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538 lines
18 KiB
C++
538 lines
18 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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/*
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* Description of a the cycle of the Mirror Service and of a client service:
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*
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* Mirror Service (M) Client Service (C)
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*
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* 1. Receive master TICK from Tick Service TICK
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* | => Send TICK to local client services ------------> 1. Receive TICK => call tick update callback
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* |
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* 2. Receive messages from client services MSG to forward |
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* | => store them in message queue <------------ |
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* | Receive delta updates from remote MSs |
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* | => store them in pending deltas TOCK |
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* | Wait for all TOCKs from clients services <------------ When done, send TOCK to MS
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* |
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*
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* 3. Build and send delta to remote MSs
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*
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* 3.5 Wait for all delta updates received X: non-synchronized message callbacks
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* Receive delta updates of same TICK from
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* remote MSs that didn't answer before
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*
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*
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* 4. Send master TOCK to Tick Service
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* |
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* 5. Apply pending deltas to shared memory
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* | UMM
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* 6. Trigger processing of mirror changes ------------> 2. Execute notification callback to update
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* | and send messages to client services | mirror entities and process changes
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* |
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* 3. Receive messages and transport classes
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* | and execute callbacks
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*
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* Note: non-mirrored messages and non-mirror
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* transport classes may be received between
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* C1. and C2. and between C3. and C1.
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*
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*
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* X: non-synchronized message callbacks
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*
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* Parallelism and consistency: on one physical machine, the services read and write properties
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* in the same shared memory. It means changing a value by a service A is immediately reflected
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* to the service B if they are on the same physical machine. A side effect is that a value can
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* have changed between two successive readings. In most cases, this is not a problem, for exemple
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* if the property represents a colour or such an unimportant property. However, for certain kinds
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* of properties, it may be dangerous. For example, let's say _MyValue is a CMirrorPropValueRO.
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* The following code may lead to a crash: if (_MyValue() != 0) result=1.0f/_MyValue(); because
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* the value can become 0 at any time. The solution to this is to write: float value = _MyValue();
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* if (value != 0) result=1.0f/value;. A similar problem can occur when storing a dataset row (e.g.
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* for targeting purpose): the result of the test isValid() can change. User should use the
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* temporary copy way.
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*/
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#include "mirror_service.h"
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#include "tick_proxy.h"
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extern NLMISC::CLog _QuickLog;
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static TTime BeginWaitForAllDeltaReceivedTime = 0;
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/*
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* From a client service
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*/
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void cbMessageToForward( CMessage& msgin, const string& serviceName, TServiceId serviceId )
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{
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// The assert is not enabled, because in fact some messages *can* come when the state
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// is not ExpectingLocalTocks. How is it possible? When a service sends its message
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// in a cbServiceUp callback, or in a callback to a message not send using the mirror
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// system (?). This is not a problem as the message is only buffered.
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//nlassert( CTickProxy::State == ExpectingLocalTocks );
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MSInstance->receiveMessageToForwardFromClient( msgin, serviceId );
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}
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/*
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* From another MS
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*/
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void cbRecvDelta( CMessage& msgin, const string& serviceName, TServiceId serviceId )
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{
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// The assert is not enabled, because in fact some delta *can* come when the state
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// is not ExpectingLocalTocks. How is it possible? Example: There are two MS, MS1
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// has a client service. When MS1 sends its first delta packet, MS2 may not have
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// received its first Master Tick! This is not a problem as the message is only buffered.
