khanat-opennel-code/code/ryzom/client/src/interface_v3/lua_ihm.cpp
2010-05-06 02:08:41 +02:00

4361 lines
130 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include <algorithm>
#include "lua_helper.h"
// Warning: cannot use namespace std, when using luabind
#ifdef NL_OS_WINDOWS
# ifndef NL_EXTENDED_FOR_SCOPE
# undef for
# endif
#endif
#include <luabind/luabind.hpp>
#if LUABIND_MAX_ARITY == 10
# define LUABIND_VERSION 07
#elif LUABIND_MAX_ARITY == 5
# define LUABIND_VERSION 06
#else
# pragma error("luabind version not recognized")
#endif
#if LUABIND_VERSION == 07
# include <luabind/operator.hpp>
#endif
#include "lua_ihm.h"
#include "reflect.h"
#include "action_handler.h"
#include "action_handler_tools.h"
#include "interface_manager.h"
#include "interface_group.h"
#include "view_text.h"
#include "game_share/people_pd.h"
#include "group_tree.h"
#include "interface_link.h"
#include "interface_expr.h"
#include "people_interraction.h"
#include "nel/misc/algo.h"
#include "nel/misc/file.h"
#include "nel/misc/i18n.h"
#include "nel/misc/time_nl.h"
#include "skill_manager.h"
#include "group_html.h"
#include "../net_manager.h"
#include "../user_entity.h"
#include "sphrase_manager.h"
#include "guild_manager.h"
#include "../client_cfg.h"
#include "../sheet_manager.h"
#include "lua_object.h"
#include "game_share/emote_list_parser.h"
#include "game_share/pvp_clan.h"
#include "../weather.h"
#include "../continent_manager.h"
#include "../zone_util.h"
#include "../motion/user_controls.h"
#include "group_html_cs.h"
#include "bonus_malus.h"
#include "group_editbox.h"
#include "../entities.h"
#include "../sheet_manager.h" // for emotes
#include "../global.h" // for emotes
#include "../entity_animation_manager.h" // for emotes
#include "../net_manager.h" // for emotes
#include "../client_chat_manager.h" // for emotes
#include "../login.h"
#include "lua_object.h"
#include "../actions.h"
#include "../bg_downloader_access.h"
#include "../connection.h"
#include "../login_patch.h"
#include "bot_chat_page_all.h"
#include "bot_chat_page_ring_sessions.h"
#include "nel/georges/u_form_loader.h"
#include "nel/georges/u_form.h"
#include "nel/georges/u_form_elm.h"
#include "nel/misc/polygon.h"
#include "game_share/scenario_entry_points.h"
#include "game_share/bg_downloader_msg.h"
#include "game_share/constants.h"
#ifdef LUA_NEVRAX_VERSION
#include "lua_ide_dll_nevrax/include/lua_ide_dll/ide_interface.h" // external debugger
#endif
#ifdef LUA_NEVRAX_VERSION
extern ILuaIDEInterface *LuaDebuggerIDE;
#endif
// ***************************************************************************
/*
IMPORTANT NOTE: we do this heavy double registration in this file because we DON'T want
to include luabind.hpp in every file.
Compilation is VERY SLOW
*/
// ***************************************************************************
using namespace NLMISC;
using namespace NLGEORGES;
using namespace R2;
extern NLMISC::CLog g_log;
extern CContinentManager ContinentMngr;
extern uint8 PlayerSelectedSlot;
extern CClientChatManager ChatMngr;
extern void addWebIGParams (string &url);
// declare ostream << operator for ucstring -> registration of ucstring iin luabind will build a 'tostring' function from it
std::ostream &operator<<(std::ostream &str, const ucstring &value)
{
return str << value.toString();
}
/**
* Data structure pushed in lua (a userdata) to access CReflectableRefPtrTarget derived objects
* These includes element of the GUI.
* if holds a pointer to the reflectable object, and
* a cache to its CClassInfo for fast access to exported properties
* \see reflect.h
*/
//
class CReflectableLuaRef
{
public:
CReflectableLuaRef(CReflectableRefPtrTarget *ptr = NULL) : Ptr(ptr), _ClassInfo(NULL) {}
NLMISC::CRefPtr<CReflectableRefPtrTarget> Ptr;
const CClassInfo &getClassInfo() const;
// IMPORTANT : luaStringPtr should have been obtained from lua, see remark in CClassInfo
const CReflectedProperty *getProp(const char *luaStringPtr) const;
private:
// cache to class definition of the pointee object (once a CReflectableLuaRef created in lua, it remains a *const* pointer)
mutable const CClassInfo *_ClassInfo;
};
inline const CClassInfo &CReflectableLuaRef::getClassInfo() const
{
nlassert(Ptr); // class info should not be accessed for a null ptr
if (_ClassInfo) return *_ClassInfo;
_ClassInfo = Ptr->getClassInfo();
return *_ClassInfo;
}
const CReflectedProperty *CReflectableLuaRef::getProp(const char *luaStringPtr) const
{
const CClassInfo &ci = getClassInfo();
CClassInfo::TLuaStrToPropMap::const_iterator it = ci.LuaStrToProp.find(luaStringPtr);
if (it != ci.LuaStrToProp.end())
{
return it->second.Prop;
}
// slowly retrieve property, and store in cache
// NB nico : this could also be done at startup...
const CReflectedProperty *prop = CReflectSystem::getProperty(ci.ClassName, luaStringPtr, false);
if (!prop) return NULL;
CLuaIndexedProperty lip;
lip.Id = CLuaString(luaStringPtr); // keep a ref on the lua string to ensure that its pointer always remains valid
lip.Prop = prop;
ci.LuaStrToProp[luaStringPtr] = lip;
return prop;
}
// ***************************************************************************
bool CLuaIHM::pop(CLuaState &ls, NLMISC::CRGBA &dest)
{
//H_AUTO(Lua_CLuaIHM_pop)
try
{
if (ls.isNil(-1)) return false;
#if LUABIND_VERSION == 07
luabind::object obj(luabind::from_stack(ls.getStatePointer(), -1));
#else
luabind::object obj(ls.getStatePointer());
obj.set();
#endif
dest = luabind::object_cast<NLMISC::CRGBA>(obj);
}
catch(luabind::cast_failed &)
{
return false;
}
return true;
}
// ***************************************************************************
bool CLuaIHM::pop(CLuaState &ls,NLMISC::CVector2f &dest)
{
//H_AUTO(Lua_CLuaIHM_pop)
try
{
if (ls.isNil(-1)) return false;
#if LUABIND_VERSION == 07
luabind::object obj(luabind::from_stack(ls.getStatePointer(), -1));
#else
luabind::object obj(ls.getStatePointer());
obj.set();
#endif
dest = luabind::object_cast<NLMISC::CVector2f>(obj);
}
catch(luabind::cast_failed &)
{
return false;
}
return true;
}
// ***************************************************************************
bool CLuaIHM::pop(CLuaState &ls, ucstring &dest)
{
//H_AUTO(Lua_CLuaIHM_pop)
try
{
if (ls.isNil(-1)) return false;
#if LUABIND_VERSION == 07
luabind::object obj(luabind::from_stack(ls.getStatePointer(), -1));
#else
luabind::object obj(ls.getStatePointer());
obj.set();
#endif
dest = luabind::object_cast<ucstring>(obj);
}
catch(luabind::cast_failed &)
{
return false;
}
return true;
}
// ***************************************************************************
bool CLuaIHM::isUCStringOnStack(CLuaState &ls, sint index)
{
//H_AUTO(Lua_CLuaIHM_isUCStringOnStack)
ls.pushValue(index);
ucstring dummy;
return pop(ls, dummy);
}
// ***************************************************************************
bool CLuaIHM::getUCStringOnStack(CLuaState &ls, sint index, ucstring &dest)
{
//H_AUTO(Lua_CLuaIHM_getUCStringOnStack)
ls.pushValue(index);
return pop(ls, dest);
}
// ***************************************************************************
void CLuaIHM::push(CLuaState &ls, const ucstring &value)
{
//H_AUTO(Lua_CLuaIHM_push)
luabind::object obj(ls.getStatePointer(), value);
#if LUABIND_VERSION != 07
obj.pushvalue();
#endif
}
// ***************************************************************************
// ***************************************************************************
// Special Action Handlers for Lua
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
class CHandlerLUA : public IActionHandler
{
public:
void execute (CCtrlBase *pCaller, const std::string &sParams)
{
CInterfaceManager *pIM= CInterfaceManager::getInstance();
// For getUI() LUA function, push the UI caller
if(pCaller)
_UICallerStack.push_back(pCaller);
// execute a small script. NB: use a small script here because
// most often action handlers are called from xml files => lot of redundant script
pIM->executeLuaScript(sParams, true);
// pop UI caller
if(pCaller)
_UICallerStack.pop_back();
}
// get the top of stack Caller to this LUA script
static CCtrlBase *getUICaller();
private:
static std::deque<CRefPtr<CCtrlBase> > _UICallerStack;
};
REGISTER_ACTION_HANDLER( CHandlerLUA, "lua");
std::deque<CRefPtr<CCtrlBase> > CHandlerLUA::_UICallerStack;
CCtrlBase *CHandlerLUA::getUICaller()
{
if(_UICallerStack.empty())
return NULL;
else
return _UICallerStack.back();
}
// ***************************************************************************
// Allow also to call script from expression
static DECLARE_INTERFACE_USER_FCT(lua)
{
if(args.size()!=1 || !args[0].toString())
{
nlwarning("<lua> requires 1 arg (string=script)");
return false;
}
// Retrieve lua state
CInterfaceManager *pIM= CInterfaceManager::getInstance();
CLuaState *state= pIM->getLuaState();
if(!state)
return false;
CLuaState &ls= *state;
// *** clear return value
const std::string retId= "__ui_internal_ret_";
CLuaStackChecker lsc(&ls);
ls.push(retId);
ls.pushNil();
ls.setTable(LUA_GLOBALSINDEX);
// *** execute script
std::string script= args[0].getString();
// assign return value in retId.
script= retId + "= " + script;
// execute a small script here, because most often exprs are called from xml files => lot of redundant script
pIM->executeLuaScript(script, true);
// *** retrieve and convert return value
ls.push(retId);
ls.getTable(LUA_GLOBALSINDEX);
bool ok= false;
sint type= ls.type();
if (type==LUA_TBOOLEAN)
{
// get and pop
bool val= ls.toBoolean();
ls.pop();
// set result
result.setBool(val);
ok= true;
}
else if(type==LUA_TNUMBER)
{
// get and pop
double val= ls.toNumber();
ls.pop();
// set double or integer?
if(val==floor(val))
result.setInteger(sint64(floor(val)));
else
result.setDouble(val);
ok= true;
}
else if(type==LUA_TSTRING)
{
// get and pop
std::string val;
ls.toString(-1, val);
ls.pop();
// set result
result.setString(val);
ok= true;
}
else if(type==LUA_TUSERDATA)
{
// NB: the value is poped in obj.set() (no need to do ls.pop());
// try with ucstring
ucstring ucstrVal;
if (CLuaIHM::pop(ls, ucstrVal))
{
result.setUCString(ucstrVal);
ok= true;
}
// try with RGBA
if(!ok)
{
NLMISC::CRGBA rgbaVal;
if (CLuaIHM::pop(ls, rgbaVal))
{
result.setRGBA(rgbaVal);
ok= true;
}
}
}
else
{
// error (nil for instance)
ls.pop();
}
return ok;
}
REGISTER_INTERFACE_USER_FCT("lua", lua)
// ***************************************************************************
// ***************************************************************************
// CInterface To LUA Registry
// ***************************************************************************
// ***************************************************************************
CLuaState * ELuaIHMException::getLuaState()
{
CInterfaceManager *im = CInterfaceManager::getInstance();
return im->getLuaState();
}
// ***************************************************************************
#define LUA_REGISTER_BASIC(_type_) \
yes_t is_user_defined(by_value<_type_>); \
_type_ convert_lua_to_cpp(lua_State* L, by_value<_type_>, int index) \
{ \
return (_type_)lua_tonumber(L, index); \
} \
int match_lua_to_cpp(lua_State* L, by_value<_type_>, int index) \
{ \
if (lua_isnumber(L, index)) return 0; else return -1; \
} \
void convert_cpp_to_lua(lua_State* L, const _type_& v) \
{ \
lua_pushnumber(L, (double)v); \
}
// Basic LUA types
namespace luabind
{
namespace converters
{
LUA_REGISTER_BASIC(sint8)
LUA_REGISTER_BASIC(uint8)
LUA_REGISTER_BASIC(sint16)
LUA_REGISTER_BASIC(uint16)
LUA_REGISTER_BASIC(sint32)
LUA_REGISTER_BASIC(uint32)
// LUA_REGISTER_BASIC(sint)
// LUA_REGISTER_BASIC(uint)
}
}
// ***************************************************************************
void CLuaIHM::registerBasics(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_registerBasics)
using namespace luabind;
lua_State *L= ls.getStatePointer();
// RGBA
module(L)
[
class_<NLMISC::CRGBA>("CRGBA")
.def(constructor<>())
.def(constructor<const NLMISC::CRGBA &>())
.def(constructor<uint8, uint8, uint8>())
.def(constructor<uint8, uint8, uint8, uint8>())
.def_readwrite("R", &NLMISC::CRGBA::R)
.def_readwrite("G", &NLMISC::CRGBA::G)
.def_readwrite("B", &NLMISC::CRGBA::B)
.def_readwrite("A", &NLMISC::CRGBA::A)
];
// ucstring
module(L)
[
class_<ucstring>("ucstring")
.def(constructor<>())
.def(constructor<const ucstring &>())
.def(constructor<const std::string &>())
.def(const_self + other<const std::string>())
.def(other<const std::string>() + const_self)
// NB nico : luabind crash not solved here -> use concatUCString as a replacement
// .def(const_self + other<const ucstring &>())
.def(const_self < other<const ucstring&>())
.def(const_self == other<const ucstring&>())
.def("toUtf8", &ucstring::toUtf8)
.def("fromUtf8", &ucstring::fromUtf8)
.def("substr", &ucstring::luabind_substr)
.def(luabind::tostring(const_self)) // __string metamethod
.def("toString", (std::string(ucstring::*)()const)&ucstring::toString)
//.def(self + other<ucstring>())
];
// CVector2f
module(L)
[
class_<NLMISC::CVector2f>("CVector2f")
.def(constructor<float ,float>())
.def_readwrite("x", &NLMISC::CVector2f::x)
.def_readwrite("y", &NLMISC::CVector2f::y)
];
// MISC ui ctors
struct CUICtor
{
// CGroupTree::SNode
static int SNode(CLuaState &ls)
{
CLuaIHM::checkArgCount(ls, "SNode", 0);
CLuaIHM::pushReflectableOnStack(ls, new CGroupTree::SNode);
return 1;
}
};
ls.registerFunc("SNode", CUICtor::SNode);
}
// ***************************************************************************
CInterfaceElement *CLuaIHM::getUIRelative(CInterfaceElement *pIE, const std::string &propName)
{
//H_AUTO(Lua_CLuaIHM_getUIRelative)
if (pIE == NULL) return NULL;
// If the prop is "parent", then return the parent of the ui
if(propName=="parent")
{
return pIE->getParent();
}
// else try to get a child (if group/exist)
else
{
CInterfaceGroup *group= dynamic_cast<CInterfaceGroup*>(pIE);
if(group)
{
return group->getElement(group->getId()+":"+propName);
}
}
return NULL;
}
// ***************************************************************************
int CLuaIHM::luaMethodCall(lua_State *ls)
{
//H_AUTO(Lua_CLuaIHM_luaMethodCall)
nlassert(ls);
const CReflectedProperty *prop = (const CReflectedProperty *) lua_touserdata(ls, lua_upvalueindex(1));
CLuaState *state = (CLuaState *) lua_touserdata(ls, lua_upvalueindex(2));
nlassert(prop);
nlassert(prop->Type == CReflectedProperty::LuaMethod);
nlassert(state);
if (state->empty())
{
state->push(NLMISC::toString("Error while calling lua method %s:%s : no 'self' reference provided, did you you function call '.' instead of method call ':' ?",
prop->ParentClass->ClassName.c_str(), prop->Name.c_str())
);
lua_error(ls);
}
// because this is a method, first parameter is the 'this'
CReflectableRefPtrTarget *pRPT = getReflectableOnStack(*state, 1);
if (pRPT == NULL)
{
state->push(NLMISC::toString("Error while calling lua method %s:%s : 'self' pointer is nil or of bad type, can't make the call.",
prop->ParentClass->ClassName.c_str(), prop->Name.c_str())
);
lua_error(ls);
}
//
state->remove(1); // remove 'self' reference from parameters stack
//
int numResults;
int initialStackSize = state->getTop();
try
{
// call the actual method
numResults = (pRPT->*(prop->GetMethod.GetLuaMethod))(*state);
}
catch(const std::exception &e)
{
// restore stack to its initial size
state->setTop(initialStackSize);
lua_pushstring(ls, e.what());
