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109 lines
3 KiB
C++
109 lines
3 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//////////////
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// INCLUDES //
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//////////////
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#include "stdpch.h"
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// Misc.
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#include "nel/misc/debug.h"
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#include "nel/misc/displayer.h"
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#include "nel/misc/path.h"
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#include "nel/misc/log.h"
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#include "nel/misc/sheet_id.h"
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#include "nel/ligo/ligo_config.h"
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#include "nel/ligo/primitive.h"
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// 3D Interface.
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//#include "nel/3d/u_driver.h"
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// Application
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#include "sheets_packer_init.h"
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#include "sheets_packer_cfg.h"
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#include "sheet_manager.h"
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#include "continent_manager_build.h"
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///////////
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// USING //
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///////////
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using namespace NLMISC;
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//using namespace NL3D;
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using namespace std;
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/////////////
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// GLOBALS //
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/////////////
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//UDriver *Driver = 0;
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CFileDisplayer fd("sheets_packer.log", true, "SHEETS_PACKER.LOG");
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NLLIGO::CLigoConfig LigoConfig;
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///////////////
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// FUNCTIONS //
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///////////////
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//---------------------------------------------------
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// init :
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// Initialize the application.
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// Return false if the init fails.
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//---------------------------------------------------
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bool init()
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{
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// Add a displayer for Debug Infos.
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createDebug();
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// register ligo 'standard' class
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NLLIGO::Register();
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DebugLog->addDisplayer (&fd);
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InfoLog->addDisplayer (&fd);
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WarningLog->addDisplayer (&fd);
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ErrorLog->addDisplayer (&fd);
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AssertLog->addDisplayer (&fd);
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// Load the application configuration.
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nlinfo("Loading config file...");
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AppCfg.init(ConfigFileName);
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// Define the root path that contains all data needed for the application.
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nlinfo("Adding search paths...");
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for(uint i = 0; i < AppCfg.DataPath.size(); i++)
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CPath::addSearchPath(AppCfg.DataPath[i], true, false);
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// Initialize Sheet IDs.
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nlinfo("Init SheetId...");
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CSheetId::init(true);
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// load packed sheets
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nlinfo("Loading sheets...");
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IProgressCallback callback;
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SheetMngr.load (callback, true, true);
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// Make the lmconts.packed file
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if (!LigoConfig.readPrimitiveClass (AppCfg.LigoPrimitiveClass.c_str(), false))
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nlwarning ("Can't load primitive class file %s", AppCfg.LigoPrimitiveClass.c_str());
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NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig;
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buildLMConts();
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// The init is a success.
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return true;
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}// init //
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void outputSomeDebugInfoForPackedSheetCrash()
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{
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}
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