mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-05 23:09:04 +00:00
107 lines
2.8 KiB
C++
107 lines
2.8 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#ifndef TL_SHEETS_PACKER_CFG_H
|
|
#define TL_SHEETS_PACKER_CFG_H
|
|
|
|
|
|
//////////////
|
|
// Includes //
|
|
//////////////
|
|
// Misc.
|
|
#include "nel/misc/types_nl.h"
|
|
#include "nel/misc/config_file.h"
|
|
// std.
|
|
#include <string>
|
|
|
|
|
|
//---------------------------------------------------
|
|
// CClientConfig :
|
|
// Struct to manage a config file for the client.
|
|
//---------------------------------------------------
|
|
struct CClientConfig
|
|
{
|
|
// the config file must be always be available
|
|
NLMISC::CConfigFile ConfigFile;
|
|
|
|
void init (const std::string &configFileName);
|
|
|
|
/// Save the cfg file when exit the client ?
|
|
bool SaveConfig;
|
|
/// Window position in windowed mode
|
|
sint PositionX;
|
|
sint PositionY;
|
|
|
|
/// Window frequency
|
|
uint Frequency;
|
|
/// Application start in a window or in fullscreen.
|
|
bool Windowed;
|
|
/// Width for the Application.
|
|
uint16 Width;
|
|
/// Height for the Application.
|
|
uint16 Height;
|
|
/// Bit Per Pixel (only used in Fullscreen mode).
|
|
uint16 Depth;
|
|
/// Monitor Constrast [-1 ~ 1], default 0
|
|
float Contrast;
|
|
/// Monitor Luminosity [-1 ~ 1], default 0
|
|
float Luminosity;
|
|
/// Monitor Gamma [-1 ~ 1], default 0
|
|
float Gamma;
|
|
|
|
/// Pre Data Path.
|
|
std::vector<std::string> PreDataPath;
|
|
/// Data Path.
|
|
std::vector<std::string> DataPath;
|
|
/// True if we want the packed sheet to be updated if needed
|
|
bool UpdatePackedSheet;
|
|
/// Name of the scene to play.
|
|
std::string SceneName;
|
|
/// Path for the Id file.
|
|
std::string IdFilePath;
|
|
// Enable/disable Floating Point Exceptions
|
|
bool FPExceptions;
|
|
|
|
|
|
std::string LigoPrimitiveClass;
|
|
// TODO
|
|
std::string LanguageCode;
|
|
|
|
public:
|
|
/// Constructor.
|
|
CClientConfig();
|
|
|
|
friend void setValues ();
|
|
|
|
/// Serialize CFG.
|
|
virtual void serial(class NLMISC::IStream &f) throw(NLMISC::EStream);
|
|
|
|
/// End process
|
|
void release ();
|
|
};// CClientConfig //
|
|
|
|
|
|
////////////
|
|
// GLOBAL //
|
|
////////////
|
|
extern CClientConfig AppCfg;
|
|
extern const std::string ConfigFileName;
|
|
|
|
#endif // TL_SHEETS_PACKER_CFG_H
|
|
|
|
/* End of sheets_packer_cfg.h */
|