// TODO : see if this is safe to call lua error there" ... (it does a long jump)
lua_error(ls);
}
return numResults;
}
// ***************************************************************************
void CLuaIHM::luaValueFromReflectedProperty(CLuaState &ls, CReflectable &reflectedObject, const CReflectedProperty &property)
{
//H_AUTO(Lua_CLuaIHM_luaValueFromReflectedProperty)
switch(property.Type)
{
case CReflectedProperty::Boolean:
ls.push( (reflectedObject.*(property.GetMethod.GetBool))() );
break;
case CReflectedProperty::SInt32:
ls.push( (lua_Number)(reflectedObject.*(property.GetMethod.GetSInt32))() );
break;
case CReflectedProperty::Float:
ls.push( (lua_Number)(reflectedObject.*(property.GetMethod.GetFloat))() );
break;
case CReflectedProperty::String:
ls.push( (reflectedObject.*(property.GetMethod.GetString))() );
break;
case CReflectedProperty::UCString:
{
luabind::object obj(ls.getStatePointer(), (reflectedObject.*(property.GetMethod.GetUCString))() );
#if LUABIND_VERSION != 07
obj.pushvalue();
#endif
}
break;
case CReflectedProperty::RGBA:
{
luabind::object obj(ls.getStatePointer(), (reflectedObject.*(property.GetMethod.GetRGBA))());
#if LUABIND_VERSION != 07
obj.pushvalue();
#endif
}
break;
case CReflectedProperty::LuaMethod:
{
// must create a closure that will forward the call to the real method
if (!property.LuaMethodRef.isValid())
{
ls.pushLightUserData((void *) &property);
ls.pushLightUserData((void *) &ls);
ls.pushCClosure(luaMethodCall, 2);
property.LuaMethodRef.pop(ls);
}
nlassert(property.LuaMethodRef.getLuaState() == &ls); // only one single lua state supported for now
property.LuaMethodRef.push();
}
break;
default:
nlstop;
break;
}
}
static CLuaString lstr_Env("Env");
static CLuaString lstr_isNil("isNil");
// ***************************************************************************
int CLuaIHM::luaUIIndex(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_luaUIIndex)
nlassert(ls.getTop()==2);
// get the userdata and key
CReflectableLuaRef *pRefElm = (CReflectableLuaRef *) ls.toUserData(1);
const char *propName = ls.toString(2);
CReflectableRefPtrTarget *pRPT= (CReflectableRefPtrTarget*)(pRefElm->Ptr);
// ** try to get the Env Table (interface group only)
if(propName==lstr_isNil)
{
ls.push(pRPT==NULL);
return 1;
}
// Check the object is not NULL or freed
if(pRPT==NULL)
{
return 0;
}
// ** try to get the Env Table (interface group only)
if(propName==lstr_Env)
{
// Env can be bound to a CInterfaceGroup only
CInterfaceGroup *group= dynamic_cast<CInterfaceGroup*>(pRPT);
if(group==NULL)
{
ls.pushNil();
return 1;
}
else
{
group->pushLUAEnvTable();
return 1;
}
}
// ** try to get the property
const CReflectedProperty *prop = pRefElm->getProp(propName);
if (prop)
{
luaValueFromReflectedProperty(ls, *pRPT, *prop);
return 1;
}
// ** try to get a UI relative
CInterfaceElement *uiRelative= getUIRelative(dynamic_cast<CInterfaceElement *>(pRPT), propName);
if(uiRelative)
{
// push the UI onto the stack
CLuaIHM::pushUIOnStack(ls, uiRelative);
return 1;
}
// Fail to find any Attributes or elements
// Yoyo: don't write any message or warning because this may be a feature (if user want to test that something exit in the ui)
ls.pushNil();
return 1;
}
// ***************************************************************************
void CLuaIHM::luaValueToReflectedProperty(CLuaState &ls, int stackIndex, CReflectable &target, const CReflectedProperty &property) throw(ELuaIHMException)
{
//H_AUTO(Lua_property_throw)
if(ls.isNil(stackIndex))
throw ELuaIHMException("Trying to set nil to UI property '%s'", property.Name.c_str());
switch(property.Type)
{
case CReflectedProperty::Boolean:
{
bool val= ls.toBoolean(stackIndex);
(target.*(property.SetMethod.SetBool))(val);
return;
}
case CReflectedProperty::SInt32:
{
sint32 val= (sint32)ls.toNumber(stackIndex);
(target.*(property.SetMethod.SetSInt32))(val);
return;
}
case CReflectedProperty::UInt32:
{
uint32 val= (uint32)ls.toNumber(stackIndex);
(target.*(property.SetMethod.SetUInt32))(val);
return;
}
case CReflectedProperty::Float:
{
float val= (float)ls.toNumber(stackIndex);
(target.*(property.SetMethod.SetFloat))(val);
return;
}
case CReflectedProperty::String:
{
std::string val;
ls.toString(stackIndex, val);
(target.*(property.SetMethod.SetString))(val);
return;
}
case CReflectedProperty::UCString:
{
ucstring val;
// Additionaly return of CInterfaceExpr may be std::string... test std string too
if(ls.isString() || ls.isNumber())
{
std::string str;
ls.toString(stackIndex, str);
val= str;
}
else
{
// else this should be a ucstring
if (!pop(ls, val))
{
throw ELuaIHMException("You must set a string, number or ucstring to UI property '%s'", property.Name.c_str());
}
}
(target.*(property.SetMethod.SetUCString))(val);
return;
}
case CReflectedProperty::RGBA:
{
CRGBA color;
if (pop(ls, color))
{
(target.*(property.SetMethod.SetRGBA))(color);
}
else
{
throw ELuaIHMException("You must set a CRGBA to UI property '%s'", property.Name.c_str());
}
return;
}
default:
nlstop;
}
}
// ***************************************************************************
int CLuaIHM::luaUINewIndex(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_luaUINewIndex)
nlassert(ls.getTop()==3);
// get the userdata and key
CReflectableLuaRef *pRefElm = (CReflectableLuaRef *) ls.toUserData(1);
nlassert(pRefElm);
CReflectableRefPtrTarget *pRPT= (CReflectableRefPtrTarget*)(pRefElm->Ptr);
// Check the UI is not NULL or freed
if(pRPT == NULL)
{
return 0;
}
const char *propName = ls.toString(2);
// ** try to set the Env Table (interface group only)
if(propName == lstr_Env)
{
CInterfaceElement *pIE = dynamic_cast<CInterfaceElement *>(pRPT);
std::string name ;
if (pIE)
{
name = pIE->getId();
}
else
{
name = "<reflectable element>";
}
// Exception!!! not allowed
throw ELuaIHMException("You cannot change the Env Table of '%s'", name.c_str());
}
// ** try to set the property
const CReflectedProperty *prop = pRefElm->getProp(propName);
if (prop)
{
luaValueToReflectedProperty(ls, 3, *pRPT, *prop);
return 0;
}
CInterfaceElement *pIE = dynamic_cast<CInterfaceElement *>(pRPT);
// ** try to get an other UI (child or parent)
CInterfaceElement *uiRelative= getUIRelative(pIE, propName);
if(uiRelative)
{
// Exception!!! not allowed
throw ELuaIHMException("You cannot write into the UI '%s' of '%s'", propName, pIE->getId().c_str());
}
// ** Prop Not Found
throw ELuaIHMException("Property '%s' not found in '%s' of type %s", propName, pIE ? pIE->getId().c_str() : "<reflectable element>", typeid(*pRPT).name());
// Fail to find any Attributes or elements
return 0;
}
// ***************************************************************************
int CLuaIHM::luaUIEq(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_luaUIEq)
nlassert(ls.getTop() == 2);
// read lhs & rhs
// get the userdata and key
CReflectableLuaRef *lhs = (CReflectableLuaRef *) ls.toUserData(1);
CReflectableLuaRef *rhs = (CReflectableLuaRef *) ls.toUserData(2);
nlassert(lhs);
nlassert(rhs);
ls.push(lhs->Ptr == rhs->Ptr);
return 1;
}
// ***************************************************************************
int CLuaIHM::luaUIDtor(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_luaUIDtor)
nlassert(ls.getTop()==1);
// get the userdata
CReflectableLuaRef *pRefElm = (CReflectableLuaRef *) ls.toUserData(1);
nlassert(pRefElm);
// call dtor
pRefElm->~CReflectableLuaRef();
return 0;
}
// ***************************************************************************
int CLuaIHM::luaUINext(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_luaUINext)
// Code below allow enumeration of properties of a reflectable object
// From lua standpoint, the object is seen as a table with (key, value) pairs
// If object is a CInterfaceGroup, iteration is also done on sons (groups, controls & view).
if (ls.getTop() != 2)
{
CLuaIHM::fails(ls, "__next metamethod require 2 arguments (table & key)");
}
CLuaIHM::check(ls, isReflectableOnStack(ls, 1), "__next : require ui element as first arg");
CReflectableRefPtrTarget *reflectedObject = getReflectableOnStack(ls, 1);
// To traverse all properties / field of the object, we must be able to determine the next key from a previous key
// (keys are ordered)
// We use the 'TValueType' enum to know which kind of property we are traversing, and an index in this group of properties
// The key which uniquely identify an element / property in the reflectable object
struct CKey
{
enum TValueType
{
VTGroup = 0, // children groups (If the object is a CInterfaceGroup)
VTView, // children views (If the object is a CInterfaceView)
VTCtrl, // children controls (If the object is a CInterfaceCtrl)
VTProp // List of exported proeprties (For all relfectable objects)
};
TValueType ValueType;
sint Index;
const CClassInfo *ClassInfo; // if ValueType is "VTProp" -> give the class for which property are currently enumerated
//
static int tostring(CLuaState &ls) // '__print' metamathod
{
CLuaIHM::checkArgCount(ls, "reflected object metatable:__print", 1);
CKey key;
key.pop(ls);
switch(key.ValueType)
{
case VTGroup: ls.push(toString("_Group %d", key.Index)); break;
case VTView: ls.push(toString("_View %d", key.Index)); break;
case VTCtrl: ls.push(toString("_Ctrl %d", key.Index)); break;
case VTProp: ls.push(key.ClassInfo->Properties[key.Index].Name); break;
}
return 1;
}
// push the key on the lua stack
void push(CLuaState &ls)
{
void *ud = ls.newUserData(sizeof(*this));
*(CKey *) ud = *this;
getMetaTable(ls).push();
ls.setMetaTable(-2);
}
// pop the key from the lua stack
void pop(CLuaState &ls)
{
CLuaStackChecker lsc(&ls, -1);
if (!ls.isUserData(-1))
{
CLuaIHM::fails(ls, "Can't pop object, not a user data");
}
// check that metatable is good (it is share between all keys)
ls.getMetaTable(-1);
getMetaTable(ls).push();
if (!ls.rawEqual(-1, -2))
{
CLuaIHM::fails(ls, "Bad metatable for reflectable object key");
}
ls.pop(2);
// retrieve key
*this = *(CKey *) ls.toUserData(-1);
ls.pop();
}
// get the metatable for a CKey
CLuaObject &getMetaTable(CLuaState &ls)
{
static CLuaObject metatable;
if (!metatable.isValid())
{
// first build
CLuaStackChecker lsc(&ls);
ls.newTable();
ls.push("__tostring");
ls.push(CKey::tostring);
ls.setTable(-3);
metatable.pop(ls);
}
return metatable;
}
};
// Pop the current key to continue enumeration
CKey key;
if (ls.isNil(2))
{
// no key -> start of table
key.ValueType = CKey::VTGroup;
key.Index = -1;
}
else
{
key.pop(ls);
}
//
CInterfaceGroup *group = dynamic_cast<CInterfaceGroup *>(reflectedObject);
bool enumerate = true;
while (enumerate)
{
switch(key.ValueType)
{
case CKey::VTGroup:
if (!group || (key.Index + 1) == (sint) group->getGroups().size())
{
key.Index = -1;
key.ValueType = CKey::VTView; // continue enumeration with views
}
else
{
++ key.Index;
key.push(ls);
CLuaIHM::pushUIOnStack(ls, group->getGroups()[key.Index]);
return 2;
}
break;
case CKey::VTView:
if (!group || (key.Index + 1) == (sint) group->getViews().size())
{
key.Index = -1;
key.ValueType = CKey::VTCtrl; // continue enumeration with controls
}
else
{
++ key.Index;
key.push(ls);
CLuaIHM::pushUIOnStack(ls, group->getViews()[key.Index]);
return 2;
}
break;
case CKey::VTCtrl:
if (!group || (key.Index + 1) == (sint) group->getControls().size())
{
key.Index = -1;
key.ValueType = CKey::VTProp; // continue enumeration with properties
key.ClassInfo = reflectedObject->getClassInfo();
}
else
{
++ key.Index;
key.push(ls);
CLuaIHM::pushUIOnStack(ls, group->getControls()[key.Index]);
return 2;
}
break;
case CKey::VTProp:
if (!key.ClassInfo)
{
enumerate = false;
break;
}
if ((sint) key.ClassInfo->Properties.size() == (key.Index + 1))
{
key.ClassInfo = key.ClassInfo->ParentClass; // continue enumeration in parent class
key.Index = -1;
}
else
{
++ key.Index;
key.push(ls);
luaValueFromReflectedProperty(ls, *reflectedObject, key.ClassInfo->Properties[key.Index]);
return 2;
}
break;
default:
nlassert(0);
break;
}
}
ls.pushNil();
return 0;
}
int CLuaIHM::getClientCfgVar(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getClientCfgVar)
const char *funcName = "getClientCfgVar";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING);
std::string varName = ls.toString(1);
CConfigFile::CVar *v = ClientCfg.ConfigFile.getVarPtr(varName);
if (!v) return 0;
if(v->size()==1)
{
switch(v->Type)
{
case CConfigFile::CVar::T_REAL:
ls.push((double) v->asDouble());
return 1;
break;
case CConfigFile::CVar::T_STRING:
ls.push(v->asString());
return 1;
break;
default: // handle both T_INT && T_BOOL
case CConfigFile::CVar::T_INT:
ls.push((double) v->asInt());
return 1;
break;
}
}
else
{
ls.newTable();
CLuaObject result(ls);
uint count = 0;
for(uint i = 0; (sint)i<v->StrValues.size(); i++)
{
result.setValue(toString(count).c_str(), v->StrValues[i]);
count++;
}
for(uint i = 0; (sint)i<v->IntValues.size(); i++)
{
result.setValue(toString(count).c_str(), (double)v->IntValues[i]);
count++;
}
for(uint i = 0; (sint)i<v->RealValues.size(); i++)
{
result.setValue(toString(count).c_str(), (double)v->RealValues[i]);
count++;
}
result.push();
return 1;
}
return 0;
}
// ***************************************************************************
int CLuaIHM::luaClientCfgIndex(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_luaClientCfgIndex)
CConfigFile::CVar *v = ClientCfg.ConfigFile.getVarPtr(ls.toString(2));
if (!v) return 0;
if (v->size() != 1)
{
// arrays not implemented (would require a second metatable)....
throw ELuaWrappedFunctionException(&ls, "Access to array inside client.cfg not supported.");
}
switch(v->Type)
{
case CConfigFile::CVar::T_REAL:
ls.push((double) v->asDouble());
return 1;
break;
case CConfigFile::CVar::T_STRING:
ls.push(v->asString());
return 1;
break;
default: // handle both T_INT && T_BOOL
case CConfigFile::CVar::T_INT:
ls.push((double) v->asInt());
return 1;
break;
}
return 0;
}
// ***************************************************************************
int CLuaIHM::luaClientCfgNewIndex(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_luaClientCfgNewIndex)
throw ELuaWrappedFunctionException(&ls, "Can't write into config file from lua.");
}
// ***************************************************************************
void CLuaIHM::createLuaEnumTable(CLuaState &ls, const std::string &str)
{
//H_AUTO(Lua_CLuaIHM_createLuaEnumTable)
std::string path = "", script, p;
CSString s = str;
// Create table recursively (ex: 'game.TPVPClan' will check/create the table 'game' and 'game.TPVPClan')
p = s.splitTo('.', true);
while (p.size() > 0)
{
if (path == "")
path = p;
else
path += "." + p;
script = "if (" + path + " == nil) then " + path + " = {}; end";
ls.executeScript(script);
p = s.splitTo('.', true);
}
}
#define LUABIND_ENUM(__enum__, __name__, __num__, __toStringFunc__) \
createLuaEnumTable(ls, __name__); \
for (uint e=0 ; e<__num__ ; e++) \
{ \
std::string str = __toStringFunc__((__enum__)e); \
std::string temp = __name__ + toString(".") + __toStringFunc__((__enum__)e) + " = " + toString("%d;", e); \
ls.executeScript(temp); \
} \
// ***************************************************************************
#define LUABIND_FUNC(__func__) luabind::function(L, #__func__, &__func__);
void CLuaIHM::registerIHM(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_registerIHM)
CLuaStackChecker lsc(&ls);
// *** Register the metatable for access to client.cfg (nb nico this may be more general later -> access to any config file ...)