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//nlassert( CTickProxy::State == ExpectingLocalTocks );
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MSInstance->receiveDeltaFromRemoteMS( msgin, serviceId );
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}
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/*
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* Sync received from master (see tick proxy)
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*/
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void cbOnMasterSync()
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{
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MSInstance->examineDeltaUpdatesReceivedBeforeSync();
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CTickProxy::sendSyncs();
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}
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/*
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* Master tick received (see tick proxy)
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*/
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void cbOnMasterTick()
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{
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MSInstance->masterTick();
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}
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/*
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* Callback called when a client tocks back
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*/
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void cbDoNextTask()
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{
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MSInstance->doNextTask();
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}
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/*
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* Return true if all delta updates have been received for the current tick
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*/
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inline bool CMirrorService::checkIfAllIncomingDeltasReceived() const
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{
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return _NbDeltaUpdatesReceived == _NbExpectedDeltaUpdates;
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}
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/*
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* Advance state in the mirror automaton
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*/
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void CMirrorService::doNextTask()
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{
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if ( ! _DeltaSent )
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{
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if ( CTickProxy::checkIfAllClientTocksReceived() &&
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checkIfAllATAcknowledgesReceived() )
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{
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// Advance to step 3.
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buildAndSendAllOutgoingDeltas();
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nlassert( _DeltaSent );
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// Advance to step 4 if the required conditions are met.
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BeginWaitForAllDeltaReceivedTime = CTime::getLocalTime();
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doNextTask();
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}
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}
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else
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{
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if ( checkIfAllIncomingDeltasReceived() ) //
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{
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// Advance to step 4.
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CTickProxy::TimeMeasures.MirrorMeasure[WaitAllReceivedDeltaDuration] = (uint16)(CTime::getLocalTime() - BeginWaitForAllDeltaReceivedTime);
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nlassert( CTickProxy::checkIfAllClientTocksReceived() );
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tockMasterAndProcessReceivedIncomingDeltas();
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nlassert( ! CTickProxy::checkIfAllClientTocksReceived() );
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}
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else /*if ( ! checkIfAllIncomingDeltasReceived() )*/
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{
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// Shouldn't be negative
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if ( _NbExpectedDeltaUpdates-_NbDeltaUpdatesReceived < 0 )
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nlwarning( "More delta updates received than expected: E%u R%u", _NbExpectedDeltaUpdates, _NbDeltaUpdatesReceived );
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//nldebug( "Delta updates remaining: %hd", _NbExpectedDeltaUpdates-_NbDeltaUpdatesReceived );
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}
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}
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}
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/*
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*
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*/
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void CMirrorService::displayAutomatonState( NLMISC::CLog *log )
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{
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// TODO: add checkIfAllATAcknowledgesReceived()/_BlockedAwaitingATAck
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log->displayNL( "Tick %u, %s", CTickProxy::getGameCycle(), (CTickProxy::State == ExpectingMasterTick)?"expecting new tick":"expecting local tocks" );
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if ( CTickProxy::State == ExpectingMasterTick )
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{
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if ( _DeltaSent )
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log->displayNL( "Delta sent; Master tock sent; => Steps 5-6" );
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else
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log->displayNL( "Ready for step 1" );
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}
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else if ( ! _DeltaSent )
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{
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if ( CTickProxy::checkIfAllClientTocksReceived() )
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log->displayNL( "Delta not sent; Received all tocks => Ready for step 3" );
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else
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log->displayNL( "Delta not sent; Waiting for client tocks => Step 2" );
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}
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else
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{
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if ( checkIfAllIncomingDeltasReceived() )
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log->displayNL( "Delta sent; Received all deltas => Ready for step 4" );
