd->Str->c_str();
|
|
}
|
|
else
|
|
{
|
|
*sz = 0;
|
|
return NULL;
|
|
}
|
|
}
|
|
};
|
|
CLuaReader rd;
|
|
rd.Str = &code;
|
|
rd.Done = false;
|
|
|
|
int result = lua_load(_State, CHelper::luaChunkReaderFromString, (void *) &rd, dbgSrc.c_str());
|
|
if (result !=0)
|
|
{
|
|
// pop the error code
|
|
string err= toString();
|
|
pop();
|
|
// throw error
|
|
throw ELuaParseError(err);
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CLuaState::executeScriptInternal(const std::string &code, const std::string &dbgSrc, int numRet)
|
|
{
|
|
CLuaStackChecker lsc(this, numRet);
|
|
|
|
// load the script
|
|
loadScript(code, dbgSrc);
|
|
|
|
// execute
|
|
if (pcall(0, numRet) != 0)
|
|
{
|
|
// pop the error code
|
|
string err= toString();
|
|
pop();
|
|
// throw error
|
|
throw ELuaExecuteError(err);
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CLuaState::executeScript(const std::string &code, int numRet)
|
|
{
|
|
// run the script, with dbgSrc==script
|
|
executeScriptInternal(code, code, numRet);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
bool CLuaState::executeScriptNoThrow(const std::string &code, int numRet)
|
|
{
|
|
try
|
|
{
|
|
executeScript(code, numRet);
|
|
}
|
|
catch (ELuaError &e)
|
|
{
|
|
nlwarning(e.what());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
bool CLuaState::executeFile(const std::string &pathName)
|
|
{
|
|
CIFile inputFile;
|
|
if(!inputFile.open(pathName))
|
|
return false;
|
|
|
|
#ifdef LUA_NEVRAX_VERSION
|
|
if (LuaDebuggerIDE)
|
|
{
|
|
std::string path = NLMISC::CPath::getCurrentPath() + "/" + pathName.c_str();
|
|
path = CPath::standardizeDosPath(path);
|
|
LuaDebuggerIDE->addFile(path.c_str());
|
|
}
|
|
#endif
|
|
|
|
// load the script text
|
|
string script;
|
|
/*
|
|
while(!inputFile.eof())
|
|
{
|
|
char tmpBuff[5000];
|
|
inputFile.getline(tmpBuff, 5000);
|
|
script+= tmpBuff;
|
|
script+= "\n";
|
|
}
|
|
*/
|
|
script.resize(NLMISC::CFile::getFileSize(pathName));
|
|
inputFile.serialBuffer((uint8 *) &script[0], (uint)script.size());
|
|
|
|
|
|
// execute the script text, with dbgSrc==filename (use @ for lua internal purpose)
|
|
executeScriptInternal(script, string("@") + NLMISC::CFile::getFilename(pathName));
|
|
|
|
return true;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CLuaState::executeSmallScript(const std::string &script)
|
|
{
|
|
if (script.empty()) return;
|
|
// *** if the small script has not already been called before, parse it now
|
|
TSmallScriptCache::iterator it= _SmallScriptCache.find(script);
|
|
if(it==_SmallScriptCache.end())
|
|
{
|
|
CLuaStackChecker lsc(this);
|
|
|
|
// add it to a function
|
|
loadScript(script, script);
|
|
|
|
// Assign the method to the NEL table: NELSmallScriptTable[_SmallScriptPool]= function
|
|
push(_NELSmallScriptTableName); // 1:function 2:NelTableName
|
|
getTable(LUA_REGISTRYINDEX); // 1:function 2:NelTable
|
|
insert(-2); // 1:NelTable 2:function
|
|
rawSetI(-2, _SmallScriptPool); // 1:NelTable
|
|
pop();
|
|
|
|
// bkup in cache map
|
|
it= _SmallScriptCache.insert(make_pair(script, _SmallScriptPool)).first;
|
|
|
|
// next allocated
|
|
_SmallScriptPool++;
|
|
}
|
|
|
|
// *** Execute the function associated to the script
|
|
CLuaStackChecker lsc(this);
|
|
push(_NELSmallScriptTableName); // 1:NelTableName
|
|
getTable(LUA_REGISTRYINDEX); // 1:NelTable
|
|
// get the function at the given index in the "NELSmallScriptTable" table
|
|
rawGetI(-1, it->second); // 1:NelTable 2:function
|
|
|
|
// execute
|
|
if (pcall(0, 0) != 0)
|
|
{
|
|
// Stack: 1: NelTable 2:errorcode
|
|
// pop the error code, and clear stack
|
|
string err= toString();
|
|
pop(); // 1:NelTable
|
|
pop(); // ....
|
|
// throw error
|
|
throw ELuaExecuteError(err);
|
|
}
|
|
else
|
|
{
|
|
// Stack: 1:NelTable
|
|
pop(); // ....
