mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-26 19:00:53 +00:00
6f1197d633
HG : Enter commit message. Lines beginning with 'HG:' are removed.
61 lines
2.1 KiB
C++
61 lines
2.1 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
// stdafx.h : include file for standard system include files,
|
|
// or project specific include files that are used frequently, but
|
|
// are changed infrequently
|
|
//
|
|
|
|
#if !defined(AFX_STDAFX_H__DD0A8599_6A9E_47AE_BE5E_50A017C1FA9C__INCLUDED_)
|
|
#define AFX_STDAFX_H__DD0A8599_6A9E_47AE_BE5E_50A017C1FA9C__INCLUDED_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif // _MSC_VER > 1000
|
|
|
|
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
|
|
|
#include "nel/misc/types_nl.h"
|
|
|
|
#include <afxwin.h> // MFC core and standard components
|
|
#include <afxext.h> // MFC extensions
|
|
#include <afxdisp.h> // MFC Automation classes
|
|
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
|
|
#ifndef _AFX_NO_AFXCMN_SUPPORT
|
|
#include <afxcmn.h> // MFC support for Windows Common Controls
|
|
#endif // _AFX_NO_AFXCMN_SUPPORT
|
|
|
|
#undef min
|
|
#undef max
|
|
|
|
#include <mmreg.h>
|
|
#include <dsound.h>
|
|
|
|
#include "nel/misc/config_file.h"
|
|
#include "nel/misc/system_info.h"
|
|
#include "nel/misc/path.h"
|
|
#include "nel/misc/i18n.h"
|
|
#include "nel/misc/diff_tool.h"
|
|
#include "nel/3d/dru.h"
|
|
#include <vector>
|
|
#include <string>
|
|
#include <GL/gl.h>
|
|
#include <ddraw.h>
|
|
|
|
//{{AFX_INSERT_LOCATION}}
|
|
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
|
|
|
|
#endif // !defined(AFX_STDAFX_H__DD0A8599_6A9E_47AE_BE5E_50A017C1FA9C__INCLUDED_)
|