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else
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log->displayNL( "Delta sent; Waiting for deltas (%hd received on %hd) => Step 3.5", _NbDeltaUpdatesReceived, _NbExpectedDeltaUpdates );
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}
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}
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/*
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*
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*/
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void CMirrorService::buildAndSendAllOutgoingDeltas()
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{
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// 3. Build and send delta to remote MSs
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buildAndSendAllDeltas();
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_DeltaSent = true;
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// Apply release of client services
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applyServicesQuitting();
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// Appply pending rescans
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applyPendingRescans();
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}
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/*
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*
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*/
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void CMirrorService::tockMasterAndProcessReceivedIncomingDeltas()
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{
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// 4. Send master TOCK to Tick Service
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CTickProxy::sendMasterTock();
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// 5. Apply pending deltas to shared memory
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applyPendingDeltas();
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TTime BeforeSendUMM = CTime::getLocalTime();
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// 6. Trigger processing of mirror changes and send messages to client services
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tellLocalServicesAndSendMessages();
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// Reset incoming delta received counter and outgoing delta sent flag
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resetDeltaUpdatesReceived();
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resetDeltaSent();
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CTickProxy::setEndOfTick();
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CTickProxy::TimeMeasures.MirrorMeasure[PrevSendUMMDuration] = (uint16)(CTime::getLocalTime() - BeforeSendUMM);
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}
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/*
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* Send ticks to local client services
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*/
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void CMirrorService::masterTick()
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{
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// 1. Send TICK to local client services
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CTickProxy::sendTicks();
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doNextTask();
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}
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/*
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*
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*/
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void CMirrorService::pushMessageToLocalQueue( std::vector<TMessageCarrier>& msgQueue, TServiceId senderId, NLMISC::CMemStream& msg )
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{
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TMessageCarrier mc( true );
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msgQueue.push_back( mc );
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msgQueue.back().SenderId = senderId;
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msgQueue.back().Msg = msg;
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//nldebug( "Received msg from %s for local %s", servStr(senderId).c_str(), servStr(destId).c_str() );
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}
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/*
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*
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*/
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void CMirrorService::pushMessageToLocalQueueFromMessage( std::vector<TMessageCarrier>& msgQueue, NLNET::CMessage& msgin )
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{
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TMessageCarrier mc( true );
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msgQueue.push_back( mc );
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msgin.serial( msgQueue.back().SenderId );
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msgin.serialMemStream( msgQueue.back().Msg );
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}
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/*
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*
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*/
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void CMirrorService::receiveMessageToForwardFromClient( CMessage& msgin, TServiceId senderId )
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{
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H_AUTO(receiveMessageToForwardFromClient);
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uint8 counter;
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msgin.serial( counter ); // there are no multiple messages, but there can be multiple destinations
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if ( counter == MSG_BROADCAST )
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{
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CMemStream ms = msgin.extractStreamFromPos( msgin.getHeaderSize() + sizeof(counter) );
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#ifdef NL_DEBUG
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string name = msgin.readTypeAtCurrentPos(); // warning: the pos is updated in msgin
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nldebug( "MSG: Broadcasting message from %s (msg %s, %u b)", servStr(senderId).c_str(), name.c_str(), ms.length() );
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#endif
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pushMessageToLocalQueue( _MessagesToBroadcastLocally, senderId, ms );
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_RemoteMSList.pushMessageToRemoteQueue( DEST_MSG_BROADCAST, senderId, ms );
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}
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else
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{
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for ( uint i=0; i!=(uint)counter; ++i )
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{
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TServiceId destId;
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msgin.serial( destId );
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TClientServices::iterator ics = _ClientServices.find( destId );
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if ( ics != _ClientServices.end() )
