mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-22 17:08:43 +00:00
388 lines
11 KiB
C++
388 lines
11 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "std3d.h"
|
|
|
|
#include "nel/3d/texture_grouped.h"
|
|
#include "nel/3d/texture_file.h"
|
|
#include "nel/misc/common.h"
|
|
#include "nel/misc/path.h"
|
|
|
|
#include <algorithm>
|
|
|
|
namespace NL3D {
|
|
|
|
std::map<std::string, uint> CTextureGrouped::_NameToSize;
|
|
|
|
|
|
///=====================================================================================================
|
|
/// This is used to get the size of a texture, with an optimisation in the case of texture files
|
|
static inline void GetTextureSize(ITexture *tex, uint &width, uint &height)
|
|
{
|
|
if (tex->getClassName() == "CTextureFile")
|
|
{
|
|
CTextureFile *tf = static_cast<CTextureFile *>(tex);
|
|
uint32 srcWidth, srcHeight;
|
|
if (!tf->getFileName().empty())
|
|
{
|
|
try
|
|
{
|
|
CBitmap::loadSize(NLMISC::CPath::lookup(tf->getFileName()), srcWidth, srcHeight);
|
|
if (srcWidth == 0 || srcHeight == 0)
|
|
{
|
|
nlinfo("Unable to get size of texture : %s", tf->getFileName().c_str());
|
|
width = height = 0;
|
|
return;
|
|
}
|
|
width = srcWidth;
|
|
height = srcHeight;
|
|
}
|
|
catch (const NLMISC::EPathNotFound &e)
|
|
{
|
|
nlinfo("%s", e.what());
|
|
width = height = 0;
|
|
}
|
|
catch (const NLMISC::EStream &e)
|
|
{
|
|
nlinfo("unable to load size from a bitmap ! name = %s", tf->getFileName().c_str());
|
|
nlinfo("reason = %s", e.what());
|
|
width = height = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
width = height = 0;
|
|
}
|
|
}
|
|
else // we must generate the texture to get its size
|
|
{
|
|
tex->generate();
|
|
width = tex->getWidth();
|
|
height = tex->getHeight();
|
|
if (tex->getReleasable())
|
|
{
|
|
tex->release();
|
|
}
|
|
}
|
|
}
|
|
|
|
///=====================================================================================================
|
|
CTextureGrouped::CTextureGrouped() : _NbTex(0)
|
|
{
|
|
setFilterMode(Linear, LinearMipMapOff);
|
|
}
|
|
|
|
///=====================================================================================================
|
|
CTextureGrouped::CTextureGrouped(const CTextureGrouped &src) : ITexture(src)
|
|
{
|
|
// copy the part associated with us;
|
|
duplicate(src);
|
|
}
|
|
|
|
///=====================================================================================================
|
|
void CTextureGrouped::duplicate(const CTextureGrouped &src)
|
|
{
|
|
_NbTex = src._NbTex;
|
|
TTexList texCopy(src._Textures.begin(), src._Textures.end());
|
|
_Textures.swap(texCopy);
|
|
TFourUVList uvCopy(_TexUVs.begin(), _TexUVs.end());
|
|
_TexUVs.swap(uvCopy);
|
|
}
|
|
|
|
///=====================================================================================================
|
|
CTextureGrouped &CTextureGrouped::operator=(const CTextureGrouped &src)
|
|
{
|
|
ITexture::operator=(src); // copy parent part
|
|
duplicate(src);
|
|
return *this;
|
|
}
|
|
|
|
///=====================================================================================================
|
|
bool CTextureGrouped::areValid(CSmartPtr<ITexture> *textureTab, uint nbTex)
|
|
{
|
|
bool result = true;
|
|
uint k;
|
|
for(k = 0; k < nbTex; ++k)
|
|
{
|
|
textureTab[k]->generate();
|
|
if (textureTab[k]->getWidth() != textureTab[0]->getWidth()
|
|
|| textureTab[k]->getHeight() != textureTab[0]->getHeight()
|
|
|| textureTab[k]->getPixelFormat() != textureTab[0]->getPixelFormat()
|
|
)
|
|
{
|
|
result = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
for (k = 0; k < nbTex; ++k)
|
|
{
|
|
if (textureTab[k]->getReleasable()) textureTab[k]->release();
|
|
}
|
|
return result;
|
|
}
|
|
|
|