{
ls.pushValue(LUA_GLOBALSINDEX);
CLuaObject globals(ls);
CLuaObject clientCfg = globals.newTable("config");
CLuaObject mt = globals.newTable("__cfmt");
nlverify(clientCfg.setMetaTable(mt));
mt.setValue("__index", luaClientCfgIndex);
mt.setValue("__newindex", luaClientCfgNewIndex);
globals.setNil("__cfmt"); // remove temp metatable
}
// *** Register the MetaTable for UI userdata
ls.push(IHM_LUA_METATABLE); // "__ui_metatable"
ls.newTable(); // "__ui_metatable" {}
// set the '__index' method
ls.push("__index");
ls.push(luaUIIndex);
nlassert(ls.isCFunction());
ls.setTable(-3); // "__ui_metatable" {"__index"= CFunc_luaUIIndex}
// set the '__newindex' method
ls.push("__newindex");
ls.push(luaUINewIndex);
nlassert(ls.isCFunction());
ls.setTable(-3);
// set the '__newindex' method
ls.push("__gc");
ls.push(luaUIDtor);
nlassert(ls.isCFunction());
ls.setTable(-3);
// set the '__eq' method
ls.push("__eq");
ls.push(luaUIEq);
nlassert(ls.isCFunction());
ls.setTable(-3);
// set the custom '__next' method
ls.push("__next");
ls.push(luaUINext);
nlassert(ls.isCFunction());
ls.setTable(-3);
// set registry
ls.setTable(LUA_REGISTRYINDEX);
// *** Register a Table for ui env.
ls.push(IHM_LUA_ENVTABLE); // "__ui_envtable"
ls.newTable(); // "__ui_envtable" {}
ls.setTable(LUA_REGISTRYINDEX);
// *** Register Functions
// Through std LUA API
ls.registerFunc("setOnDraw", setOnDraw);
ls.registerFunc("setCaptureKeyboard", setCaptureKeyboard);
ls.registerFunc("resetCaptureKeyboard", resetCaptureKeyboard);
ls.registerFunc("validMessageBox", validMessageBox);
ls.registerFunc("setTopWindow", setTopWindow);
ls.registerFunc("concatUCString", concatUCString);
ls.registerFunc("concatString", concatString);
ls.registerFunc("tableToString", tableToString);
ls.registerFunc("addOnDbChange", addOnDbChange);
ls.registerFunc("removeOnDbChange", removeOnDbChange);
ls.registerFunc("getUICaller", getUICaller);
ls.registerFunc("getCurrentWindowUnder", getCurrentWindowUnder);
ls.registerFunc("getUI", getUI);
ls.registerFunc("getIndexInDB", getIndexInDB);
ls.registerFunc("getUIId", getUIId);
ls.registerFunc("createGroupInstance", createGroupInstance);
ls.registerFunc("createUIElement", createUIElement);
ls.registerFunc("launchContextMenuInGame", launchContextMenuInGame);
ls.registerFunc("parseInterfaceFromString", parseInterfaceFromString);
ls.registerFunc("updateAllLocalisedElements", updateAllLocalisedElements);
ls.registerFunc("runAH", runAH);
ls.registerFunc("runExpr", runExpr);
ls.registerFunc("runFct", runFct);
ls.registerFunc("runCommand", runCommand);
ls.registerFunc("formatUI", formatUI);
ls.registerFunc("formatDB", formatDB);
ls.registerFunc("deleteUI", deleteUI);
ls.registerFunc("deleteReflectable", deleteReflectable);
ls.registerFunc("dumpUI", dumpUI);
ls.registerFunc("setKeyboardContext", setKeyboardContext);
ls.registerFunc("breakPoint", breakPoint);
ls.registerFunc("getWindowSize", getWindowSize);
ls.registerFunc("setTextFormatTaged", setTextFormatTaged);
ls.registerFunc("initEmotesMenu", initEmotesMenu);
ls.registerFunc("isUCString", isUCString);
ls.registerFunc("hideAllWindows", hideAllWindows);
ls.registerFunc("hideAllNonSavableWindows", hideAllNonSavableWindows);
ls.registerFunc("getDesktopIndex", getDesktopIndex);
ls.registerFunc("setLuaBreakPoint", setLuaBreakPoint);
ls.registerFunc("getMainPageURL", getMainPageURL);
ls.registerFunc("getCharSlot", getCharSlot);
ls.registerFunc("getPathContent", getPathContent);
ls.registerFunc("getServerSeason", getServerSeason);
ls.registerFunc("computeCurrSeason", computeCurrSeason);
ls.registerFunc("getAutoSeason", getAutoSeason);
ls.registerFunc("getTextureSize", getTextureSize);
ls.registerFunc("enableModalWindow", enableModalWindow);
ls.registerFunc("disableModalWindow", disableModalWindow);
ls.registerFunc("getPlayerPos", getPlayerPos);
ls.registerFunc("displaySystemInfo", displaySystemInfo);
ls.registerFunc("disableContextHelpForControl", disableContextHelpForControl);
ls.registerFunc("disableContextHelp", disableContextHelp);
ls.registerFunc("setWeatherValue", setWeatherValue);
ls.registerFunc("getWeatherValue", getWeatherValue);
ls.registerFunc("getCompleteIslands", getCompleteIslands);
ls.registerFunc("getIslandId", getIslandId);
ls.registerFunc("getClientCfgVar", getClientCfgVar);
ls.registerFunc("isPlayerFreeTrial", isPlayerFreeTrial);
ls.registerFunc("isPlayerNewbie", isPlayerNewbie);
ls.registerFunc("isInRingMode", isInRingMode);
ls.registerFunc("getUserRace", getUserRace);
// Through LUABind API
lua_State *L= ls.getStatePointer();
LUABIND_FUNC(getDbProp);
LUABIND_FUNC(setDbProp);
LUABIND_FUNC(debugInfo);
LUABIND_FUNC(rawDebugInfo);
LUABIND_FUNC(dumpCallStack);
LUABIND_FUNC(getDefine);
LUABIND_FUNC(setContextHelpText);
luabind::function(L, "messageBox", (void(*)(const ucstring &)) &messageBox);
luabind::function(L, "messageBox", (void(*)(const ucstring &, const std::string &)) &messageBox);
luabind::function(L, "messageBox", (void(*)(const ucstring &, const std::string &, int caseMode)) &messageBox);
luabind::function(L, "messageBox", (void(*)(const std::string &)) &messageBox);
luabind::function(L, "messageBoxWithHelp", (void(*)(const ucstring &)) &messageBoxWithHelp);
luabind::function(L, "messageBoxWithHelp", (void(*)(const ucstring &, const std::string &)) &messageBoxWithHelp);
luabind::function(L, "messageBoxWithHelp", (void(*)(const ucstring &, const std::string &, int caseMode)) &messageBoxWithHelp);
luabind::function(L, "messageBoxWithHelp", (void(*)(const std::string &)) &messageBoxWithHelp);
luabind::function(L, "findReplaceAll", (std::string(*)(const std::string &, const std::string &, const std::string &)) &findReplaceAll);
luabind::function(L, "findReplaceAll", (ucstring(*)(const ucstring &, const ucstring &, const ucstring &)) &findReplaceAll);
luabind::function(L, "findReplaceAll", (ucstring(*)(const ucstring &, const std::string &, const std::string &)) &findReplaceAll);
luabind::function(L, "findReplaceAll", (ucstring(*)(const ucstring &, const ucstring &, const std::string &)) &findReplaceAll);
luabind::function(L, "findReplaceAll", (ucstring(*)(const ucstring &, const std::string &, const ucstring &)) &findReplaceAll);
LUABIND_FUNC(getPlayerSelectedSlot)
LUABIND_FUNC(isInGame)
LUABIND_FUNC(pauseBGDownloader);
LUABIND_FUNC(unpauseBGDownloader);
LUABIND_FUNC(requestBGDownloaderPriority);
LUABIND_FUNC(getBGDownloaderPriority);
LUABIND_FUNC(getPatchLastErrorMessage);
LUABIND_FUNC(isPlayerSlotNewbieLand)
LUABIND_FUNC(getSkillIdFromName);
LUABIND_FUNC(getSkillLocalizedName);
LUABIND_FUNC(getMaxSkillValue);
LUABIND_FUNC(getBaseSkillValueMaxChildren);
LUABIND_FUNC(getMagicResistChance);
LUABIND_FUNC(getDodgeParryChance);
LUABIND_FUNC(browseNpcWebPage);
LUABIND_FUNC(clearHtmlUndoRedo);
LUABIND_FUNC(getDynString);
LUABIND_FUNC(isDynStringAvailable);
LUABIND_FUNC(isFullyPatched);
LUABIND_FUNC(getSheetType);
LUABIND_FUNC(getSheetName);
LUABIND_FUNC(getFameIndex);
LUABIND_FUNC(getFameName);
LUABIND_FUNC(getFameDBIndex);
LUABIND_FUNC(getFirstTribeFameIndex);
LUABIND_FUNC(getNbTribeFameIndex);
LUABIND_FUNC(getClientCfg);
LUABIND_FUNC(fileExists);
LUABIND_FUNC(sendMsgToServer);
LUABIND_FUNC(sendMsgToServerPvpTag);
LUABIND_FUNC(isGuildQuitAvailable);
LUABIND_FUNC(sortGuildMembers);
LUABIND_FUNC(getNbGuildMembers);
LUABIND_FUNC(getGuildMemberName);
LUABIND_FUNC(getGuildMemberGrade);
LUABIND_FUNC(isR2Player);
LUABIND_FUNC(getR2PlayerRace);
LUABIND_FUNC(isR2PlayerMale);
LUABIND_FUNC(getCharacterSheetSkel);
LUABIND_FUNC(getSheetId)
LUABIND_FUNC(getCharacterSheetRegionForce)
LUABIND_FUNC(getCharacterSheetRegionLevel)
LUABIND_FUNC(replacePvpEffectParam);
LUABIND_FUNC(getRegionByAlias);
LUABIND_FUNC(tell);
LUABIND_FUNC(isRingAccessPointInReach);
LUABIND_FUNC(updateTooltipCoords);
LUABIND_FUNC(secondsSince1970ToHour);
LUABIND_FUNC(isCtrlKeyDown);
LUABIND_FUNC(encodeURLUnicodeParam);
LUABIND_ENUM(PVP_CLAN::TPVPClan, "game.TPVPClan", PVP_CLAN::NbClans, PVP_CLAN::toString)
LUABIND_ENUM(BONUS_MALUS::TBonusMalusSpecialTT, "game.TBonusMalusSpecialTT", BONUS_MALUS::NbSpecialTT, BONUS_MALUS::toString)
LUABIND_FUNC(getPlayerLevel);
LUABIND_FUNC(getTargetLevel);
LUABIND_FUNC(getTargetForceRegion);
LUABIND_FUNC(getTargetLevelForce);
LUABIND_FUNC(isTargetNPC)
LUABIND_FUNC(isTargetPlayer) // return 'true' if the target is an npc
LUABIND_FUNC(isTargetUser)
LUABIND_FUNC(isPlayerInPVPMode)
LUABIND_FUNC(isTargetInPVPMode)
// inside i18n table
luabind::module(L, "i18n")
[
luabind::def("get", &CI18N::get),
luabind::def("hasTranslation", &CI18N::hasTranslation)
];
// inside 'nlfile' table
luabind::module(L, "nlfile")
[
luabind::def("getFilename", NLMISC::CFile::getFilename),
luabind::def("getExtension", NLMISC::CFile::getExtension),
luabind::def("getFilenameWithoutExtension", NLMISC::CFile::getFilenameWithoutExtension)
];
// inside 'nltime' table
luabind::module(L, "nltime")
[
luabind::def("getPreciseLocalTime", getPreciseLocalTime),
luabind::def("getSecondsSince1970", NLMISC::CTime::getSecondsSince1970),
luabind::def("getLocalTime", getLocalTime) // NB : use CLuaIHM::getLocalTime instead of NLMISC::CTime::getLocalTime, because the NLMISC
// version returns a uint64, which can't be casted into lua numbers (doubles ...)