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{
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// Destination service is local => buffer the message (which is found in the stream after the list of destinations)
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CMemStream m = msgin.extractStreamFromPos( msgin.getHeaderSize() + sizeof(counter) + counter*sizeof(destId) );
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pushMessageToLocalQueue( GET_CLIENT_SERVICE_INFO(ics).Messages, senderId, m );
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}
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else
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{
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// Destination service is remote => find the corresponding remote MS and buffer the message
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CMemStream m = msgin.extractStreamFromPos( msgin.getHeaderSize() + sizeof(counter) + counter*sizeof(destId) );
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_RemoteMSList.pushMessageToRemoteQueue( (TServiceId)destId, (TServiceId)senderId, m );
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}
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}
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}
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}
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/*
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*
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*/
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void CMirrorService::receiveDeltaFromRemoteMS( CMessage& msgin, TServiceId senderMSId )
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{
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H_AUTO(receiveDeltaFromRemoteMS);
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// 2b. Receive delta updates from remote MSs => store them in pending deltas
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_PendingDeltas.push_back( make_pair( senderMSId, msgin ) ); // warning: msgin must be copied because below we advance the reading position of msgin
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//nldebug( "Received delta from %s", servStr(senderMSId).c_str() );
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// Get the "wait for" mode of this remote MS delta
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bool waitForIt;
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msgin.serial( waitForIt );
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if ( waitForIt ) // we assume it does not change during the lifetime of a particular remote MS
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{
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// Check if the sender is a new remote MS (search in the "delta update expectation list")
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std::list< TServiceId >::const_iterator it = find( _RemoteMSToWaitForDelta.begin(), _RemoteMSToWaitForDelta.end(), senderMSId );
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if ( it == _RemoteMSToWaitForDelta.end() )
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{
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_RemoteMSToWaitForDelta.push_back( senderMSId ); // _RemoteMSToWaitForDelta will not contain remote MSes for which we don't have to wait
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++_NbExpectedDeltaUpdates;
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}
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}
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TGameCycle gamecycle;
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msgin.serial( gamecycle );
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//nldebug( "%u: Rcvd Delta %u", CTickProxy::getGameCycle(), gamecycle );
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_QuickLog.displayNL( "TCK-%u: Rcvd Delta %u from MS-%hu (NbExpectedDelta=%hd)", CTickProxy::getGameCycle(), gamecycle, senderMSId.get(), _NbExpectedDeltaUpdates );
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// Count this delta update for the wait test only if its tick is the current tick or +1 (see explanation below)
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// Explanation: possibles cases:
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//
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// MS1 MS2
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// | |
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// Tick1>| Tick1>|
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// Delta>|>Delta <====> Delta>|>Delta
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// |>Tock1 |>Tock1
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// | |
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// | Tick2>|
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// Delta>| <----- |>Delta
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// Tick2>|>Delta -----> Delta>|>Tock2
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// |>Tock2 |
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//
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if ( CTickProxy::State == ExpectingMasterTick )
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{
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// If sync not received yet, defer possible incrementation of _NbDeltaUpdatesReceived
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// because we can't compare now the gamecycle of the delta update with the current gamecycle
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// (see examineDeltaUpdatesReceivedBeforeSync() called when receiving the sync)
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if ( CTickProxy::getGameCycle() == 0 )
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{
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if ( waitForIt )
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_GameCyclesOfDeltaReceivedBeforeSync.push_back( gamecycle );
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return;
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}
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// Accept +1 only if received by advance (before the tick update)
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// Forbid >+1
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// Discard <=
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else if ( gamecycle > CTickProxy::getGameCycle() )
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{
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nlassert( gamecycle == CTickProxy::getGameCycle() + 1 );
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if ( waitForIt )
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++_NbDeltaUpdatesReceived;
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}
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}
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else
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{
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// Accept == if received in the same tick
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// Forbid >
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// Discard <
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if ( gamecycle >= CTickProxy::getGameCycle() )
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{
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nlassert( gamecycle == CTickProxy::getGameCycle() );