///=====================================================================================================
|
|
void CTextureGrouped::setTextures(CSmartPtr<ITexture> *textureTab, uint nbTex, bool checkValid)
|
|
{
|
|
nlassert(nbTex > 0);
|
|
|
|
|
|
if (checkValid)
|
|
{
|
|
if (!areValid(textureTab, nbTex))
|
|
{
|
|
displayIncompatibleTextureWarning(textureTab, nbTex);
|
|
makeDummies(textureTab, nbTex);
|
|
}
|
|
}
|
|
_Textures.resize(nbTex);
|
|
std::copy(textureTab, textureTab + nbTex, _Textures.begin());
|
|
_TexUVs.resize(nbTex);
|
|
for(uint k = 0; k < nbTex; ++k)
|
|
{
|
|
// real uvs are generated during doGenerate
|
|
_TexUVs[k].uv0.set(0.f, 0.f);
|
|
_TexUVs[k].uv1.set(0.f, 0.f);
|
|
_TexUVs[k].uv2.set(0.f, 0.f);
|
|
_TexUVs[k].uv3.set(0.f, 0.f);
|
|
}
|
|
_DeltaUV.set(0.f, 0.f);
|
|
_NbTex = nbTex;
|
|
touch(); // the texture need regeneration
|
|
|
|
nlassert(_NbTex == _Textures.size());
|
|
}
|
|
|
|
///=====================================================================================================
|
|
void CTextureGrouped::doGenerate(bool async)
|
|
{
|
|
nlassert(_NbTex == _Textures.size());
|
|
if (_NbTex == 0)
|
|
{
|
|
makeDummy();
|
|
}
|
|
else
|
|
{
|
|
// Generate the first texture to get the size
|
|
_Textures[0]->generate();
|
|
const uint width = _Textures[0]->getWidth(), height = _Textures[0]->getHeight();
|
|
const uint totalHeight = height * _NbTex;
|
|
const uint realHeight = NLMISC::raiseToNextPowerOf2(totalHeight);
|
|
resize(width, realHeight, _Textures[0]->getPixelFormat());
|
|
uint k;
|
|
sint32 currY = 0;
|
|
for(k = 0; k < _NbTex; ++k)
|
|
{
|
|
_Textures[k]->generate();
|
|
if (_Textures[k]->getWidth() != width
|
|
|| _Textures[k]->getHeight() != height
|
|
|| _Textures[k]->getPixelFormat() != _Textures[0]->getPixelFormat())
|
|
{
|
|
makeDummy();
|
|
break;
|
|
}
|
|
this->blit(_Textures[k], 0, currY);
|
|
currY += height;
|
|
}
|
|
|
|
for(k = 0; k < _NbTex; ++k)
|
|
{
|
|
if ( _Textures[k]->getReleasable())
|
|
{
|
|
_Textures[k]->release();
|
|
}
|
|
}
|
|
|
|
// save sub bitmap size so that bitmaps won't be reloaded to get their size the next time
|
|
_NameToSize[getShareName()] = height;
|
|
// compute the uvs
|
|
genUVs(height);
|
|
}
|
|
}
|
|
|
|
///=====================================================================================================
|
|
void CTextureGrouped::forceGenUVs()
|
|
{
|
|
// retrieve size of sub-bitmap
|
|
std::string shareName = getShareName();
|
|
std::map<std::string, uint>::const_iterator it = _NameToSize.find(shareName);
|
|
if (it == _NameToSize.end())
|
|
{
|
|
doGenerate(); // this will retrieve size of sub-bitmaps
|
|
// TODO : only load the size... not a problem for now because textures can be cached at startup
|
|
release();
|
|
it = _NameToSize.find(getShareName());
|
|
if (it == _NameToSize.end())
|
|
{
|
|
_TexUVs.resize(_NbTex);
|
|
// generate default uvs
|
|
for(uint k = 0; k < _NbTex; ++k)
|
|
{
|
|
TFourUV &uvs = _TexUVs[k];
|
|
uvs.uv0.set(0.f, 0.f);
|
|
uvs.uv1.set(1.f, 0.f);
|
|
uvs.uv2.set(1.f, 1.f);
|
|
uvs.uv3.set(0.f, 1.f);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
genUVs(it->second);
|
|
}
|
|
|
|
///=====================================================================================================
|
|
void CTextureGrouped::genUVs(uint subBitmapHeight)
|
|
{
|
|
_TexUVs.resize(_NbTex);
|
|
//
|
|
const uint totalHeight = subBitmapHeight * _NbTex; // *it contains the height of bitmap
|
|
const uint realHeight = NLMISC::raiseToNextPowerOf2(totalHeight);
|
|
// TODO : better ordering of sub-bitmaps
|
|
const float deltaV = realHeight ? (float(totalHeight) / float(realHeight)) * (1.0f / _NbTex)
|
|
: 0.f;
|
|
_DeltaUV = CUV(1, deltaV);
|
|