];
#if !FINAL_VERSION
LUABIND_FUNC(openDoc)
LUABIND_FUNC(launchProgram)
#endif
#ifdef NL_OS_WINDOWS
struct CMiscFunctions
{
static std::string fileLookup(const std::string &fileName)
{
return NLMISC::CPath::lookup(fileName, false);
}
static void shellExecute(const char *operation, const char *fileName, const char *parameters)
{
#if !FINAL_VERSION
ShellExecute(NULL, operation, fileName, parameters, NULL, SW_SHOWDEFAULT);
#endif
}
};
luabind::function(L, "fileLookup", CMiscFunctions::fileLookup);
luabind::function(L, "shellExecute", CMiscFunctions::shellExecute);
#endif
}
// ***************************************************************************
double CLuaIHM::getPreciseLocalTime()
{
//H_AUTO(Lua_CLuaIHM_getPreciseLocalTime)
// don't export these 2 function to lua directly here, because all uint64 can't be represented with lua 'numbers'
return NLMISC::CTime::ticksToSecond(NLMISC::CTime::getPerformanceTime());
}
// ***************************************************************************
void CLuaIHM::registerAll(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_registerAll)
registerBasics(ls);
registerIHM(ls);
}
//#define CHECK_REFLECTABLE_MT
// ***************************************************************************
void CLuaIHM::pushReflectableOnStack(CLuaState &ls, class CReflectableRefPtrTarget *pRPT)
{
//H_AUTO(Lua_CLuaIHM_pushReflectableOnStack)
nlassert(pRPT);
CLuaStackChecker lsc(&ls, 1);
if (!pRPT)
{
ls.pushNil();
return;
}
//ls.dumpStack();
/** if there's already a ref ptr for this object in the registry, then use it,
* else create a new one to avoid costly allocations
*/
ls.pushLightUserData(pRPT);
ls.getTable(LUA_REGISTRYINDEX);
//ls.dumpStack();
if (ls.isNil())
{
ls.pop(1);
//ls.dumpStack();
// allocate the user data where to put the ref ptr
void *ptr= ls.newUserData(sizeof(CReflectableLuaRef));
nlassert(ptr);
//ls.dumpStack();
// initialize it, and copy the given element
new (ptr) CReflectableLuaRef(pRPT);
// Assign to this user data the __ui_metatable
//ls.dumpStack();
ls.push(IHM_LUA_METATABLE); // userdata "__ui_metatable"
//ls.dumpStack();
ls.getTable(LUA_REGISTRYINDEX); // userdata __ui_metatable
//ls.dumpStack();
nlverify(ls.setMetaTable(-2)); // userdata
//ls.dumpStack();
// cache in registry
ls.pushLightUserData(pRPT);
ls.pushValue(-2); // copy for table insertion
//ls.dumpStack();
ls.setTable(LUA_REGISTRYINDEX);
//ls.dumpStack();
}
// Check that the metatable is correct
#ifdef CHECK_REFLECTABLE_MT
nlverify(ls.getMetaTable(-1)); // userdata __ui_metatable
ls.push("__index");
ls.getTable(-2);
ls.push("__newindex");
ls.getTable(-3);
ls.push("__gc");
ls.getTable(-4);
nlassert(ls.isCFunction(-1));
nlassert(ls.isCFunction(-2));
nlassert(ls.isCFunction(-3));
ls.pop(4);
#endif
//ls.dumpStack();
}
// ***************************************************************************
bool CLuaIHM::isReflectableOnStack(CLuaState &ls, sint index)
{
//H_AUTO(Lua_CLuaIHM_isReflectableOnStack)
CLuaStackChecker lsc(&ls);
if(!ls.isUserData(index))
return false;
// verify that it is a UI with its metatable
if(!ls.getMetaTable(index)) // ??? object_metatable
return false;
ls.push(IHM_LUA_METATABLE); // ??? object_metatable "__ui_metatable"
ls.getTable(LUA_REGISTRYINDEX); // ??? object_metatable __ui_metatable
// equal test
bool ok= ls.rawEqual(-2, -1);
// Also must not be nil (maybe nil in case of LuaIHM still not registered)
ok= ok && !ls.isNil(-1);
ls.pop();
ls.pop();
return ok;
}
// ***************************************************************************
CReflectableRefPtrTarget *CLuaIHM::getReflectableOnStack(CLuaState &ls, sint index)
{
//H_AUTO(Lua_CLuaIHM_getReflectableOnStack)
if(!isReflectableOnStack(ls, index))
return NULL;
CReflectableLuaRef *p= (CReflectableLuaRef *) ls.toUserData(index);
nlassert(p->Ptr);
return p->Ptr;
}
// ***************************************************************************
void CLuaIHM::pushUIOnStack(CLuaState &ls, class CInterfaceElement *pIE)
{
//H_AUTO(Lua_CLuaIHM_pushUIOnStack)
pushReflectableOnStack(ls, pIE);
}
// ***************************************************************************
bool CLuaIHM::isUIOnStack(CLuaState &ls, sint index)
{
//H_AUTO(Lua_CLuaIHM_isUIOnStack)
return getUIOnStack(ls, index) != NULL;
}
// ***************************************************************************
CInterfaceElement *CLuaIHM::getUIOnStack(CLuaState &ls, sint index)
{
//H_AUTO(Lua_CLuaIHM_getUIOnStack)
return dynamic_cast<CInterfaceElement *>(getReflectableOnStack(ls, index));
}
// ***************************************************************************
// ***************************************************************************
// LUA IHM Functions
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
uint32 CLuaIHM::getLocalTime()
{
//H_AUTO(Lua_CLuaIHM_getLocalTime)
return (uint32) NLMISC::CTime::getLocalTime();
}
// ***************************************************************************
sint32 CLuaIHM::getDbProp(const std::string &dbProp)
{
//H_AUTO(Lua_CLuaIHM_getDbProp)
CInterfaceManager *pIM= CInterfaceManager::getInstance();
CCDBNodeLeaf *node= pIM->getDbProp(dbProp, false);
if(node)
return node->getValue32();
else
{
debugInfo(toString("getDbProp(): '%s' dbProp Not found", dbProp.c_str()));
return 0;
}
}
void CLuaIHM::setDbProp(const std::string &dbProp, sint32 value)
{
//H_AUTO(Lua_CLuaIHM_setDbProp)
// Do not allow Write on SERVER: or LOCAL:
static const std::string dbServer= "SERVER:";
static const std::string dbLocal= "LOCAL:";
static const std::string dbLocalR2= "LOCAL:R2";
if( (0==dbProp.compare(0, dbServer.size(), dbServer)) ||
(0==dbProp.compare(0, dbLocal.size(), dbLocal))
)
{
if (0!=dbProp.compare(0, dbLocalR2.size(), dbLocalR2))
{
nlstop;
throw ELuaIHMException("setDbProp(): You are not allowed to write on 'SERVER:...' or 'LOCAL:...' database");
}
}
// Write to the DB if found
CInterfaceManager *pIM= CInterfaceManager::getInstance();
CCDBNodeLeaf *node= pIM->getDbProp(dbProp, false);
if(node)
node->setValue32(value);
else
debugInfo(toString("setDbProp(): '%s' dbProp Not found", dbProp.c_str()));
}
// ***************************************************************************
void CLuaIHM::debugInfo(const std::string &cstDbg)
{
//H_AUTO(Lua_CLuaIHM_debugInfo)
if(ClientCfg.DisplayLuaDebugInfo)
{
std::string dbg = cstDbg;
if (ClientCfg.LuaDebugInfoGotoButtonEnabled)
{
CInterfaceManager *pIM= CInterfaceManager::getInstance();
lua_State *ls = pIM->getLuaState()->getStatePointer();
lua_Debug luaDbg;
if(lua_getstack (ls, 1, &luaDbg))
{
if(lua_getinfo(ls, "lS", &luaDbg))
{
// add a command button to jump to the wanted file
dbg = createGotoFileButtonTag(luaDbg.short_src, luaDbg.currentline) + dbg;
}
}
}
rawDebugInfo(dbg);
}
}
// ***************************************************************************
void CLuaIHM::rawDebugInfo(const std::string &dbg)
{
//H_AUTO(Lua_CLuaIHM_rawDebugInfo)
if(ClientCfg.DisplayLuaDebugInfo)
{
CInterfaceManager *pIM= CInterfaceManager::getInstance();
if (!dbg.empty() && dbg[0] == '@')
{
// if color is already given use the message as it
NLMISC::InfoLog->displayRawNL(dbg.c_str());
}
else
{
NLMISC::InfoLog->displayRawNL(pIM->formatLuaErrorSysInfo(dbg).c_str());
}
#ifdef LUA_NEVRAX_VERSION
if (LuaDebuggerIDE)
{
LuaDebuggerIDE->debugInfo(dbg.c_str());
}
#endif
pIM->displaySystemInfo(pIM->formatLuaErrorSysInfo(dbg));
}
}
// ***************************************************************************
int CLuaIHM::displaySystemInfo(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_displaySystemInfo)
const char *funcName = "displaySystemInfo";
checkArgCount(ls, funcName, 2);
checkArgTypeUCString(ls, funcName, 1);
checkArgType(ls, funcName, 2, LUA_TSTRING);
ucstring msg;
nlverify(getUCStringOnStack(ls, 1, msg));
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->displaySystemInfo(msg, ls.toString(2));
return 0;
}
// ***************************************************************************
int CLuaIHM::setWeatherValue(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_setWeatherValue)
const char *funcName = "setWeatherValue";
checkArgMin(ls, funcName, 1);
checkArgMax(ls, funcName, 2);
checkArgType(ls, funcName, 1, LUA_TBOOLEAN);
// bool autoWeather = ls.toBoolean(1);
ClientCfg.ManualWeatherSetup = !ls.toBoolean(1);
if (ls.getTop() == 2)
{
checkArgType(ls, funcName, 2, LUA_TNUMBER);
ManualWeatherValue = (float) ls.toNumber(2);
}
return 0;
}
// ***************************************************************************
int CLuaIHM::getWeatherValue(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getWeatherValue)
const char *funcName = "getWeatherValue";
checkArgCount(ls, funcName, 0);
uint64 currDay = RT.getRyzomDay();
float currHour = (float) RT.getRyzomTime();
ls.push(::getBlendedWeather(currDay, currHour, *WeatherFunctionParams, ContinentMngr.cur()->WeatherFunction));
return 1;
}
void CLuaIHM::dumpCallStack(int startStackLevel)
{
//H_AUTO(Lua_CLuaIHM_dumpCallStack)
if(ClientCfg.DisplayLuaDebugInfo)
{
lua_Debug dbg;
CInterfaceManager *pIM= CInterfaceManager::getInstance();
lua_State *ls = pIM->getLuaState()->getStatePointer();
int stackLevel = startStackLevel;
rawDebugInfo("Call stack : ");
rawDebugInfo("-------------");
while (lua_getstack (ls, stackLevel, &dbg))
{
if(lua_getinfo(ls, "lS", &dbg))
{
std::string result = createGotoFileButtonTag(dbg.short_src, dbg.currentline) + NLMISC::toString("%s:%d:", dbg.short_src, dbg.currentline);
rawDebugInfo(result);
}
++ stackLevel;
}
}
}
// ***************************************************************************
void CLuaIHM::getCallStackAsString(int startStackLevel /*=0*/,std::string &result)
{
//H_AUTO(Lua_CLuaIHM_getCallStackAsString)
result.clear();
lua_Debug dbg;
CInterfaceManager *pIM= CInterfaceManager::getInstance();
lua_State *ls = pIM->getLuaState()->getStatePointer();
int stackLevel = startStackLevel;
result += "Call stack : \n";
result += "-------------";
while (lua_getstack (ls, stackLevel, &dbg))
{
if(lua_getinfo(ls, "lS", &dbg))
{
result += NLMISC::toString("%s:%d:", dbg.short_src, dbg.currentline);
}
++ stackLevel;
}
}
// ***************************************************************************
std::string CLuaIHM::createGotoFileButtonTag(const char *fileName, uint line)
{
//H_AUTO(Lua_CLuaIHM_createGotoFileButtonTag)
if (ClientCfg.LuaDebugInfoGotoButtonEnabled)
{
// TODO nico : put this in the interface
// add a command button to jump to the wanted file
return toString("/$$%s|%s|lua|%s('%s', %d)$$/",
ClientCfg.LuaDebugInfoGotoButtonTemplate.c_str(),
ClientCfg.LuaDebugInfoGotoButtonCaption.c_str(),
ClientCfg.LuaDebugInfoGotoButtonFunction.c_str(),
fileName,
line
);
}
return "";
}
// ***************************************************************************
std::string CLuaIHM::getDefine(const std::string &def)
{
//H_AUTO(Lua_CLuaIHM_getDefine)
CInterfaceManager *pIM= CInterfaceManager::getInstance();
if(ClientCfg.DisplayLuaDebugInfo && !pIM->isDefineExist(def))
debugInfo(toString("getDefine(): '%s' not found", def.c_str()));
return pIM->getDefine(def);
}
// ***************************************************************************
static CEntityCL *getTargetSlot()
{
const char *dbPath = "UI:VARIABLES:TARGET:SLOT";
CInterfaceManager *im = CInterfaceManager::getInstance();
CCDBNodeLeaf *node = im->getDbProp(dbPath, false);
if (!node) return NULL;
if ((uint8) node->getValue32() == (uint8) CLFECOMMON::INVALID_SLOT)
{
return NULL;
}
return EntitiesMngr.entity((uint) node->getValue32());
}
// ***************************************************************************
sint32 CLuaIHM::getPlayerLevel()
{
if (!UserEntity) return -1;
CSkillManager *pSM= CSkillManager::getInstance();
uint32 maxskill = pSM->getBestSkillValue(SKILLS::SC);
maxskill = std::max(maxskill, pSM->getBestSkillValue(SKILLS::SF));
maxskill = std::max(maxskill, pSM->getBestSkillValue(SKILLS::SH));
maxskill = std::max(maxskill, pSM->getBestSkillValue(SKILLS::SM));
return sint32(maxskill);
}
// ***************************************************************************
sint32 CLuaIHM::getTargetLevel()
{
CEntityCL *target = getTargetSlot();
if (!target) return -1;
if ( target->isPlayer() )
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CCDBNodeLeaf *pDbPlayerLevel = pIM->getDbProp( pIM->getDefine("target_player_level") );
return pDbPlayerLevel ? pDbPlayerLevel->getValue32() : -1;
}
else
{
CCharacterSheet *pCS = dynamic_cast<CCharacterSheet*>(SheetMngr.get(target->sheetId()));
if(!pCS) return -1;
// only display the consider if the target is attackable #523
if(!pCS->Attackable) return -1;
if(!target->properties().attackable()) return -1;
return sint32(pCS->Level);
}
return -1;
}
// ***************************************************************************
sint32 CLuaIHM::getTargetForceRegion()
{
CEntityCL *target = getTargetSlot();
if (!target) return -1;
if ( target->isPlayer() )
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CCDBNodeLeaf *pDbPlayerLevel = pIM->getDbProp( pIM->getDefine("target_player_level") );
if (!pDbPlayerLevel) return -1;
sint nLevel = pDbPlayerLevel->getValue32();
if ( nLevel < 250 )
{
return (sint32) ((nLevel < 20) ? 1 : (nLevel / 50) + 2);
}
else
{
return 8;
}
}
else
{
CCharacterSheet *pCS = dynamic_cast<CCharacterSheet*>(SheetMngr.get(target->sheetId()));
return pCS ? (sint32) pCS->RegionForce : -1;
}
return 0;
}
// ***************************************************************************
sint32 CLuaIHM::getTargetLevelForce()
{
CEntityCL *target = getTargetSlot();
if (!target) return -1;
if ( target->isPlayer() )
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CCDBNodeLeaf *pDbPlayerLevel = pIM->getDbProp( pIM->getDefine("target_player_level") );
if (!pDbPlayerLevel) return -1;
sint nLevel = pDbPlayerLevel->getValue32();
if ( nLevel < 250 )
{
return (sint32) (((nLevel % 50) * 5 / 50) + 1);
}
else
{
return 6;
}
}
else
{
CCharacterSheet *pCS = dynamic_cast<CCharacterSheet*>(SheetMngr.get(target->sheetId()));
return pCS ? (sint32) pCS->ForceLevel : -1;
}
return 0;
}
// ***************************************************************************
bool CLuaIHM::isTargetNPC()
{
CEntityCL *target = getTargetSlot();
if (!target) return false;
return target->isNPC();
}
// ***************************************************************************
bool CLuaIHM::isTargetPlayer()
{
CEntityCL *target = getTargetSlot();
if (!target) return false;
return target->isPlayer();
}
// ***************************************************************************
bool CLuaIHM::isTargetUser()
{
CEntityCL *target = getTargetSlot();
if (!target) return false;
return target->isUser();
}
// ***************************************************************************
bool CLuaIHM::isPlayerInPVPMode()
{
if (!UserEntity) return false;
return (UserEntity->getPvpMode() & PVP_MODE::PvpZoneFaction) != 0;
}
// ***************************************************************************
bool CLuaIHM::isTargetInPVPMode()
{
CEntityCL *target = getTargetSlot();
if (!target) return false;
return (target->getPvpMode() & PVP_MODE::PvpZoneFaction) != 0;
}
// ***************************************************************************
void CLuaIHM::pauseBGDownloader()
{
::pauseBGDownloader();
}
// ***************************************************************************
void CLuaIHM::unpauseBGDownloader()
{
::unpauseBGDownloader();
}
// ***************************************************************************
void CLuaIHM::requestBGDownloaderPriority(uint priority)
{
if (priority < 0 || priority >= BGDownloader::ThreadPriority_Count)
{
throw NLMISC::Exception("requestBGDownloaderPriority() : invalid priority");
}
CBGDownloaderAccess::getInstance().requestDownloadThreadPriority((BGDownloader::TThreadPriority) priority, false);
}
// ***************************************************************************
sint CLuaIHM::getBGDownloaderPriority()
{
return CBGDownloaderAccess::getInstance().getDownloadThreadPriority();
}
// ***************************************************************************
ucstring CLuaIHM::getPatchLastErrorMessage()
{
if (isBGDownloadEnabled())
{
return CBGDownloaderAccess::getInstance().getLastErrorMessage();
}
else
{
CPatchManager *pPM = CPatchManager::getInstance();
return pPM->getLastErrorMessage();
}
}
// ***************************************************************************
bool CLuaIHM::isInGame()
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
return pIM->isInGame();
}
// ***************************************************************************
uint32 CLuaIHM::getPlayerSelectedSlot()
{
return (uint32) PlayerSelectedSlot;
}
// ***************************************************************************
bool CLuaIHM::isPlayerSlotNewbieLand(uint32 slot)
{
if (slot > CharacterSummaries.size())
{
throw ELuaIHMException("isPlayerSlotNewbieLand(): Invalid slot %d", (int) slot);
}
return CharacterSummaries[slot].InNewbieland;
}
// ***************************************************************************
void CLuaIHM::messageBox(const ucstring &text)
{
//H_AUTO(Lua_CLuaIHM_messageBox)
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->messageBox(text);
}
// ***************************************************************************
void CLuaIHM::messageBox(const ucstring &text, const std::string &masterGroup)
{
//H_AUTO(Lua_CLuaIHM_messageBox)
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->messageBox(text, masterGroup);
}
// ***************************************************************************
void CLuaIHM::messageBox(const ucstring &text, const std::string &masterGroup, int caseMode)
{
if (caseMode < 0 || caseMode >= CaseCount)
{
throw ELuaIHMException("messageBox: case mode value is invalid.");
}
//H_AUTO(Lua_CLuaIHM_messageBox)
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->messageBox(text, masterGroup, (TCaseMode) caseMode);
}
// ***************************************************************************
void CLuaIHM::messageBox(const std::string &text)
{
//H_AUTO(Lua_CLuaIHM_messageBox)
static volatile bool dumpCallStack = false;
if (dumpCallStack)
{
CLuaIHM::dumpCallStack(0);
}
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->messageBox(text);
}
// ***************************************************************************
void CLuaIHM::messageBoxWithHelp(const ucstring &text)
{
//H_AUTO(Lua_CLuaIHM_messageBox)
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->messageBoxWithHelp(text);
}
// ***************************************************************************
void CLuaIHM::messageBoxWithHelp(const ucstring &text, const std::string &masterGroup)
{
//H_AUTO(Lua_CLuaIHM_messageBox)
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->messageBoxWithHelp(text, masterGroup);
}
// ***************************************************************************
void CLuaIHM::messageBoxWithHelp(const ucstring &text, const std::string &masterGroup, int caseMode)
{
if (caseMode < 0 || caseMode >= CaseCount)
{
throw ELuaIHMException("messageBoxWithHelp: case mode value is invalid.");
}
//H_AUTO(Lua_CLuaIHM_messageBox)
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->messageBoxWithHelp(text, masterGroup, "" ,"", (TCaseMode) caseMode);
}
// ***************************************************************************
void CLuaIHM::messageBoxWithHelp(const std::string &text)
{
//H_AUTO(Lua_CLuaIHM_messageBox)
static volatile bool dumpCallStack = false;
if (dumpCallStack)
{
CLuaIHM::dumpCallStack(0);
}
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->messageBoxWithHelp(text);
}
// ***************************************************************************
void CLuaIHM::setContextHelpText(const ucstring &text)
{
//H_AUTO(Lua_CLuaIHM_setContextHelpText)
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->setContextHelpText(text);
}
// ***************************************************************************
std::string CLuaIHM::findReplaceAll(const std::string &str, const std::string &search, const std::string &replace)
{
//H_AUTO(Lua_CLuaIHM_findReplaceAll)
std::string ret= str;
while(strFindReplace(ret, search, replace));
return ret;
}
// ***************************************************************************
ucstring CLuaIHM::findReplaceAll(const ucstring &str, const ucstring &search, const ucstring &replace)
{
//H_AUTO(Lua_CLuaIHM_findReplaceAll)
ucstring ret= str;
while(strFindReplace(ret, search, replace));
return ret;
}
// ***************************************************************************
ucstring CLuaIHM::findReplaceAll(const ucstring &str, const std::string &search, const std::string &replace)
{
//H_AUTO(Lua_CLuaIHM_findReplaceAll)
return findReplaceAll(str, ucstring(search), ucstring(replace));
}
// ***************************************************************************
ucstring CLuaIHM::findReplaceAll(const ucstring &str, const std::string &search, const ucstring &replace)
{
//H_AUTO(Lua_CLuaIHM_findReplaceAll)
return findReplaceAll(str, ucstring(search), ucstring(replace));
}
// ***************************************************************************
ucstring CLuaIHM::findReplaceAll(const ucstring &str, const ucstring &search, const std::string &replace)
{
//H_AUTO(Lua_CLuaIHM_findReplaceAll)
return findReplaceAll(str, ucstring(search), ucstring(replace));
}
// ***************************************************************************
int CLuaIHM::getUICaller(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getUICaller)
CLuaStackChecker lsc(&ls, 1);
// params: none.
