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80 lines
1.8 KiB
C++
80 lines
1.8 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_3D_NOTES_H
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#define CL_3D_NOTES_H
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#include "nel/misc/types_nl.h"
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#include "interface_v3/group_in_scene_bubble.h"
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/**
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* Class to manage 3d notes
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* \author Vianney Lecroart
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* \author Nevrax France
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* \date 2003
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*/
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class C3DNotes
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{
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public:
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C3DNotes()
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{
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NextId = 1;
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NotesAvailable = false;
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}
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void init();
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void update();
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void release();
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void addNote(const NLMISC::CVector &pos, const std::string ¬e, sint id = 0);
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void removeNote(sint id);
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private:
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void saveNotes();
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NLMISC::CConfigFile NotesConfigFile;
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// true if the config file is ok and notes are ready to use
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bool NotesAvailable;
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struct CNote
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{
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CNote(const NLMISC::CVector &pos, const std::string ¬e, sint id);
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~CNote();
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sint Id;
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NLMISC::CVector Position;
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std::string Note;
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CGroupInSceneBubble *Bubble;
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};
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std::list<CNote> Notes;
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sint NextId;
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friend struct commands_displayNotesClass;
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friend struct commands_gotoNoteClass;
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friend void cbNotesChanged();
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};
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#endif // CL_3D_NOTES_H
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/* End of 3d_notes.h */
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