CUV currentUV(0, 0);
|
|
for(uint k = 0; k < _NbTex; ++k)
|
|
{
|
|
TFourUV &uvs = _TexUVs[k];
|
|
uvs.uv0 = currentUV;
|
|
uvs.uv1 = currentUV + CUV(1, 0);
|
|
uvs.uv2 = currentUV + _DeltaUV;
|
|
uvs.uv3 = currentUV + CUV(0, deltaV);
|
|
currentUV.V += deltaV;
|
|
}
|
|
}
|
|
|
|
///=====================================================================================================
|
|
void CTextureGrouped::getTextures(CSmartPtr<ITexture> *textureTab) const
|
|
{
|
|
CSmartPtr<ITexture> *dest = textureTab;
|
|
|
|
for(TTexList::const_iterator it = _Textures.begin(); it != _Textures.end(); ++it, ++dest)
|
|
{
|
|
*dest = *it;
|
|
}
|
|
}
|
|
|
|
///=====================================================================================================
|
|
bool CTextureGrouped::supportSharing() const
|
|
{
|
|
// all textures in this group must support sharing for this one to support it
|
|
for(TTexList::const_iterator it = _Textures.begin(); it != _Textures.end(); ++it)
|
|
{
|
|
if (!(*it)->supportSharing()) return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
///=====================================================================================================
|
|
std::string CTextureGrouped::getShareName() const
|
|
{
|
|
nlassert(supportSharing());
|
|
|
|
std::string shareName("groupedTex:");
|
|
for(TTexList::const_iterator it = _Textures.begin(); it != _Textures.end(); ++it)
|
|
{
|
|
shareName += (*it)->getShareName() + std::string("|");
|
|
}
|
|
return shareName;
|
|
}
|
|
|
|
///=====================================================================================================
|
|
void CTextureGrouped::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|
{
|
|
f.serialVersion(1);
|
|
|
|
if (f.isReading())
|
|
{
|
|
TTexList texList;
|
|
|
|
/// read the number of textures
|
|
uint32 nbTex;
|
|
f.serial(nbTex);
|
|
|
|
/// cerate a vector of textures
|
|
ITexture *ptTex = NULL;
|
|
texList.reserve(nbTex);
|
|
for (uint k = 0; k < nbTex; ++k)
|
|
{
|
|
f.serialPolyPtr(ptTex);
|
|
texList.push_back(ptTex);
|
|
}
|
|
|
|
// setup the textures
|
|
setTextures(&texList[0], nbTex, false);
|
|
forceGenUVs();
|
|
touch();
|
|
}
|
|
else
|
|
{
|
|
f.serial(_NbTex);
|
|
ITexture *ptTex;
|
|
for (TTexList::iterator it = _Textures.begin(); it != _Textures.end(); ++it)
|
|
{
|
|
ptTex = *it;
|
|
f.serialPolyPtr(ptTex);
|
|
}
|
|
}
|
|
}
|
|
|
|
///=====================================================================================================
|
|
void CTextureGrouped::release()
|
|
{
|
|
ITexture::release();
|
|
for(uint k = 0; k < _NbTex; ++k)
|
|
{
|
|
if ( _Textures[k]->getReleasable())
|
|
{
|
|
_Textures[k]->release();
|
|
}
|
|
}
|
|
}
|
|
|
|
///=====================================================================================================
|
|
void CTextureGrouped::makeDummies(CSmartPtr<ITexture> *textureTab,uint nbTex)
|
|
{
|
|
for(uint k = 0; k < nbTex; ++k)
|
|
{
|
|
textureTab[k] = new CTextureFile("DummyTex"); // well this shouldn't exist..
|
|
}
|
|
}
|
|
|
|
///=====================================================================================================
|
|
void CTextureGrouped::displayIncompatibleTextureWarning(CSmartPtr<ITexture> *textureTab,uint nbTex)
|
|
{
|
|
nlwarning("=======================================================");
|
|
nlwarning("CTextureGrouped : found incompatible textures, that differs by size or format :" );
|
|
for(uint k = 0; k < nbTex; ++k)
|
|
{
|
|
if (textureTab[k])
|
|
{
|
|
nlwarning((textureTab[k]->getShareName()).c_str());
|
|
}
|
|
else
|
|
{
|
|
nlwarning("NULL Texture found");
|
|
}
|
|
}
|
|
nlwarning("=======================================================");
|
|
}
|
|
|
|
|
|
} // NL3D
|