// return: CInterfaceElement* (nil if error)
CInterfaceElement *pIE= CHandlerLUA::getUICaller();
if(!pIE)
{
ls.pushNil();
debugInfo(toString("getUICaller(): No UICaller found. return Nil"));
}
else
{
pushUIOnStack(ls, pIE);
}
return 1;
}
// ***************************************************************************
int CLuaIHM::getCurrentWindowUnder(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getCurrentWindowUnder)
CLuaStackChecker lsc(&ls, 1);
CInterfaceManager *im = CInterfaceManager::getInstance();
CInterfaceElement *pIE= im->getCurrentWindowUnder();
if(!pIE)
{
ls.pushNil();
debugInfo(toString("getCurrentWindowUnder(): No UICaller found. return Nil"));
}
else
{
pushUIOnStack(ls, pIE);
}
return 1;
}
int CLuaIHM::getUI(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getUI)
// params: "ui:interface:...".
// return: CInterfaceElement* (nil if error)
const char *funcName = "getUI";
check(ls, ls.getTop() == 1 || ls.getTop() == 2, funcName);
checkArgType(ls, funcName, 1, LUA_TSTRING);
bool verbose = true;
if (ls.getTop() > 1)
{
checkArgType(ls, funcName, 2, LUA_TBOOLEAN);
verbose = ls.toBoolean(2);
}
// get the string
std::string eltStr;
ls.toString(1, eltStr);
// return the element
CInterfaceManager *pIM= CInterfaceManager::getInstance();
CInterfaceElement *pIE= pIM->getElementFromId(eltStr);
if(!pIE)
{
ls.pushNil();
if (verbose)
{
std::string stackContext;
ls.getStackContext(stackContext, 1);
debugInfo(toString("%s : getUI(): '%s' not found", stackContext.c_str(), eltStr.c_str()));
}
}
else
{
pushUIOnStack(ls, pIE);
}
return 1;
}
// ***************************************************************************
int CLuaIHM::getUIId(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getUIId)
CLuaStackChecker lsc(&ls, 1);
// params: CInterfaceElement*
// return: "ui:interface:...". (empty if error)
checkArgCount(ls, "getUIId", 1);
check(ls, isUIOnStack(ls, 1), "getUIId() requires a UI object in param 1");
// retrieve args
CInterfaceElement *pIE= getUIOnStack(ls, 1);
// convert to id
if(pIE)
ls.push(pIE->getId());
else
ls.push("");
return 1;
}
// ***************************************************************************
int CLuaIHM::getIndexInDB(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getIndexInDB)
CLuaStackChecker lsc(&ls, 1);
// params: CDBCtrlSheet*
// return: index in DB of a dbctrlsheet (empty if error)
checkArgCount(ls, "getIndexInDB", 1);
check(ls, isUIOnStack(ls, 1), "getIndexInDB() requires a UI object in param 1");
// retrieve args
CInterfaceElement *pIE= getUIOnStack(ls, 1);
CDBCtrlSheet *pCS= dynamic_cast<CDBCtrlSheet*>(pIE);
// get the index in db
if(pCS)
ls.push((double)pCS->getIndexInDB());
else
ls.push(0.0);
return 1;
}
// ***************************************************************************
int CLuaIHM::createGroupInstance(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_createGroupInstance)
const char *funcName = "createGroupInstance";
CLuaIHM::checkArgCount(ls, funcName, 3);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING);
CLuaIHM::checkArgType(ls, funcName, 2, LUA_TSTRING);
CLuaIHM::checkArgType(ls, funcName, 3, LUA_TTABLE);
std::vector<std::pair<std::string, std::string> > templateParams;
CLuaObject params;
params.pop(ls);
ENUM_LUA_TABLE(params, it)
{
if (!it.nextKey().isString())
{
nlwarning("%s : bad key encountered with type %s, string expected.", funcName, it.nextKey().getTypename());
continue;
}
if (!it.nextValue().isString())
{
nlwarning("%s : bad value encountered with type %s for key %s, string expected.", funcName, it.nextValue().getTypename(), it.nextKey().toString().c_str());
continue;
}
templateParams.push_back(std::pair<std::string, std::string>(it.nextKey().toString(), it.nextValue().toString())); // strange compilation bug here when I use std::make_pair ... :(
}
CInterfaceManager *im = CInterfaceManager::getInstance();
CInterfaceGroup *result = im->createGroupInstance(ls.toString(1), ls.toString(2), templateParams);
if (!result)
{
ls.pushNil();
}
else
{
CLuaIHM::pushUIOnStack(ls, result);
}
return 1;
}
// ***************************************************************************
int CLuaIHM::createUIElement(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_createUIElement)
const char *funcName = "addUIElement";
CLuaIHM::checkArgCount(ls, funcName, 3);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING);
CLuaIHM::checkArgType(ls, funcName, 2, LUA_TSTRING);
CLuaIHM::checkArgType(ls, funcName, 3, LUA_TTABLE);
std::vector<std::pair<std::string, std::string> > templateParams;
CLuaObject params;
params.pop(ls);
ENUM_LUA_TABLE(params, it)
{
if (!it.nextKey().isString())
{
nlwarning("%s : bad key encountered with type %s, string expected.", funcName, it.nextKey().getTypename());
continue;
}
if (!it.nextValue().isString())
{
nlwarning("%s : bad value encountered with type %s for key %s, string expected.", funcName, it.nextValue().getTypename(), it.nextKey().toString().c_str());
continue;
}
templateParams.push_back(std::pair<std::string, std::string>(it.nextKey().toString(), it.nextValue().toString())); // strange compilation bug here when I use std::make_pair ... :(
}
CInterfaceManager *im = CInterfaceManager::getInstance();
CInterfaceElement *result = im->createUIElement(ls.toString(1), ls.toString(2), templateParams);
if (!result)
{
ls.pushNil();
}
else
{
CLuaIHM::pushUIOnStack(ls, result);
}
return 1;
}
// ***************************************************************************
int CLuaIHM::getCompleteIslands(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getCompleteIslands)
const char *funcName = "getCompleteIslands";
CLuaIHM::checkArgCount(ls, funcName, 0);
ls.newTable();
CLuaObject result(ls);
// load entryPoints
CScenarioEntryPoints scenarioEntryPoints = CScenarioEntryPoints::getInstance();
const CScenarioEntryPoints::TCompleteIslands& islands = scenarioEntryPoints.getCompleteIslands();
CScenarioEntryPoints::TCompleteIslands::const_iterator island(islands.begin()), lastIsland(islands.end());
for( ; island != lastIsland ; ++island)
{
ls.newTable();
CLuaObject islandTable(ls);
islandTable.setValue("continent", island->Continent);
islandTable.setValue("xmin", (double)island->XMin);
islandTable.setValue("ymin", (double)island->YMin);
islandTable.setValue("xmax", (double)island->XMax);
islandTable.setValue("ymax", (double)island->YMax);
ls.newTable();
CLuaObject entrypointsTable(ls);
for(uint e=0; e<island->EntryPoints.size(); e++)
{
const CScenarioEntryPoints::CShortEntryPoint & entryPoint = island->EntryPoints[e];
ls.newTable();
CLuaObject entrypointTable(ls);
entrypointTable.setValue("x", (double)entryPoint.X);
entrypointTable.setValue("y", (double)entryPoint.Y);
entrypointsTable.setValue(entryPoint.Location, entrypointTable);
}
islandTable.setValue("entrypoints", entrypointsTable);
result.setValue(island->Island, islandTable);
}
result.push();
return 1;
}
// ***************************************************************************
int CLuaIHM::getIslandId(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getIslandId)
const char *funcName = "getIslandId";
CLuaIHM::checkArgCount(ls, funcName, 1);
check(ls, ls.isString(1), "getIslandId() requires a string in param 1");
CScenarioEntryPoints scenarioEntryPoints = CScenarioEntryPoints::getInstance();
uint32 id = scenarioEntryPoints.getIslandId(ls.toString(1));
ls.push((double)id);
return 1;
}
// ***************************************************************************
int CLuaIHM::launchContextMenuInGame(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_launchContextMenuInGame)
CLuaStackChecker lsc(&ls);
checkArgCount(ls, "launchContextMenuInGame", 1);
check(ls, ls.isString(1), "launchContextMenuInGame() requires a string in param 1");
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->launchContextMenuInGame(ls.toString(1));
return 0;
}
// ***************************************************************************
int CLuaIHM::parseInterfaceFromString(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_parseInterfaceFromString)
CLuaStackChecker lsc(&ls, 1);
checkArgCount(ls, "parseInterfaceFromString", 1);
check(ls, ls.isString(1), "parseInterfaceFromString() requires a string in param 1");
CInterfaceManager *pIM= CInterfaceManager::getInstance();
std::vector<std::string> script(1);
script[0] = ls.toString(1);
ls.push(pIM->parseInterface(script, true, false));
return 1;
}
// ***************************************************************************
int CLuaIHM::updateAllLocalisedElements(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_updateAllLocalisedElements)
TTime startTime = CTime::getLocalTime();
//
CLuaStackChecker lsc(&ls);
checkArgCount(ls, "updateAllLocalisedElements", 0);
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->updateAllLocalisedElements();
//
TTime endTime = CTime::getLocalTime();
if (ClientCfg.R2EDVerboseParseTime)
{
nlinfo("%.2f seconds for 'updateAllLocalisedElements'", (endTime - startTime) / 1000.f);
}
return 0;
}
// ***************************************************************************
int CLuaIHM::setCaptureKeyboard(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_setCaptureKeyboard)
const char *funcName = "setCaptureKeyboard";
checkArgCount(ls, funcName, 1);
checkArgTypeUIElement(ls, funcName, 1);
CCtrlBase *ctrl = dynamic_cast<CCtrlBase *>(getUIOnStack(ls, 1));
if (!ctrl)
{
fails(ls, "%s waits a ui control as arg 1", funcName);
}
CInterfaceManager *im = CInterfaceManager::getInstance();
im->setCaptureKeyboard(ctrl);
return 0;
}
// ***************************************************************************
int CLuaIHM::resetCaptureKeyboard(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_resetCaptureKeyboard)
const char *funcName = "resetCaptureKeyboard";
checkArgCount(ls, funcName, 0);
CInterfaceManager *im = CInterfaceManager::getInstance();
im->resetCaptureKeyboard();
return 0;
}
// ***************************************************************************
int CLuaIHM::setOnDraw(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_setOnDraw)
CLuaStackChecker lsc(&ls, 0);
// params: CInterfaceGroup*, "script".
// return: none
checkArgCount(ls, "setOnDraw", 2);
check(ls, isUIOnStack(ls, 1), "setOnDraw() requires a UI object in param 1");
check(ls, ls.isString(2), "setOnDraw() requires a string in param 2");
// retrieve args
CInterfaceElement *pIE= getUIOnStack(ls, 1);
std::string script;
ls.toString(2, script);
// must be a group
CInterfaceGroup *group= dynamic_cast<CInterfaceGroup*>(pIE);
if(!group)
throw ELuaIHMException("setOnDraw(): '%s' is not a group", pIE->getId().c_str());
// Set the script to be executed at each draw
group->setLuaScriptOnDraw(script);
return 0;
}
// ***************************************************************************
int CLuaIHM::addOnDbChange(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_addOnDbChange)
CLuaStackChecker lsc(&ls, 0);
// params: CInterfaceGroup*, "dblist", "script".
// return: none
checkArgCount(ls, "addOnDbChange", 3);
check(ls, isUIOnStack(ls, 1), "addOnDbChange() requires a UI object in param 1");
check(ls, ls.isString(2), "addOnDbChange() requires a string in param 2");
check(ls, ls.isString(3), "addOnDbChange() requires a string in param 3");
// retrieve args
CInterfaceElement *pIE= getUIOnStack(ls, 1);
std::string dbList, script;
ls.toString(2, dbList);
ls.toString(3, script);
// must be a group
CInterfaceGroup *group= dynamic_cast<CInterfaceGroup*>(pIE);
if(!group)
throw ELuaIHMException("addOnDbChange(): '%s' is not a group", pIE->getId().c_str());
// Set the script to be executed when the given DB change
group->addLuaScriptOnDBChange(dbList, script);
return 0;
}
// ***************************************************************************
int CLuaIHM::removeOnDbChange(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_removeOnDbChange)
CLuaStackChecker lsc(&ls, 0);
// params: CInterfaceGroup*, "dbList"
// return: none
checkArgCount(ls, "removeOnDbChange", 2);
check(ls, isUIOnStack(ls, 1), "removeOnDbChange() requires a UI object in param 1");
check(ls, ls.isString(2), "removeOnDbChange() requires a string in param 2");
// retrieve args
CInterfaceElement *pIE= getUIOnStack(ls, 1);
std::string dbList;
ls.toString(2, dbList);
// must be a group
CInterfaceGroup *group= dynamic_cast<CInterfaceGroup*>(pIE);
if(!group)
throw ELuaIHMException("removeOnDbChange(): '%s' is not a group", pIE->getId().c_str());
// Remove the script to be executed when the given DB change
group->removeLuaScriptOnDBChange(dbList);
return 0;
}
// ***************************************************************************
int CLuaIHM::runAH(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_runAH)
CLuaStackChecker lsc(&ls, 0);
// params: CInterfaceElement *, "ah", "params".
// return: none
checkArgCount(ls, "runAH", 3);
check(ls, isUIOnStack(ls, 1) || ls.isNil(1), "runAH() requires a UI object in param 1 (or Nil)");
check(ls, ls.isString(2), "runAH() requires a string in param 2");
check(ls, ls.isString(3), "runAH() requires a string in param 3");
// retrieve args
CInterfaceElement *pIE= getUIOnStack(ls, 1);
std::string ah, params;
ls.toString(2, ah);
ls.toString(3, params);
// run AH
CInterfaceManager *pIM= CInterfaceManager::getInstance();
// The element must be ctrl (or NULL)
CCtrlBase *ctrl= NULL;
if(pIE)
{
ctrl= dynamic_cast<CCtrlBase*>(pIE);
if(!ctrl)
throw ELuaIHMException("runAH(): '%s' is not a ctrl", pIE->getId().c_str());
}
pIM->runActionHandler(ah, ctrl, params);
return 0;
}
// ***************************************************************************
int CLuaIHM::runExprAndPushResult(CLuaState &ls, const std::string &expr)
{
//H_AUTO(Lua_CLuaIHM_runExprAndPushResult)
// Execute expression
CInterfaceExprValue value;
if (CInterfaceExpr::eval(expr, value, NULL))
{
switch(value.getType())
{
case CInterfaceExprValue::Boolean:
ls.push(value.getBool());
break;
case CInterfaceExprValue::Integer:
ls.push((double)value.getInteger());
break;
case CInterfaceExprValue::Double:
ls.push(value.getDouble());
break;
case CInterfaceExprValue::String:
{
ucstring ucstr= value.getUCString();
// Yoyo: dynamically decide wether must return a string or a ucstring
bool mustUseUCString= false;
for (uint i = 0; i < ucstr.size (); i++)
{
if (ucstr[i] > 255)
{
mustUseUCString= true;
break;
}
}
// push a ucstring?
if(mustUseUCString)
{
luabind::object obj(ls.getStatePointer(), ucstr );
#if LUABIND_VERSION != 07
obj.pushvalue();
#endif
}
else
{
ls.push(ucstr.toString());
}
break;
}
case CInterfaceExprValue::RGBA:
{
luabind::object obj(ls.getStatePointer(), value.getRGBA());
#if LUABIND_VERSION == 07
obj.push(ls.getStatePointer());
#else
obj.pushvalue();
#endif
break;
}
break;
case CInterfaceExprValue::UserType: // Yoyo: don't care UserType...
default:
ls.pushNil();
break;
}
}
else
ls.pushNil();
return 1;
}
// ***************************************************************************
int CLuaIHM::runExpr(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_runExpr)
CLuaStackChecker lsc(&ls, 1);
// params: "expr".
