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_dummy
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Added: #929 Ig build process.
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2010-08-11 14:18:33 +02:00 |
anim
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
cegui
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
clodbank
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
displace
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
farbank
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
font
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
ig
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
ig_light
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
interface
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Changed: #929 Max shape export runs all the way through now.
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2010-08-27 22:29:13 +02:00 |
ligo
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
map
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Added: #929 Added the objects build project and updated the max file batch convert script.
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2010-08-30 23:24:13 +02:00 |
pacs_prim
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
properties
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
ps
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
rbank
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Added: #929 Ig build process.
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2010-08-11 14:18:33 +02:00 |
shape
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
sheet_id
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
sheets
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
skel
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
smallbank
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
sound
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
swt
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
tiles
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
veget
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
vegetset
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
zone
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
zone_light
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Added: #929 Process for anim, font, swt, clodbank, pacs_prim, ps, skel. Project for objects, sky, contruction, fauna, fonts, outgame, sfx.
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2010-09-01 15:24:43 +02:00 |
0_setup.py
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
1_export.py
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
2_build.py
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |
3_install.py
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Fixed: Added hack to handle badly exported FO_S2_big_tree in build_gamedata, and cleaned up some stuff.
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2010-08-04 18:49:46 +02:00 |