mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-30 04:40:53 +00:00
45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef CL_BEHAVIOUR_CONTEXT
|
|
#define CL_BEHAVIOUR_CONTEXT
|
|
|
|
#include "game_share/mode_and_behaviour.h"
|
|
#include "game_share/entity_types.h"
|
|
#include "game_share/magic_fx.h"
|
|
#include "game_share/multi_target.h"
|
|
|
|
|
|
// a behaviour and its associatted context
|
|
class CBehaviourContext
|
|
{
|
|
public:
|
|
MBEHAV::CBehaviour Behav;
|
|
double BehavTime; // Time in second at which the behaviour is occuring
|
|
// list of multi targets for spells
|
|
CMultiTarget Targets;
|
|
public:
|
|
// ctor
|
|
CBehaviourContext();
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#endif
|