// return: any of: nil, bool, string, number, RGBA, UCString
checkArgCount(ls, "runExpr", 1);
check(ls, ls.isString(1), "runExpr() requires a string in param 1");
// retrieve args
std::string expr;
ls.toString(1, expr);
// run expression and push result
return runExprAndPushResult(ls, expr);
}
// ***************************************************************************
int CLuaIHM::runFct(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_runFct)
CLuaStackChecker lsc(&ls, 1);
// params: "expr", param1, param2...
// return: any of: nil, bool, string, number, RGBA, UCString
checkArgMin(ls, "runFct", 1);
check(ls, ls.isString(1), "runExpr() requires a string in param 1");
// retrieve fct
std::string expr;
ls.toString(1, expr);
expr+= "(";
// retrieve params
uint top= ls.getTop();
for(uint i=2;i<=top;i++)
{
if(i>2)
expr+= ", ";
// If it is a number
if(ls.type(i)==LUA_TNUMBER)
{
std::string paramValue;
ls.toString(i, paramValue); // nb: transformed to a string in the stack
expr+= paramValue;
}
// else suppose a string
else
{
// must enclose with "'"
std::string paramValue;
ls.toString(i, paramValue);
expr+= std::string("'") + paramValue + std::string("'") ;
}
}
// end fct call
expr+= ")";
// run expression and push result
return runExprAndPushResult(ls, expr);
}
// ***************************************************************************
int CLuaIHM::runCommand(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_runCommand)
CLuaStackChecker lsc(&ls, 1);
if (ls.empty())
{
nlwarning("'runCommand' : Command name expected");
ls.push(false);
return 1;
}
const char *commandName = ls.toString(1);
if (!commandName)
{
nlwarning("'runCommand' : Bad command name");
ls.push(false);
return 1;
}
if (!NLMISC::ICommand::LocalCommands || !NLMISC::ICommand::LocalCommands->count(ls.toString(1)))
{
nlwarning("'runCommand' : Command %s not found", ls.toString(1));
ls.push(false);
return 1;
}
std::string rawCommandString = ls.toString(1);
NLMISC::ICommand *command = (*NLMISC::ICommand::LocalCommands)[ls.toString(1)];
nlassert(command);
std::vector<std::string> args(ls.getTop() - 1);
for(uint k = 2; k <= (uint) ls.getTop(); ++k)
{
if (ls.toString(k))
{
args[k - 2] = ls.toString(k);
rawCommandString += " " + std::string(ls.toString(k));
}
}
ls.push(command->execute(rawCommandString, args, g_log, false, true));
return 1;
}
// ***************************************************************************
int CLuaIHM::formatUI(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_formatUI)
CLuaStackChecker lsc(&ls, 1);
// params: "expr", param1, param2....
// return: string with # and % parsed
checkArgMin(ls, "formatUI", 1);
check(ls, ls.isString(1), "formatUI() require a string in param1");
// get the string to format
std::string propVal;
ls.toString(1, propVal);
// *** format with %
CInterfaceManager *pIM= CInterfaceManager::getInstance();
std::string newPropVal, defError;
if(!pIM->solveDefine(propVal, newPropVal, defError))
{
throw ELuaIHMException("formatUI(): Can't find define: '%s'", defError.c_str());
}
// *** format with any additional parameter and #1, #2, #3 etc...
// search backward, starting from bigger param to replace (thus avoid to replace #1 before #13 for instance...)
sint stackIndex= ls.getTop();
while(stackIndex>1)
{
std::string paramValue;
ls.toString(stackIndex, paramValue);
// For stack param 4, the param index is 3 (because stack param 2 is the param No 1)
sint paramIndex= stackIndex-1;
while(NLMISC::strFindReplace(newPropVal, toString("#%d", paramIndex), paramValue));
// next
stackIndex--;
}
// return result
ls.push(newPropVal);
return 1;
}
// ***************************************************************************
int CLuaIHM::formatDB(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_formatDB)
CLuaStackChecker lsc(&ls, 1);
// params: param1, param2....
// return: string with @ and , added
checkArgMin(ls, "formatDB", 1);
uint top= ls.getTop();
std::string dbRes;
for(uint i=1;i<=top;i++)
{
if(i==1)
dbRes= "@";
else
dbRes+= ", @";
std::string paramValue;
ls.toString(i, paramValue);
dbRes+= paramValue;
}
// return result
ls.push(dbRes);
return 1;
}
// ***************************************************************************
int CLuaIHM::deleteUI(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_deleteUI)
CLuaStackChecker lsc(&ls, 0);
// params: CInterfaceElement *
// return: none
checkArgCount(ls, "deleteUI", 1);
check(ls, isUIOnStack(ls, 1), "deleteUI() requires a UI object in param 1");
// retrieve args
CInterfaceElement *pIE= getUIOnStack(ls, 1);
if(!pIE)
return 0;
// has a parent?
CInterfaceGroup *parent= pIE->getParent();
if(parent)
{
// correctly remove from parent
parent->delElement(pIE);
}
else
{
// just delete
delete pIE;
}
return 0;
}
// ***************************************************************************
int CLuaIHM::deleteReflectable(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_deleteReflectable)
CLuaStackChecker lsc(&ls, 0);
// params: CInterfaceElement *
// return: none
checkArgCount(ls, "deleteReflectable", 1);
check(ls, isReflectableOnStack(ls, 1), "deleteReflectable() requires a reflectable C++ object in param 1");
// retrieve args
CReflectableRefPtrTarget *pRPT= getReflectableOnStack(ls, 1);
if(!pRPT)
return 0;
CInterfaceElement *pIE = dynamic_cast<CInterfaceElement *>(pRPT);
if (pIE)
{
// has a parent?
CInterfaceGroup *parent= pIE->getParent();
if(parent)
{
// correctly remove from parent
parent->delElement(pIE);
}
}
// just delete
delete pIE;
return 0;
}
// ***************************************************************************
int CLuaIHM::dumpUI(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_dumpUI)
CLuaStackChecker lsc(&ls, 0);
// params: CInterfaceElement *
// return: none
checkArgCount(ls, "dumpUI", 1);
check(ls, isUIOnStack(ls, 1), "dumpUI() requires a UI object in param 1");
// retrieve args
CInterfaceElement *pIE= getUIOnStack(ls, 1);
if(!pIE)
debugInfo("UI: NULL");
else
{
// Display also Information on RefPtr (warning: don't modify pinfo!!!)
nlassert(pIE->pinfo);
debugInfo(NLMISC::toString("UI: %x. %s. RefPtrCount: %d", pIE, pIE->getId().c_str(),
pIE->pinfo->IsNullPtrInfo?0:pIE->pinfo->RefCount));
}
return 0;
}
// ***************************************************************************
int CLuaIHM::setKeyboardContext(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_setKeyboardContext)
const char *funcName = "setKeyboardContext";
checkArgMin(ls, funcName, 1);
checkArgType(ls, funcName, 1, LUA_TSTRING);
ActionsContext.setContext(ls.toString(1));
return 0;
}
// ***************************************************************************
void CLuaIHM::fails(CLuaState &ls, const char *format, ...)
{
//H_AUTO(Lua_CLuaIHM_fails)
std::string reason;
NLMISC_CONVERT_VARGS (reason, format, NLMISC::MaxCStringSize);
std::string stack;
ls.getStackAsString(stack);
// use a std::exception, to avoid Nel Exception warning
throw ELuaIHMException("%s. Lua stack = \n %s", reason.c_str(), stack.c_str());
}
// ***************************************************************************
void CLuaIHM::fails(CLuaState &ls, const std::string &format,...)
{
//H_AUTO(Lua_CLuaIHM_fails)
std::string reason;
const char *formatPtr = format.c_str();
NLMISC_CONVERT_VARGS (reason, formatPtr, NLMISC::MaxCStringSize);
fails(ls, reason.c_str());
}
// ***************************************************************************
void CLuaIHM::checkArgCount(CLuaState &ls, const char* funcName, uint nArgs)
{
//H_AUTO(Lua_CLuaIHM_checkArgCount)
if(ls.getTop()!=(sint)nArgs)
{
fails(ls, "%s() need exactly %d arguments (tips : check between method & function call)", funcName, nArgs);
}
}
// ***************************************************************************
void CLuaIHM::checkArgMin(CLuaState &ls, const char* funcName, uint nArgs)
{
//H_AUTO(Lua_CLuaIHM_checkArgMin)
if(ls.getTop()<(sint)nArgs)
{
fails(ls, "%s() need at least %d arguments (tips : check between method & function call)", funcName, nArgs);
}
}
// ***************************************************************************
void CLuaIHM::checkArgMax(CLuaState &ls,const char* funcName,uint nArgs)
{
//H_AUTO(Lua_CLuaIHM_checkArgMax)
if(ls.getTop()>(sint)nArgs)
{
fails(ls, "%s() need at most %d arguments.", funcName, nArgs);
}
}
// ***************************************************************************
void CLuaIHM::check(CLuaState &ls, bool ok, const std::string &failReason)
{
//H_AUTO(Lua_CLuaIHM_check)
if(!ok)
{
fails(ls, failReason);
}
}
// ***************************************************************************
void CLuaIHM::checkArgType(CLuaState &ls, const char *funcName, uint index, int argType)
{
//H_AUTO(Lua_CLuaIHM_checkArgType)
nlassert(index > 0);
if (ls.getTop() < (int) index)
{
fails(ls, toString("%s : argument %d of expected type %s was not defined", funcName, index, ls.getTypename(argType)));
}
if (ls.type(index) != argType)
{
fails(ls, toString("%s : argument %d of expected type %s has bad type : %s", funcName, index, ls.getTypename(argType), ls.getTypename(ls.type(index)), ls.type(index)));
}
}
// ***************************************************************************
void CLuaIHM::checkArgTypeRGBA(CLuaState &ls, const char *funcName, uint index)
{
//H_AUTO(Lua_CLuaIHM_checkArgTypeRGBA)
nlassert(index > 0);
if (ls.getTop() < (int) index)
{
fails(ls, toString("%s : argument %d of expected type RGBA was not defined", funcName, index));
}
ls.pushValue(index);
CRGBA dummy;
if (!pop(ls, dummy))
{
fails(ls, toString("%s : argument %d of expected type RGBA has bad type : %s", funcName, index, ls.getTypename(ls.type(index)), ls.type(index)));
}
}
// ***************************************************************************
void CLuaIHM::checkArgTypeUIElement(CLuaState &ls, const char *funcName, uint index)
{
//H_AUTO(Lua_CLuaIHM_checkArgTypeUIElement)
nlassert(index > 0);
if (ls.getTop() < (int) index)
{
fails(ls, toString("%s : argument %d of expected type ui element was not defined", funcName, index));
}
if (!isUIOnStack(ls, index))
{
fails(ls, toString("%s : argument %d of expected type ui element has bad type : %s", funcName, index, ls.getTypename(ls.type(index)), ls.type(index)));
}
}
// ***************************************************************************
void CLuaIHM::checkArgTypeUCString(CLuaState &ls, const char *funcName, uint index)
{
//H_AUTO(Lua_CLuaIHM_checkArgTypeUCString)
nlassert(index > 0);
if (ls.getTop() < (int) index)
{
fails(ls, toString("%s : argument %d of expected type ucstring was not defined", funcName, index));
}
ls.pushValue(index);
ucstring dummy;
if (!pop(ls, dummy))
{
fails(ls, toString("%s : argument %d of expected type ucstring has bad type : %s", funcName, index, ls.getTypename(ls.type(index)), ls.type(index)));
}
}
// ***************************************************************************
int CLuaIHM::validMessageBox(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_validMessageBox)
const char *funcName = "validMessageBox";
checkArgCount(ls, funcName, 6);
ucstring msg;
ls.pushValue(1); // copy ucstring at the end of stack to pop it
check(ls, pop(ls, msg), "validMessageBox : ucstring wanted as first parameter");
checkArgType(ls, funcName, 2, LUA_TSTRING);
checkArgType(ls, funcName, 3, LUA_TSTRING);
checkArgType(ls, funcName, 4, LUA_TSTRING);
checkArgType(ls, funcName, 5, LUA_TSTRING);
checkArgType(ls, funcName, 6, LUA_TSTRING);
CInterfaceManager *im = CInterfaceManager::getInstance();
im->validMessageBox(CInterfaceManager::QuestionIconMsg, msg, ls.toString(2), ls.toString(3), ls.toString(4), ls.toString(5), ls.toString(6));
return 0;
}
// ***************************************************************************
int CLuaIHM::setTopWindow(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_setTopWindow)
const char *funcName = "setTopWindow";
checkArgCount(ls, funcName, 1);
CInterfaceGroup *wnd = dynamic_cast<CInterfaceGroup *>(getUIOnStack(ls, 1));
if (!wnd)
{
fails(ls, "%s : interface group expected as arg 1", funcName);
}
CInterfaceManager *im = CInterfaceManager::getInstance();
im->setTopWindow(wnd);
return 0;
}
// ***************************************************************************
int CLuaIHM::concatUCString(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_concatUCString)
const char *funcName = "concatUCString";
ucstring result;
for (uint k = 1; k <= (uint) ls.getTop(); ++k)
{
//nlwarning("arg %d = %s", k, ls.getTypename(ls.type(k)));
ucstring part;
if (ls.isString(k))
{
part.fromUtf8(ls.toString(k));
}
else
{
CLuaIHM::checkArgTypeUCString(ls, funcName, k);
nlverify(getUCStringOnStack(ls, k, part));
}
result += part;
}
push(ls, result);
return 1;
}
// ***************************************************************************
int CLuaIHM::concatString(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_concatUCString)
const char *funcName = "concatString";
std::string result;
uint stackSize = ls.getTop();
for (uint k = 1; k <= stackSize; ++k)
{
CLuaIHM::checkArgType(ls, funcName, k, LUA_TSTRING);
result += ls.toString(k);
}
ls.push(result);
return 1;
}
// ***************************************************************************
int CLuaIHM::tableToString(CLuaState &ls)
{
const char *funcName = "tableToString";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TTABLE);
uint length = 0;
// compute size
ls.pushNil();
while (ls.next(-2))
{
ls.toString(-1);
length += ls.strlen(-1);
ls.pop(2);
}
std::string result;
result.resize(length);
char *dest = &result[0];
// concatenate
ls.pushNil();
while (ls.next(-2))
{
uint length = ls.strlen(-1);
if (length)
{
memcpy(dest, ls.toString(-1), length);
}
dest += length;
ls.pop(2);
}
ls.push(result);
return 1;
}
// ***************************************************************************
sint32 CLuaIHM::getSkillIdFromName(const std::string &def)
{
//H_AUTO(Lua_CLuaIHM_getSkillIdFromName)
SKILLS::ESkills e= SKILLS::toSkill(def);
// Avoid any bug, return SF if not found
if(e>=SKILLS::unknown)
e= SKILLS::SF;
return e;
}
// ***************************************************************************
ucstring CLuaIHM::getSkillLocalizedName(sint32 skillId)
{
//H_AUTO(Lua_CLuaIHM_getSkillLocalizedName)
return ucstring(STRING_MANAGER::CStringManagerClient::getSkillLocalizedName((SKILLS::ESkills)skillId));
}
// ***************************************************************************
sint32 CLuaIHM::getMaxSkillValue(sint32 skillId)
{
//H_AUTO(Lua_CLuaIHM_getMaxSkillValue)
CSkillManager *pSM= CSkillManager::getInstance();
return pSM->getMaxSkillValue((SKILLS::ESkills)skillId);
}
// ***************************************************************************
sint32 CLuaIHM::getBaseSkillValueMaxChildren(sint32 skillId)
{
//H_AUTO(Lua_CLuaIHM_getBaseSkillValueMaxChildren)
CSkillManager *pSM= CSkillManager::getInstance();
return pSM->getBaseSkillValueMaxChildren((SKILLS::ESkills)skillId);
}
// ***************************************************************************
bool CLuaIHM::executeFunctionOnStack(CLuaState &ls, int numArgs, int numRet)
{
//H_AUTO(Lua_CLuaIHM_executeFunctionOnStack)
static volatile bool dumpFunction = false;
if (dumpFunction)
{
CLuaStackRestorer lsr(&ls, ls.getTop());
lua_Debug ar;
ls.pushValue(-1 - numArgs);
lua_getinfo (ls.getStatePointer(), ">lS", &ar);
nlwarning((std::string(ar.what) + ", at line " + toString(ar.linedefined) + " in " + std::string(ar.source)).c_str());
}
int result = ls.pcall(numArgs, numRet);
switch (result)
{
case LUA_ERRRUN:
case LUA_ERRMEM:
case LUA_ERRERR:
{
CLuaIHM::debugInfo(ls.toString(-1));
ls.pop();
return false;
}
break;
case 0:
return true;
break;
default:
nlassert(0);
break;
}
return false;
}
// ***************************************************************************
int CLuaIHM::breakPoint(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_breakPoint)
CInterfaceManager *pIM= CInterfaceManager::getInstance();
std::string reason;
ls.getStackContext(reason, 1); // 1 because 0 is the current C function => return 1 for script called
pIM->formatLuaStackContext(reason);
NLMISC::InfoLog->displayRawNL(reason.c_str());
static volatile bool doAssert = true;
if (doAssert) // breakPoint can be discarded in case of looping assert
{
NLMISC_BREAKPOINT;
}
return 0;
}
// ***************************************************************************
bool CLuaIHM::popString(CLuaState &ls, std::string & dest)
{
//H_AUTO(Lua_CLuaIHM_popString)
try
{
#if LUABIND_VERSION == 07
luabind::object obj(luabind::from_stack(ls.getStatePointer(), -1));
#else
luabind::object obj(ls.getStatePointer());
obj.set();
#endif
dest = luabind::object_cast<std::string>(obj);
}
catch(luabind::cast_failed &)
{
return false;
}
return true;
}
// ***************************************************************************
bool CLuaIHM::popSINT32(CLuaState &ls, sint32 & dest)
{
//H_AUTO(Lua_CLuaIHM_popSINT32)
try
{
#if LUABIND_VERSION == 07
luabind::object obj(luabind::from_stack(ls.getStatePointer(), -1));
#else
luabind::object obj(ls.getStatePointer());
obj.set();
#endif
dest = luabind::object_cast<sint32>(obj);
}
catch(luabind::cast_failed &)
{
return false;
}
return true;
}
// ***************************************************************************
int CLuaIHM::getWindowSize(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getWindowSize)
checkArgCount(ls, "getWindowSize", 0);
CInterfaceManager *pIM= CInterfaceManager::getInstance();
uint32 w, h;
pIM->getViewRenderer().getScreenSize(w, h);
ls.push((double) w);
ls.push((double) h);
return 2;
}
// ***************************************************************************
int CLuaIHM::setTextFormatTaged(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_setTextFormatTaged)
// params: CViewText*, "text" (or ucstring)
// return: none
checkArgCount(ls, "setTextFormatTaged", 2);
// *** check and retrieve param 1
check(ls, isUIOnStack(ls, 1), "setTextFormatTaged() requires a UI object in param 1");
CInterfaceElement *pIE= getUIOnStack(ls, 1);
// *** check and retrieve param 2. must be a string or a ucstring
ucstring text;
if(ls.isString(2))
{
std::string str;
ls.toString(2, str);
text= str;
}
else
{
// try to pop a ucstring from the stack
// fail?