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CLuaState::registerFunc(const char *name, lua_CFunction function)
|
|
{
|
|
lua_register(_State, name, function);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CLuaState::pushCClosure(lua_CFunction function, int n)
|
|
{
|
|
nlassert(function);
|
|
nlassert(getTop() >= n);
|
|
lua_pushcclosure(_State, function, n);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CLuaState::push(TLuaWrappedFunction function)
|
|
{
|
|
struct CForwarder
|
|
{
|
|
static int callFunc(lua_State *ls)
|
|
{
|
|
nlassert(ls);
|
|
TLuaWrappedFunction func = (TLuaWrappedFunction) lua_touserdata(ls, lua_upvalueindex(1));
|
|
CLuaState *state = (CLuaState *) lua_touserdata(ls, lua_upvalueindex(2));
|
|
nlassert(func);
|
|
nlassert(state);
|
|
// get real function pointer from the values in the closure
|
|
int numResults;
|
|
int initialStackSize = state->getTop();
|
|
try
|
|
{
|
|
// call the actual function
|
|
numResults = func(*state);
|
|
}
|
|
catch(const std::exception &e)
|
|
{
|
|
// restore stack to its initial size
|
|
state->setTop(initialStackSize);
|
|
lua_pushstring(ls, e.what());
|
|
// TODO : see if this is safe to call lua error there" ... (it does a long jump)
|
|
lua_error(ls);
|
|
}
|
|
return numResults;
|
|
}
|
|
};
|
|
pushLightUserData((void *) function);
|
|
pushLightUserData((void *) this);
|
|
pushCClosure(CForwarder::callFunc, 2);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
// Wrapped function
|
|
void CLuaState::registerFunc(const char *name, TLuaWrappedFunction function)
|
|
{
|
|
nlassert(function);
|
|
CLuaStackChecker lsc(this);
|
|
push(name);
|
|
push(function);
|
|
setTable(LUA_GLOBALSINDEX);
|
|
}
|
|
|
|
|
|
// ***************************************************************************
|
|
bool CLuaState::getTableBooleanValue(const char *name, bool defaultValue)
|
|
{
|
|
nlassert(name);
|
|
push(name);
|
|
getTable(-2);
|
|
if (isNil())
|
|
{
|
|
pop();
|
|
return defaultValue;
|
|
}
|
|
bool result = toBoolean(-1);
|
|
pop();
|
|
return result;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
double CLuaState::getTableNumberValue(const char *name, double defaultValue)
|
|
{
|
|
nlassert(name);
|
|
push(name);
|
|
getTable(-2);
|
|
if (isNil())
|
|
{
|
|
pop();
|
|
return defaultValue;
|
|
}
|
|
double result = toNumber(-1);
|
|
pop();
|
|
return result;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
const char *CLuaState::getTableStringValue(const char *name, const char *defaultValue)
|
|
{
|
|
nlassert(name);
|
|
push(name);
|
|
getTable(-2);
|
|
if (isNil())
|
|
{
|
|
pop();
|
|
return defaultValue;
|
|
}
|
|
const char *result = toString(-1);
|
|
pop();
|
|
return result;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CLuaState::getStackContext(string &ret, uint stackLevel)
|
|
{
|
|
nlassert(_State);
|
|
ret.clear();
|
|
lua_Debug dbg;
|
|
if(lua_getstack (_State, stackLevel, &dbg))
|
|
{
|
|
if(lua_getinfo(_State, "lS", &dbg))
|
|
{
|
|
ret= NLMISC::toString("%s:%d:", dbg.short_src, dbg.currentline);
|
|
}
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
int CLuaState::pcallByName(const char *functionName, int nargs, int nresults, int funcTableIndex /*=LUA_GLOBALSINDEX*/, int errfunc /*= 0*/)
|
|
{
|
|
int initialStackSize = getTop();
|
|
nlassert(functionName);
|
|
nlassert(isTable(funcTableIndex));
|
|
pushValue(funcTableIndex);
|
|
push(functionName);
|
|
getTable(-2);
|
|
remove(-2); // get rid of the table
|
|
nlassert(getTop() >= nargs); // not enough arguments on the stack
|
|
// insert function before its arguments
|
|
insert(- 1 - nargs);
|
|
int result = pcall(nargs, nresults, errfunc);
|
|
int currSize = getTop();
|
|
if (result == 0)
|
|
{
|
|
nlassert(currSize == initialStackSize - nargs + nresults);
|
|
}
|
|
else
|
|
{
|
|
// errors, the stack contains a single string
|
|
if (errfunc == 0)
|
|
{
|
|
nlassert(currSize == initialStackSize - nargs + 1);
|
|
}
|
|
// else if there's an error handler, can't know the size of stack
|
|
}
|
|
return result;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CLuaState::dumpStack()
|
|
{
|
|
nlinfo("LUA STACK CONTENT (size = %d)", getTop());
|
|
nlinfo("=================");
|
|
CLuaStackChecker lsc(this);
|
|
for(int k = 1; k <= getTop(); ++k)
|
|
{
|
|
pushValue(k);
|
|
std::string value = toString(-1) ? toString(-1) : "?";
|
|
nlinfo("Stack entry %d : type = %s, value = %s", k, getTypename(type(-1)), value.c_str());
|
|
pop();
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void CLuaState::getStackAsString(std::string &dest)