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if ( waitForIt )
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++_NbDeltaUpdatesReceived;
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}
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}
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doNextTask();
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}
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/*
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* Increment _NbDeltaUpdatesReceived for the number of times we have received a VALID delta update before sync
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* (valid = its tick = the current tick + 1)
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*/
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void CMirrorService::examineDeltaUpdatesReceivedBeforeSync()
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{
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if ( ! _GameCyclesOfDeltaReceivedBeforeSync.empty() )
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{
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for ( vector<TGameCycle>::const_iterator ig=_GameCyclesOfDeltaReceivedBeforeSync.begin(); ig!=_GameCyclesOfDeltaReceivedBeforeSync.end(); ++ig )
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{
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if ( (*ig) > CTickProxy::getGameCycle() )
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++_NbDeltaUpdatesReceived;
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}
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_GameCyclesOfDeltaReceivedBeforeSync.clear();
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doNextTask();
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}
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}
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/*
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*
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*/
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void CMirrorService::applyPendingDeltas()
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{
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H_AUTO(applyPendingDeltas);
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TTime BeforeApplyPendingDelta = CTime::getLocalTime();
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// Binding counters (possibly with removals)
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for ( TSDataSetsMS::iterator ids=_SDataSets.begin(); ids!=_SDataSets.end(); ++ids )
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{
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GET_SDATASET(ids).processReceivedBindingCounters();
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}
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// Deltas
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vector< pair<TServiceId,CMessage> >::iterator ipd;
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for ( ipd=_PendingDeltas.begin(); ipd!=_PendingDeltas.end(); ++ipd )
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{
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// processReceivedDelta( const_cast<CMessage&>((*ipd).second), (*ipd).first );
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processReceivedDelta( ipd->second, ipd->first );
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}
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//if ( ! _PendingDeltas.empty() )
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// nldebug( "Applied %u pending deltas", _PendingDeltas.size() );
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_PendingDeltas.clear();
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CTickProxy::TimeMeasures.MirrorMeasure[PrevApplyReceivedDeltaDuration] = (uint16)(CTime::getLocalTime() - BeforeApplyPendingDelta);
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}
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/*
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*
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*/
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void CMirrorService::tellLocalServicesAndSendMessages()
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{
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H_AUTO(tellUMM)
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TClientServices::iterator ics;
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for ( ics=_ClientServices.begin(); ics!=_ClientServices.end(); ++ics )
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{
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//H_BEFORE(tellHeaderAndBroadcast);
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CMessage msgout( "UMM" ); // Update Mirror and Messages
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sint32 nbBufPos = msgout.reserve( sizeof(uint32) );
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uint32 nbBroadcastedMsgs = 0;
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vector<TMessageCarrier>::const_iterator im;
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for ( im=_MessagesToBroadcastLocally.begin(); im!=_MessagesToBroadcastLocally.end(); ++im )
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{
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if ( (*im).SenderId != (*ics).first ) // don't send to sender
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{
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serialToMessageFromLocalQueue( msgout, (*im) );
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++nbBroadcastedMsgs;
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}
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}
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//H_AFTER(tellHeaderAndBroadcast);
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for ( im=GET_CLIENT_SERVICE_INFO(ics).Messages.begin(); im!=GET_CLIENT_SERVICE_INFO(ics).Messages.end(); ++im )
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{
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serialToMessageFromLocalQueue( msgout, (*im) );
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|
}
|
|
uint32 nbMsgs = nbBroadcastedMsgs + (uint32)GET_CLIENT_SERVICE_INFO(ics).Messages.size();
|
|
msgout.poke( nbMsgs, nbBufPos );
|
|
//H_BEFORE(tellUMMSend);
|
|
CUnifiedNetwork::getInstance()->send( (*ics).first, msgout );
|
|
//H_AFTER(tellUMMSend);
|
|
//if ( nbMsgs != 0 )
|
|
// nldebug( "Sent UMM to %s with %u messages", servStr((*ics).first).c_str(), nbMsgs );
|
|
//H_AUTO(clearMessages);
|
|
GET_CLIENT_SERVICE_INFO(ics).Messages.clear();
|
|
}
|
|
_MessagesToBroadcastLocally.clear();
|
|
}
|
|
|
|
|
|
/*
|
|
*
|
|
*/
|
|
void CMirrorService::serialToMessageFromLocalQueue( CMessage& msgout, const TMessageCarrier& srcMsgInQueue )
|
|
{
|
|
//H_AUTO(serialToMessageFromLocalQueue);
|
|
msgout.serial( const_cast<TServiceId&>(srcMsgInQueue.SenderId) );
|
|
|
|
// Not using serialMemStream because the receiver will read the size and pass the entire message to the appropriate callback
|
|
sint32 msgSize = (sint32)srcMsgInQueue.Msg.length();
|
|
msgout.serial( msgSize );
|
|
msgout.serialBuffer( const_cast<uint8*>(srcMsgInQueue.Msg.buffer()), srcMsgInQueue.Msg.length() );
|
|
}
|
|
|
|
|
|
NLMISC_COMMAND( displayAutomatonState, "Display the current state of the MS automaton", "" )
|
|
{
|
|
MSInstance->displayAutomatonState( &log );
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND( doNextTask, "Update automaton state", "" )
|
|
{
|
|
MSInstance->doNextTask();
|
|
return true;
|
|
}
|