if(!pop(ls, text))
{
check(ls, false, "setTextFormatTaged() requires a string or a ucstring in param 2");
}
}
// must be a view text
CViewText *vt= dynamic_cast<CViewText*>(pIE);
if(!vt)
throw ELuaIHMException("setTextFormatTaged(): '%s' is not a CViewText", pIE->getId().c_str());
// Set the text as format
vt->setTextFormatTaged(text);
return 0;
}
// ***************************************************************************
sint32 CLuaIHM::getMagicResistChance(bool elementalSpell, sint32 casterSpellLvl, sint32 victimResistLvl)
{
//H_AUTO(Lua_CLuaIHM_getMagicResistChance)
CSPhraseManager *pPM= CSPhraseManager::getInstance();
casterSpellLvl= std::max(casterSpellLvl, sint32(0));
victimResistLvl= std::max(victimResistLvl, sint32(0));
/* The success rate in the table is actually the "Casting Success Chance".
Thus, the relativeLevel is casterSpellLvl - victimResistLvl
Moreover, must take the "PartialSuccessMaxDraw" line because the spell is not resisted if success>0
*/
sint32 chanceToHit= pPM->getSuccessRate(elementalSpell?CSPhraseManager::STResistMagic:CSPhraseManager::STResistMagicLink,
casterSpellLvl-victimResistLvl, true);
clamp(chanceToHit, 0, 100);
// Thus, the resist chance is 100 - hit chance.
return 100 - chanceToHit;
}
// ***************************************************************************
sint32 CLuaIHM::getDodgeParryChance(sint32 attLvl, sint32 defLvl)
{
//H_AUTO(Lua_CLuaIHM_getDodgeParryChance)
CSPhraseManager *pPM = CSPhraseManager::getInstance();
attLvl= std::max(attLvl, sint32(0));
defLvl= std::max(defLvl, sint32(0));
sint32 chance = pPM->getSuccessRate(CSPhraseManager::STDodgeParry, defLvl-attLvl, false);
clamp(chance, 0, 100);
return chance;
}
// ***************************************************************************
void CLuaIHM::browseNpcWebPage(const std::string &htmlId, const std::string &urlIn, bool addParameters, double timeout)
{
//H_AUTO(Lua_CLuaIHM_browseNpcWebPage)
CInterfaceManager *pIM= CInterfaceManager::getInstance();
CGroupHTML *groupHtml= dynamic_cast<CGroupHTML*>(pIM->getElementFromId(htmlId));
if(groupHtml)
{
// if true, it means that we want to display a web page that use webig auth
bool webig = urlIn.find("http://") == 0;
string url;
// append the WebServer to the url
if (urlIn.find("ring_access_point=1") != std::string::npos)
{
url = RingMainURL + "?" + urlIn;
}
else if(webig)
{
url = urlIn;
}
else
{
url = WebServer + urlIn;
}
if (addParameters && !webig)
{
// append shardid, playername and language code
string userName;
string guildName;
if(UserEntity)
{
userName = UserEntity->getDisplayName ().toString();
STRING_MANAGER::CStringManagerClient *pSMC = STRING_MANAGER::CStringManagerClient::instance();
ucstring ucsTmp;
pSMC->getString (UserEntity->getGuildNameID(), ucsTmp);
guildName = ucsTmp.toString();
while (guildName.find(' ') != string::npos)
{
guildName[guildName.find(' ')] = '_';
}
}
url += ((url.find('?') != string::npos) ? "&" : "?") +
string("shard=") + toString(ShardId) +
string("&user_login=") + userName +
string("&lang=") + ClientCfg.getHtmlLanguageCode() +
string("&guild_name=") + guildName;
}
/*
if(webig)
{
// append special webig auth params
addWebIGParams(url);
}
*/
// set the wanted timeout
groupHtml->setTimeout((float)std::max(0.0, timeout));
// Browse the url
groupHtml->clean();
groupHtml->browse(url.c_str());
// Set top of the page
CCtrlScroll *pScroll = groupHtml->getScrollBar();
if (pScroll != NULL)
pScroll->moveTrackY(10000);
}
}
// ***************************************************************************
void CLuaIHM::clearHtmlUndoRedo(const std::string &htmlId)
{
//H_AUTO(Lua_CLuaIHM_clearHtmlUndoRedo)
CInterfaceManager *pIM= CInterfaceManager::getInstance();
CGroupHTML *groupHtml= dynamic_cast<CGroupHTML*>(pIM->getElementFromId(htmlId));
if(groupHtml)
groupHtml->clearUndoRedo();
}
// ***************************************************************************
ucstring CLuaIHM::getDynString(sint32 dynStringId)
{
//H_AUTO(Lua_CLuaIHM_getDynString)
ucstring result;
STRING_MANAGER::CStringManagerClient::instance()->getDynString(dynStringId, result);
return result;
}
// ***************************************************************************
bool CLuaIHM::isDynStringAvailable(sint32 dynStringId)
{
//H_AUTO(Lua_CLuaIHM_isDynStringAvailable)
ucstring result;
bool res = STRING_MANAGER::CStringManagerClient::instance()->getDynString(dynStringId, result);
return res;
}
// ***************************************************************************
bool CLuaIHM::isFullyPatched()
{
return AvailablePatchs == 0;
}
// ***************************************************************************
std::string CLuaIHM::getSheetType(const std::string &sheet)
{
//H_AUTO(Lua_CLuaIHM_getSheetType)
const CEntitySheet *sheetPtr = SheetMngr.get(CSheetId(sheet));
if (!sheetPtr) return "";
return CEntitySheet::typeToString(sheetPtr->Type);
}
// ***************************************************************************
std::string CLuaIHM::getSheetName(uint32 sheetId)
{
return CSheetId(sheetId).toString();
}
// ***************************************************************************
sint32 CLuaIHM::getFameIndex(const std::string &factionName)
{
//H_AUTO(Lua_CLuaIHM_getFameIndex)
return CStaticFames::getInstance().getFactionIndex(factionName);
}
// ***************************************************************************
std::string CLuaIHM::getFameName(sint32 fameIndex)
{
//H_AUTO(Lua_CLuaIHM_getFameName)
return CStaticFames::getInstance().getFactionName(fameIndex);
}
// ***************************************************************************
sint32 CLuaIHM::getFameDBIndex(sint32 fameIndex)
{
//H_AUTO(Lua_CLuaIHM_getFameDBIndex)
// Yoyo: avoid crash if fames not initialized
if(CStaticFames::getInstance().getNbFame()==0)
return 0;
else
return CStaticFames::getInstance().getDatabaseIndex(fameIndex);
}
// ***************************************************************************
sint32 CLuaIHM::getFirstTribeFameIndex()
{
//H_AUTO(Lua_CLuaIHM_getFirstTribeFameIndex)
return CStaticFames::getInstance().getFirstTribeFameIndex();
}
// ***************************************************************************
sint32 CLuaIHM::getNbTribeFameIndex()
{
//H_AUTO(Lua_CLuaIHM_getNbTribeFameIndex)
// Yoyo: avoid crash if fames not initialized. at leasst one tribe
return std::max(1U, CStaticFames::getInstance().getNbTribeFameIndex());
}
// ***************************************************************************
bool CLuaIHM::fileExists(const string &fileName)
{
//H_AUTO(Lua_CLuaIHM_fileExists)
return CPath::exists(fileName);
}
// ***************************************************************************
string CLuaIHM::getClientCfg(const string &varName)
{
//H_AUTO(Lua_CLuaIHM_getClientCfg)
return ClientCfg.readString(varName);
}
// ***************************************************************************
void CLuaIHM::sendMsgToServer(const std::string &sMsg)
{
//H_AUTO(Lua_CLuaIHM_sendMsgToServer)
::sendMsgToServer(sMsg);
}
// ***************************************************************************
void CLuaIHM::sendMsgToServerPvpTag(bool pvpTag)
{
//H_AUTO(Lua_CLuaIHM_sendMsgToServerPvpTag)
uint8 tag = (uint8)pvpTag;
::sendMsgToServer("PVP:PVP_TAG", tag);
}
// ***************************************************************************
bool CLuaIHM::isGuildQuitAvailable()
{
//H_AUTO(Lua_CLuaIHM_isGuildQuitAvailable)
return CGuildManager::getInstance()->getGuild().QuitGuildAvailable;
}
// ***************************************************************************
void CLuaIHM::sortGuildMembers()
{
//H_AUTO(Lua_CLuaIHM_sortGuildMembers)
CGuildManager::getInstance()->sortGuildMembers();
}
// ***************************************************************************
sint32 CLuaIHM::getNbGuildMembers()
{
//H_AUTO(Lua_CLuaIHM_getNbGuildMembers)
return CGuildManager::getInstance()->getGuildMembers().size();
}
// ***************************************************************************
string CLuaIHM::getGuildMemberName(sint32 nMemberId)
{
//H_AUTO(Lua_CLuaIHM_getGuildMemberName)
if ((nMemberId < 0) || (nMemberId >= getNbGuildMembers()))
return "";
return CGuildManager::getInstance()->getGuildMembers()[nMemberId].Name.toString();
}
// ***************************************************************************
string CLuaIHM::getGuildMemberGrade(sint32 nMemberId)
{
//H_AUTO(Lua_CLuaIHM_getGuildMemberGrade)
if ((nMemberId < 0) || (nMemberId >= getNbGuildMembers()))
return "";
return EGSPD::CGuildGrade::toString(CGuildManager::getInstance()->getGuildMembers()[nMemberId].Grade);
}
// ***************************************************************************
bool CLuaIHM::isR2Player(const std::string &sheet)
{
//H_AUTO(Lua_CLuaIHM_isR2Player)
const CEntitySheet *entitySheet = SheetMngr.get(CSheetId(sheet));
if (!entitySheet) return false;
const CCharacterSheet *chSheet = dynamic_cast<const CCharacterSheet *>(entitySheet);
if(!chSheet) return false;
return chSheet->R2Npc;
}
// ***************************************************************************
std::string CLuaIHM::getR2PlayerRace(const std::string &sheet)
{
//H_AUTO(Lua_CLuaIHM_getR2PlayerRace)
const CEntitySheet *entitySheet = SheetMngr.get(CSheetId(sheet));
if (!entitySheet) return "";
const CCharacterSheet *chSheet = dynamic_cast<const CCharacterSheet *>(entitySheet);
if(!chSheet) return "";
return EGSPD::CPeople::toString(chSheet->Race);
}
// ***************************************************************************
bool CLuaIHM::isR2PlayerMale(const std::string &sheet)
{
//H_AUTO(Lua_CLuaIHM_isR2PlayerMale)
const CEntitySheet *entitySheet = SheetMngr.get(CSheetId(sheet));
if (!entitySheet) return true;
const CCharacterSheet *chSheet = dynamic_cast<const CCharacterSheet *>(entitySheet);
if(!chSheet) return true;
return (chSheet->Gender == GSGENDER::male);
}
// ***************************************************************************
std::string CLuaIHM::getCharacterSheetSkel(const std::string &sheet, bool isMale)
{
//H_AUTO(Lua_CLuaIHM_getCharacterSheetSkel)
const CEntitySheet *sheetPtr = SheetMngr.get(CSheetId(sheet));
const CCharacterSheet *charSheet = dynamic_cast<const CCharacterSheet *>(sheetPtr);
if (charSheet) return charSheet->getSkelFilename();
const CRaceStatsSheet *raceStatSheet = dynamic_cast<const CRaceStatsSheet *>(sheetPtr);
if (raceStatSheet) return raceStatSheet->GenderInfos[isMale ? 0 : 1].Skelfilename;
return "";
}
// ***************************************************************************
sint32 CLuaIHM::getSheetId(const std::string &itemName)
{
//H_AUTO(Lua_CLuaIHM_getSheetId)
return (sint32)CSheetId(itemName).asInt();
}
// ***************************************************************************
sint CLuaIHM::getCharacterSheetRegionForce(const std::string &sheet)
{
//H_AUTO(Lua_CLuaIHM_getCharacterSheetRegionForce)
const CCharacterSheet *charSheet = dynamic_cast<const CCharacterSheet *>(SheetMngr.get(CSheetId(sheet)));
if (!charSheet) return 0;
return charSheet->RegionForce;
}
// ***************************************************************************
sint CLuaIHM::getCharacterSheetRegionLevel(const std::string &sheet)
{
//H_AUTO(Lua_CLuaIHM_getCharacterSheetRegionLevel)
const CCharacterSheet *charSheet = dynamic_cast<const CCharacterSheet *>(SheetMngr.get(CSheetId(sheet)));
if (!charSheet) return 0;
return charSheet->RegionForce;
}
// ***************************************************************************
bool CLuaIHM::isCtrlKeyDown()
{
//H_AUTO(Lua_CLuaIHM_isCtrlKeyDown)
bool ctrlDown = Driver->AsyncListener.isKeyDown(KeyLCONTROL) ||
Driver->AsyncListener.isKeyDown(KeyRCONTROL);
if (ctrlDown) nlwarning("ctrl down");
else nlwarning("ctrl up");
return ctrlDown;
}
// ***************************************************************************
std::string CLuaIHM::encodeURLUnicodeParam(const ucstring &text)
{
//H_AUTO(Lua_CLuaIHM_encodeURLUnicodeParam)
return convertToHTML(text.toUtf8());
}
// ***************************************************************************
ucstring CLuaIHM::replacePvpEffectParam(const ucstring &str, sint32 parameter)
{
//H_AUTO(Lua_CLuaIHM_replacePvpEffectParam)
ucstring result = str;
CSString s = str.toString();
std::string p, paramString;
// Locate parameter and store it
p = s.splitTo('%', true);
while (p.size() > 0 && s.size() > 0)
{
if (s[0] == 'p' || s[0] == 'n' || s[0] == 'r')
{
paramString = "%";
paramString += s[0];
break;
}
p = s.splitTo('%', true);
}
// Return original string if param isn't found
if (paramString.size() < 2)
return str;
// Replace parameter based on its type
switch (paramString[1])
{
case 'p':
p = toString("%.1f %%", parameter/100.0);
break;
case 'n':
p = toString(parameter);
break;
case 'r':
p = toString("%.1f", parameter/100.0);
break;
default:
debugInfo("Bad arguments in " + str.toString() + " : " + paramString);
}
strFindReplace(result, paramString.c_str(), p);
return result;
}
// ***************************************************************************
string CLuaIHM::getRegionByAlias(uint32 alias)
{
//H_AUTO(Lua_CLuaIHM_getRegionByAlias)
return ContinentMngr.getRegionNameByAlias(alias);
}
struct CEmoteStruct
{
string EmoteId;
string Path;
string Anim;
bool UsableFromClientUI;
bool operator< (const CEmoteStruct & entry) const
{
string path1 = Path;
string path2 = entry.Path;
for(;;)
{
string::size_type pos1 = path1.find('|');
string::size_type pos2 = path2.find('|');