|
|
{
|
|
dest = NLMISC::toString("Stack size = %d\n", getTop());
|
|
CLuaStackChecker lsc(this);
|
|
for(int k = 1; k <= getTop(); ++k)
|
|
{
|
|
pushValue(k);
|
|
std::string value = toString(-1) ? toString(-1) : "?";
|
|
dest += NLMISC::toString("Stack entry %d : type = %s, value = %s\n", k, getTypename(type(-1)), value.c_str());
|
|
pop();
|
|
}
|
|
}
|
|
|
|
//================================================================================
|
|
CLuaStackChecker::~CLuaStackChecker()
|
|
{
|
|
nlassert(_State);
|
|
if (!_ExceptionContextCounter)
|
|
{
|
|
int currSize = _State->getTop();
|
|
if (currSize != _FinalWantedSize)
|
|
{
|
|
static volatile bool assertWanted = true;
|
|
if (assertWanted)
|
|
{
|
|
nlwarning("Lua stack size error : expected size is %d, current size is %d", _FinalWantedSize, currSize);
|
|
_State->dumpStack();
|
|
nlassert(0);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// this object dtor was called because an exception was thrown, so let the exception
|
|
// propagate (the stack must be broken, but because of the exception, not because of code error)
|
|
_State->setTop(_FinalWantedSize);
|
|
}
|
|
}
|
|
|
|
// ***************************************************************************
|
|
void ELuaWrappedFunctionException::init(CLuaState *ls, const std::string &reason)
|
|
{
|
|
// Print first Lua Stack Context
|
|
/*
|
|
CInterfaceManager *pIM= CInterfaceManager::getInstance();
|
|
if(ls)
|
|
{
|
|
ls->getStackContext(_Reason, 1); // 1 because 0 is the current C function => return 1 for script called
|
|
// enclose with cool colors
|
|
pIM->formatLuaStackContext(_Reason);
|
|
}
|
|
*/
|
|
// Append the reason
|
|
_Reason+= reason;
|
|
}
|
|
|
|
// ***************************************************************************
|
|
ELuaWrappedFunctionException::ELuaWrappedFunctionException(CLuaState *luaState)
|
|
{
|
|
init(luaState, "");
|
|
}
|
|
|
|
// ***************************************************************************
|
|
ELuaWrappedFunctionException::ELuaWrappedFunctionException(CLuaState *luaState, const std::string &reason)
|
|
{
|
|
init(luaState, reason);
|
|
}
|
|
|
|
// ***************************************************************************
|
|
ELuaWrappedFunctionException::ELuaWrappedFunctionException(CLuaState *luaState, const char *format, ...)
|
|
{
|
|
//H_AUTO(Lua_ELuaWrappedFunctionException_ELuaWrappedFunctionException)
|
|
std::string reason;
|
|
NLMISC_CONVERT_VARGS (reason, format, NLMISC::MaxCStringSize);
|
|
init(luaState, reason);
|
|
}
|
|
|
|
//================================================================================
|
|
void CLuaState::newTable()
|
|
{
|
|
nlverify( lua_checkstack(_State, 1) );
|
|
lua_newtable(_State);
|
|
}
|
|
|
|
//================================================================================
|
|
int CLuaState::getGCCount()
|
|
{
|
|
return lua_getgccount(_State);
|
|
}
|
|
|
|
//================================================================================
|
|
int CLuaState::getGCThreshold()
|
|
{
|
|
//H_AUTO(Lua_CLuaState_getGCThreshold)
|
|
#ifdef LUA_NEVRAX_VERSION
|
|
return _GCThreshold;
|
|
#else
|
|
# if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
|
|
return lua_gc(_State, LUA_GCCOUNT, 0);
|
|
# else
|
|
return lua_getgcthreshold(_State);
|
|
# endif
|
|
#endif
|
|
}
|
|
|
|
//================================================================================
|
|
void CLuaState::setGCThreshold(int kb)
|
|
{
|
|
//H_AUTO(Lua_CLuaState_setGCThreshold)
|
|
#ifdef LUA_NEVRAX_VERSION
|
|
_GCThreshold = kb;
|
|
handleGC();
|
|
#else
|
|
# if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
|
|
lua_gc(_State, LUA_GCCOLLECT, kb);
|
|
# else
|
|
lua_setgcthreshold(_State, kb);
|
|
# endif
|
|
#endif
|
|
}
|
|
|
|
//================================================================================
|
|
void CLuaState::handleGC()
|
|
{
|
|
//H_AUTO(Lua_CLuaState_handleGC)
|
|
#ifdef LUA_NEVRAX_VERSION
|
|
// must handle gc manually with the refcounted version
|
|
int gcCount = getGCCount();
|
|
if (gcCount >= _GCThreshold)
|
|
{
|
|
nlwarning("Triggering GC : memory in use = %d kb, current threshold = %d kb", gcCount, _GCThreshold);
|
|
lua_setgcthreshold(_State, 0);
|
|
gcCount = getGCCount();
|
|
_GCThreshold = std::max(MinGCThreshold, gcCount * 2);
|
|
nlwarning("After GC : memory in use = %d kb, threshold = %d kb", gcCount, _GCThreshold);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|