ucstring s1 = toUpper(CI18N::get(path1.substr(0, pos1)));
ucstring s2 = toUpper(CI18N::get(path2.substr(0, pos2)));
sint result = s1.compare(s2);
if (result != 0)
return (result < 0);
if (pos1 == string::npos)
return (pos2 != string::npos);
if (pos2 == string::npos)
return false;
path1 = path1.substr(pos1 + 1);
path2 = path2.substr(pos2 + 1);
}
return false;
}
};
// ***************************************************************************
int CLuaIHM::initEmotesMenu(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_initEmotesMenu)
CLuaIHM::checkArgCount(ls, "initEmotesMenu", 2);
CLuaIHM::checkArgType(ls, "initEmotesMenu", 2, LUA_TSTRING);
const std::string & emoteMenu = ls.toString(1);
const std::string & luaParams = ls.toString(2);
ls.newTable();
CLuaObject result(ls);
std::map<std::string, std::string> emoteList;
uint maxVisibleLine=10;
CTextEmotListSheet *pTELS = dynamic_cast<CTextEmotListSheet*>(SheetMngr.get(CSheetId("list.text_emotes")));
if (pTELS == NULL)
return 0;
std::list<CEmoteStruct> entries;
if (entries.empty())
{
for (uint i = 0; i < pTELS->TextEmotList.size(); i++)
{
CEmoteStruct entry;
entry.EmoteId = pTELS->TextEmotList[i].EmoteId;
entry.Path = pTELS->TextEmotList[i].Path;
entry.Anim = pTELS->TextEmotList[i].Anim;
entry.UsableFromClientUI = pTELS->TextEmotList[i].UsableFromClientUI;
entries.push_back(entry);
}
entries.sort();
}
// The list of behaviour missnames emotList
CEmotListSheet *pEmotList = dynamic_cast<CEmotListSheet*>(SheetMngr.get(CSheetId("list.emot")));
nlassert (pEmotList != NULL);
nlassert (pEmotList->Emots.size() <= 255);
// Get the focus beta tester flag
bool betaTester = false;
CInterfaceManager *pIM = CInterfaceManager::getInstance();
CSkillManager *pSM = CSkillManager::getInstance();
betaTester = pSM->isTitleUnblocked(CHARACTER_TITLE::FBT);
CGroupMenu *pInitRootMenu = dynamic_cast<CGroupMenu*>(pIM->getElementFromId(emoteMenu));
pInitRootMenu->reset();
for (std::list<CEmoteStruct>::const_iterator it = entries.begin(); it != entries.end(); it++)
{
std::string sEmoteId = (*it).EmoteId;
std::string sState = (*it).Anim;
std::string sName = (*it).Path;
// Check that the emote can be added to UI
// ---------------------------------------
if( (*it).UsableFromClientUI == false )
{
continue;
}
// Check the emote reserved for FBT (hardcoded)
// --------------------------------------------
if (sState == "FBT" && !betaTester)
continue;
uint32 i, j;
// Add to the game context menu
// ----------------------------
uint32 nbToken = 1;
for (i = 0; i < sName.size(); ++i)
if (sName[i] == '|')
nbToken++;
CGroupMenu *pRootMenu = dynamic_cast<CGroupMenu*>(pIM->getElementFromId(emoteMenu));
CGroupSubMenu *pMenu = pRootMenu->getRootMenu();
for (i = 0; i < nbToken; ++i)
{
if(i==0)
{
sName = sName.substr(sName.find('|')+1,sName.size());
}
else
{
string sTmp;
if (i != (nbToken-1))
sTmp = sName.substr(0,sName.find('|'));
else
sTmp = sName;
// Look if this part of the path is already present
bool bFound = false;
for (j = 0; j < pMenu->getNumLine(); ++j)
{
if (sTmp == pMenu->getLineId(j))
{
bFound = true;
break;
}
}
if (!bFound) // Create it
{
if (i != (nbToken-1))
{
pMenu->addLine (CI18N::get(sTmp), "", "", sTmp);
// Create a sub menu
CGroupSubMenu *pNewSubMenu = new CGroupSubMenu(CViewBase::TCtorParam());
pMenu->setSubMenu(j, pNewSubMenu);
}
else
{
// Create a line
pMenu->addLine (CI18N::get(sTmp), "lua",
luaParams+"('"+sEmoteId+"', '"+toString(CI18N::get(sTmp))+"')", sTmp);
emoteList[sEmoteId] = (toLower(CI18N::get(sTmp))).toUtf8();
}
}
// Jump to sub menu
if (i != (nbToken-1))
{
pMenu = pMenu->getSubMenu(j);
sName = sName.substr(sName.find('|')+1,sName.size());
}
}
}
pMenu->setMaxVisibleLine(maxVisibleLine);
}
pInitRootMenu->setMaxVisibleLine(maxVisibleLine);
std::map<std::string, std::string>::iterator it;
for(it=emoteList.begin(); it!=emoteList.end(); it++)
{
result.setValue(it->first, it->second);
}
result.push();
return 1;
}
// ***************************************************************************
int CLuaIHM::isUCString(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_isUCString)
const char *funcName = "isUCString";
checkArgCount(ls, funcName, 1);
ls.push(isUCStringOnStack(ls, 1));
return 1;
}
// ***************************************************************************
int CLuaIHM::hideAllWindows(CLuaState &/* ls */)
{
//H_AUTO(Lua_CLuaIHM_hideAllWindows)
CInterfaceManager::getInstance()->hideAllWindows();
return 0;
}
// ***************************************************************************
int CLuaIHM::hideAllNonSavableWindows(CLuaState &/* ls */)
{
//H_AUTO(Lua_CLuaIHM_hideAllNonSavableWindows)
CInterfaceManager::getInstance()->hideAllNonSavableWindows();
return 0;
}
// ***************************************************************************
int CLuaIHM::getDesktopIndex(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getDesktopIndex)
ls.push((double) CInterfaceManager::getInstance()->getMode());
return 1;
}
// ***************************************************************************
int CLuaIHM::setLuaBreakPoint(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_setLuaBreakPoint)
const char *funcName = "setLuaBreakPoint";
CLuaIHM::checkArgCount(ls, funcName, 2);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING);
CLuaIHM::checkArgType(ls, funcName, 2, LUA_TNUMBER);
#ifdef LUA_NEVRAX_VERSION
if (LuaDebuggerIDE)
{
LuaDebuggerIDE->setBreakPoint(ls.toString(1), (int) ls.toNumber(2));
}
#endif
return 0;
}
// ***************************************************************************
int CLuaIHM::getMainPageURL(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getMainPageURL)
const char *funcName = "getMainPageURL";
CLuaIHM::checkArgCount(ls, funcName, 0);
ls.push(RingMainURL);
return 1;
}
// ***************************************************************************
int CLuaIHM::getCharSlot(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getCharSlot)
const char *funcName = "getCharSlot";
CLuaIHM::checkArgCount(ls, funcName, 0);
ls.push(double(PlayerSelectedSlot));
return 1;
}
// ***************************************************************************
sint32 CLuaIHM::secondsSince1970ToHour(sint32 seconds)
{
//H_AUTO(Lua_CLuaIHM_secondsSince1970ToHour)
// convert to readable form
struct tm *tstruct;
time_t tval= seconds;
tstruct= gmtime(&tval);
if(!tstruct)
{
debugInfo(toString("Bad Date Received: %d", seconds));
return 0;
}
return tstruct->tm_hour; // 0-23
}
int CLuaIHM::getPathContent(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getPathContent)
const char *funcName = "getPathContent";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING);
std::vector<std::string> files;
NLMISC::CPath::getPathContent(ls.toString(1), false, false, true, files);
ls.newTable();
for(uint k = 0; k < files.size(); ++k)
{
ls.push((double) k);
ls.push(files[k]);
ls.setTable(-3);
}
return 1;
}
int CLuaIHM::getServerSeason(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getServerSeason)
const char *funcName = "getServerSeason";
CLuaIHM::checkArgCount(ls, funcName, 0);
extern uint8 ServerSeasonValue;
ls.push((double) ServerSeasonValue);
return 1;
}
int CLuaIHM::computeCurrSeason(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_computeCurrSeason)
const char *funcName = "computeCurrSeason";
CLuaIHM::checkArgCount(ls, funcName, 0);
ls.push((double) (::computeCurrSeason() + 1));
return 1;
}
int CLuaIHM::getAutoSeason(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getAutoSeason)
const char *funcName = "getAutoSeason";
CLuaIHM::checkArgCount(ls, funcName, 0);
ls.push((double) (StartupSeason + 1));
return 1;
}
int CLuaIHM::getTextureSize(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getTextureSize)
const char *funcName = "getTextureSize";
CLuaIHM::checkArgCount(ls, funcName, 1);
CLuaIHM::checkArgType(ls, funcName, 1, LUA_TSTRING);
std::string textureName = ls.toString(1);
CBitmap bitmap;
CIFile fs(CPath::lookup(textureName).c_str());
bitmap.load(fs);
ls.push((double) bitmap.getWidth());
ls.push((double) bitmap.getHeight());
return 2;
}
int CLuaIHM::enableModalWindow(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_enableModalWindow)
const char *funcName = "enableModalWindow";
CLuaIHM::checkArgCount(ls, funcName, 2);
check(ls, isUIOnStack(ls, 1), "enableModalWindow() requires a UI object in param 1");
CLuaIHM::checkArgType(ls, funcName, 2, LUA_TSTRING);
CInterfaceElement *pIE= getUIOnStack(ls, 1);
std::string modalId = ls.toString(2);
// convert to id
if(pIE)
{
CCtrlBase * ctrl = dynamic_cast<CCtrlBase*>(pIE);
if(ctrl)
{
CInterfaceManager *pIM= CInterfaceManager::getInstance();
CInterfaceGroup *group= dynamic_cast<CInterfaceGroup*>( pIM->getElementFromId(modalId) );
if(group)
{
UserControls.stopFreeLook();
// enable the modal
pIM->enableModalWindow(ctrl, group);
}
else
{
nlwarning("<CLuaIHM::enableModalWindow> Couldn't find group %s", modalId.c_str());
}
}
}
return 0;
}
// ***************************************************************************
int CLuaIHM::disableModalWindow(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_disableModalWindow)
checkArgCount(ls, "disableModalWindow", 0);
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->disableModalWindow();
return 0;
}
// ***************************************************************************
int CLuaIHM::getPlayerPos(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_getPlayerPos)
checkArgCount(ls, "getPlayerPos", 0);
ls.push(UserEntity->pos().x);
ls.push(UserEntity->pos().y);
ls.push(UserEntity->pos().z);
return 3;
}
// ***************************************************************************
int CLuaIHM::isPlayerFreeTrial(CLuaState &ls)
{
checkArgCount(ls, "isPlayerFreeTrial", 0);
ls.push(FreeTrial);
return 1;
}
// ***************************************************************************
int CLuaIHM::disableContextHelp(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_disableContextHelp)
CLuaStackChecker lsc(&ls, 0);
checkArgCount(ls, "disableContextHelp", 0);
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->disableContextHelp();
return 0;
}
// ***************************************************************************
int CLuaIHM::disableContextHelpForControl(CLuaState &ls)
{
//H_AUTO(Lua_CLuaIHM_disableContextHelpForControl)
CLuaStackChecker lsc(&ls, 0);
// params: CCtrlBase*
// return: none
checkArgCount(ls, "disableContextHelpForControl", 1);
check(ls, isUIOnStack(ls, 1), "disableContextHelpForControl() requires a UI object in param 1");
// retrieve args
CInterfaceElement *pIE= getUIOnStack(ls, 1);
// go
CInterfaceManager *pIM= CInterfaceManager::getInstance();
pIM->disableContextHelpForControl(dynamic_cast<CCtrlBase*>(pIE));
return 0;
}
// ***************************************************************************
void CLuaIHM::tell(const ucstring &player, const ucstring &msg)
{
//H_AUTO(Lua_CLuaIHM_tell)
// display a /tell command in the main chat
if (!player.empty())
{
if (!msg.empty())
{
ChatMngr.tell(player.toUtf8(), msg);
}
else
{
CChatWindow *w = PeopleInterraction.ChatGroup.Window;
if (w)
{
CInterfaceManager *im = CInterfaceManager::getInstance();
w->setKeyboardFocus();
w->enableBlink(1);
w->setCommand(ucstring("tell ") + CEntityCL::removeTitleFromName(player) + ucstring(" "), false);
CGroupEditBox *eb = w->getEditBox();
if (eb != NULL)
{
eb->bypassNextKey();
}
if (w->getContainer())
{
w->getContainer()->setActive(true);
im->setTopWindow(w->getContainer());
}
}
}
}
}
// ***************************************************************************
bool CLuaIHM::isRingAccessPointInReach()
{
//H_AUTO(Lua_CLuaIHM_isRingAccessPointInReach)
if (BotChatPageAll->RingSessions->RingAccessPointPos == CVector::Null) return false;
const CVectorD &vect1 = BotChatPageAll->RingSessions->RingAccessPointPos;
CVectorD vect2 = UserEntity->pos();
double distanceSquare = pow(vect1.x-vect2.x,2) + pow(vect1.y-vect2.y,2);
return distanceSquare <= MaxTalkingDistSquare;
}
// ***************************************************************************
void CLuaIHM::updateTooltipCoords()
{
CInterfaceManager::getInstance()->updateTooltipCoords();
}
// ***************************************************************************
void CLuaIHM::getPoly2DOnStack(CLuaState &ls, sint index, NLMISC::CPolygon2D &dest)
{
//H_AUTO(Lua_CLuaIHM_getPoly2DOnStack)
ls.pushValue(index);
CLuaObject poly;
poly.pop(ls);
dest.Vertices.clear();
ENUM_LUA_TABLE(poly, it)
{
it.nextValue().push();
NLMISC::CVector2f pos;
if (!CLuaIHM::pop(ls, pos))
{
CLuaIHM::fails(ls, "2D polygon expects CVector2f for poly coordinates");
}
dest.Vertices.push_back(pos);
}
}
// ***************************************************************************
int CLuaIHM::isPlayerNewbie(CLuaState &ls)
{
checkArgCount(ls, "isPlayerNewbie", 0);
CInterfaceManager *im = CInterfaceManager::getInstance();
ls.push(im->getDbProp("SERVER:USER:IS_NEWBIE")->getValueBool());
return 1;
}
// ***************************************************************************
int CLuaIHM::isInRingMode(CLuaState &ls)
{
checkArgCount(ls, "isInRingMode", 0);
extern bool IsInRingMode();
ls.push(IsInRingMode());
return 1;
}
// ***************************************************************************
int CLuaIHM::getUserRace(CLuaState &ls)
{
checkArgCount(ls, "getUserRace", 0);
if (!UserEntity || !UserEntity->playerSheet())
{
ls.push("Unknwown");
}
else
{
ls.push(EGSPD::CPeople::toString(UserEntity->playerSheet()->People));
}
return 1;
}